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[PTB Feedback] The Houndmaster and Taurie Cain.
I'm enjoying and having fun playing The Houndmaster. She's a decent killer—not too overpowered, which is good. Her add-ons enhance her gameplay, making her more effective and enjoyable. However, The Houndmaster’s main issues lie with her core stats. When compared to other killers, her abilities don’t feel as beneficial or…
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"Shoulder the Burden" Should Not Be Visible on HUD to Killers
As seen in the image below (Killer HUD), you can see who used the burden perk by that little mark above the names. A killer who is dedicated to tunnel, OBVIOUSLY will go after the survivor who used the perk, to get an early kill no matter what. The purpose of this perk, making the tunneler killer think "I could get this…
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Houndmaster is great, but is too weak.
Dont get me wrong, the ability idea is great. But its really annoying only making the dog run in a line, maybe the search ability if a survivor is caught in the range when using her "Chase" command the dog follows their scent. And also her little face emerald mask sorta looks weird. At some angles it looks like shes…
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[PTB Feedback] My thoughts on the PTB.
[The Map] First thing's first. I love this map. Very specifically, this map does verticality really well. The staircase in main with a dropdown near that relatively strong window with the breakable wall is cool, and provides an opportunity to mindgame a killer. The circular structure with a second level and a (from what i…
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Im sry but, I hope there will be another skin for this killer at some point
Well, i don't like the current look at all. It just doesn't fit. The dog is creepy... that's about it. Yes, tastes differ, but I was expecting more in terms of looks. I just can't identify with it. There are sooo many possibilities.... and in my opinion BHVR has wasted potential here. All my opinions are my own, if you…
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Hound master visual bug
When the Hound Master starts her animations in the character select screen and you turn your camera to your left, the dog is just frozen in place until she beckons it forward. Idk I just thought it looked a bit weird.
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Invocation treacherous crows change
We got a new invocation perk and while I like the idea it seems pretty bad. I feel the effect is to little to be wasting 60 seconds on & being broken the whole game. this might sound like a OP change but with the 2 downsides it honestly should work like this. After completing the invocation the perk activates you are…
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The dog needs to move faster when running back to the killer, to prevent desync issues
The dog needs to move faster when running back to the killer, to prevent desync issues. The dog sometimes desyncs from the killer because the game thinks it's next to the killer, when it's actually a bit away trying to catch up. This most often happens if the killer uses her power after falling, but can also happen if the…
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Treacherous crow isn't on the same level as weaving spiders
so it shouldn't have the same downsides. i'm okay with it taking 60 seconds and even with it not being able to be done simultaneously, that is just the standart of invocations perk. but i don't feel every invocation should also cause perma broken, it implies a realy strong effect which it barely doesn't do. i would sugest…
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The Lich changes
it's only nitpicks honestly, the lower cooldowns were long awaited however, dispelling sphere is one of the two least useful spells so imo should have the same cooldown as fly with the current 45 secs duration (or even less) Mage hand doesn't need to have that long cooldown yes, it's arguably his strongest spell but it…
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Patch 8.4.0 PTB Feedback
Dead by Daylight PTB 8.4.0 Doomed Course Houndmaster She looks great and I love her lore! Lets go into power feedback Scout radius needs buffed drastically, it is far too small to actually do any scouting This can safely be extended drastically. Chase mode is very clunky, but effective as a chase tool, its very similar to…
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Myers needs some more help
After some testing, the changes were good, however the add on re adjustments are BRUTAL. I think he really cool benefit from some base kit stalk speed or maybe make him move faster while stalking because he loses so much time just trying to activate his power still.
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Houndmasters Search is hilariously extremely small
Sending the dog across the map or to a gen at most expands the search radius to 10m which survivors can easily dodge by itself but the Dog has a Lullaby as a prewarning for Survivors its near completely making the search useless. It needs Massive Buffs
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No Dracula Bat Form Changes - Try Again
This is such a misread of the actual issues that Dracula has. Sure, increasing the shapeshift cooldown to 3.5 seconds is better than nothing, but it's so infinitesimally close to nothing, it might as well be nothing. By the time Dracula bat forms onto a survivor and gets a successful hit (approx 2 seconds to m1 after…
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Please change the Houndmaster's control scheme a bit and improve the gen locking mechanic
So far I have been really enjoying her! I love how she plays, even with all the bugs right now she is pretty decent to play! But there is one issue I have with her, to launch the dog, you need to hold m2, then press m1 and then press m2 again which is alright, but a bit confusing, I think to make this a bit better, while…
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Many things about the new killer are too loud from the killer side
Many things about the new killer are too loud from the killer side The dog panting by the killer's side is too loud The killer whistling to command the dog is too loud The killer making random noises while she's moving on a search path is too loud Basically, the survivor sound volume in this game keeps getting worse and…
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Knotted Rope WILL be used for tunneling, And stop making perks the answer to it.
