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What's the difference between total progres and current progress
Apparently it is what killed pop and what will kill eruption. When i first returned to this game i didn't understand why people were saying pop was useless now just because it does 5% less damage but apparently it is much worse than that. So can someone please explain to me exactly what the difference between "current" gen…
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Why are flashlights uncountarable?
Before they got buffed i think you had a small time window when picking up a survivor that even when you were starting straight ahead you could dodge the flashlight's beam. Now the only way you can possibly counter a flashlight is by staring at a wall and even that doesn't work sometimes because they've made blinding from…
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The game should be the next map nerfed
The amount of pallets on that map is ridiculous. But what's even more ridiculous is the close proximity to one another in witch they are placed. Sometimes you'll find areas that have multiple god pallets in a row.
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Racoon city police station is a bad joke of a map
Title says it all. I thought the swamp was a maze. But this map is just undescribably terrible. The only way you could possibly enjoy it is of you played RE 2 remake because the devs thought it would be a great idea to take the entire ######### map of a singleplayer story-driven third person shooter and put it into an…
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Why pennywise wouldn't work in dbd
I know this is an unpopular opinion but i don't think pennywise would work in dbd, at least not lore wise since It is an entity similar to..well The Entity. Both are ancient cosmic beings that feed off a certain human emotion. Pennywise feeds on fear, the entity feeds on hope. So putting one in servitude of the other would…
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Fun Fun Fun Fun
"It's not fun to go against X killer" "X killer perk is unfun and non engaging" These are the templates for most topics on these forums. You realise that fun is subjective right? Even if you don't find a killer fun to verse someone else might. And some killers might be fun to play as, but, to some people unfun to verse. So…
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Keys don't need any changes
They don't neccesarily need to change keys. What they DO need to change is hatch mechanics. Just make it not spawn until all survivors but one are dead. That should make keys about as "useful" as moris are now. They could also bring back hatch grabs but that would be a risky move because it could bring back the dreaded…
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Is "devotion" anything but an excuse for bhvr to give us less shards?
I don't really see the point of devotion levels. They don't seem to give any extra reward at least not that i am aware of and all they do is shrink your iri shard gains by resetting levels
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Has the franklin's nerf been reverted
I play on ps4 and the perk franklin's demisie seems to not have the nerfs it got with the latest chapter implementez. Now i heard that bhvr had no problem with franklin's and just nerfed it because it conflicted with the vaccine mechanic. So has tyhe nerf been reverted?
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What happened to spotlight trailers?
There have been no spotlight trailers since twins and no word from bhvr as to why at least not that i've heard of. That's really sad because everyone basically loved everything about them especially the narrator. So does anyone know what happened to them or if there was a specific reason they decided to discontinue them in…
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Are dc penalties off? If so why and when are they coming back on
Basically the title
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Everything is even worse on console
Before;i used to only get framedrops sometimes when i tried using nemesis's power. Since yesterday's "hotfix" i get framedrops when i try to use any killer's power. But hey at least you didn't screw up the glitched cosmetics fix! This is all tuning into one big fat ######### joke and people are getting tired.
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The swamp maps suck
Infinite loops, maze like buildings, vaults everywhere, really tall grass,hooks in the ######### corner of the map and I could go on forever. The swamp maps just suck. I don't think a conventional rework would be enough to fix them. They would need a full on redesign, from the ground up because right now they are annoying…
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Why is there still no training mode?
Just bought nemesis. Naturally got obliterated in my first game. Certainly will make newcomers wanna stay. Why is there no training mode where you can play with bots? Why are we forced to lose pips each time we buy a new killer? Mobile has a training mode and it's free for god's sake
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Is there anyway to delete a post
This was originally a different topic and i posted it here by mistake. I tried deleting it but there seems to be no way. If there is can someone please tell me how? And if there isn't you should make one
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Key nerf when?
So franklin's got nerfed. Now there is oficailly not the slightest counter to keys. Especially if you bring one of those dirty hatch offerings and btw why were those implemented anyway? If you bring a key and one of those offerings it is 100% guaranteed that at least one survivor will escape unless they are potatoes. You…
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Why is switching killer in lobby still impossible?
When they first added MMR they made it so we couldn't switch killers in the lobby so that we couldn't look for a lobby with our lowest MMR killer and then switch to our main for an easy win. Understandable. But MMR has been off for quite a while now and you still can't switch killers while in lobby. My question is why?
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Idea for a trickster fix
Quite simple really. Make the laceration meter not decrease. Have it stay until the survivor heals or make an all new action similar to mending. Now main event is much more difficult to change without full on reworking the power. My idea is to have the knives be able to break pallets and walls(not one knife one pallet more…
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RE chapter final killer speculation
So i know that the chapter reveal is right around the corner and even if what i am about to propose has very little chance of actually being true I haven't seen anyone even think about this. What if the killer for the new chapter was one of lady D's daughters? Think about it. They all carry weapons, it would promote RE 8…
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Breakable walls are terrible
From what i understand breakable walls were first added to limit loops so that the devs could remove bloodlust, but since the devs put then in terrible positions on their first map(dead dawg) no one was using them. So instead of figuring out better positions so that the walls would actually help the killer, ever since dead…
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So... The grab bug
Just played a game as killer and in 2 separate instances the survivor messed up at a pallet but they still got away because of the godforsaken grab bug. You can get lucky and get the grab when they try to unhook but from my experience never at a pallet so either disable grabs at pallets (they're useless anyway if you are…