The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Are you on ps4, I've had that pop up a bit already and is annoying lol. And you may not have noticed a lack of DC's but that doesnt mean its not doing anything. And it's not there to make dc's magically disappear, it's there to discourage dc's. Im positive that dc's went down a huge amount since its been in the game. Oh…
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That's not tunneling though. Thats getting caught out of position or being caught by the killer in general. That's like calling it tunneling if the killer sees you in general. Ds was meant to protect you after getting off the hook if the killer chased you. But if you were successfully unhooked, got away and the killer just…
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DC penalties are there for a reason, and if you're upset over the 6 hour ban then with no disrespect all I can say is deal with it. They cant keep the grace period of the dc penalty system light because people will try to figure out how the bans stack up. All I can say is you wouldn't be in this situation if you never dc'd…
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That's worse than it currently is
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then complain about your ######### internet instead of asking for nerfs. whats next? dead hard should get 10 seconds of invincibility frames because you occasionally get hit when using it?
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i remember hearing somewhere it was also capped at 1 mil so it can be easier to see if someone hacked in bp.
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wait PC cant opt out of it?
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That and his laugh when he shocks someone
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If they do I'll congrat them because they used 3 perks for fast healing. not like all of them benefit from the perk because it gets worse the more people are healthy. its a niche perk that you would barely notice an impact for. Grow up and learn how to take criticism for your ideas. if you cant handle another persons…
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why m&a when you want to have no TR? and i think haunted grounds is a 50/50 if it works as intended. it could either not activate and now undying cant replace your totem because 2 are being taken by haunted. i dont see undying and haunted being a consistent choice, you dont want 2 hex protection perks on the same build
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why cant you seem to acknowledge how situational it is. that build won't matter if you are hooked, uninjured and doing gens. this is like saying any means neccesary is a great perk because its possible to double stun a killer. you need all 9 planets perfectly aligned on a blue moon night in a leap year to pull that off…
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Great response. 10/10 lol. And no i am indeed not new. So unless you wanna continue talking I'll take that as you having nothing to respond with
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Uhh, got any evidence? They have been pretty transparent about what they can answer. Sure people can get mad at the game having a lot of bugs but that doesnt mean their company is shady and dishonest. I would assume the worst recent event is what they described as a legendary set but that aint an actual problem. Everyone…
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You forgot your tinfoil hat bud. But honestly if you cant even believe their own words then either hop off the forums or dont play the game.
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Honestly all i can say is you win some you lose some. Just like 4 randoms get slapped by a mori, it can be reversed and a random killer gets a swf death squad. Just shake it off and move onto the next game is my best advice
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Dont forget to face the wall because then they cant start chases or blind you lol.
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That is very understandable but mind if i ask what about it is not fun to go against in your opinion? Right now I'm actually doing some tests. I personally never ran noed but I'm going to try it on plenty of m1 killers with. no 1shot downs built in. Im going for a very information orientated perk setup and having noed as…
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Hoenstly if they do the mmr right. Getting higher mmr is gonna be easier. Due to dedicated servers the devs can track killer specific things and have the system check for them. Which means ranking up for killer will be easier the better you are as them
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Uhhhh she was given a vault animation ages ago. And spirit aint the only one who cant be blinded on pallets. I believe hag is also extremely difficult to blind at pallets too. Not to mention survivors shouldn't be wasting time blinding at pallets unless its a challenge. The passive phasing is part of her basekit and its…
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That second portion is exactly it on the dot. DS was never meant to be an anti tunnel perk. All the "rework/nerf" did to it was just add a 60 second timer to it. Before the nerf if could have been used the same exact way by saving DS. But everyone used it on their first down and weren't smart with it. If anything the…
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I believe i saw a comment a short bit ago where they confirmed there are no bloodlust changes anytime soon. So its here to stay for a while. But on topic with newer maps, i feel bloodlust is still very necessary. Just look at every map besides hawkins and some versions of springfield. You can find spots scattered across…
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How about we just wait and see if the overheating actually hurts these things in the first place. As the person you responded to said, i dont think this is a nerf to billy mains. It just makes rookie mistakes actually punishable and at the end of the day billy walks out with an addon rework with pink addons finally
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Then get another. Yes it sucks but i dont see you being compensated for a 3k bp item.
