The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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This worked, however, you typed “stream” instead of “steam” 😉 Once I changed the spelling it worked first time I plugged the link: “https://account.bhvr.com/account/my-account/games/hoy/activation?provider=steam” Thank you for pointing us in the right direction! Still wouldn’t have figured out the workaround without you!
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Game has had hanging load twice tonight and has crashed (dashboarded) twice. Out of like 10 matches, with long wait times (5-10 min) on top. About to shut it down and call it until fixed. Xbox One X, playing as Mikaela.
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i also just crashed trying to heal in boon area. It did the buzzing sound while everything froze then crashed out about ten seconds later playing as adept mikaela, yamaoka family residence, vs trapper. xbox one. edit to add: got mm timeout
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I also wish they'd have a dedicated "Sale" tab where you could see all sale items in one place.
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Yeah, the achievements loaded in for me yesterday. It didn't count. Poo.
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Double pipped as blight and didn’t get mine either (also Xbox.) The new achievements are not listed on Xbox yet. Do they usually unlock retroactively once they pop into the list? Or did we waste our time?
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Same issue here.
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Also bugged on Xbox.
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“Clogs the boards” Because they’re not already clogged with the same 5 complaints over and over, or anything... Also why is everyone suddenly giving the third degree and demanding irrefutable proof? Yikes. It’s not some dude claiming he knows what the new killer is but doesn’t have anything to back up the claim. It’s not…
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Left 4 Dead had it!
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Maybe an option to vote to cancel the match? Would have to be unanimous from both sides, and can only be called once within a 15 second window of the DC or something. Otherwise people would just call a vote when they start losing.
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It ebbs and flows honestly. Like it will be instant for a month, then the next month takes forever. Rank reset is in a few days and that should help a smidge.
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I would hope so. I know the Bronze challenge is also bugged for some people (myself included.) I did edit my comment above to include the link to the post I referenced, if you'd like to piggyback it.
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I saw someone mention this in the "Bug Report - Other" section here. Not sure if it was you. But they were saying the same, that after completing Tome 2.1, they have not been able to earn any additional Rift points. I'm guessing it's bugged because if it's not, there's no possible way to complete the Rift. Edit: Here's the…
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No. You guys aren't understanding. They're not aiming for 50/50 as the goal. They are aiming for a 50/50 average to balance. That means you may 4K some games and 0K some other games. You may escape 2 games in a row and then die 2 games in a row. It's literally saying that they're trying to balance the "win" average right…
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Feng had a huge stretch too. She got her sci fi collection August 15th 2018, then a Christmas sweater (that everyone got), then her lunar event cosmetic (which I don’t really count,) then finally ballerina Feng in like, May. It was rough. And I think the only one we’ve gotten since then is the weird headphones one. I know…
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Agreed as well. I play about 1.5 to 2 hours per night, and even with completing every Tome challenge, I only hit Level 70 like a week ago. My husband also completed every Tome challenge but played a little less between Tome levels, and still ended up needing to buy Rift tiers last night to get to 70. I understand that…
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The 4 pallet stuns in one trial. Literally took hours. Killers respecting pallets too much lately :-(
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I mean, it wasn’t really a marketing tactic. It was because it released late so they had some kind of formula to give you a week’s worth of progress based on your play time. I only started at tier 6, myself. I will buy it again. I really enjoy having other achievement type objectives in the game. I also love cosmetics. But…
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Yeah, agreed. Halloween and Christmas are the important ones. We’re not asking for, like, a Good Friday event or anything.
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@not_Queen @PatBrutal @Peanits Please read the feedback in this thread and take under consideration. I know it’s probably a done deal this year, but please keep in mind for the future how special this small event has been to many of us.
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@JawsIsTheNextKiller It’s also after the holidays which defeats the purpose of holiday celebration, and is when most people are returning to work. It’s also shorter than the past two winter blood hunts.
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Honestly they need to combine a few of their different systems of the past couple years. When the Emblem system was first introduced, it was too difficult to rank up. Then they eased it a bit. Then they made it harder for Survivors to rank up. Then they changed that and made it harder for Killers to rank up. I think they…
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I think you really hit the nail on the head. That’s exactly how I feel about Christmas events too.
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I feel like it’s disproportionately tipping the scales to purple and red ranks. It’s going to make it really hard for new players to find games—even harder than before.
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I’m actually really bummed. It’s such a simple “event” but it was special for a lot of us. Something small to encompass the Christmas spirit. I understand them focusing on game health and stuff, but small events (even just asset ones) are important for keeping people interested, too. You have to find the happy medium.
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Post this in forum feedback or bug reports. I did that earlier too.
