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How do we fix 2v8 Queue times Ft. Scott jund
Personally I don't see how we can fix queue times for 2v8 needing 8 survivors is to taxing on the playerbase and queue times the only way I see it is we make it 2v4+4 surv bots to forcefully deflate queue times and make it less taxing on matchmaking Devs wont tell you they did this change and it will be fake names or anon…
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2v8 Mode enhancement idea
Core Idea: Every match starts with five active Hex Totems scattered across the map. These Hex Totems apply map-wide penalties to survivors until cleansed. Each totem has a distinct penalty effect, inspired by the Pentimento and Undying perks, to enhance killer presence and survivor challenge. Hex Totem Effects: Entity’s…
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XBOX PTB TEST
I have wanted ptb for a long time there's only 1 beta option in settings so if it's possible to make a public test build setting in beta pls and ty
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2v8 Guide class is OP Ft. Hens
In 2v8 the Survivor Guide Class is currently the strongest if not broken class in the game that desperately needs nerfs. Its able to pop multiple gens in the span of a 1 gen length of time. Hens shows the extreme power of Guide class
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Turn the Void into Freddys Dream Land
Take the teleport to void mechanic from the Halloween event and turn it into Freddys power. Replace the Void map with a boiler room maze that a survivor gets teleported to if they fall asleep. Freddy can teleport to dream land whenever a survivor is in there. Find the alarm clock to escape or try to waste Freddys time…
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2v8 go back to 2 classes and remove AOE effects.
I'm sick of 4 medics healing in chases and I'm over people hanging around gens to get it done faster. Gens should not have more then 2 people if you are keeping these classes the way they are and the Aoe shouldn't exist. Force people to be on the gen to activate the ability for people on the gens or are actively healing…
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Old rift outfits
As much as I do like this weekly rift bundle that rotates every week, I have to be brutally honest. I feel like it would be a better idea to just re release all the old rift cosmetics into the shop because originally it was only supposed to take 60 or so days for those cosmetics to go to the shop after their tome ended.…
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Survivors and killers alike are pinpointing where others are going to be caged.
This can't be like Pyramid Head's mechanic. I have seen it even when Fog Whisperers were showcasing this game mode. It is too easy to pinpoint where they will spawn on the cage. Paulie was as medic going to the side he knew they would pop up to easy heal and I had duo killers cut a ton of us off from the unhook. That has…
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Suggestions for 2v8
After playing survivor on 2v8 quite extensively here are my observations and suggestions, I haven't played killer to clarify but I'll have noticed frequent situations that are also unfun for killers so I'll include them here: -Getting double tapped, I know that it's currently are marketed feature but being able to do…
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Let's fix Keys finally!
What should we try to do with Keys? I believe that auras fundamentally are more helpful for new players and SoloQ. Keys are actually good, but should be made more accessible to the players who would benefit more with them! The fact is if you're in a SWF or are highly skilled enough, keys are not something that is ever…
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The new content feels disjointed.
I didnt put this in PTB feedback because this not related to any changeables thing for the PTB, but rather things that are set in stone and the general direction of the game In the recent past we have seen a trend of original Killers and their Survivor and Map having some connection. Lets look at the last 4 original…
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About Castlevania skins
First of all I like to say how gorgeous they are! DAMN!😍 The lvl of detail on every skin, the quality of the models… SUBERB! Here are the questions: 1-Why Simon and Leon are not Legendary/are cosplays for Trevor? These Belmonts are very important ones for the lore. They deserved to be their own characters. Don't get me…
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Adjustments needed for killers and new patch 8.4
After reading patch notes for 8.4, being a bit disappointed with the new killer and the nerfs and buffs for killers, figured I could suggest a few changes to implement, either this next patch or the future ones. Cranking numbers can be effective, but, at the same time, feels like a missed opportunity to bring something…
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Pig buffs
It is not unknown that some of Pig tools were bit overtuned while some of her were underwhelming. Despite that she is still one of weakest if not the weakest killer (got some duel Freddy). Good changes: Max boxes 7→5, max traps 5→7, removed Rng on removing traps, increased death timer, removed aura of boxes, decreased…
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How can I find out the exact reason for the temporary blocking?
I can only remember how I forced a person to go into the hatch on a killer, or took revenge on people with bad manners who did it first. I also want to know whether a ban forever is inevitable? If I played for a very long time, and I get banned for the fourth time after, say, 2 years after a third ban, then all my progress…
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“Killer Concept Proposal: The Chronomancer (Time Manipulation Killer)”
Hello Behaviour Interactive Team and fellow players, I’d like to share a killer concept idea called “The Chronomancer”, a time manipulation killer. This killer introduces unique abilities and strategic gameplay that I believe would offer a fresh and exciting experience to Dead by Daylight. Below is the detailed proposal:…
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Allow Us To Change Our "Did You Have Fun" Selection
A couple of times now I've misclicked and hit the wrong option in the after match "did you have fun" selection and I'd like to be able to change it once I've made the selection. Maybe give us one "undo" and lock in the second?
