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Improving survivor readability & identity via team-unique character passives
Problem Statement Survivor characters are largely indistinguishable during a match. Their identity is primarily driven by perks rather than character selection, resulting in: - low gameplay readability for Killers - Survivors feeling interchangeable - character choice being motivated mostly by perk unlocks or cosmetics…
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Game Crashes and Deranking
The game typically crashes once a session (every day), which is kind of ridiculous in and of itself, but I'm losing rank when this happens too. Can you not detect a crash? The Unreal engine seems to know … Fix your game.
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Good Behaviour Incentives
I think with all the negativity from 2025 we should reward players in game for well meaning/vigilant actions. Here's a few situations I think could be expanded on, rewarding post trial actions with bloodpoints to foster a healthier community and in game economy. Successful Player Report These trials tend to force a…
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Changes and buffs to the Wraith
Helloo! I hope you're having a good day/night and like Dbd as much as I do ❤️ I'm reposting these changes because I wish they were added to the live servers and I wanted to know what people's opinions were! Thank you in advance 😉 I wanted to talk about a killer that is very simple, but nonetheless so much fun to play as:…
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More Aura Color Options
I think it’d be really cool if we could change the aura colors. Yes some killers have add-ons or perks that make gens white instead of red, but that’s so boring. Like if you’re playing survivor against Trail of Torment and Blastmine, or if you’re using Windows and Bond. Basically, I’d love to be able have purple gens, blue…
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New killer idea
Me and my friends have recently started playing the game, and enjoyed it very much. I have an idea for a new killer, The thing from the movie The Thing. It would have the power to mimic one of the four survivors having the same skin and item, but the other survivors could tell if it was mimicking by some factor like an…
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Days Gone Collaboration
I don't know how easy it'll be since it's owned by Sony, but a collab with Days Gone adding 2 of the main characters as survivors (Deacon St. John and Boozer) would be a great idea as it fits into the theme of the game perfectly
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The Knight's Add-on Rework idea suggestion
The Knight: Add-on Rework Proposals Jailer's Chime: During a Guard Hunt by The Jailer, the Auras of all Survivors within 16 meters of The Jailer are revealed for 5 seconds. Healing Poultice: Increases the movement speed of all Guards during a Hunt by +0.1 m/s. Reduces the Patrol range of all Guards by 1 meter. When a Guard…
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Team Work series Perks Rework idea suggestion
Teamwork: Power of Two The collective strength of survivors accelerates progress. Passive: All Survivors within a 16-meter range of you gain a 75% bonus to Healing speed. Active: While repairing a generator with a Survivor you have healed, you both gain a 7% Repair speed bonus. Condition: This Repair speed bonus is lost if…
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Where is the love for Demogorgon?
Can't we at least have a Blighted skin for Demo?
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Hatch change : new requirement that requires score progress to be eligible to use hatch
hey figured i'd drop this one in since i was talking to a group chat i play with occasionally and the re-occurring topic of "scummy random plays for the hatch" came up and figured i'd post the suggestion i thought up since they said it was a good idea to bring up so here it is. we'v all been there, we match with solo…
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Clown changes should be rolled back
The nerfs to the Afterpiece Tonic & related add-ons were too heavy handed. The buffs to the Afterpiece Antidote were unnecessary, & during gameplay, completely negligible. If you wanted to incentivize new players to use the Antidotes more often nerfing an already mediocre killer isn't how you do it.
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New Killer (Bug/Insect Theme)
I think it would be cool if we could get a non-licensed bug themed killer. I’m not sure what bug but i think it would be cool.
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New Perk - Iron Fist/Made Of Steel
The perk activates after completing 50/60% of a generator. The survivor can press the active ability 1 while stationary and in front of a breakable wall to go into an animation of punching/kicking a breakable wall. When finished, the wall will crumble and break
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Invocation: Treacherous Crows & Boon: Illumination should be basekit
I'd be nice if there was more things to do as Survivor, & nobody is really going out of their way to equip these perks. Maybe remove the downside Treacherous Crows has though, 1.5 seconds of aura reading isn't worth becoming permanently broken.
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Something needs done about the "Abandon" option as it is currently a joke
The system itself is a good idea but the fact that you can't do/use it until a couple short seconds away from death in a game that was an awful experience due to the killer being extremely toxic in their game play (camping, slug baiting, lobby slugging, etc) is out right laughable. We can't control who we queue against,…
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Eddies Guitar on Bardic Inspiration
Just thought it could be cool that if you played Bardic Inspiration on Eddie he could use his guitar with which he plays in the lobby. Would be a small but pretty cool detail and possibly get more people to buy the skin.