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Honestly i feel this is why. The end game chat will just get more opportunities at being toxic. And it can also add more "hate" to swf groups. If you had 3 games as killer and lost 1 but noticed there was 3 swf icons you'd just blame swf and not look back on your mistakes as often. Besides if a killer really wanted to know…
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But this game does not have a clear win con. If we go with pips, a 4 man slugfest or tunnel off hook will be harder to pip if you just 3 hooked most people and did lots of chases. Same for survivor, a 5 min game will be like a black pip at best for a couple survivors and with very little bp gains too. I try my hardest to…
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This right here. Lets punish the minority of PH players who use him incorrectly but at the expense of the players who actually play him properly. Everyone and their mom knows tunneling is just not as efficient, which is why good players dont do it that often at all. Without the aura reading, the killer will lose more…
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Except those perks also have multiple more counters. By not having a TR you counter bt, which there are a decent amount of TR related perks. DS can be worked around in a reasonable way, by not going for them after they get unhooked, or slug them. My problem with spinechill is how there is no inherent way to counter it, and…
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Free hits? When the killers whole power relies on if they get a hit or not then I'd say thats kinda a problem. When does bubba get a free hit? Hes as basic as they come. And the killers that are part of that 9 are mostly stealth killers with nurse and spirit mixed in. And not to mention stealth killers getting their first…
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Being injured aint that difficult if you are being chased, and that 6% with resilience is a nice 15% boost, which also effects vaults. I'm fine with the perk but it doesnt look like you read through what i said, its everything else spine chill does that makes it unhealthy. And unhealthy doesnt mean OP or meta. I wouldn't…
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Only on console. On pc huntress, hag, nurse, and doc are dlc. Not sure on nurse tho
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I'd be fine with vault speed build being gone too because it just makes some vaulting locations too strong. About spirit, i personally wouldn't care because if she had a real built in counter then her power would be useless. Sucks how she is in a tricky spot where if touched she is either too op or too bad. Oh that…
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Its legit just a skin that costs 5 dollars more than a normal skin. I dont know why people are so butt hurt over it either. And all I see are "no new voice, no new perks, no real name" when there is an obvious reason to it. Say it with me now. Its JUST A SKIN. Skins dont get perks and #########, characters do.
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Sadly this is probably intentional. Some killers just earn more bp than others. PH just sucks to earn against
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But thats intended. So whats the problem? Its practically confirmed that it is indeed a bug because i have yet to mini mori someone who was not tormented
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Could a mod close this?
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Nvm i got a game lol
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How strong is it really? Its like a 5-10 second time save
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Id say 10ish minutes or so. This is it. Normally there would be a 3 second cooldown before finding a match if you cancel. I can just mega spam it with no delay.
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I dont think thats it, i legit cant find a match at all. I even waited a bit for survivor queue times too. Yesterday it was all fine and dandy, finding games in minutes lol
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You sorta forgot how uncommon this situation will be. The cages are like always 9 years away from PH and survivors will rescue them faster than you can get there 9 out of 10 times.
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I'll pass, my only issue was horrible sensitivity. Now that its fixed I'm playing better than ever and loving it.
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Genuine answer but either loosen your perception of camping and tunneling or dont say everybody does it because i dont do it and im a rank 1 killer too.
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Cool.
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thats propbably to signal their power is active. also do note that they were made wayyyyyy later on compared to myers. maybe we will see this change when they do an addon pass for him
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Funny how the game actually prefers killer's actions over survivors. Their hits will always register as a hit even if it didnt look like much of a hit on the survivors side. So its not the game. Its something more technical idk lol. But dont blame the game or devs for that when you make false statements
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That is precisely what i told him, he said it wont matter because killers have abilities and are also unique. He also compared this potential thing to an update in siege where they changed something and everyone was annoyed but it rolled over quickly. He says the same thing will happen here. Apparently my killer main bias…
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I would only nod when i think something funny or stupid happened. If i were to down a survivor, who kept on getting my attention, really fast then I'll nod. They failed miserably at it and i feel a need to nod lol. I dont nod out of pettiness or to bm. Just out of fun stuff lol
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Now i feel happy not seeing it lol. Thanks for the clarity though
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Thats honestly what i think too, she's never useless and has the potential to snowball as well. Bigger maps are actually a double edge sword on her as well because of the boxes being so far apart. Where most killers suck at she can make a profit. Almost every pallet becomes a mindgame with her dash and not to mention it…
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Honestly i recommend ditching stbfl on her, with how reliant she could be at times on it you'll be wasting time going for the stacks and it'll generally wind up a net loss of time saved. Sure it's great and all but you'd want a decent amount of your hits from the dash lol. It's still a great choice but I'm just reminding…