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Renewal stops charging after a survivor is picked up until the heal action is restarted
If you pick up a dying survivor and continue healing by holding the heal button, renewal will stop charging after the survivor is picked up until you stop healing and start healing again.
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How is the DMS combo healthier than Merciless Storm?
The new patch brought changes so baffling it resurrected me from the dead. I'm not going to parrot things I've already heard but I do have one question that I honestly can't wrap my head around. How is Pain Resonance + Dead Man's Switch better for the game in the eyes of BHVR than Pain Resonance + Merciless Storm? In what…
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My discussion was deleted?
I recently posted a discussion but when I checked back just 10 minutes or so later, it was gone. I don't think I broke any rules because I would surely have gotten a warning or something. Perhaps they deleted it by accident? I'm only asking here because I can't find anywhere better to do so.
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PC - Hex: Retribution not activating when destroyed.
Hex: Retribution does not reveal any Survivor auras when it is destroyed, despite its description saying it should. I have noticed this behavior since the PTB.
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What if the Scout from TF2 was in Dead by Daylight?
Alright, I'm finally back with another TF2 character concept. Today I will be tackling Jeremy, better known as the Scout. We all know the Scout. Everyone loves him, and he knows it. Survivor concept - the scout aka jeremy So here we have a character who runs fast and is maybe a little too confident in his own abilities.…
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What if the Pyro from TF2 was in Dead by Daylight?
Greetings fellow gamers, I am back with another Team Fortress 2 character concept for Dead by Daylight. Today I will be working with the Pyro. Killer Concept - The Pyro Now the Pyro's name is completely unknown. But thankfully, as a killer we only really need a title. This is probably the easiest Killer concept that can be…
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What if the Medic from TF2 was in Dead by Daylight?
Hey hey gamers, I've been away from the forums for a hot minute, to the point where my notifications are apparently too old to view. Anyway, I've been playing a bit of TF2 and started wondering how Valve's beloved characters would be implemented if they were to be included in a Dead by Daylight chapter or paragraph. So, I…
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Please add iridescent shards to rank rewards
Rank rewards are nice, but 500k BP over a month really isn't that much. You get much more just by going from rank 20 to 1. And with BP capped at a measly 1 million, I don't think bumping up the BP reward would help. That is why I think rank rewards should include iridescent shards, as they are a much better incentive to…
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Mettle of Man change that should come with OoO change
So with the proposed OoO change, I noticed a possible interaction with MoM. If you're healed after using it, your aura is revealed to the killer at all times while you're more than 12/14/16 meters away from the killer. This could be used with Object for infinite killer aura reading ignoring terror radius outside of 12…
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Chase indicators for non-obsessions?
Visually, the HUD is pretty generic and takes up more screen space, but the hook counter is definitely a step in the right direction. Only problem is that a moderator has stated that the killer does NOT see individual hook states which is really dumb if true. But other than that, there's something else I would really like…
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PC - Survivors can phase walk.
So I was playing survivor and I had just unhooked another player. We attempted to get on the nearby generator on the same side at the same time, which caused this to happen: At first I thought we were both working on it at the same time, but then I realized the progress meter was blue. I tried moving around a bit, and sure…
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Please do SOMETHING about Blood Favor
As you know, Blood Favor is easily the weakest Hex perk in the game, dethroning Huntress's Lullaby (even the nerf to Lullaby wasn't enough to change that). Some would argue that it shouldn't even be a hex perk. I think it's a good concept for a perk, but it needs a buff to see use. The prOblem The main problem is that it's…
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New Map Idea
feedback is appreciated
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The stats for no bloodlust may be skewed.
Since bloodlust is getting disabled temporarily, many players will likely play differently for the duration. Survivors will use more "5-gen looping builds" and killer players will likely use more chase-oriented killers like nurse or blight. I hope BHVR takes this into account when looking over the stats. I would like to…
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PSA: Healing speed bonuses are NOT (and never were) capped at 100%.