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Hex: Face the Darkness Bug 2/7/2026
I just got done playing a round as Micheal Myers with the perk Hex: Face the Darkness. I had killed a survivor and the hex was still active but turns out I also managed to find a bug. Apparently the hex can still affect the dead as if they are alive. I went back to the spot cause of said notification but I also heard no…
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Map (Item) Overhaul Suggestions
We're a little ways away from Maps initially being reworked now, and I think it's fair to say the rework didn't quite land where it should have. Keys got a borderline perfect rework, but Maps are languishing, which I'd like to try and fix. Now, there's a lot about the Map rework that I do like, so we'll be keeping the…
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The First's clunky targeting is a big problem
The first's vine attack is an ability that requires fast reflexes for both sides however the unintuitiveness of the targeting of the attack and the clunkiness when it comes to elevation practically limits the ability if you want consistency and to avoid frustration. He's practically just a zoning killer at this rate with…
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Demo buff
Shred: → Now instadown survivors (was one health state) → Has it's base charge time instead of minimum charge time Teleport: → Now it's enough to target portal (was from portal to portal) now you will enter animation of traversing through upside down gate → Portals can be recycled → When teleporting aura of all survivors…
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Is it no longer possible to save palettes from behind? Since patch 9.4.0
In patches before 9.4.0, doing a pallet save from behind was very easy because the prompt to drop the pallet appeared, whereas in patch 9.4.1 it can no longer be done, is this a bug from patch 9.4.1 ?
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Endgame dying state
there needs to be a way to pick yourself back up during endgame if your the last one left and in dying state
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Battle Pass mission rewards
At the previous event, I didn't complete the last quest in the Rift Pass quests that rewards a banner (not the ones in the Battle Pass), thinking I could finish it in the archives. Could you tell me if there's a way to do this in the future, like I did previously with the archives?
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Pig trap exploit
I don't know if this is an exploit or not but I recently for the first time came across something that didn't sit right with me. I was in a match with a pig and they would put a trap on me and then chase me but in stalk mode so my timer is still being used up but I'm still being chased by the Killer. He waited until I had…
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DBD x Scream Queens
Hello Behavior Interactive team I would like to suggest a crossover chapter with Scream Queens for Dead by Daylight because the theme and characters are a perfect fit for the game style and audience The killer could be the Red Devil who is already an iconic slasher figure with a recognizable costume and personality The…
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Dying Light X DBD
I’d love to see Kyle Crane from Dying Light come to the fog. I think he’d be a perfect fit for the game, and he has plenty of character background for some interesting perks. I’d buy the bundle in a heartbeat
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NEW CHAPTER CONCEPT: DYING LIGHT x DBD
NEW KILLER: THE VOLATILE (Przemieniec) Type: Mobility Stats: 4.6 m/s | 32m Terror Radius | Tall Height MAIN POWER: NIGHT HUNTER Pouncing Leap: Charge a leap to launch forward. Special: Instantly vault windows or pallets during the leap. Cooldowns: 5s (miss); 15s (successful vault). Hunter’s Scream: Activates after 2…
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Distortion Perk Possible Update
Update to Distortion - Whenever you are performing a conspicuous action with one other survivor, if distortion spends a token, grant its effects to both survivors.
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Tunneling Is Getting Ridiculous
I've been playing this game for a while now, but MY GOD does this happen way too often. One time I played five matches as a survivor and only ONE of those matches I didn't get tunneled. I know the devs have been working on anti-tunneling but whatever they've done up till now is NOT working. PLEASE give killers harsher…
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Killer role feels awful to play as
I am a relatively new player and after playing survivor for 40 hours or so I tried playing killer on custom games against bots and with the shuffle against players. Killer feels like you are forced to play a game by not the rules because ‘tunneling’ and ‘slugging’ is not wanted and seen detrimental to gameplay. Which is…
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Legendary Portraits
Just a simple suggestion to have a toggle option in the settings to show the portrait of a legendary character on the select screens. (Example: If you have Sheva as the active skin for Jill Valentine, it shows a portrait of Sheva instead of Jill.) For those of us that like certain legendary characters over the defaults.