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“Killer Concept Proposal: The Chronomancer (Time Manipulation Killer)”
Hello Behaviour Interactive Team and fellow players, I’d like to share a killer concept idea called “The Chronomancer”, a time manipulation killer. This killer introduces unique abilities and strategic gameplay that I believe would offer a fresh and exciting experience to Dead by Daylight. Below is the detailed proposal:…
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Worst Event In DBD History
This is just my opinion based on my in game experience The 2 vs 8 mode is by far the worst experience I've ever had while playing dead by daylight. I 100% do not recommend playing on either side. I was excited for it to return again, I loved playing killer with a friend and the chaos of whole thing however the outrageous…
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Difference between 1v4 and 2v8, make it more appealing
What happens if we allow people to bring offerings and items into 2v8? Would be more rewarding to play it, people would want to play it. Even with 2v8 out I am playing 1v4 because then I can bring my flashlight and a cobbler. Also, if a lot of people would bring cakes into 2v8, killers would have some gains out of a match.…
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Knock Out Change, to reduce slugging and give it a new function.
Current Knockout is used purely for slugging, its unhealthy, its unfun, and its BORING, I propose a rework giving knockout a new function. Proposed Knockout "The trauma caused by your brutal attacks makes crying for help painfully difficult." This perk activates after downing a survivor by any means this perk activates…
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Reporting bugs needs to be changed back to how it was
The new bug reporting policy requires you to attach either player logs, images or a video, otherwise it will be declined. Now, as a Geforce Now user, I can't access player logs even though I have the pc version. I could provide an image or a video, but I shouldn't be required to, especially for relatively simple bugs to…
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RANKING LEADERBOARDS
I’d like to share my idea, even though others might have suggested something similar before. The idea is to add a diverse leaderboard system, implemented in any way that fits the game. My suggestion is to base it on ranks, using the Survivor and Killer grades as a foundation. Alternatively, it could also be based on player…
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Add more Chests into the Trial
I think it’s time to add more Chests by default into the Trials. The default 3 just doesn’t feel like enough. There are 4 Survivors, but one of them often gets left without an item, which feels a bit unfair. I think the default amount of Chests should be increased to 5! With 5 Chests, every Survivor could grab an item,…
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Feedback on The Spirit in patch 8.3.0
With the latest patch (8.3.0), there were some undocumented changes to Spirit (not sure if it's a bug or intentional changes from the devs), but I wanted to say that I liked them. The Spirit's husk now makes sound from the killer's perspective, which it didn’t before. This opens up more counterplay for survivors, who can…
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The amount of toxicity and I fear for new players that join the community
Alright so, I have played this game for years and I know there are going to be a lot of people that are going to say things like ignore them, grow up, its just a game and etc. This situation has been a problem for a long while and it seems to only get worse. So I stopped playing dead by daylight because of the amount of…
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remove finisher mori please
its absolutely redicilous how many times im getting tunneld and slugged only for the Mori at the end. Its not healthy for the game and some players to be this toxic. Some Killer Players slugg the whole Team only to Mori the last Survivor! Like wheres the fun to slugg everyone to let them bleed out that happens also a lot!!!
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Sam Porter Bridges from Death Stranding as a survivor?
I was watching my friend play Death Stranding and they mentioned wanting him in DBD, I thought it was a fun idea so I thought I'd come suggest it possibly, since he is a survivor and I think he could have some fun gimmicks in the fog. Just a suggestion <3
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Some items and addons are still waiting for necessary changes
Hi! It's 2 years soon from big medkits changes and I'm really surprised we didn't see any item/addon change since this time. And I want to point out on some things which need changes really bad for far FAR too long. 1. Anti-Haemorrhagic Syringe I honestly don't understand how this addon still in the state it is and didn't…
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Proposed Adjustments for Deathslinger: Speed and Terror Radius Increase
Dear Behaviour Interactive team, I would like to suggest some adjustments to Deathslinger that, in my opinion, would not only improve his viability but also maintain the balance of the game. Considering the impact of his speed and the pressure he exerts on the map, I believe increasing his speed to 4.6 m/s and his terror…
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3v5 (3 killers) and 6 gens to complete-have the potential to be the ideal game mode for both sides.
