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An Idea for Skull Merchant
Currently, this killer feels like a mesh of abilities that don't work well together… Her power is bland but and crippling at times. There's not really any strategy when it comes to playing her so what i was thinking was this: Have Skull Merchant gain a token for her power by injuring, downing, (and maybe hooking?) With…
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Idea for camping/tunneling
I think we all can agree this is our biggest problem, but some people think it could be solved by altering the perks until something works. For right now, perks are just fine except one or two. Recently, It has come to my attention that punishing killers for a strategy is a bit absurd, Sadly we all have to accept that…
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Kill Your Friends
Please don't call it custom game... You've got bigger problems but Kill Your Friends was unique.
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Out-of-Place Lightburn
This could be my nostalgia talking but the lightburning (On the Wraith) felt like a good mechanic. Even though it felt out-of-place, the mechanic managed to fit with the Wraith. I understand as a raw mechanic, it's unconsistent, and annoying, but it feels like a Wraith when he's ducking flashlight beams, ya know "stay in…
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New Perk Boon: Jester's Eye
I've been thinking of a chaotic Perk lately, just some perk like Object of Obsession. The idea is that when you bless a totem Everything within the totem's range that can have an aura reading. (hooks, pallets, breakable walls, generators, hatch, totems, survivors, killers) will have it revealed to EVERYONE. Maybe not the…
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Some Perk Reworks Ideas
So far I've really enjoyed Dead By Daylight and a portion or it goes to the perks, even the ones that see little value. I always manage to find some fun with them. I've created this to see all of the crazy ideas for perks and perks to come! Everyone knows Quentin's teachable Vigil... If you don't within 8 meters survivors…
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Potential Balance fix
Right now, the community is pulling Dead by Daylight in every other direction. But maybe adding two more generators could fix this up. If we add two more generators then I feel the Trial will have enough time for killers so that we wouldn't have to dismantle these other issues, we wouldn't need to. From the recent PTB we…
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Quick and Quiet is a worse Cut Loose?!
I understand everyone right now is not a big fan of the Tools of Torment chapter, I personally love this theme with the trap master and everything but I have to disagree with Cut Loose. I feel this chapter would've been amazing but There's no major difference compared to Quick and Quiet. I'll go far as to say that Cut…
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An Idea for the Endgame Collapse
I absolutely loves this game and a big reason for this is because of the "masquerade" feeling, what I mean by this is similar to Dark Souls. Everyone knows it's a game but even the core mechanics of the game "stay in character" The matches aren't called matches, they're a trial that an entity has created. The picture I'm…
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A small Solution....
Honestly, I've haven't played this PTB, but I've watched a lot about it and I think I see what they're trying to do, with the healing changes it's obvious that they are trying to find some lee way for the killers, Which is fine, as a hardcore survivor main it feels like killers REALLY have to buy some time for themselves.…
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Hear me out... more L4D Survivors!
We've all noticed the Left 4 Dead cosmetics and charms. Personally, I absolutely adore the Left 4 Dead franchise and seeing Bill as an actual survivor was AWESOME! Then It got me thinking... currently, four survivors can dress up as the L4D survivors, why don't they make outfits for lets say Felix, he wears a slick suit...…
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A Skull Merchant rework Idea
In her lore she uses people as traps, chopping them up and turing them into devices of deception and torment. Yet she only has one power to use. I feel she should have multiple powers. First off, the drones are one of the powers. She has her default amount and the drones can only scan one survivor. After the scan the Skull…