It's honestly starting to bother me how many people still think this. There is nothing stopping you from healing at above 200% speed. In hopes that I don't have to repeat this anymore, I am posting a discussion about it. This myth was a misunderstanding of the (admittedly poorly-worded) description of We'll Make It, which…
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I encountered a very... interesting bug today.
What a sight to behold.
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Remove the condition for Mindbreaker
Why does it only work when the gen is 50% or below? It's already situational enough, since not everyone relies on exhaustion perks, and even if they do they can easily get rid of the exhaustion if they weren't already exhausted by camping a pallet. I'm fine with that though, I liked the idea of the perk making you have to…
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Bloodhound buff
Bloodhound is a pretty crappy perk, niche at best. It combos with Sloppy, sure, but oftentimes that isn't worth two perk slots and you should just use Sloppy. There's a few builds that could benefit from it, but not many. I think it could definitely use a buff. Here's what I'm thinking: Keep the same effects, but also,…
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Please fix protection hits.
I've been running Mettle of Man a lot lately. In the 10% of games that I've been able to activate it WITHOUT just throwing myself at the killer and taking hits that accomplish nothing for my team, it's been pretty awesome to use. However, most games it does nothing because I take multiple hits that are CLEARLY protecting…
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Don't be afraid to make powerful perks.
So many of the perks that get introduced to this game fall flat because of unnecessary restrictions or numbers that are simply too low. These perks have interesting effects and/or good potential but never get used because of this. Examples include Mindbreaker with its 50% gen requirement, Trail of Torment with its gen…
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Wraith Bell feathering
I think it would be cool if Wraith's bell worked like Billy/Bubba's chainsaw so you could "feather" it. In all honesty I haven't put much thought to it yet but I'd like to hear what other people think about this potential buff.
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Dying Light, MoM, and downsides that are no longer needed.
Dying Light and Mettle of Man were originally pretty powerful perks, so it is understandable that they came with downsides. However, after their reworks I see no point in keeping those downsides. Dying Light buffs your Obsession's altruistic actions by 33%. Mettle of Man reveals your aura if you heal after using it. There…
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Small visual adjustment to wiggling
A lot of people get annoyed when they get hooked even though it looks like they wiggled free. This is because even though the bar looks full, it actually needs to fill up a tiny amount more before you actually get off. I think it should be adjusted so that it doesn't look like you've finished wiggling until you actually…
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Making Legendary Add-Ons
What if each killer had one add-on of Legendary rarity? What would each of them do? I think it would be fun to come up with possible effects for these hypothetical add-ons. I'll start off with a few of my own, but I'd love to see what you guys can come up with. If you want to post one for a killer already listed, that's…
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New Chests = New Keys?
I recently saw the new chest animation, and it appears you attempt to break the lock off the chest to get an item. And since chests now have locks, does that mean keys will be changed to open chests faster? Perhaps the skeleton key could still open hatch, but only for one player, and the dull key would only open chests.
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A little disappointed
When I read the power description I thought his slam could break pallets and walls, but that doesn't seem to be the case. Sadge
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What could The Alchemist's power be?
I think his power (or part of it) would be similar to Plague's fountains. There would be Alchemy Stations around the map, and the Killer can see their Auras. After walking up to one of the stations and performing a short interaction, the station will start producing a serum and its Aura will be revealed to Survivors. The…
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How come we don't get Ace's lucky tooth?
I've just finished unlocking the memories for my main and I realized "hey, that gator tooth would be a great charm". However, I looked through the rift and couldn't find anything that looks like it. Unless I missed it somehow, they really wasted an opportunity there.
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Yung Slug's Survivor Perk Tier List
Notes: Spine Chill is amazing as it helps every aspect of gameplay. You get killer detection, action speed bonuses, and faster vault speed during chases all in one perk. I originally put it in top tier, but had to move it down because of the logo. I mostly play solo survivor but I did try to take SWF in consideration (For…
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Billy no longer keeps his charge after being stunned.
