-
Attention to Console
It may seem so small and inconvenient to the developers of BHVR, but the lack of a deadzone setting is what really gets in the way of enjoying a really good game. I consume tons of Dead By Daylight media and not being able to play it comfortably for myself and a number of my other friends who have the same complaint, is…
-
Merged: bring back the old steve and nancy
This discussion has been merged.
-
I suggest we focus on what's really important.
The amount of cosmetics in the game is too small; the developers should pay more attention to this. New cute outfits are what we need, but for some reason the developers spend too much time on useless things like nerfing tunneling and camping. It sucks. We need more skins!
-
Global Inventory for Survivors
Currently, each survivor has their own separate inventory for items and offerings. With the updated HUD, navigating between survivors has become tedious — you now have to go through multiple menus instead of simply switching to the next survivor and having their inventory load automatically like it used to be in the past……
-
Claudette's HAIR (aintnoway)
where is her fringe? after this long to give us this hair piece cosmetic, i'm a bit disappointed you changed it too.
-
Survivor inventory
I think that there is no reason to gatekeep items behind one survivor. MANY people want to change survivor mains and having seperate inventories discourages that significally. I really think it’s unfair that I can’t Take my hard earned items with me when I want to Switch to a different survivor.
-
So about that Dredge Ghost Cosmetic: Fear of Reminiscence
Since the release of Fear of Reminiscence, I have been observing discussions about it and while I think its an okay cosmetic in its own right, the community spirits certainly has taken large hit over how far the final cosmetic is from the vote we gave on it. I voted for it too, if you forgot here it is. Now I may just be…
-
Why is it survivors are punished what Killers are not
I have been having a serious issue with being camped and being slugged. I have killers that will go through and slug everyone in the party and just wait for us to die that way rather than hooking anyone. And on that note they will also camp until the camp meter goes up just to tunnel you out as well. Us survivors are…
-
How to nerf nurse
One of the ever lasting problem with this killer is her kill rate. Most players are simply not good at this killer, but once you‘ve learned her, she got close to 0 counterplay. So the goal needs to be making her more accessible before starting to nerf her, which brings me to this addon: It makes her much easier and much…
-
Friendly Spirit - Claudette
Is it possible to have this hairstyle without the hat? It's my favorite. I don't mind always being ready for a party, or it being my birthday, but the hair is amazing on its own (I bet.) Thank you for considering.
-
Bloodpoint offering rarity
This one is not hugely of matter, but some of the bloodpoint offerings need a rarity switch. For example, an offering that grants 100% bloodpoints in a specific category is a higher rarity than survivor pudding, which grants 100% more in general. Another one to mention is that hollow shell (which grants 25% bonus…
-
About Some of the Stronger Killers
Killers like The Blight, The Nurse, Kaneki, and Rin Yamaoka (The Spirit) clearly have extremely strong abilities. Is their strength balanced with voice chat (SWF) groups in mind? I usually play solo, and when I go against these killers, it often ends up feeling like they just dominate the match. That’s why I’ve been…
-
List of killer and survivor perk changes
KILLER PERKS Terror radius and skillchecks Unnerving presence: extra skillcheck triggering chance from 10% to 15% and now it also reduces the great skillcheck zones by 60%. Distressing: from 25% to 12m. Monitor and abuse (new version): from 25% to 33%. Huntress lullaby: tokens removed, now it reduces the time between the…
-
Milestones takes way too long to complete
The numbers should be cut in half to make it fairly reasonable.
-
Buff Hex: Two Can Play
It's literally a meme perk with 0 usage, but it's even too bad to be used as a meme. It should either activate immediately or not be a Hex perk. Please buff this perk, so I can meme with it.
-
Does Object of Obsession work with We See You?
I can't play on the PTB and I'm wondering if the 3 second aura reveal gives a stack of We See You, has anyone tried this perk combo yet?
