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Are killers the only one that generate uninteractive gameplay?
I understand that the changes coming to ptb, are because sluggin and tunneling are boring playstyles to the receiving end, because they reduce their interation with the game, therefore i can agree with making the game more frenetic, but wouldnt that have to include immersing and gen rush? Both reduce the interaction the…
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Krasue Awakened
Latest Video posted By Dead by daylight twitter. PTB launches tomorrow! https://x.com/DeadbyDaylight/status/1962893483355607280?t=3OdOq7Dny6gw6nTYnyAq8g&s=19
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Moved: A Plea for BHVR to Add Inventory Management
This discussion has been moved.
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I think this patch will finally make me want to play the game again
Honestly reading everything about his patch seems great It might actually revive the survivor players by making it so not every game is a confirmed loss Killer players will now get into matches much faster because of it aswell they get basekit bbq! Literally all killer players need to do is not tunnel and theyre given…
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The Best Aura Farmer
Which Survivor or Killer has the most aura in the game?
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Why Do PC Players...
Get a toggle option? Like I know why but they have the ability to Spin and 180 Lunge without trying. I play console and don't want to throw up every time I tilt the right toggle for an advantage no one should have. I have default/low camera sensitivity and toggle off for the same reason. Commitment to the horror aspects. I…
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Sadako Deserves a Rework. Please consider these changes BHVR.
I've been thinking about this recently because I honestly feel like the way condemn works genuinely cripples her design space. Condemn is both exceptionally powerful and exceptionally inconsistent. That power prevents her from having any meaningful ability in any other area despite the fact actually getting the mori often…
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Is this the start of REAL gore in DBD?
With the whole head-detaching feature (I hope it's true) and possibly even more additions with this new Killer. I wonder, did the devs change their stance on gore? 🤔 They’ve mentioned before that some countries have pretty strict laws and regulations when it comes to violent content in games. If that’s the case, how are…
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Lithe
So I have seen a lot of survivors hardcore metaing Lithe like no tomorrow. Making this game incredibly painful as killer. Usually if survivors over abuse a perk, it normally gets nerfed or changed. Why hasn't Lithe been touched up yet? And what are some good perks to counter it? Its just SO ANNOYING its like everyone's…
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(Please read this devs) my early thoughts on PTB 9.2.0
Slugging reduction: for the most part, I think this is fine. I do feel like if 90 seconds isn’t enough you can maybe bump that up to like 120 seconds. But overall, if you are really going to slug a survivor to go after another person real quick that’s nearby. That’s probably gonna take like 40 to 50 seconds. I do feel like…
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why are killer only players panicking
every time they've introduced something to "address survivor complaints" i remember them nerfing it to the point where it's completely ineffective. why do people think this will be any different?
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Please...just bring lights out back
I think it was only out twice but just 2v8 and chaos is getting dull or overall boring. Lights out had just a few days then poof it was gone but it feels like you can't go a month without chaos or 2v8 showing up...just please for the love of anything bring lights out back or just a new modifier. I took a good break maybe…
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About the Upcoming hook incentives .
having a semi basekit pop , furtive and bbq is not the same strenght for all killers . Firstly the gen regression needs to be applied on hook ( rework Pain ress to balance this) . The reason is that even on live version perks like pop are not as usefull on the low tiers for two reasons . They lack the time and mobility to…
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Map offering changes really killed scratched mirror myers
its a shame as the jumpscare myers playstyle was the most fun you could have in dbd. Now if i pick a offering to go to lerys im probably gonnna get coldwind as a map where everyone can see you from a mile away. If you wanted to change map offerings just have when survivors choose an offering have it be 20% and if the…
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This is a Surv-Welcome game, Killers are nothing more than Servants or NPCs in an escape game.
"Frustrating for survs"? Huh, have they ever thought about "frustrating for killers" if Survs play aggressively? Does anyone watch live on the Hong Kong server? Surv players there play extremely aggressively. I used to watch Killer streaming a lot, but now, I just feel as stressed as the killer streamer. They are not…
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Would BHVR consider "The Last Of Us" License Chapter?
Just imagine how popular this chapter would be, most popular survivors could be Ellie and Joel and maybe even Abby? I think this would be a really big chapter for them considering its so many diff locations they can choose if they brung a map to this chapter, St. Mary's Hospital, Jackson, The Boston Mall, Silver…
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So that last patch notes.
So those last patch notes are something, if they go live can we reduce hooks from 3 to 2, remove the tbagging ability, and increase generators from 5 to 7? I think that would be a fair trade. Also I'm kinda shitposting here so don't take it to serious. Just some ideas.