I don't play Billy much because I'm really bad at him, but I've been playing around with him recently and I noticed a change that I didn't see in any of the patch notes. His charge meter doesn't retain any of its charge after you're stunned by a pallet. This used to be a useful feature that allowed you to break pallets…
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(PC) Billy's power meter resets instantly when stunned by pallet
Before the patch, the chainsaw's power meter would go down over time during the stun animation, meaning you would still have a decent amount of charge left if you used Enduring. However, it appears that it now instantly resets after you get stunned. As this was not mentioned anywhere in the patch notes, I can only assume…
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Remove Dying Light's obsession buff
Before Dying Light was (rightfully) reworked, the buff to the obsession kinda made sense. If they were gonna be tunneled, giving them a chance to get more altruism in before dying made it a little less miserable for them. However, it doesn't make much sense now. The obsession is already immune to the effects of Dying…
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My only problem with indoor maps
I know this is an unpopular opinion, but I like indoor maps. They have nice aesthetic and are all unique. However, the one thing that annoys me when a new indoor map is released is the random dead ends (looking at you, Midwich stairway). Sure, they make nice totem spots (until survivors learn about them after a few weeks),…
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Alright gamers, how can we make Pig better? Let's discuss.
In my opinion, Pig is the weakest stealth killer. She's slower than any other stealth killer using their stealth abilities, her traps are RNG-reliant, and her ambush is all she's really got going for her. First, I'll go over some general game balance features that can benefit her: Maps reworked to have a more consistent…
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MonkaS
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Unbreakable should reduce recovery rate, not increase it.
Title says it all. That way there's a trade-off for being able to pick yourself up, and it gives the killer a bigger window to wait out DS if you're using them together.
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When the killer really wants your item
I was playing a match with a map/aura build (Open Handed, Bond, Kindred, and Detective's Hunch with Rainbow Map + Crystal Bead and Jelly) and I brought a white ward because I was running out of maps. Unfortunately, as is often the case when I bring white wards for some reason, the killer, a Hag, brought Franklin's Demise.…
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Idea for Removing Perk Tiers and Making Progression Easier
So, as you know we have a lot more perks than we had when the game first came out. Steps have been taken to alleviate the grind, but with 3 new perks coming out for each side every chapter it's getting pretty difficult to unlock every tier of every perk. One commonly suggested idea to fix this is by simply removing the…
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No benevolence for using medkits - intentional?
I got an archive mission to get 3 benevolent emblems of gold or higher, so I put on a medkit build. However, after a couple matches I noticed I was only getting bronze benevolence despite healing people with my medkit. And when I checked the emblem summary, it seems I didn't get any points for healing survivors. Is this…
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How will DLC be handled in the Mobile version of DBD?
So my understanding is that the mobile version will be free, but will DLC cost extra? The original chapters could probably be free, but what about licensed characters like Myers or Freddy?
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wat
(Mouse-over text on the red icon)
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Changes to Items/Offerings
So I'm gonna look over every item and offering and try to come up with some changes for some of them. ITEMS Firecracker, Medkit, Maps: No change Toolboxes (3.6.0): Change add-ons that increase sabo speed to increase sabo efficiency instead. Having enough time to sabo a hook during the killer's attack cooldown is pretty…
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Killers can pick up other killer powers?
For context, here's Otz's recent video: So killers can drop and pick up other killer powers? How is this a feature? Is there just code inherited from the Trapper that allows killers to pick up each other's powers off the floor? Sadly, they don't seem to function, but could you imagine if they did? It would be crazy to see…
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What's your best Dark Souls invasion story?
Before I played DBD I played a lot of Dark Souls, mostly 2 and 3. One of my most memorable invasions was in Dark Souls III at Archdragon peak. I was using a Dragonslayer build (At the time it was Ornstein, but I later changed it so I could easily swap between him and Dragonslayer Armor) and I spawned at the second…