As the title says 40 percent basic attack reduction on an addon that immobilises the unhooked survivor making them vulnerable. Perks are not the answer to this problem, and you should stop bringing back old issues like STBFL pre nerf (which was also 40 percent at max stacks). It's like you never learn.
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Rat Poison, Tombstone Piece, Weave Attunement feedback
In my opinion, the changes to these three things missed the mark. Rat Poison and Tombstone Piece both needed full reworks, not numbers adjustments. The problem with Rat Poison is not the distance of the aura reading, but the fact it lets you aura read at all. It removes what limited counterplay survivors already had to…
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Dracula needed more Nerfs
Devs completely ignored the majority feedback on why Dracula is to strong BatForm is to strong nerf MoveSpeed and Bat Teleports along with Nerfing Medusa Hair addon. Wolf Form is still majorly bad Buff Scent orbs Haste to 10% with a buffed Duration
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Houndsense is a bit underwhelming
It currently puts Survivors that you hit into Deep Wounds, which I don't get, you won't be leaving said Survivors anyways so Deep Wounds doesn't really do much if anything at all (unless it will do something with the Deep Wounds update soon wink wink) I think it would be really cool if Houndsense actually helped you track…
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Shoulder The Burden is incredibly broken and will be abused
Survivors will just use this perk to delay the time of the killer getting the first kill. This is incredibly strong for the survivors. The counter to this perk is camping, and downing the survivor that used the perk fast enough. If you don't do this, the survivors can just freely extend the life of their teammates with no…
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Weave Attunement doesn't need nerfs
Weave Attunement is a niche perk that is rarely used. It has a pick rate of 2.5% , so it is seen once every 40 matches. In comparison, strong killer perks have much higher pick rates and are the most used perks. The top killer perks all have pick rates above 10%. For example, pre-nerf Pop Goes the Weasel and Pain Res had…
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With the expanded survivor activity HUD, now would be a good time to add basekit Kindred
The expanded survivor activity HUD is nice, but can we also have basekit Kindred to further bridge the gap between solo and SWF? Please 🙏❤
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HoundMasters most OP Addon
Knotted Rope gives 40% Attack cooldown reduction on grabbed survivors which is the equivalent to 6 stacks of STBFL and i see this getting nerfed or reworked
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Myers Update is Lazy
All you guys did was revert myers back to day 1 version. So underwhelming, I was hoping to get some tools in his kit instead of just playing the same killer i did when he was first release. No built in brutal strength at tier 3?, no morid when draining the evil completly from survivors, like nothing new or original was…
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Scott Jund HoundMaster feedback
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The behaviour when running two Invocation Perks doesn't make sense
Honestly, I was quite disappointed to find that when using more than one invo, you have to perform them separately to activate them all. If you ask me, it should be one Invocation action to activate every single Invocation perk you have equipped. Synergy is a big deal in DBD. Imagine if you had to do one blessing action…
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Shoulder the Burden should tell the killer which person used the perk
Shoulder the Burden should tell the killer which person used the perk Before this PTB, asking for a hook counter on the killer's HUD was only a quality of life request, because people could just memorize (or use a pencil and paper) to keep track of hook states. With this perk, the killer doesn't reliably know what the hook…
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Petition to change Houndmasters name to The Dog Merchant
Idk really know why this would happen but when the character was leaked this is what I and others used to call the character and it's sort of stuck on me. I doubt they'll actually change it but I will inevitably continue calling her the dog merchant. It's just so silly.
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Bad changes for myers...I'm disappointed!
@BHVR decreased speed stalk to close, now want us to stalk far survivors but we all know it's better to stalk close in chases, no one are interested to stalk distant survivors. And I'm not going to mention about the most problematic addons (tombstone etc) some nerfs for a killer who is one of the 4 weak in DBD. Instead…
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Dracula Changes Miss the Mark
The changes done to Dracula fundamentally do not solve the problem that people have with this killer nor does it make wolf form a reasonable enough option compared to Hellfire or Bat Form. The main reason people disliked Dracula is because Bat form functions as better Spirit. You can catch up insanely quick and shape shift…
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Perk Human Greed
Request for addiotinal effect to the Perk Human Greed. *The Killer can see the aura of Opened Chest's. The Opened Chest's aura are shown in Yellow. Alternative change: *Chest's now take 50% longer to open (Chest's would take 12 seconds instead of 4) *The Killer can no longer close chest's. Human greed's main issue is it's…
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Feedback: New Killer and Survivor Perks
All-Shaking Thunder: I like the idea of this Perk and I like the fact that this perk is good on weaker killers because weaker and average killers are often the M1Killers and rather bad on the stronger killers. However, the perk is extremely map depending because on Midwich, Saloon, and Haddonfield you will always have…
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Demogorgon Main Rants About PTB Changes...