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I got kind of lucky with mine. First, it was on Hawkins, which usually means they don’t find all the dull totems before NOED procs. Second, I downed someone a split second before the last gen finished. I knew there was a Bill who had been running up behind me to get the flashlight save. So I turned around and NOEDed him,…
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I remember HybridPanda had a good idea to address that while also providing additional objectives. He said there should be a crafting bench at the back of every basement where you can take some-odd amount of time breaking down an item to recraft it into something better. I think that would be interesting, and quite…
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Rank is the reflection of your personal skill/time played. The process of putting players together for a game is called matchmaking. Not trying to be rude, just trying to be helpful with terminology :-) That said, both are pretty effed up atm.
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It didn’t come after, just the 2x BP part, which is always the week between Christmas and NY.
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That was meant to refer to events that involve new objectives/mechanics (like Lunar event or Hallowed Blight 2018). Those ones take a lot more commitment for design and coding. The Solstice “event” is just cosmetic menu/in-game decorations and bonus mystery boxes (that look like presents) in the Blood Web. Also winter…
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Right. But a copy/paste of the solstices from the past two years wouldn’t be too time consuming I’d imagine. It was really just bloodweb bonuses and winter decor. It’s simple but it’s nice to hear the holiday theme on a snowy menu. And yeah double BP the week between Christmas and New Year’s or whatever.
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I'm wondering that as well. @Peanits @not_Queen please say it ain't so. I want snow and bloodweb presents :(
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Supposedly sweaters will be today, Elf Dwight/Reindeer Huntress will be next week. Via Leaks By Daylight.
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You can get Hallowed Blight at any time. I'm not really sure what @Fibijean means? Maybe that you can only unlock them through gameplay for a limited time? But the Rift is the same way, in that regard. Once the Rift closes, those cosmetics can no longer be earned for free (or for what comes out to be a pretty reduced price…
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That’s what I’ve been trying to do but it’s hard to make out the details of some because of the thick af mist lol
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True, but the same could be said for the event cosmetics. I’m okay with rift-born cosmetics being a different color when they show up in the store. It will help new people or non-rift players identify what they missed out on.
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The issue is that the casuals will want to earn rift fragments too if they plan on getting through the whole thing and repurchasing the next premium rift. But a bloodpoint bonus is a good idea. It would have to be pretty significant though depending on the disparity in difficulty. And maybe they could incentivize it…
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Here’s the announcement from the devs in case you missed it. Edit: The link feature never works right on mobile. Sorry. Here you go: https://forum.deadbydaylight.com/en/discussion/108232/status-update-archives-tome-1-level-3-changes#latest
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Iridescent challenge is bugged. It will be fixed when they launch the reworked challenges this week.
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This Leaks By Daylight photo has the rumored release dates and prices. Take it with a grain of salt. Though LBD has nailed all the cosmetic release dates the past few months, so it’s highly possible it’s accurate. Source…
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I mean, they do. Frequently. Not always during loading, but they'll dodge the lobby. But yeah, last-second flashlight switches used to result in a lot of DCs. Haddonfield and Coldwind offerings make killers DC all the time. Also, your motivation for using Moris may be more wholesome, but I know killers who bring Moris for…
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How is she at all like Britney Spears or Kate? lol Literally the only similarity to Kate is from Kate's biker cosmetic.
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I’m sorry, is nobody else alarmed by this? Okay, I’ll bite. How do you have all 27 legacy pieces?
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They don't have a great way to track lost Legacy, unfortunately. I'm sure if they are able to figure it out someday, they will be more than willing to solve the issue. I, for one, hope that they do. I feel bad for folks who earned Legacy pieces and lost them in progress bugs. I definitely agree with you on that one. As for…
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@HatCreature Yes, precisely. @Mr_K But you can't balance for an overperformance. By balancing it in the direction of favoring one side or the other, you are asking one side to be okay with losing most of their games. (Addendum) Also, yeah. To advance in rank, you have to overperform. Like if you're competing for a…
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@Peanits addressed this quite recently. If you are getting an average score (in this case 2K most games), you are at the rank you belong in based on your average skill. If you are performing above the baseline, you have earned a rank up. If you are performing below baseline, you get the depip.
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It's not that it's the "goal" in the sense that they want every game to have those results. It's the "goal" in terms of the baseline (average), or in other words, in terms of balance. 50/50 down the middle, which is, ideally, where balance should land.
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It's hard to skip over when people keep crying over actual free stuff or having to share (not you, in this case.) So many people just honestly sound like a bunch of children. Devs are doing something nice and not looking for a profit. I just feel like it should be thanked, but the angry mobs are louder than the grateful…