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Cosmetic-only Easter Eggs for Perks & Legendary Outfits
I wanted to share a small cosmetic idea that could add extra personality to characters without affecting gameplay balance. It would be really cool to see purely cosmetic, harmless easter eggs tied to specific perks or legendary outfits — with no buffs or debuffs, just visual and audio flair. For example: when Eddie uses…
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Old OG survivors - please do not change their voices
As you could have seen with Steve, people get upset when their favorite character's voice is completely swapped with another one. It feels like a different character, different vibe. And while maybe you had to change his voice due to licensing reasons (I have no clue), you should hopefully have complete freedom over the…
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buff the perk 'empathic connection' so that it also works for yourself
If I can heal someone 35% faster, then I want to be healed 35% faster too! What kind of 'connection' is that that only works one way? I don't know why, but I like this perk and i use it sometimes in my healing build even though it's really weak. I think it should even be 50% faster just like claudettes perk.
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Just an observation..
Regarding the Fog Carnival: The "Be chased for 30 seconds in a single trial" should be 4x higher in required seconds vs "Chase for 120 seconds in a single trial" due to math. There are 4x more opportunities to get chased for a short period of time than there is for chasing longer than the killer should. I pick a different…
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Let us upgrade or sell Items/Add-On
I think a lot of players can relate to this: we end up with huge stacks of items, add-ons and offerings that we’ll never use, and they just sit in our inventory forever. It would be great to have a way to turn unwanted inventory into something useful again, such as: Sell items/add-ons back for Bloodpoints (at a reduced…
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Decisive Strike
Honestly I think DS needs a rework. The way it is you only get any value from it if you are being tunneled out. Maybe they need to rework it and add a way for survivors to earn it, and then get rid of the timer and the fact that you can't touch gens or heal. Maybe require survivors to repair a certain percentage of gens or…
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Steve Harrington
Hello Dead by Daylight Team, I am writing to express my disappointment regarding the recent update to Steve Harrington's voice lines. Steve’s unique, high-pitched scream was one of the main reasons many of us played him. It gave the character a distinct personality that we all loved. To maximize this experience, I even…
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The Nemesis buffs everyone would love
Contamination give small buffs to zombies: For every survivor infected increases the Detection range (including audio detection range) by +1, Field of View +2, and Walking Speed by +0.25 m/s. Zombies: Remove attack delay so survivors can't escape a hit from a zombie. Mutation Rate 3: Spawns a third zombie in the trial.…
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game on nintendo switch
i would like to suggest to the developers, that they could add 9.4.1 on the nintendo switch, as otherwise switch players just arent able to play until 9.4.2 drops
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Custom game suggestion
Honestly I think it would be a great idea if you guys could make it to where while in a custom game the player can try all killers or look like any survivor. This is simply so that you can try a killer before buying them so you can get a feel for it. Respectfully it is kinda stupid that this is not a thing yet it would…
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Map offerings
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Advocating for ghostface buffs
I suspect this topic has been requested before. Probably a lot of times. Anyways, Ghostface has been one of my favorites for a while, but lately I’ve been feeling like he needs some love. His stealth mechanic is cool, but it’s honestly not as impactful as it should be. The whole stalking thing just feels kind of weak. It’s…
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New stalker killer idea
I thought about a new killer idea. Wouldn't it be fire if we had a killer like this: Do you remember this old creepypasta "Rake"? Something like "Yirka" from a revenant-like creature from Slavic folklore? So here is my concept. What if we would make another stalker killer that woould have an ability to climb on the walls,…
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15 Second Basekit BT is here to stay, but why should it be allowed to benefit beyond tunneling?
Why are you allowing survivors to take advantage beyond tunneling? If a survivor blatantly unhooks right in front of the killer, why can the unhooked survivor bodyblock? Basekit Borrowed Time should ONLY benefit the affected survivor. The other survivor should be fair game, and all other effects should be shutoff for the…
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New Survivor / New Killer
As a Native American, I think it would be a pretty cool idea to have a Native American survivor and a Wendigo killer.
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Two small nerfs that The First (Vecna) might need
Now personally, I find the First to already be a pretty well balanced killer, if only possibly very slightly overtuned. He is very well designed, being strong, but with a lot of fair counterplay on the survivor side. The delay of the vine attack seems to have been very carefull chosen, as it seems pretty ideal if you ask…
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Dead by Daylight × Red Dead Redemption 2 – Chapter Concept
Hi everyone, I wanted to share a crossover chapter concept that I genuinely believe fits Dead by Daylight’s tone, themes, and gameplay philosophy surprisingly well. Red Dead Redemption 2 is built around betrayal, guilt, survival, and inevitability — all themes that already exist at the core of DBD’s universe. Survivors…
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Console Nurse and Blight
Hi I know these are typically seen as killers that do really well but they are NOT built with controller in mind. I was just wondering if we could get some add-ons or console/controller specific fixes to help with their controls. I think it'd make them a lot more fun for us on console, please and thanks!