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Banners and Badges needed in the store
We got a charm store for us diehard collectors. I see so many cool looking banners and badges I've missed out on and have no idea how or where people get them. I dont check social media which is likely why.
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Slugging changes ( not base-kit unbreakable )
Just had a random thought how about to lessen slugging ( not prevent ). How about when a survivor fully recovers on the floor they get 50% of there healing already there making resetting after slugged only 8 seconds. Slugging will always be here and basekit unbreakable will never happen so finding other ways to prevent…
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Agitation should be basekit
Too much downtime between actual gameplay, and for some reason everyone stopped complaining about sabo buffs where you can take a hit, sabo, and not go down without dh.
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Moved: les joueurs pc
This discussion has been moved.
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Reducing Charges
So there are a couple of ways to reduce Generator charges. Brand New Parts (BNP), Invocation: Weaving Spiders, and Specialist. Would anyone like more ways to do this or even reduce charges from other interactions such as Exit Gates, Totems, Healing, etc... Or vice versa to add more charges to interactions or even back.…
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QoL Suggestion: Dialogue Audio Slider
I've noticed that Naughty Bear's narrator is a little loud for me, but all the other sounds are good. Now that many characters have voice lines, a separate slider in the options menu would be awesome.
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Please extend 2v8
It makes me sad it ends in a few days. Please extend it like last time so we can enjoy it for a bit longer.
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Fun Bubba add-on idea
I don’t know what add on this effect would change but I think it would be fun Makes chainsaw charging silent Take away 1 charge Of course this would be very bad on its own but if you pair it with undetectable perks and maybe depth gauge rake you can get a different playstyle. It be like scratch mirror myers how you are…
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2v8 Balancing Deep Dive
I want to open this discussion with the statement; I am not looking to rant or go on about how "X is OP" or "X is unfair BHVR plz nerf" but rather am looking to discuss/observe flaws in the 2v8 gamemode that I believe are over/undertuned or should not be present at all, along with things I find generally unfun/unhealthy.…
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A potential fix to slugging
Just an idea I'm throwing out, but what if after a long period of time on the ground, a plugged survivor is put on a hook? It'd punish survivors for crawling to the edge of a map and wasting everyone else's time. And It would also punish killers for slugging excessively. Behavior would just have to balance it so it doesn't…
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2v8 Catchup Mechanic sucks
this is a joke for killers, when you get a good survivor group gens just go flying and your punished for hooking survivors really, 2.5% per hook is too much maybe 1-1.5% or 2%? but the 5% reduced speed for each gen done isnt really felt especially if gens have been 99'ed or have 50% progress and with the guide getting free…
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New Killer Ideas?
As a Suggestion I was thinking it would be awesome to see 1988s Pumkin Head and 1993s The Leprechaun as killers not alot of people remember them but it would be awesome to see them as new killers
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Let's fix Maps finally!
What should we try to do with Maps? I believe that auras fundamentally are more helpful for new players and SoloQ. Maps are actually good, but should be made more accessible to the players who would benefit more with them! The fact is if you're in a SWF or are highly skilled enough, maps are not something that is ever…
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Desperate Measures should also count for killed survs.
This would help somehow vs camping and tunneling and would be more fair imo.
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Is there a bug for stranger things ?
Nancy and Steve are both unavailable for purchase?? Why’s that
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Jurassic Park Raptors as Killer
The main killer is the pack alpha. The others could move around like nemesis zombies or be sent at people like the dog or the knight as a power. When the raptors down or spot someone they call out and alert the killer.
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Mandatory Ping Check for Killers
When a killer has a bad connection, they straight up get to cheat and make crazy insane hits that should have never happened. I'm so sick of this. It entirely ruins any fun this game has to offer. There should be a rule that any player queing up for killer has to succeed a ping check in order to join the que.
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2 vs 8 is absolute trash
I have played dozens of games and have yet to survive a single match. It is so killer-sided. The fact that killers don't have to carry to a hook is complete garbage.