-
Blight Rework Concept
1. How It Works A secondary ability ability is added to blights kit: 'energy' Energy is a passive meter that determines if he can use his whole kit. At the start of a match his energy is full, its takes a minute for the meter to go down without rushing, while rushing the meter goes down triple as fast. When he loses all of…
-
Nurse Rework Concept
How it Works When nurse charges her blink she gains the oblivious status effect, your screen becomes dark quickly as you charge it; you can no longer look down to change where you blink, the old mechanic to shine a flashlight at a nurse to cancel their power comes back: and your 'pain meter' goes up. after blinking, the…
-
Chaos shuffle future
So i know a-lot of people on both sides really dont like the mode, which i get, but i love it. instead of bringing it back as a limited time mode, maybe implement the randomizer in regular games. like give us the option to shuffle our load out completely, where instead of going through all perks it just goes through the…
-
My list of DBD changes part 2
Trapper Now to escape the traps, survivors have to hold the button for 6s. Injured survivors caught in bear traps suffer Deep wounds and 4% Hindered, it goes away once you fully mend. Disarm time from 3,5s to 4s. Trapper can carry and starts with 3 traps in hand, another 7 on the ground that spawn already set. The perk…
-
PTB suggestion – Experimental rework for Invocations (Weaving Spiders) and interest from a niche com
Hello, I’m writing this post not to ask for a direct buff or an immediate change, but to suggest a limited PTB experiment around Invocations, and more specifically Weaving Spiders. The goal is not to make Invocations meta, but to explore whether a clearer and more decision-based risk/reward structure could allow this type…
-
Nerf Dracula please and thanks
too strong, boring, cant see wolf over any tiles(meanwhile they can see 3rd person and see everything AND orbs to further increase their chances of mindlessly outplaying you), can outplay you at any pallet since his power goes through holes and over every single tile. you can never out play them because every time you do…
-
My list of DBD changes part 1
Please focus on the ideas and concepts, the numbers can always be tweaked. GENERATORS The generators pole makes it very easy to find them. Makes some perks and map items almost useless in outdoor places. The pole needs to be shorten by half. Gens can no longer spawn within 26m from each other, except in double floor maps.…
-
Anticamp should punish interventions
Literally my teammates keep running to almost ready survivor to self-unhook to anticamp meter and force them second stage even died a few times. Entering range of anticamp should be more punishing for survivors to make decisions. I think that survivors need to adapt to it as they did to letting off gen due to pain res…
-
How we can help killers
Options: → After 60s of chase that doesn't result in damage, entity will immobilize survivor for 6s → All survivor perks start on 80s cooldown at the start of the trial → Disabling items and exhaustion perks in EGC → Remove tokens from pain resonance and put them into dead man's switch → Killers with no mobility might have…
-
SCP 049 / The Doctor
Killer: The Doctor Weapon: Walking Cane / Scalpel Weapon Type: Melee (Medium Reach) Power: A Bird’s Loyalty Power Description The Doctor is accompanied by a crow familiar that hovers near him. Survivors within the crow’s proximity are automatically attacked once per ability activation. The crow can strike survivors behind…
-
Return of map variants?
The addition of alternative coal tower, suffic pit etc. felt very refreshing. Sadly because of new players they been disabled out of custom games. But I feel that with lack of new maps within last few years, alternatives can be reanabled.
-
Should Survivors be able to flashlight stun Killer right after they pick up another Survivor
Im asking this question, because as a relatively new killer main in the game, its really getting on my nerves to get stunned right after going into a long animation that you can't move during. Please discuss and give me tips and/or feedback
-
Endgame Anti-Camp
Again, not sure if this was removed a long time ago, but if the killer only has a 1 or potential 2k, then too bad. Standing directly in front of the hooked person in the endgame is weird and kind of annoying. Open to polite discussion
-
buff/rework to the perk undone
instead of obtaining token when someone miss a skill check, make it that you obtain token when the survivor completes anything other than a great skill check when working on a generator. in balance you could also lower the number of obtain token to 2 and buf the amount of time allocated to each token to 2sec instead 1sec
-
Opinions on 8 gen kick limit?
Feel free to place your opinions here? Are they fair? Should be increased, decreased? Do they create unfun or boring gameplay?
