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Killer Perk Changes Feedback
Please let us know if you have any feedback about any Killer perk changes - the more specific, the better. Thank you!
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Survivor Perk Changes Feedback
Please let us know if you have any feedback about any Survivor perk changes - the more specific, the better. Thank you!
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Survivor perk changes are disappointing and frustrating
I was genuinely excited for this patch, I thought both sides would get some interesting perk updates that unlock new unique perk combos, and maybe this would give me a reason to start playing more survivor again since every patch lately I've been pushed to play more and more killer. And we did, on the killer side.…
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Suggestion: add location ping to the comm wheel
Even a simple "Main Building", "Shack" would be very useful to ping killer location.
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Knockout cannot go live
Many loops are too short and sometimes you have to drop a pallet to stun the killer and gain distance, but this perk is a lose-lose situation for survivors. You ran away? Killer just go around the pallet and catch up easily, you decided to stay on the loop? Killers will blood lust until they hit you because loops are…
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Patch 10.2.0 : A huge missed opportunity
First of all, I want to make it clear that I’m a Killer main with around 6,500 hours in the game, and I’ve been playing since the release of the Halloween Chapter. Unfortunately, once again, I’m disappointed by the upcoming patch. Once again, the devs had an opportunity to listen to the community, and once again, they…
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Windows Of Opportunity and Five Moves Ahead Changes
The nerf to Windows of Opportunity is a change made for no good reason. The perk was never overpowered; it is being changed simply because it is widely used. This change will primarily impact new players, and the way it was announced is misleading: even when combining it with Five Moves Ahead, you cannot achieve the…
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gen perks popping gens in 30 seconds
I'm seeing alot of people running builds like hyperfocus, bardic inspiration, 1-2-3-4, stake out so on so forth and gens are popping absurdly fast like literally 0 counterplay, these builds need to be addressed because they make the game straight unplayable as killer
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Shoulder The Burden Nerf Sets A Bad Precedent
To be specific, I'm not talking about the shift from Exposed to Broken. That nerf(? sidegrade?) isn't something I particularly mind. What I'm referring to here is the change where one person using StB turns off everyone else's StB. Even setting aside that it's wholly unnecessary for this perk - multiple uses only even can…
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StB nerf obliterates the perk while not fixing the scenario where it is unhealthy
The new Shoulder the Burden is absolutely obliterated for anyone that isn't in an experienced SWF. The penalty is 3 times as long and broken also makes you a more obvious target, and you also waste time healing after the 2 minutes are over. The most controversial part of the change is removing the ability to use it if…
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Hyperfocus should be the special skillchecks not stake out
Stake out had fine combos with stuff like corrective action, fogwise, medkit progression addons. It's major problem was only with hyperfocus. So coming into this patch they decided to nuke stake out removing it from all those combos. But also buffed this is not happening to fit the exact same niche because it raises greats…
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Suggestion: add something like "Dropping Chase" or "Leaving Me" to the comm wheel
I feel its importnt to give information to your teamates when the killer leaves you to go for someone else, especially if its a stealth killer with no terror radius. You could be losing chase mid-chase with fixated, sift tech etc but the killer has not dropped chase, and you cant tell them that currently thx.
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Onryo's Condemn UI Isn't Working
When a survivor gains a stack of condemn, there is no visual for it on the PTB. Please don't push this to live, it will make her unplayable. https://www.youtube.com/watch?v=eJ0kN4ufDpo
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Is sole survivor supposed to work while the survivor that has it has died?
I watched a match from spectating after dying and noticed that Sheva was able to open the door faster than normal. Is this intended for Sole Survivor?
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Have Spine Chill appear off when it’s off cooldown and the killer hasn’t looked at you.
The change is nice, and the sound notification does help with knowing the killer is looking at you but old instincts of how it used to work make it slightly confusing to understand if the perk is telling you that the killer is looking at you.