Yes, you've read this right. 3 killers - BUT drastically nerfed in order to fit\be balanced out into 3v5 setting. For example - All killers in 3v5 basic movement speed is going to be 4.2 Nurse's blink max range distance now 6 - 6.5m. Chained (second) blink max range distance now is 3m. (To mention: Nurse's movement speed…
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Add a Surrender Option
Benefits of a Surrender Option Reduces Frustration in Hopeless Matches: In some matches, the outcome becomes clear early on—for example, when one or more Survivors disconnect, when the Killer is dominating, or when the Killer is needlessly slugging. - Encourages Sportsmanship: Some players express frustration by…
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The body-blocking problem needs to be raised up priority at bHVRs
Dear bHVR Team, Thank you for your dedication to Dead by Daylight and for listening to community feedback. I want to bring attention to a significant issue: the abuse of body-blocking mechanics. Body-blocking, when used strategically to prevent the Killer, adds depth to counterplay. However, it becomes a frustrating…
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Vecna - Vorpal Sword
Probably an unpopular opinion - but the cooldown when using this power to break a pallet should be slightly shorter than "Holding" a pallet to prevent a stun. At least when you have the addon equipped of course. The soon to be 40 seconds seems like a lot for break a pallet off in the distance.
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What if kasumi from doa was a survivor
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UI updates
With recent release of Dark Lord and changes to Unknown, I feel like other Killers could benefit from having their UI updated. Nightmare (if the upcoming changes keep that), Spirit and Onryo could have their flickering/phasing on the screen by using UI. Legion's "Lethal Slash" could be an icon with a bar on the side to…
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New 2v8 is even worse
i think all of you remember the last time we had the 2v8 mode added to dead by daylight. Despite the double amount of survivors, they didnt have to do the double amount of gens, gen repair speed in generell was highly increased and playing against at least okay survivors made the game practically impossible to win, if they…
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DBD should add a ranked mode or make a more modern version of their old rank system.
Honestly I think we need a ranked mode of some type. I feel like everything we grind for is becoming pretty useless. For example prestiges not being showed anymore. What's the point of spending all my bp on one person just too be showed at the end of a game? It just feels pretty pointless. Another example is the ranks just…
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Please buff the Trapper.
It's about time he gets some giga buff. He's one of the OG killer and covers the front of this game. No one will complain if he got buffs and become around A tier because his weakness is still the same, indoor maps, swf or survivor that follows him to disarm traps. Here are the buff ideas. Carries all traps from the start…
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decisive strike and dead hard should void each other
4 health states is absolutely insane for a game where the baseline is two, it's double durability and only costs two perks
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Bad Connection Killers Make Me Consider Uninstalling
I keep getting put in matches with killers that have the crappiest connections to the game. Attempting to play against them is impossible, as damage is killer-sided and I'll be getting hit by their attacks and abilities while I'm nowhere close to them. Behavior should disallow players with bad connections from playing…
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High Dynamic Range (HDR)
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Graphic options for console players
Couldn't help but notice that the frame rate on PS4 (1v4 gameplay) is getting a little shaky again. Now would be a great time to give console players the same graphic options that PC players have. Also if you guys could add some kinda draw distance fog option that would be amazing. Y'know how in Silent Hill 1 the…
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Some feedback for 2v8 mode for the next version.
Just a little bit of feedback for the hook animation on 2v8. The first version of the game the animation to hook a survivor was 1.89 - 2 seconds (couldn't get it exactly) The current version of the game the animation to hook a survivor is 5 seconds. This is a 3 second increase. Spread that over the course of the game then…
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Migraines from bright lights
Hi, I tried to play killer after a long while because I got inspired from 2vs8. I remember quite fast why I can't play → Migraines. I am sensitive to fast light changes and bright lights → the blinding visual animation literally triggers migraines for me and makes it so that I can't play killers even if I was interested.…
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Keyboard and mouse support for console
Recently got a mouse for fps games which has massively improved my aiming and thought it would be great to try on some ranged killers in dbd. Sadly there isnt an option to enable a mouse input for console at the moment which a real shame seeing as pc players have a massive advantage over controllers when using ranged or…
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New Resident Evil skins
Leon Costume: Arklay Sheriff Claire Costume: Military Claire Costume: Elza Walker Claire Costume: Noir Ashley Graham Ada Wong (Resident Evil 4 Remake) Leon Costume & Filter: 'Villain' Leon Costume & Filter: 'Hero' Leon & Ashley Costumes: 'Romantic' Leon & Ashley Costumes: 'Casual' Chris Redfield
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In your opinion, should killer have gen regression classes in 2v8?
The M1 killer, like the trapper, has nothing that can counter the guild class or gen speed in this mode. This image is fan made by photoshop.
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Adjust the 2v8 gen speeds.
It's crazy how gens fly in this mode regardless of what killer you pick or your power choice. The so-called penalty of 5% per gen repaired never works while survivors always have increased gen repair speed on top of that thanks to so many hook stages. It takes 10 minutes to find the match as killer and match is over in 3…
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Offerings should be shared between Survivors (and between Killers)
A new chapter is coming and there's the usual "personal problem": I want to play the new characters, but my points offerings are locked on other characters. This is mainly a problem as survivor, considering that killer usually gets more points and, well, if you want to play a killer in particular that's your only choice.…