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Rigging Issue with the Fictional Cat cosmetic.
While The main Character model's head turns, the crow (or bird?) model is following the neck bone versus staying detached. The neck is also badly clipping through the upper torso.
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Broken Tail Attack.
There is now a 1/1.5 second tail delay registering in the games hit box. (As soon as the green splash/tail attack is fully extended) Below is the video. https://youtu.be/lhER67NV-Cg
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Pod Switching Motion Sickness.
Nothing but love for all the staff involved in making this great killer. I'm however, noticing not just myself but a lot of my friends feeling the speed of the camera switch from Killer to Cam to be abit nauseous 🤢. I'm currently on an ultrawide monitor and play with the black bars 16:9 setup so I don't have the zooming…
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What's the fun factor of Dead by Daylight to you?
Without writing an essay on game design and theory, I want to understand the mindset at the moment on the elements of the game which YOU find appealing. (Not anyone else, just you.) For me: Interaction between the sides. "What interaction? There is so many different types which one is it?!" We all love a good chase; I'm…
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What happened to the Twitch integration with the game?
I know the title is vague but a few years ago, I remember there was challenges within the game to pick your favourite streamers server/group I guess would be the best way to describe it? within the game and help them achieve goals. I know most of you might be thinking I'm mad, this was a fairly short-lived feature that I…
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Possible solution for face camping, that's rather simple and already in the game. (idea)
you know that change they did for Pinhead where the box teleports if you standstill on it for 15 seconds? (might be wrong on the duration) Why not do that for face camping? Do essentially what PyramidHeads ability does and teleport that hooked player to the other side of the map. It's too close to a survivor? Tough, you…
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A rather simple idea I had for incentivising chases/unhooking.
This is essentially just me spit balling ideas which hopefully much more experienced people can add onto. How about have survivor synergy perks (prove thyself as example) get weaker the more you hook a survivor (debuff) incentivising the killer to go for multiple chases. Survivor meanwhile, regain their power when they're…
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Are the QA testers under qualified?
Many times, (playing since 2017) we've seen ludicrous numbers in varying categories. Be it Perks/addons/offerings to Rng pallet numbers and hook distances that never should have been released into the public build. (Not the PTB, the actual live build.) Then we have killers who straight out have not worked from day one or…
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Facial bones broken on multiple characters.
During animations and even while idle, the character riggs are not correctly skinned/weighted to the skeleton and seem to be "melting" half of the time during gameplay. PC. Playing the game. Always. Link below: https://youtu.be/eXQYDZOSC18
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Ranked and Casual Idea/Suggestion.
While i'm no game designer I would still like to kick start the idea of having a proper way to gage your skill level but also having that option to play more relaxed and casual. My simple solution (again im only brain storming) is to increase the drop rate % of Iri shards the higher you climb your ranks (obviously not to a…
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More Graphical Settings.
I know Dbd is built on the Unreal Engine 4 and has many changes you can make inside the .ini file, I however was wondering why is there not as many graphical settings as there is in titles using this same engine? I find myself looking for settings to higher my fps without having to lower the resolution scale of the render…
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My Take on the Nurse complaints/suggestions.
While I understand the standpoint, I don't get why NOW we are talking about this? With a meta change around the corner and plenty of changes with that (ye even the off the record) would it not be wiser to focus on THAT rather than divert the developers attention to something else? It just seems to be scattering the focus…
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Nemesis Speed and Animation bug.
Cause: Just playing on Haddonfield, with some friends. What it is: Happened 4 times in 2 days now, Nemesis slowing down to a crawl while playing on the Haddonfield map. While yes, the actual speed is awful, I believe the animation looks far more natural and truer to character with the actual animation speed being lowered.…
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Improper rigging on billy's right arm.
Same as ending results screen, while you see your character running/stationary in character loadout.
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What is this games identity to you?
Going to keep this simple and to the point. I've played since late 2017, been through many highs and lows with the community. after taken 7 month's away, I find it difficult to pinpoint the exact answer to this question. You see streams of comp play who critique every ounce of change made by the dev's. Then you see people…
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Disappearing Survivors.
Bug: Players literally vanishing in front of my eyes while playing killer. Scenario: Moving from the second floor Jigsaw map towards the upper floor to hit/damage the survivor. Evidence: https://clips.twitch.tv/AdventurousBlatantSnailTinyFace-0Z0LA7D8o5fiMGC9 Killer used: Wraith.
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Delay your DLC and some advice from a long time fan.
A harsh title I know but please take this as constructive criticism and advice. The latest dlc was by far the most fun I’ve had for over a year, your team has done a lovely job on really pushing themselves and deserve to have their work shown in its best condition. The gameplay is across the board very enjoyable and shows…
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Play With Your Food Nerfed OR Bugged?
Step 1 I started up my game and played as the Clown. Step 2: Used the following: Play with your food, Pop goes the weasel, BBQ and chilli, Corrupt Intervention. Step3: As playing the game and throwing the bottles (no addons) I realised my usual routine of gather stacks for PWYF was not occuring. I gave the survivor plenty…