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Dwight the Brave and Dwight's Fright
Dwight the Brave and Dwight's Fright are two Tome challenges from Tome 3 levels 3 and 4 that are just annoying to get. You have to hide within 10 meters of the Killer for both of them. One for 60 seconds and the other for just 30 but also escape. I know the tome challenge will display on your screen when completed but I…
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How about instead of basekit pop its pain resonance? Thoughts?
This idea comes from user @Slan So basically the basekit pain resonance, it would save time a lot of time actually than just having basekit pop that requires you to hit a gen. Yes it removes ability to choose which gen which to regress and will probably make certain people mad but this is just more in flow and more natural…
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New update…..Game killer?
played this game from release,seen some really good updates and some bad.I had given up on this game twice before due to some of the updates and frustration on playing them.I do play mainly killer and am happy with a 2k,play for fun and not a sweat.Never play meta builds actually like playing trapper and occasionally…
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The PTB Live Balance preview got pushed to wednesday as well?
The teaser from the next killer shows the date 3 september, but on the dev notes its was written that we were getting a live balance preview for tomorrow, I'm confused if this will happen tomorrow or in wednesday.
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Gen rushing vs. Tunneling
It's a silly argument. Killer's mains continue this silly dialogue; I'm doing my objective, it's my job. Completing gens is literally the objective of the survivor. It's a strawman argument. The difference is, survivors can't abuse the system to change gens to 4v1. It's always 5 gens; regardless.
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We need dev's to trust themselves with update, not the community.
I know, title isn't what most people want. I love newest developer update. It's definitely about time - we need to adress those survivior's pain points (slugging and tunneling). It will finally be the time, that we won't need to be using meta perks like unbreakable, decisive strike etc. We will finally be able to use worse…
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Anyone else thinking the forums have become pointless?
Clickbait title aside, I'm sure you've felt it as well. Loads of negativity, people on both sides reinforcing their prejudices against the other? I can't help but think that with how many comments and posts I see that not only devolve into wars over which side is being bullied more. Part of me thinks that this community,…
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Enforcer's Mark Doesn't Go Away
It's like Ghostface's Exposed Mark but it isn't. I ran around the whole Trial luckily avoiding him. It didn't even go away when he hit someone else. Unless the Legion was getting every hit off, this perk is just a perk. No downside. If Legion was the Enforcer, that's even worse. What is the point of Haste vs Injured when…
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Spirit’s husk supposedly had its hitbox reduced?
Can anyone confirm if this is true or not and if so, how does it affect her doing the “ husk tech “ ? I also haven’t seen any official information regarding this even if it’s true that her husk’s hitbox was reduced.
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I have to wonder if the new killer has a "heavy slug" ability, hence the changes
Given the most likely theories surrounding the new killer, such as the idea that she might be able to seperate her head from her body and float after survivors, I have to wonder if her ability is some kind of mix of twins and Draculas bat form. Which is interesting because the twins kit heavily leans towards slugging. And…
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A little more clarity about when the 9.2.0 PTB is
When the dev update dropped the other day, at the very end in the ‘perk updates’ dev note it was stated that a discord live preview of the upcoming live balance changes will be on tuesday (september 2nd) with full PTB patch notes releasing after. But just a few hours ago, another teaser for the new chapter dropped and at…
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Options to help killers spread hooks
This topic came up in another post so I'm giving it its own. 1. Make the hook states visible to killers. Many players often ask for this. The argument against it has been that it could encourage specifically targeting people with more states. But with the game now baking-in the need to spread hooks, states need to be…
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Should we force a play style on the survivors as well
With the new patch we can all see that the devs eant to force a play style to the killers. Now i don't say if it's good or bad but should the same be happening to the survivors as well. For example if 2 gens are completed with in 60 seconds of each other all gen are block and can't be repaired for some time. Or After the…
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Elusive Status Effect
So I made a list of what Perks I think could get this new Status Effect, Buffing most of not all of them. Even if Survivors have the Elusive Status effect active they can Still Scream, be detected by Killer instinct, and have their Location revealed by Perks like Rancor, Death bound, Hex: Face the Darkness, Ultimate…
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I'm amazed that killers are surprised by the changes
It's not uncommon for killer mains to have an average kill rate of 70%. Some even with 80%. The concept of "win streaks" should never be possible in a competitive pvp game with mmr. The game just became an ego boost for killer mains where survivors were just supposed to be punching bags for a killer's enjoyment. Survivors…
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Myers Rework, Junpscare thoughts
So The Shape's rework has got me wondering. Will they still keep the mirror add on? Like for jump scare myers builds, and just rework them so you can't build stalk for evil incarnate mode? Idk if its just me, but as a killer main i loved Jump Scare myers, be it when I played him, or the times I played survivor and faced…
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Here's a list of perks I think will be affected by the changes.
