-
In response to the price reduction of the OG 8 Characters
For what it's worth, I think this is an excellent change. It may not benefit anyone who already owns these characters, but it does benefit people new to dead by daylight and that's a big W. One of the biggest barriers to entry for players new to Dead by Daylight is just how expensive it can be having to buy all these…
-
Rework Game Afoot
Title. I want to preface this by saying that I don't think the perk is too strong, and I don't see this becoming a common build, but I'd like to point out that it simply isn't fun or interactive. Game Afoot can be run alongside Rancor (and NOED) to insta-kill survivors after the last gen is done. Now, again, I want to…
-
2v8 Map Generation
Platform: PS5 Description of issue: Maps will generate odd tiles. Appears to be limited to Azarov's Resting Place. Unsure of how often this occurs.
-
2v8 Feedback
I really like 2v8, but I think we need more than just a BP Incentive to attract more survivors to the mode. Throw in maybe 200 Iri Shards per match? I feel that only having 8 traps on the map for Trapper is insufficient, and the number could stand to be around 12. I also feel that only being able to carry 4 traps at a time…
-
Cosmetics
I think it's time we talked about this. I seen this talked about on Twitter earlier today, and they raised an excellent point about Gabriel's cosmetics. I think we need to branch out from lore-accurate skins. If the only skins Gabriel ever gets are going to be Astronaut-themed, people just aren't going to want to buy them…
-
Hate Against SWFs
There's been a lot of hate against SWFs recently, and while I'm not sure why, I thought I'd address it. Why do we, as a community, act like SWFs are the big bad evil boogymen of DBD? You hear "Survive With Friends" and your mind immediately jumps to the 4-man bully squad who gets every flashlight save, pallet stun, and…
-
Mirrored Illusion
This is just such a fun perk to use, but it would be nice if it worked more like Blast Mine in the sense that it could be used repeatedly throughout the trial regardless of it fooling the killer into attacking it.
-
What time does the anniversary event start?
Being Australian, it's already Thursday here and I have no idea which timezone BHVR goes by for events.
-
Change How Map Offerings Function
Currently, the way map offerings function is that they tremendously increase the chance of being sent to a specific realm. Now, I don't know what this looks like under the hood in terms of coding, but I would like to see it changed. Instead of the offering sending you to a specific realm, have it tremendously decrease the…
-
Lights Out Modifier
I've been really enjoying this modifier, and it's been a lot of fun. Really refreshing. I'm disappointed to see that it's going away, so I'd like it to be added to Custom games as a modifier. It would make for interesting games amongst friends.
-
Rancor - Change it
Change this perk. Seriously, there is nothing engaging nor fun about being slugged for an entire match with the killer standing over you — Literally start to finish — just to be mori'd once the final gen pops thanks to Rancor. At the very least, the perk should require a hook stage before you can mori someone. Sure, they…
-
Remove Endgame Chat
Pretty self-explanatory. Since certain players can't behave themselves and treat their fellow players with respect, I see no reason why it should remain. Console doesn't have it, and hate messages are few and far between, so why not just remove the feature?
-
Slugging
Can we make excessive slugging reportable or at the very least have a built-in mechanic to counter it? I'm not complaining about slugging in general, since it's a good way of applying pressure, but it's more than a little excessive to go for a 4-man slug at the beginning of the game with the intention of just bleeding…
-
There should be more perks and add-ons that cause exhaustion
Title. All the contorversy surrounding Made for This has brought my attention to the fact that there's not actually a whole lot of counterplay to exhaustion perks, and perks like Made for This that are only countered by exhaustion. With that in mind, I'd like to see every killer have at least one add-on that causes…
-
Skull Merchant 3-gen games are boring
I don't think I can make it any clearer, and I don't believe this is how players are intended to play the game. Set up a 3-gen, never commit to any chases, and just ensure survivors can never do any of the remaining three generators.
-
Windows of Opportunity - OP?
Apparently WoO is now an overpowered perk because it has the highest usage rate. My question to you, the community (admittedly a small part of the community), is whether or not the perk itself is a problem or if it's maps that allow strong loops to be chained together that is the problem? Due to its usage rate, WoO is…
-
To Killer Mains
How are y'all doing? Like, in general.
-
Revert Self-Care Nerf
The medkit efficiency can stay gone for all I care, but please revert self-care back to 50%. In exchange, you can nerf COH down to 35%, which is a far more problematic perk. After all, if survivors are self-caring then they aren't on gens which is obviously better for the killer.
-
An idea I just had
So I just had an idea and I wanted to share before I forget, but what if alongside solo queue buffs (which are absolutely necessary), killers got a basekit 15 second Grim Embrace for the beginning of the trial? Blocks all gens for the first 15 seconds of the trial. Could also have it apply to totems, too, if killers would…
-
Hey Pig Mains
Boop. Piggie deserves some love, but since she's unlikely to be buffed anytime soon, boops will have to do.
-
Survivor lowkey sucks now
So, survivor lowkey sucks now and it's not because of the dead hard nerfs or the killer buffs. Self-care was nerfed because it seen a lot of use at high MMR, which is an odd choice given that it wasn't a problem for the rest of the player base. Then there's the decisive stun duration nerf, which is odd because 3 seconds is…
-
Shoutout to the Cosmetics team
Absolutely smashing it out of the park with these cosmetics lately! Keep up the amazing work. Not sure if the cosmetics team even reads the forums, but I wanted to give them praise for doing such a great job designing the cosmetics. @Mandy On the off-chance the cosmetics team doesn't read the forums, could you please pass…
-
Meta Shakeup? Hardly.