Demogorgon receiving these basekit changes is nice, overall just good QoL buffs that make Portals feel nice to use. Portals, in my opinion, are an incredibly underrated aspect of Demogorgon, they act as mobility and slowdown depending on how and where you place them, and can be an amazing tool if used properly…
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Let the dog move during redirect
I think allowing the dog to move a bit during redirect before the timer expires would be a really nice QoL change, but not sure how strong that would be
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Human Greed is still really bad and borderline unusable
Even with the buffs, we need to realize that there are only 3 chests on the entire map, the Killer can only influence this with the Perk Hoarder, otherwise they cannot do anything about it. 8 meter range on 2 chests most of the time almost never reveals anybody, especially with a really easy to miss 3 second aura reading…
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Invisible Walls Around Ormond Mine Main Building
So I have to say that the invisible walls placed around the upper floor of main building on Ormond Mine are really obnoxious. I've played a couple matches on Ormond Mine, and there have been several times where I'm trying to chase a survivor and we both run off the side of the upper level. When this happens, the survivor…
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Ormond Resort should have same atmosphere as Ormond Mine
Just port it over so that both maps look like this new one, with actual fog and a feeling of menacing cold. Current Ormond Resort has no atmosphere at all.
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pet a dog
can you actually do it in game? https://x.com/DeadbyDaylight/status/1854599865579208777
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A change I'd like to see for Houndmaster
Right now there is very little reason to use her Search ability because it has a shared cooldown with Chase which I find a bit counterintuitive as you want your chase power to be ready when you're close to the survivor. That means you can either use your Search(which is pretty underwhelming rn) and spend a good 10-ish…
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Vecna's Mage Hand
I think all of his changes were great, but I believe mage hand should have the same 35 second cooldown as the other buffs and I think the cooldown add ons should be reverted to what they were so it actually feels like they are viable and not just make them a version of what they once were when combined with the base kit…
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Feedback: Killer/Survivor Perk Updates
Dominance: I am happy that this perk gets a buff but it would be cool if we could remove the chest part because chests are already bad for survivors and punishing them for doing sidequests is really bad. Then, increase the blocktimer for totems to like 24 or 30 seconds because this is the great part about this perk - this…
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Shoulder the Burden should only work on a survivor once per game
Shoulder the Burden should only work on a survivor once per game. It's fine if someone wants to give a survivor 1 extra health state. But SWFs can currently use this on the same survivor 3 times in the same game, which is way too much. This suggested change is fine, because it doesn't really affect normal games, and only…
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The redirect command is way too clunky
The redirect command is way too clunky. When I try to redirect, the camera view SLOWLY moves to the dog's point of view, then I need to wait until the camera view stops moving before I can start turning my camera, and then I turn my camera to aim at the survivor… and by that time the survivor already moved behind a line of…
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Am I the only one, who doesn’t find the new killer scary at all?
She just looks like a normal woman with old looking clothes to me.
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The Myers Changes
The PTB came up today, bringing the long-awaited update to Myers. And, with Mike being one of my favorite characters, I'm gonna rewiev the changes done to him. This is a first impression post, so be warned. Evil Within speed increase: A great change that I wished would happen. The lunge should be increased a bit too, imo.…
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New Ormond is Bad
Does not match the theme of the killer at all, giant, very decent amount of strong pallets. I just want them to stop adding/touching maps at this point. This one is practically a 2020 map
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Wrong information about Upside Down Resin
It was +40% https://deadbydaylight.fandom.com/wiki/Upside_Down_Resin Not +28% as shown in the patch notes.
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Some suggestions
Ghosty Please don’t nerf his addons that much. It makes them pointless and irrelevant to use and just reduces addon variety on him. "Philly": Decreases the time to Marek Survivors by 10% 15% (was 20%) Walleye's Matchbook: Decrease Night Shroud's recovery time by 3seconds 5 seconds (was 6) One thing I would like to see is,…
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Shoulder the Burden
Do not attempt to add this perk to the game in this state. This perk is another auto-lose for SoloQ. Examples: -Go unhook suicider —> suicider use this perk on you as revange and run into killer to die—> Profit?????? -SWF use this perk to troll SoloQ player -BabyMeg will use this asset and doesn't know how it works…