The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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He's strong in good players hands but definitely not overpowered. Things like reduced M1 hit CD, faster break/kicking, hemorrhage change just made him stronger.
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I like the difference that people agreed to him when he uploaded Condemned Onryo is problematic or something, and now deny when he mentions some problematic survivor thing.
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Isn't it obvious? How would you rely on teammates without knowing perks they are using, their knowledge level? Even with terrible matchmaking. Solo will forever be miserable compared to SWF.
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FYI, these were when realms visual got changed: 2 Yamaoka maps, 5 Badham Preschool variations - Patch 4.2.0 / 2020.9 5 Macmillan maps - Patch 4.3.0 / 2020.10 5 Autohaven maps, Ormond Mount Resort - Patch 4.4.0 / 2020.12 The Game, 2 Crotus Prenn Asylum maps - Patch 4.5.0 / 2021.2 5 Coldwind maps - Patch 4.7.0 / 2021.5…
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Have to see. He is the only killer who's getting updated in January.
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https://www.reddit.com/r/deadbydaylight/comments/1gltt91/840_ptb_patch_notes/
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PTB just dropped
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No point of playing her when Wraith is more superior in every feature she got
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Watch ur phone or YT for a bit.
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I just put them from the earliest to latest. (didn't put strongest to the left) Just to add some explanation for some killers: A tier Wraith is really in a good position imo. His add-ons are perfectly designed. One of best hit & run style killers. Utilize most perks very well. Pinhead is very powerful if you are in degree…
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Don't forget some perks got buff like Resurgence, DS, Iron WIll, Babysitter. Perks rarely receives nerf for no reason.
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I really don't care basekit (Cypress) mori got removed or not. They just need new excuses everytime.
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BHVR should just remove perk tiers and make character's perks unlockable at P1. There are already too many characters and perks. Even if it can remove fun of raising characters, grind should constantly be reduced for helping new players. Motivation for earning BPs is already enough for players who want to P100 their…
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Nobody would deny that her power is busted. But touching her without making weaker killers to be more satisfying would be pointless. There are people who consider wins as self-satisfaction, Nurse is just a wise way to enjoy killer for them. And there's nothing wrong with it. Does that ignore the necessity of nerfs? No, but…
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I think there needs to be many details about every killers ability. (like power trivia in DbD fandom wiki) Sadako isn't busted but many survivors don't know and never pick up tape until fully condemned. SM is annoying but many survivors just eat free stacks, don't know how to avoid it. Even there are many add-ons that are…
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Gonna take at least 3 years to get old atmosphere back if happens.
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This isn't killer's fault. Nea on the ground just made camping more effective.
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Also it's been a month Nurse's fov has been broken and they did nothing about it.
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Gonna take about 6 months considering how slow BHVR fix things.
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Removing DC penalty will make the game unplayable.
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Billy having 23% just proves most survivors want easy M1 toy killer. Also Trapper and Doctor more than 80% shows people hate killers even if they aren't good. Anyway it doesn't matter whether people like or hate which killer, killer mains will consider playing killers they like and enjoy even if they are hated ones from…
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Undeniably BU is disgusting with FTP. Buckle Up needed buff but the change was very unhealthy.
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He got some buffs but now his TR is 32m radius and 8 shots are needed for injure/down. The moment you are being chased by him might be miserable but except that, he isn't at all. Currently there are 34 killers, you can't expect all of them to be fun to play against.
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The only nerf it needs is deactivation during EGC.
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Not using them. I don't use any aura perks except Lethal Pursuer. Discordance can be useful too. Or just use slowdown, chase perks or NOED. Tracking perks in current DbD isn't always reliable and overrated imo.
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Garden of Joy, Rancid Abattoir, Nostromo Then most indoor maps, especially The Game & Hawkins. Disturbed Ward, Haddonfield, Badham needs rework too.
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Leader, Borrowed Time, Spine Chill, Hex: Ruin, Hex: Thrill of the hunt
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P100 Dwight P31 Nurse, Spirit, Bill, Ace, Nancy, Felix P26 Hux, Sadako. Others are around P1~P7. After doing P31 Sadako and Hux, won't spend BP for a while and maybe spend only on Dwight. I won't level up characters higher than 31. P31 is enough for my satisfaction.
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tbh it didn't get rework at all. The worst rework recent happened is Abattoir imo.
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She needs an add-on rework someday. Her green to iri add-ons are all terrible except Rusty Flute, Mother Daughter Ring. While I don't see Cherry Blossom is good (because Spirit's best add-on combination is speed + recovery speed), it completely kills survivors counterplay reacting to her directional speed and not a good…
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graphic change (survivor, killer, map)
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Eh these being on survey worries me because it will take some time to be added.. hopefully not.
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BHVR doesn't deserve this success considering how bad they are treating playerbase. Would you believe BHVR employees are more than 1200?
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No. Even P100 isn't something that's satisfying.
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I've never seen single killer facecamping survivor after patch.
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SWF is and will be untouchable but I understand what you're trying to say. There's nothing wrong with playing with friends but in balance wise when all 4 survivors are skillful and experienced, SWF is ecosystem destroyer in DbD.
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You can't improve terrible survivors by any means. Currently better matchmaking should be needed at least.
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Ironically I want it got nerfed because braindead teammates rely on this hard and being useless.
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Main building is very huge and completely blocks any finding clues (crows, footsteps) because it is in middle. Killer shack is located near tiles so that it is easy to chain loops. Also map layout is almost same as Groaning Storehouse which is a boring design. Main building size should be reduced and both shack and main…
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Even player cards don't look like interesting way to showcase self.
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Removing overheat only wouldn't make Billy feel better.
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Or rather change it similar to Dead Hard which can be used after unhooked and only used once per hook. The thing is because Self-Care has no restriction at all (except Broken), people who use them costs huge damage on teammates.
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I saw in X that Battery will be reverted to PTB form in next bug fix or hotfix. Probably next week.
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What I remember is MoM in 2021. Also Blast Mine had weird nerf and somehow slightly buffed after change.
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Most license killers.
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Yeah I am not going to play Trickster until his clunky throwing rate gets changed. When he has to shoot 8 knives with slower speed, why do you think people will play him instead of Huntress who only needs 2 decisive shots with quick speed in close distance?
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Tools of Torment - 1/10 Skull Merchant just outweighs both Lyras and decent Shelter Woods rework. 7+4-10 End Transmission - 1/10 Singularity, the most exhausting/frustrating killer to play as. broken cash cow perk, MFT. Nic Cage - 6/10 many voice lines but only who plays him can hear it which is disappointing. expensive…
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then it should afflict either Broken or Oblivious because BHVR love them, don't they
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I think recharge penalty wouldn't be needed then and maybe change rarity with Alc Ring. I don't know how his add-ons will be nerfed or reworked but wish Blight's sliding issue (no collision) and bumping same spot several times could be fixed.
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Blighed Rat - afflict Blindness Blighted Crow - afflict Mangled Adrenaline Vial - afflict Hemorrhage Alchemist Ring - recharge 2 tokens with a M2 attack Compound 33 - remove Hindered, token recharge takes 50% longer, pallet/wall break takes 2 seconds Iridescent Blight Tag - movement speed 4.4m/s penalty