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2v8 is fun but not worth the trouble it brings
I’m a killer main and so is my brother so obviously playing together would be very fun and it was but waiting 13-15 minutes for a game is very boring and we rather play GTA online if we were gunna play together. When we do play the game normally (1v4) it feels different to how it was. I play every week at the same time so…
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An idea to update UI for future Killers in 2v8
The general idea is to move Class Icon into basically similar spot to where Survivor Portrait and function as basically "second head" for them. That way, if a Survivor is affected by 2 Killers, each affecting Status HUD, the "first head" will be reserved for, in this case, Plague while other Icon for Artist, in this case.…
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Further Bloodweb Improvements
Can you make it easier to spend bloodpoints more, I still feel like a significant amount of my gametime is just spending time spending 2mill BP when it fills up, I'd like to just dump it on a character in one click or something.
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Option to have favorit friends on dbd friends list.
Like the titel says really. Would be awesome to be able to favorit friends on dbd friends list, even beter if we also could make notes
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2v8 shouldn't allow the same types of killers to be used.
I'm sick of ranged killers like Huntress and Deathslinger being used in this game mode. 2 of the same types of killers shouldn't be able to team up like this. It's like if Billy and Bubba could team up hell no.
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Left Behind buff to be Anti 4k Slug!
I am making threads to buff keys and make them better for hatch, and those changes I am proposing makes Left Behind a little obsolete. However regardless of whether or not those changes come to fruition, Left Behind could still use a buff, and with the big concern nowadays being slugging for the 4k, Left Behind can fill…
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Why Does Pinhead Break His Own Chains?
I’ve always assumed that the reason his chains function this way is because it is too difficult/impossible for the devs to make it so that chains break on survivors and the environment but NOT on Pinhead. If this is the case, then what can one do but accept it or move on to a different killer? But if the chains could be…
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2v8 sucks
The title is my opinion, plenty of you will rant against it I'm sure & plenty of you will give reasons that don't help to try explain what this mode is meant to be like etc. Killer queue times are awful for a game that feels extremely one sided (against you) if that weren't bad enough it's usually over faster than half the…
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2v8 is tragically unfair to survivors
I'm a killer main, and I don't see how the adjustments in 2v8 make anything fair at all. 1. Survivors are incredibly gimped in their ability to interact with killers (no good perks/no items at start) 2. Killers move way too fast, long chases can only happen with incompetent killers 3. Killers don't need to hook survivors…
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High ping killers
Can we please do something about players with high ping? Kick them maybe?
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Add Ghostface’s Cyborg mask into DBD
This mask was first introduced in Mortal Kombat 1 and it would be amazing in DBD
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Another queer survivor in dbd.
Damn, I would instantly flip mains if we got an original non-binary or transfem survivor in this game. dbd has the pride charms which I appreciate but i wouldnt mind seeing some more actual queer rep, so far it seems we just have david and the one from siege.
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Incentive to play survivor in 2v8
150%? Thats all i get for signing myself up for punishment in solo against killer duos. Sometimes 250%. Thats it. In all this time that 2v8 has been out, at least this new version, i have managed to escape only once. Constantly i see 5-7 kills and sometimes even an 8k. This is more than 40 games i have played now and only…
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Balance
Why isn't this game more balanced between killer and surIvor perks make it make sense every killer is faster and has some crazy perks but as the survivor it's either play a perfect game of die? I'm just complaining but dang… it's rough
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2v8 with Ghostface
I feel like 2v8 is a missed opportunity to have the classic trope of two Ghostfaces, it could be unfair but it's a neat idea that can be balanced for the next interation.
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Wraith should not be able to bodyblock while invisible.
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Game afoot
Can you look into adding a “ time calculator “ beside a survivor’s portrait to make this perk consistent when wanting to change your current obsession depending on the killer build. Since its release, it’s been really awkward and impractical to consistently change obsessions on the go due to how precise the chase time for…
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So, is this the direction you are taking the game BH?
