-
Buff or Add new perks that help with gen regression.
Hello Devs, Now that we have the feature that blocks a gen from being kicked after 8 regression events, there either needs to be buffs for existing anti-gen perks or new perks that cause significant gen regression. Gone are the days of hour long matches and strong slow regression. Now though, we have matches where it…
-
Hoarder and Oppression need a positive change
These two perks from the Twins do very little in their current state. Let's start with Oppression, this perk sends out difficult skill checks to 3 random generators with the hopes they fail the sudden appearance of it and cause a gen explosion/regression to them followed by an 80 second cool down at tier 3. This would be…
-
Endurance needs to be restricted to basic attacks.
The fact that its getting added to more and more perks to bring them up in power whilst killer powers get blocked by it is getting ridiculous. Some killers don't get to use their power a lot during a match and to have endurance block its effects on top of blocking a basic hit is making matches unbearable a times. A good…
-
State of the game and interactions between Killer and Survivor.
Hello Devs, If you take the time to read this, you have my utmost gratitude for perusing. This post is about the state of the game and the way it currently is playing out after a lot of the changes in the past couple of years. I don't have much in the way of suggestions as how to fix the problems I am seeing, however, I do…
-
Victor actions using Twins
Hello Devs, I would like to suggest more actions to possibly give to mainly the M"V"P that is Victor, now that we have The knight and his crew to create CHAOS and execute different actions up to and including bringing survivors out of a locker during a chase. It would be beneficial I think to allow Victor to have the same…
-
Twins Victor attached aura bug
PC You can't see victor at all for the couple of seconds he is supposed to be there after latching onto a survivor. The video shows this pretty well. I run into this every game, every map I've played on as twins. It doesn't work at all right now. You can play any match and do this and it will occur. The killer instinct…
-
Poll to have Deathslinger say "Come here" or "Get over here!" when he spears someone.
I'd just think it would be neat to have him say something when you get a good shot in.
-
Sabotage not working on Eternal Blight Hooks but Killers can block Blight generators?
Hello Devs, I do not know if this was intended or not as I cannot find anything that says it was or wasn't but the Blight hooks are not capable of sabotage either by the perk or a toolbox? I know these are special event hooks but they are only gone for 30 seconds under any sabotage, at most 45 if used with an add-on. I…
-
Bill & Ted for DBD?
Poll to see if Bill & Ted get grabbed by the entity and added as playable survivors.
-
Loading screen tip needs slight update on skill checks.
One of the loading screen tips that talks about skill checks mentions Sabotage still but skill checks were removed from Sabotage. Just wanted to make the devs aware since new players may see this tip expecting skill checks where there are none.
-
Saboteur changes and Hooks.
This post is going to be about how the current state of saboteur and hooks and offerings that affect them. The first point to bring up is right now asking four people to use petrified oak to spread out hooks is never going to happen and even if 1 person does it, it does very little to impact how easy it is for a killer to…
-
Thrill of the hunt notification change.
I would like to suggest that when someone starts working on a totem while using this perk, it acts the same way that surveillance does and changes the color of the totem aura instead of a big explosion notification. It's not a generator and since you folks have established that you can change colors of auras, maybe it is…
-
Thrill of the hunt needs a buff in the bp bonus earned
It's only 10% towards hunting where as distressing gives 100% more for deviousness. It really needs to be increased to 100% because people generally pop this thing and we can barely taken advantage of the bonus BP earned before it gets turned off. Its a perk designed to help with BP income but is very weak.
-
Surge is a green rare at tier 3...
Surge soda was also green in color. Coincidence? Entity is actually Coca-Cola marketing team.
-
Generators need to take longer to complete.
Reason I suggest this is because a lot of builds that were reliant on the generators taking longer without tools or perks are almost impractical. The survivor perks are more focused and give them really good speed buffs now. We have a wide variety of perks to choose from but no real choice if we want to get hooks. It falls…
-
Pop Goes The Weasel's timer replaced with tokens.
Hello Devs, If you take the time to read this, you have my utmost gratitude for perusing. Survivors have gotten a lot of improvements over the past months with better tool boxes and more focused perks. This gives them better mobility in getting generators done and without too much loss of progression from the killer should…
-
Please extend Double BP
Hello friends and to whom it may concern! Just a suggestion, Please extend the double BP a bit more from the 9th end date. As this is the 2nd anniversary of DBD, wouldn't it be nice and more enjoyable for the community if we had more time to appreciate the bonus for BP? Some people work through the weekends and long hours,…
-
Add-ons
Hello DBD team, Just wondering, does the group have any plans for adding more types of add-ons for killers to synergize better with all the perks that are now in the game? I imagine it may, perphaps, be cool and fun to have more add-on options per killer that function with perks that are otherwise overlooked on certain…