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2v8 as survivor feels like im playing killer
Its so relaxing, if i make a mistake its okay, I can always come back from it, and the escape rate is absolutely bliss for me right now, my 1000 hours, which i know isnt a lot, feels like their actually rewarding me for understanding the game and being good at loops, and not seeing my whole team die and then me based off…
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Something similiar to bubba mask should exist
For those unaware, after killing one of the 4 survivors a set amount of times, bubba got the option to equip their skin as a head As you can tell,this led to discrimination but the essence of the concept itself isnt impure I feel if it was something else, like mikaelas hat or dwights glasses, instead of skin tone we could…
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No way people are calling 2v8 survivor sided
last 3 posts were calling it survivor sided, are we playing the same game? Last 2v8 was genuinely so bad for surviviors, every gameplay mechanic was reduced to trying not to get 2 tapped by the killers which is fun, is incredibly killer sided. On top of that killers ping were off the chart. The few killer games i played i…
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Current ornyo is to weak
Not a sadoka main, but recently ive played her and shes overwhemly weak, like on par with trapper base kit at high mmr. Her power itself is simple, huge cooldown with rng teleports that could apply condemn, and for loop she has demanifesting, which is cool. Her tvs itself are so weak and are always a lose-lose situation.…
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Why do killers think this game is survivior sided?
Literally its always the same analogy “I cant go 20 seconds without a gen popping” Ive actually had to watch painstockingly gameplay on how they played and i will quickly jot down key points -they get mad at 1st gen popping -cant seem to get much value from power/perks -to many pallets To explain this, firstly expect the…
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If jason ever got added, what would his power be?
Honestly one of my favorite horror killers but im suprised hes not added yet, but if he ever was i could imagine him working similiar to myers but less stalking oriented and more aggressive, and his perks would probably support endgame or late game
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Let killers regress exit gates
Not letting killers regress exit gates like generators is something id thought be added years ago but nothing. Because theres literally nothing i can do once a gate is 99%, i am forced in return to camp or proxy a survivior until endgame collapse, which isnt fun or interactive for both of us. If i could regress a exit gate…
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Surviviors should have some form of communication pre-game
Whilst in lobby they should have some measures to communicate without the killers presence. Like for example __:I have deli, dont save me __: Ill run a cooperative build, could you stick with me? __: Im not to good in chase, do you mind covering? __: Or stuff of that nature. I feel like it could help the gap between soloq…
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Thoughts and feedback on the twins
Start off by saying i AM NOT a twins main,nor do i expect BhvR to ever fundamentally rework a power as theyve never have, this is just a rant But starting off let me explain where i think the twins power could be Base kit changes though Recall time 25s? →10 seconds(not sure) revert time for victor to come back to 15s…
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Offerings need reworks
All variants of the fog dont do much, they really need a massive buff for their effect All map offerings inevitably can and will ruin the other sides game. Make it ban a map you could be sent to All offerings regardings hooks istances should be replaced with adding or subtracting total hooks, as theres just to many…
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Survivors need a buff
Literally every game ive played my team has just been decimated. Whether it be tunneling, slugging or camping or running whole anti gen builds(or a combination of all 4) it feels so miserable. Its got to the point ive negated having any fun at all to just counter gamestyles(and i dont even have enough perk slots to counter…
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Buff the trapper
thoughts as a trapper main +Base-kit traps 2→ 3 +escape time 1.8s → 2.5s +setting time 2.5 → 1.75 ADDON CHANGES +Tar bottle: darkens traps → camouflages trap with surroundings, Increase rarity -Trapper bag: Start and carry +1 trap → carry +1 trap Tension spring- resets a trap after survivor escapes from it → Resets a trap…
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Concept;Crafting in dbd?
i thought about it and it would seem kind of nice if after escaping a killer you get “fragment” of that killer which you can craft with other “fragments” you get to craft secondary items, similar to flash bangs in the sense their all a one-time use.
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New items and status effects NEED to come out
Its been awhile since we got any news on items/ status effects and they have so much potential, secondary items just got implemented and there are so many opportunities for variants of the current items that could be used to help with more playstyles rather then generator repairs and movement speed. And the same logic…
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Why doesnt trapper spawn with all his traps
It makes no sense to me, The trapper is the only weak killer singled out and forced to go collect his power(8 disarmed traps) Hag spawns with hers, so does freddy, and even SM. Just imagine pig having to collect her reversal bear traps. “area-controlled killer” stated in description - The trapper doesnt have enough…
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Killers being mad at surviviors giving up is insane
I somewhat play both sides and i just dont really get it, most hook suicides are when theres a teammate dead or 5+ hooks at 5 generators… at that point the best the surviviors can aim for is a 1-man escape—which is provided by hatch Literally if a killer is stomping on a survivior match to the point where its utter…
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MMR should be reworked
MMR at this point is worst than having no mmr at all. its just a indictator of who long youve played this month rather then skill itself, all my my matches at iri one are split between the most sweaty teammates and killers or having one noob teammare and a baby killer, who probably is rocking noed. And since depipping isnt…
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Can future killers not have deprivations of others?