I don't want to doompost too much since we have no numbers and no idea which perks will be changed, but behaviour please tell me you actually changed a lot of perks and not just 2/3 perks like you did with the removing of haste and hindered stacking. Here's a list of survivor perks that will make playing killer after just…
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The new Myers dash would fit Ghostface better (+ suggestion for the Shape)
Both killers have a similar kit and are in needs of a buff, but honestly that new Myers lunge doesn't really fit the character at all thematically. In the movies, Myers walks slowly and relentlessly, and appears and disappears randomly almost as if he was teleporting. I don't think giving him a Pig ambush makes justice to…
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Poor Sadako
Why is Sadako not getting any buffs or changes since her condemned will now be useless for half the match? It's nice to see Oni get something for the slugging changesm but Sadako is just being abandoned for no reason. If you want to play Sadako well, you need to pressure survivors with condemned. Well with the anti tunnel…
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what is the counter supposed to be to deadzone trolling with the slug change?
basekit exponential means that the boon can't be snuffed any more.
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Story time
When a killer works with another survivor, it shatters this fundamental understanding of the game. It creates an unfair advantage, a betrayal of the basic rules that makes it impossible to play on a level field. For Kelly, it's not just a minor frustration; it's a profound violation of the trust and understanding that the…
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All this could have been solved with buffed DS
These changes are huge, and no one knows 100% yet what they will do. I think it's the same as usual. The rich get richer and the poor get poorer. If you give me basekit speed buff on Singularity after hooking ill wreck teams. And that's not because I'm great at him. Sadako might also have a little of that. Same with…
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Killers who will be Effected by the Update and why
I wanted to start off by saying these maybe extreme, minor or even Similar results. I wanted to make this to show exactly how much this will effect the game and create my feedback on the Patchnotes Trapper: this one will make Trapper avoid Trapped survivors who where already been hooked and make Trapper Mains not use traps…
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Trapper, Hag, and Ghostface might need some buffs if these changes go live.
Overall I don't think these massive changes are as bad as some people are worrying about. Somethings with them are questionable and hopefully don't make it live or get adjusted, but overall I'm optimistic. The thing that I'm not looking forward to though is how the gap between S tier and low tier killers might get widened…
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Ptb update, good or bad? Yes to both
So, to preface this i am a killer main. And this may make many of you disregard this thought process because I am a killer main. But I believe yes there should be fixes to slugging and tunneling. It makes sense if one side isn't having fun. But at the same time, you shouldn't be tackling both problems in one prb/patch as…
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9.2.0 PTB assessment. (DISCLAIMER: Plenty of these points were made with lack of understanding.)
SLUGGING REDUCTION UPDATE: Built in No Mither recovery. (Pause the 90 seconds while carrying other downed survivors. Otherwise balanced.) TUNNELLING REDUCTION UPDATE: No unhook notification shown or hook status unless it is endgame. (Killers have a harder time locating survivors at higher ranks and it makes hook camping…
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Why Anti-Slug Is More Reasonable Than Anti-Tunnel
With the major changes coming soon both are (at least on the surface) geared very much against killer. While anti-slugging preserves gameflow anti-tunnel serves more as idiot safeguarding. Where anti-slug works: Activating after 90 seconds (and every other down after) is great. This does not interfere with pressure as it…
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the tome lore update 9.2.0
with this system will we be able to spend Blood points and customize while the lore reads allowed or will we have to sit in the lore area
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Survivors needs to coordinate less every new big patch and this is not good.
Hi! Hope everyone is doing fine. I know this is a hot take but i want to give my two cents about the current state of the game and how its being balanced - specially considering the 9.2.0 PTB. Although i'm not contrary on most of the changes the game have been giving for survivors recently - antifacecamp feature, removal…
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(2v8) Can we get unique killer abilities back?
In the first 2v8 each killer had unique killer specific abilities that would affect both that killer and the kilelr they would be teaming up with. I personally really liked this and made it so playing each killer felt more unique and affected the combinations of killers even more. I think it'd be really cool if those…
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No network connection :(
How i can fix that?
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Do you think Gen Rush will get nerfed after patch 9.2.0?
We now have anti slugging, anti tunneling and anti face camping. Hopefully the generator speed will be reduced to help the M1 killer after the latest patch.
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9.2.0 Concerns
I'm going to preface this post by saying that we don't have the full details for the 9.2.0 patch and things can still change. I know this probably won't be a popular post. That being said, I think the game design mentality for 9.2.0 is completely flawed and completely ignores deeper game issues - and I don't care about…