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Whispers could have its haste increase
The new whispers buffs is good, but not good enough for it to to be worth on equipping I definitely think increasing it by an extra 5 percent might actually make this perk worth running, giving low mobility killers explore around the map faster
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My Last Attempt to save the Luck Mechanic
As the title says, this is my final attempt to make the luck mechanic still usable and healthy from a gameplay standpoint at the same time. Why? My favorite survivor perk build was essentially a luck build. Up The Ante, Ace In The Hole, Slippery Meat, and Plunderer's Instinct since Feb. 2017. Say what you will, but I think…
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Intent System
Pls add option to bind messages from the circle, also there's need to be more messages (numbers from 1 to 12 would be nice) Also what's the point of such change? Perk tiers should've been removed all together long ago if you want to reduce grind and help new players.
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The 1 change emote wheel needs.
PLEASE give us the option to bind keys to each emote slot. it would be EXTREMELY handy if we could use NUMPad or numbers 3-0 on keyboard for quick emotes
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Pharmacy should guarantee a med kit when you rummage.
If Scavenger gives you a tool box… and residual manifest gives you a flashlight… pharmacy should give a med kit when you rummage. Even if you nerf it to a 1 time rummage, it just feels odd to go and rummage and already open chest and not be given a med kit. Not sure if it's a bug and you ARE suppose to get a med kit when…
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Hangman’s Trick Snubbed (sad)
Let me start by saying I love so many of the perk changes we got in this PTB. I love the changes to low pick rate perks like Monstrous Shrine and Nothing But Misery. That being said, one of the lowest pick rate perks in the entire game was forgotten about amidst the many buffs and reworks: Scourge Hook Hangman’s Trick.…
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Increase the default amount of Scourge Hooks and Chests
My first impression from the reworked/buffed/changed perks is really positive and I can see that you, the devs, put a lot of effort and time in most of them. However, it would be really nice if you could increase the default amount of Scourge Hooks and Chests since we now have a lot of perks for them and their main issue…
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Player Intent Wheel Has Too Few Slots (Only 8 Slots for 14 Phrases)
I've been enjoying the player intent wheel! My largest feedback is that I want more Slots, or a second page. I want to be able to use all of the phrases made because all of them are super useful! I hate that I have to decide between choosing informative, gameplay/action-driven phrases like "Hex!" and "Boon!" or "Gate!"…
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Showing your perks using the player intent system
It would be extremely helpful to be able to send a message in the player intent system which was just "I have this perk". Just the icon and the name of the perk would be enough, and if that's too much, even just being able to send the name of a perk you have equipped would be amazing. This would be extremely helpful in…
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The current criteria of being in a chase is too tight and causes unintended interaction with perks
This has always been a problem in my opinion and with the new Premonition in PTB (and recently Cross-Examination) I'm seeing more and more unintended interactions that trigger effects not intended by design. For example, when a killer mind game by doubling back around a wall, or even just breaking line of sight for…
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Sorting Brown Default Cosmetic Recolors to Show First in the Store is Weird
In this PTB, the Store has been sorted so that the default sort option is most common to least. I think this is a bit offputting, as the least interesting cosmetics (default cosmetic recolors) are now placed at the top of every character's Store page. I think the sort order should return to descending order before PTB goes…
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dissolution nerf too big
needing a basic and it only being 15s instead of 20 makes the perk wayyyyy toooo niche/ difficult to use, definetly needs one of the changes reverted
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These changes are fire
Please do this more often, seriously. Maybe not all of these at once but 7 reworks, 9 power shifts, 6 nerfs and 30! weaker perks buffed is incredibly exciting just from a theoretical perspective (without having been able to try anything just yet). Finally we may have some new contenders for the meta on both sides to…
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Thank you BHVR Thank you
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You ruined Nicolas Cage's Pink Jacket cosmetic while trying to fix it
Hello, first of all: I am glad that my bug report on BetaHUB has been seen and noticed regarding Nicolas Cage's Pink Jacket cosmetic, or to be more specific, the shirt of that cosmetic. The issue was: "When equipping the Pink Coat torso cosmetic with multiple pants cosmetics, the Coat's shirt is visibly clipping through…
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Survivors can't even get access to a proper info perk, and this is shameful
Here we go, The long-awaited day has finally arrived for the perk most dreaded by the killer community—the very one preventing them from getting a 4k every single match and jeopardizing their 200-game win streaks. Surely, that must be it. Just like the problem back in the day was DH, DS, Adrenaline, Sprint Burst, Hope,…