Every single killer so far just feels like a mix of 2 or more others with a different animation and its soo boring. There have been tons of talk about killer ideas and powers that are entirely different from every other power but for some reason their never implemented.
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Could pillars of flame be more trap oriented?
I just saw his iri shield addon- which caused continuous flames in the exit gates as their opened, which is much more visually appealing than seeing 7 pillars of flame, which is a worsened ability of the executioner. Which is why it be more original if he could create fire pillars that would react to surviviors footsteps…
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kill rates being skewed
Im not sure if its happening enough to be troublesome but this is the second time this month im presuming a swf absolutely stomped on me but just died at endgame from not escaping. This is annkying because I couldn’t even force them to escape If irs relevant the new 2v8 made me wanna practice nurse so i can only wonder how…
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Every single buff,nerf or rework to every killer i propose, i guess.
long rant so it’s alphabetical btw lol,listen to this while waiting for killer queues The Artist-Fine as in, mybe decrease dispelling time of crows The Cenobite- Okay standing point The Clown, afterpiece(hinder) and anti-afterpiece(haste) are not shared bottles. Afterpiece has 4 and anti-afterpiece has 6. The…
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Survivior mains, what killer(s) wouldnt you mind receiving a buff?
Just curious to see what killers survivior mains would pick to buff if they could
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The game feels so stale and dry in 1v4
After playing 2v8 normal games are just so boring to me, im either back to working on a generator by myself or searching the empty map trying to find players. But 2v8 is so much more chaotic. Theres always someone by my side as survivor or at least in sight; and theres never any moment where the map feels dry as killer.…
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Besides the bugs, 2v8 is perfect
one of the most fun gamemodes in awhile, only thing bad with is it came out when the game already had a ton of bugs so it carried onto the gamemofe
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If you enjoy 2v8- interact with posts about it!
The community showing love and support towards this gamemode should extend the time similar to last event, please interact with it and show ur love by upvoting posts about it and playing it suggestion for the community
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How i would rework myers
Myers Rebalance Proposal: I wanted to keep all of his mechanics the same but make less of a power difference with his addons, lmk what u think? Survivors fully stalked for 40 seconds can be moried, but their meter regresses back to white when they do objectives. Stalking a previously maxed-out survivor gives only 50% of…
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Invocation ideas
Invocation: Self sacrifice When in the Basement near the circle, press the Active Ability button to start the 60-second Invocation. During this time, your Aura is revealed to all other Survivors. They can join to speed up the process: +100% if they have the Invocation Perk, or +50% if they don't. After completion, the…
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When you play against SM, what do you do
When u face against sm what do u normally do? Just curious
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Reworks to some killers imo
A long rant, so bear with me. - The Clown- toxin(hinder) and antitoxin(haste) wont be shared bottles anymore, with toxin having 4 and antitoxin having 6 for increased interaction The Deathslinger Increase chain range from 18 meters to 25, keep addons that increase range. . The Doctor- a oldschool favorite, doctor clones…
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Trapper quality of life buffs
For a killer whose the image of the game he’s incredibly weak so he’s just some suggestions to make him more viable BASE BUFFS -Trapper can hold up to 3 traps, he still begins with 2 Base setting time 2.5s → 1.5 Base disarming time 3.5 → 8s Base escape attempt 1.8s → 4.5s -increase total traps around map by 2 NEW MECHANIC…
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Im so sick of hopeless games
4-5 hooks at 5 generators, i hate giving up but at that point why even bother playing, eventually the killer will get two kills and now its just a game of hide and seek, praying the killer gets bored and dc’s. And on the other end is when there will be 2 hooks at 1 generator left, there literally feels like you cant win…
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Interesting knight build
With the new changes, i found a mori build for knight that will allow u to kill surviviors in endgame PERKS 1-Rancor- allows u to kill obsession in endgame 2-Game afoot- switched obsession based off who has most chase time after m1 the other two are up to you As for addons, i use two yellows that increase hunt time and…
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So many bugs in one update
3 hours on and here is every bug ive noted -survivor’s faces will move unrealistically and goofy(may be caused from freddy) -games will go to endgame prematurely (3 or lower gens) and endgame will occur when hatch is opened -using any endurance perk will negate endurance off hook -trickster got un-kill switched yet his…
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New huntress mori build