If this 2vs8 mode reflects the mentality you are going to be implementing to the game, you will fail. This mode is the arcade, dumbed, limited version of the game that made you successful. Really, what where you thinking when you buffed survivors to the point of having an unlimited amount of pallets, heals in 2 seconds,…
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My Knight review: The Knight have too many restrictions
It's not fun to play knight with all the restrictions in his power. Here is a list of restrictions: You can't see survivors, auras, pools of blood and scratch marks when using his power. He can't stay in his power for too long. The power only has a limited range to create a patrol path. Getting close to a guard that's…
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Perks
Why disable certain advantages after energizing the gates? As a person who plays killer and survivor, I don't see the need, the killer can continue to camp and have their perks but the surv can no longer have the effects of the perks? Like ds, and others, I simply believe they could improve this, there is only a buff for…
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I'm starting to believe some people DDoS when they're losing so the killer disconnects and they exit
Lately, I’ve been starting to believe that some players are actually doing DDoS attacks when they’re losing, just to make the killer disconnect so they can leave as if they won. Sometimes when the survivors are in a bad situation, about to be caught or clearly losing the match, I get the "dedicated server not responding"…
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Moving the cage in 2v8
It’s happening that when you’re caged, you aren’t around anyone and it’s not moving spots fast at all. I got my first hook and everyone was so far away and it me never moved me. I went into struggle and nearly died. Give the caged person an option to move cage to another place in map to avoid this from happening? It’s…
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Priority passes for 2v8
As everyone knows, 2v8 killer queues have been abysmal since the mode was created. (im sitting a queue while writing this lol) I think BHVR should adopt a system that Overwatch use to have called priority passes. If a survivor ESCAPES anywhere between 1-3 matches in 2v8, they should be given a priority pass when they go to…
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shrine suggestion
this is kind of a copy n paste from battle royale so…not really an original idea TL;DR either remove all original/basekit-survivors perks from the shrine or slightly make them stronger/boost them if they are in a shrine slightly now in detail, i hate seeing perks like botany knowledge, streetwise, lithe, iron will in the…
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Possible Solution to 2v8 and it's Effect on Que Times
The easiest solution I see to solve this issue, is to make it so the players queing on the killer side must already be in a pair before they can ready up. This should have a drastic improvement on ques just by the premise of culling an abundance of solo killers that need to be filtered into lobbies with both enough…
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Empty spaces in bonus tiers on rift
It took a lot of rifts for BHVR to fill in all the empty spaces on the free track but it was finally done and is definitely an improvement to the rift. Now there's several empty spaces on the premium track - tiers 74, 78, 80, and 84. On the last rift there was also some random empty spaces leading to tier 85 on the premium…
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Unused killer incentives
I think it would be cool to have incentives for killer mains to branch out and try lesser used killers. It would have the potential of giving the balancing team more data for adjustments. While also making it so huntress isn't virtually every match. Data and variety is always nice. before the inevitable attack for wanting…
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How do we fix 2v8 Queue times Ft. Scott jund
Personally I don't see how we can fix queue times for 2v8 needing 8 survivors is to taxing on the playerbase and queue times the only way I see it is we make it 2v4+4 surv bots to forcefully deflate queue times and make it less taxing on matchmaking Devs wont tell you they did this change and it will be fake names or anon…
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2v8 Mode enhancement idea
Core Idea: Every match starts with five active Hex Totems scattered across the map. These Hex Totems apply map-wide penalties to survivors until cleansed. Each totem has a distinct penalty effect, inspired by the Pentimento and Undying perks, to enhance killer presence and survivor challenge. Hex Totem Effects: Entity’s…
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XBOX PTB TEST
I have wanted ptb for a long time there's only 1 beta option in settings so if it's possible to make a public test build setting in beta pls and ty
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2v8 Guide class is OP Ft. Hens
In 2v8 the Survivor Guide Class is currently the strongest if not broken class in the game that desperately needs nerfs. Its able to pop multiple gens in the span of a 1 gen length of time. Hens shows the extreme power of Guide class
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Turn the Void into Freddys Dream Land
Take the teleport to void mechanic from the Halloween event and turn it into Freddys power. Replace the Void map with a boiler room maze that a survivor gets teleported to if they fall asleep. Freddy can teleport to dream land whenever a survivor is in there. Find the alarm clock to escape or try to waste Freddys time…