-
Feature Request: Auric Cells Spending History (Account Page)
Hello Behaviour Team, I wanted to suggest a small quality-of-life feature that could help players better track their in-game purchases. It would be extremely helpful to have a simple Auric Cells spending history visible somewhere in the account or store menu, for example: Date of purchase Item name (character, cosmetic,…
-
Killer Concept Proposal: The Nun – Indirect Control & Psychological Pressure
Hello Behaviour Team and fellow Fog enjoyers, First, I want to say thank you for continuing to experiment with unique killer mechanics and for encouraging proactive community ideas. I’d like to propose a killer concept that focuses less on raw lethality and more on indirect control, psychological pressure, and endgame…
-
Totem Cleanse Progression
I don’t know if they’ve had this before, but why don’t totems keep their cleansing progression? I just watched a streamer get THREE CROWS trying to cleanse a Thrill of the Hunt AND Face the Darkness THREE TIMES because the cleansing restarted every time.
-
Suggestion: New Forum Profile Pictures
Specifically, one of Orela Rose, please.
-
Return No Mither to the Chaos Shuffle perk pool
Or just don't remove any. Make it actually random, including actual item types: let fate decide if a survivor gets a medkit or a flashlight. When we played in a SWF, the first thing we were looking at was the hud to see if any of us had no mither for an additional laugh. The mode is supposed to be unpredictable, fun, and…
-
Suggestions for fixing Killer-end Abandon system
There is evidence to suggest that the Abandon system at it is can negatively impact a Killer player's killrate and MMR. Otzdarva showed this happening on his stream with Twins. Abandoning while there are still survivors alive when they are all bots, will count the bots (but AFAIK, not the Survivor players) as having…
-
k
-
Some feedback about the Grimoire killer silhouettes
I ended up voting for #2, but I had some thoughts about certain elements I'd like to see carried over from design number 1, depending on which design ends up winning. I already made a post about this on the official DBD discord, but I'd love to see the halo design from Killer #1 put onto Killer #2 Secondly, I wanted to…
-
One shotted by cheater and given a CAUTION
Was just playing some chaos shuffle and got an Executioner on Yamaoka. Next thing I know he one shots the team, teleports, and hooks everyone. However, after we're hooked we get a CAUTION for dying too fast? I get that the coding is to prevent cheaters and regular players from cheating/griefing/leaving matches, but it…
-
Rena Ryugu Killer skill ideas?
Any ideas for ability’s that Rena Ryugu from higurashi when they cry would have if she was in dead by daylight as a killer because i really want her to be in this game
-
Nurse QOL
Give nurse an indicator like a red border around her power representing the duration left of her blink special attack
-
Wesker's Improvement
Leather Gloves and Uroboros Tendril they must be embedded in the basic ability
-
Crash should not cause matchmaking lock
This game doesn't crash a lot, but it sucks when it does. Doubly so when you get a 5 minute penalty.
-
Invocation tweaks
Weaving spiders → now causes permanent oblivious, was broken Treacherous crows → increase aura reveal to 4s → prevent survivors from scaring crows → causes permanent 3 % hindred (was broken)
-
The Nemesis' new cosmetic skin!
I have a feeling that every Resident Evil fan that well knows Nemesis would appreciate the bringing of his mutated form as a cosmetic. To be precise, the form he assumes after sustaining heavy damage and losing his protective coat, allowing both the T-Virus and NE-Alpha parasite to transform from within. The 'Umbrella…
-
Animatronic add-ons/changes
So the animatronic has some terrible add-ons. This is mainly, but not exclusively, the two addons that increase the speed of everyone within the axe/imbedded survivors range. Making the survivor faster is terrible for you as it means theyl get to the next window/pallet faster instead ofbeing stuck in a dead zone. Plus…
-
Grimoire Poll Misleading Design
The Grimoire Voting thing has some pretty cool options, but I missed out on half of the options for the first selection on the survivor's appearance. I hadn't realized there were 4 options, and that you had to scroll down to view the rest. There's no visual hint/suggestion to do so, and even then for it to work your mouse…
-
Divinity or Design? How Technology Sustains the New Grimoire Killers
Something feels off about these androgynous angels. Could we have the first gender Non-Binary killer? Their appearance signals they exist beyond human categories - but both are missing legs, hinting they can’t fully maneuver without support. One uses artificial, entity-like appendage; the other hovers via a vortex almost…
-
Bring back Charity Case
I know it's been stated previously that the devs do not want to collab with creators again for cosmetics in the game, however I am all about charity and would love to see a new version of the Charity Case in the game. Especially with the new Creator Program and all the great creators that are a part of the program. Many of…