Killers are still stacking slowdown perks, killers are also still camping and tunneling. The only good thing to come of this big patch were the nerfs to Dead Hard and the buffs to killer. You have successfully managed to make playing survivor feel awful. Playing killer felt awful pre-patch, but all your meta shakeup did…
-
Can we just remove hatch?
With how much killers love tunneling and slugging for the 4k, I'm feeling like hatch should just be removed. It's almost like there's this unspoken rule where if the killer doesn't 4k, then it's a loss and they should just commit seppuku, having brought shame and dishonor to themselves and their family. I don't think…
-
Can this not happen, thanks?
Load into a match, immediately notice there's lag, immediately check what everyone's running at, and lo and behold 200+ ping. Now, this is obviously bad, but I'm unsure of what the cause is. It would be nice to be able to dc from matches like these, penalty-free.
-
Spine Chill Rework
So, let me get this straight. Pre-patch, you heard the feedback about spine chill and the awkward counterplay stealth killers had to use to approach the gens and you agreed that it was awkward and spine chill needed to be changed. So then, why would you make it so that it now lights up whenever the killer is in a 36-meter…
-
[PS5] Unable to lobby with friend
Title. Friend is on PS5, I'm on PS5, they don't appear in my in-game friend list and I appear in theirs but it says I'm "Online" but not not in game.
-
Lowkey want Friday the 13ths emote system
Okay, I know this is something that is unlikely to ever happen but it's fun to imagine survivors just dancing in the background while someone's getting mori'd.
-
Why are survivors flashlighting lockers?
I don't understand. Is there something I'm missing about this that was in the PTB or something? Because afaik this does absolutely nothing. EDIT: Forgot to mention this only happens when playing against Dredge.
-
Rework Twins
So, as we all know, Twins are pretty weak and their whole playstyle revolves around camping survivors and using Victor to scout. I'd like to see Twins reworked away from this playstyle. I don't have any suggestions on how, I just thought I'd throw this out there.
-
To the Devs - My Thoughts on Dredge
Just wanted to put this out there for the devs. The Dredge is really well done. It's been awhile since a killer was released that I found really fun to play. Aesthetically, the dredge is disgusting and I am all for it. Gameplay, the dredge is super fun. Teleporting between lockers is really engaging and feels like it has…
-
For Those Who Can't Play
Have some screenshots. I also have a couple of videos. One from survivor perspective, one from killer perspective. Both public games.
-
Merged: Game Version Mismatch [PS4]
This discussion has been merged.
-
Hook Spawns
I feel like lately hooks are spawning a little too close together. I'm not saying spread them out to some absurd distance so that survivors can be guaranteed a wiggle off, but it would be nice if the hooks were just a little more spaced out. Just spaced out enough to avoid this kind of thing. This is unfortunately the only…
-
End Game Option
Really need an option to just end the game when two survivors disconnect at 5 gens. It's salvagable at 3 gens, but definitely not at 5 gens.
-
Nerf Pinky Finger
Title. Give it the Iri Head treatment.
-
Nerf NOED
By which I mean make it so it isn't a surprise. When the final gen pops, make sure survivors know they're exposed rather than having it be a surprise until someone gets downed. This is probably the best way to balance NOED.
-
Cancel the trial if more than one disconnects
Honestly, the trial should just be cancelled if two survivors dc in the first 15 seconds. There is absolutely no way two survivors can do 5 gens between them while also avoiding the killer. At that point, the killer's already won.
-
Killers causing lag
I know it's not my internet because my ping sits at 52ms by myself/with other survivors, but then the killer shows up and I start rubberbanding and lagging mid-chase. This doesn't happen often, though, which makes me assume this is a case of VPN Killers. I could be wrong and this could simply be a case of a killer with a…
-
Why does every Nemesis tunnel?
I'm sure this is probably an exaggeration, but literally every single Nemesis I have played against tunnels. I get that tunneling is efficient, but I feel like in this case it's out of a burning hatred for the speed boost survivors get from being infected.
-
The Artist - "More potential than Nurse"?
Recently watched a Dowsey video where he claims that The Artist has more potential than Nurse. Now, personally, I disagree with this but I wanted to see what other players on here think. I believe The Artist is going to be a very solid A Tier, if she remains as is from the PTB, but I don't see her having more potential…
-
Cosmetics
I am loving the newest Kate Denson cosmetic. It's really cute. Shoutout to the team that works on designing cosmetics, because I feel like they don't get enough love from the forums.
-
[PS4] So frame drops are back
You know, it would be really nice if we could go one update where we don't get performance issues on console. Frame drops when the killer hooks someone, someone completes a gen, someone gets unhooked, vault with lithe. It's all just a bit much.
-
Freddy with Snares AND Pallets?
Since when can Freddy have both? Just played against a Freddy who had both snares and pallets.
-
Can the game stop breaking every update?
Seriously, it's frustrating that every single time this game gets updated, something inevitably breaks. It's hard to enjoy this game with the continued ignorance towards performance issues. Sincerely, a PS4 Player.
-
[PS4] Grade Progress Error
Had two iridescent emblems and two silver emblems, which by all means should've counted as a pip but grade progress error denied me said pip.
-
Why Tunnel?
I understood tunneling with the old matchmaking, efficiency and all that jazz, but now with the new matchmaking all you're doing is bum-rushing to high mmr and it makes me wonder why you would want to be in a hurry to get there? Is being looped for 5 gens and making minimal points really that much fun? Because from what I…
-
Version Mismatch
[EDIT: Problem's fixed]