[build can only be effective if UR rlly good at huntress] Game afoot- changes obsession to whoever has most chase time -rancor- you can kill your obsession Then equip 2 perks of your choice, i choose aura. Next step is go among the game usually, BUT NEVER ACTIVATE CHASE! Hit shots standing still and get downs this way,its…
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Altruism is punished despite being a core principle
its pointless to me how altrusim, the most engaging and fun mechanic of the game, more interaction with killer and vise versa, and is supposedly a saving grace is one of the worst plays in dead by daylight Everything about altruism is punishable, for example staying in groups to navigate, repair and side objectives is…
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Myers rework in my opinion
Myers is one of the weakest killers in dead by daylight, but when paired with addons becomes boringly powerful, heres my fix to him POWER SLIGHT CHANGE:After a minute, when a survivor is fully stalked, they will slowly get their stalked meter decreased while doing objectives, the stalking points is halved after. This…
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My thoughts on SM, knight and twins
these are just thoughts as to how i think they could be mildly improved to be more fun and interactive on both sides Skull merchant:After the survivor gets scanned 3 times in scouting mode by a drone, instead of survivior being hit and receiving a claw trap, the drone will go into chase mode that extends the range of drone…
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random simple limited Gamemodes
Just my opinion, not trying to make anything to overpowered Witch Hunt All perks besides hex and boons will be banned. Basekit hex/boons would be nice Survivor CEO (recommended from dustaroo?) The obsession is the only survivor who can open the gates. The other survivors main objective is to ensure the survival and safety…
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Thoughts on SM and possible fixes
(skip this section if ur familiar with her power, for those who dont know) Radar current mechanic: reveals survivors location if they have a claw trap or were detected by a drone, can be used to recall drones Drone current mechanic:Will begin in stealth mode but after detecting a surviviors will enter scouting mode, after…
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Slugging shouldnt be rewarded
You would think if a killer downed a survivor and the survivor has no way to pick themselves up, that the killer should pick up the survivor and hook them, but this isnt the most rewarding outcome If the killer alternatively slugs the survivior, this starts a four minute timer that doesnt end, this effectively PROMISES one…
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Survivor items in my opinion
Radio- secondary item; will automatically lose 5/35 charges every second. Any survivor who has a radio can see the aura of any other survivor with a radio. The killer being in-bounds will jam the signal and remove the aura of survivor being detected by radio. Voodoo dolls- secondary item; Will be useless unless within a…
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My dbd SM iteration
instead of 6 drones, SM now only has 4, albeit with much bigger range, SM can no longer recall drones with radar, she has to physically go get it. Once a survivor is detected, the drone enters scouting mode. As usual. Alternatively, once survivor gets 3 stacks on lock on meter (when the drone scans you 3 times) it will…
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Merged: Let us disable ONE killer we don't want to go up against
This discussion has been merged.
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Knight rework
his kit right now literally serves no counter-play for surviviors, every knight player makes a guard chase a survivior whilst he is already in chase with them, the survivior may -left said place(if possible) -Collect flag(if possible) -avoid detection(if possible) Keep in mind all of these have to be done while in chase…
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Is there a iri shard discount during christmas
just curious
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my take on anti-tunneling
if a killer enters chase with a surviviors recently unhooked, bloodlust will be unobtainable until they lose chase with said survivor and begin chase with a different survivor ADDITIONALLY: For any survivor killed off, surviviors get a 35% boost to healing and repairing, this is subtracted by 10% per each hook stage…
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Make Adam francis hairstyles cheaper?
I main adam francis since hes practically the only free character of my descent and gender and i really like the cosmetics but the hairs are absurdly pricey. For reference almost ALL of adam francis hairstyles are 7200 . And his non-very rares are all listed below -mid-length locs & fade(1) 4500 -Mid-length locks and…
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new map is horrible imo
Dont get me wrong it is very VISUALLY appeasing but it has so many bugs -victor cannot go through portals -Sadoka tv spawn is inconsistent -xenomorphs control station spawn is inconsistent - boons inside the castle effects radiate way to much -Anti camping mechanic wont trigger if someone is nearby underground while…
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A unique event would be nice
most events just change game style but I would love if there was some new event where instead of a small variation in gameplay its entirely new, like a new killer or a mix of all killers, possibly the appearance of the entity itself, new win objective, different amount of max players, new items/killer items with a…