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An idea to make repairing Generators more interesting
For Survivors repairing Generators is currently the only objective, but what I believe the biggest issue is that repairing Generators is incredibly boring and requires almost no skill. And because most Killers have such little map pressure, mostly because of the size of most maps, Survivors often sit at those Generators…
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Changes to the EGC, Hatch and 1vs1 between the Killer and the last Survivor
Warning: this is a long post and I am not a native english speaker. In this post I would like to propose changes to The Endgame Collapse, the Hatch and the endgame between the Killer and the last Survivor. All of these mechanics are important aspect of the game, but a lot of people complain about these mechanics. I have…
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3 new Survivor perk ideas
I have 3 ideas for new Survivor perks. Long Gone Every time you cleanse a Hex Totem or finish a Generator alone, the Visual and Audio cues for the Killer and Survivors are delayed for 6/8/10 seconds (the effect of the Hex Totem persist for the remaining seconds and Perks that trigger when a Generator is finished, i.e.…
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A discussion about a possible new form of 1vs1
I started playing this game in late January 2019 and it has quickly become 1 of my favorite games. I love the thrill of trying to escape a mad Killer trying to murder me. I much more prefer to play Survivor than Killer. My absolute favorite moments were when I had to face the Killer alone, when all the odds are against me,…
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New form of 1vs1
I have made another post discussing the concept of a new form of 1vs1, that provides a little more story to this. Link to that post: https://forum.deadbydaylight.com/en/discussion/151525/a-discussion-about-a-possible-new-form-of-1vs1#latest This is actually the idea I had. Before the introduction of The Endgame Collapse…
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Chests and Hatch Escapes
I just looked through the Dead By Daylight Wiki and I noticed that opening a chest and escaping through the Hatch award Bloodpoints in the Objective category. The Wiki says that repairing Generators and working towards the escape count for the Objective category. Searching chests and escaping through the Hatch are neither…
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New Survivor perks
I have come up with some new Survivor perks and I would like to know what you think. Lone Wolf When you're atleast 48/44/40 meters away from another survivor your action speed towards completing Generators, opening Chests and cleansing Totems is increased by 10%. Accolade Work For every full Generator you complete you gain…
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Dead By Daylight Balance Problem
I know this is a big debate in the DBD community and a lot of people don't see eye to eye on this one, but I do really believe this needs to be addressed. Of course I am talking from my own experience. Dead by Daylight is an asymmetric game, which means to me that the power balance is not evenly divided. This power balance…
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Survivor perk ideas
I have come up with some Survivor perk and I would like to hear your thoughts. Lone Wolf When you're atleast 48/40/32 meters away from another survivor your action speed towards completing Generators, opening Chests and cleansing Totems is increased by 10%. Accolade Work For every full Generator you complete you gain a…
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Legion buff
First off I wanna start by saying that Legion is my favorite killer so I do have some positive bias towards him. One of the main problems I have with Legion is that his Feral Frenzy attack applies the Deep Wound status effect and that the Deep Wound status effect is really not that threatening. The only thing it does is it…