The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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The hand with which he grabs you is opened in tier 3 if he has either tombstone addon. That is the visual sign you can use to know if he has it or not.
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No business will give a definitive statement on such a topic. At the moment Netflix clearly doesn't want to license its content with BHVR and saying it will come in the future doesn't make any sense because it's not even a year after they pulled out the license and they wont tease the fans and possibly not deliver the…
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Please enlighten me how do you know other players ping? OPs first line clearly refers to killers with ping under 40 ms. Also the jankyness comes from the fact that the server and client both need to sync which was poorly implemented, as always
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BHVRs devs are totally not biased towards one side.
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The hatch doesn't affect the MMR. It is considered as a tie. Leaving through the exit gates after idling the entire match tho, that is another story.
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Seems like a bugbto me. Have you checked the bugs category for a similar thread? If not please do and if no one has posted this issue, then create one yourself, otherwise the devs won't know about this
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All the complains are not to make the devs fix things faster, it's about them not releasing such a garbage patch. If no one complains when the update is worst than ######### then be sure this will get the norm. Sadly it doesn't seem to do the trick, at least we got some bloodpoint tho :))
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They never said anything about killer specific ranks. When mmr will come to the game, every killer will have its own mmr but will share the same rank. Also when mmr comes, the ranks will be kept to award bloodpoints at the end of each season.
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I tried to talk some sense into him, but there is no way he'll admit he's wrong 🙃
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Then why not complain about legion or deathslinger too while you're at it? Deep wounds does the same thing. You are entitled to your opinion, but that doesn't mean it can't be wrong, only time will tell if you were right or not about the zombies. Until then, play more games to get a feel about how strong the zombies are.…
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Let me get this straight. You had ONE bad luck match and you then spam the forum with posts to call for nerfs? Entitled much? I get that the situation was frustrating but that doesn't mean it's proof enough to call for a nerf. Play more matches against nemesis and then make a summary of how many times you were screwed over…
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I took a break from twins release up until trickster, i got him with shards then regretted the purchase after 3-4 games. Played some demo and blight but got sooo frustrated with the new collision for blight that i stopped enjoying killer games at all despite getting 3-4k with demo. Then i switched to survivor to do some…
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I'm affraid this is the price you have to pay to concede a match.
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There is, it's called "Leave match" button
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There will be a spike in player count numbers for a few weeks at best, but the main goal for BHVR is the MONEY that will be spent by those fans who will the game and DLC. It's obvious this is just a cash grab for them since they didn't change anything to keep new players: we still have a huge grind the tutorial is not…
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Tricksters power is once again a combination of other killer powers and i'd say the devs took the worst things out of each power: he is a ranged killer (Huntress) so he has to be 110% because his power can down survivors from a distance he has to hit survivors multiple times to injure/down survivors (OG Legion) 'nuff said…
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On what map did you get the adept? how often did you down people with the power? how many matches did you need to get the adept? Try playing the same build for adept multiple times and see how often you get merciless or brutal Just because you got merciless in one match doesn't mean the killer is fine, you got a good…
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Thanks to all of you for your feedback, i bought the chapter so i'll finally play as demo boi.
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Can you please give a few tips on how to play him? When and how to use portals? I think i'll manage to learn how to use his shred but i want to know how to use the portals as efficient as possible. Also do you use some specific perk build on him?
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Do you know where can i check the new add-ons besides downloading the PTB? i checked the wiki page but they still display the old add-ons.
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Thanks for the info, are his new add-ons good this time or are useless or gimmicky as nurses? I'm not a big fan of his perks and i already have inner strength from the shrine, i'm more worried about his power that is average at everything, chase/map pressure. It's true that ever since i hit green rank since my 4 months…
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Thank you!
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For those like me who don't remember what each challenge requires, what does "that's rude" require you to do? 😅
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Tunneling and camping were legit strategies from day one, i don't know where you got the impression that they are "new". You don't have to be toxic to be camped or tunneled, if the killer decides that taking you off the board is the best strategy then it's your teammates fault for not engaging the killer to give you space…
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The difference between camping and not allowing an unhook is the information the killer has. A camper will lurk near the hook regardless of him knowing if there are survivors near or not. If you leave scratch marks in the vicinity because you wanted to hide to get the unhook you let the killer know you are near so of…
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If you are so sure it's a fnaf chapter, why not elaborate why the teasers are pointing to it? (genuine question, not sarcastic)
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How i think it would work: While healthy you gain 1% speed boost every 15s up to 3/4/5%. Lose all stacks when hit by the killer and the killer receives the boost equivalent to half of your tokens while your are injured. Causes perma exhaustion while healthy. After gettig hit you get exhausted for 4/3/2s for each token. If…
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so now the killer can't gain tokens when survivors are injured and the survivors will have a perma boost, making it easier to extend chases when injured, how is that a higher risk than before?
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redo for the second part: surv: 105% -> 4.2 m/s will reach the target in 9.52s killer 115% x1.05 -> 4.83 m/s will reach the target in 8.28s survivor loses the race for 1.24s for this to benefit the killers, the difference should have been greater than 1.3s both cases covered, both cases don't benefit the killer for it's…
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what op failed to mention is that the perk is intended for survivors to run, not killers
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for the sake of the discussion i'll take the bait this time. like i said giving both parties the same speed boost bonus doesn't make it easier for the killer to catch the survivors, it actually makes it harder. For example, lets consider a 40m sprint the math tells us that: surv : 100% -> 4.0 m/s means survivor will reach…
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until you posted this, now it's obvious you are trolling with us
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now you're just trolling 😂
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Like your other perk idea, what downside has this perk to benefit the killer? if the killer is close to gens he cannot regress them since you block them, he doesn't get any aura read on anyone and the gates are open in 30s, (20s by default but you didn't consider the time needed to reach the doors) which means is a free…
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if both players receive 1% bonus speed then the killer doesn't gain anything, the difference in speed between the players remains the same 100% / 115% -> 4.0m/s / 4.6m/s 101% / 116% -> 4.04m/s / 4.64m/s That increase would be just a fast forward with extra steps for the first chase and then a perma buff for survivors, also…
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if both players receive 1% bonus speed then the killer doesn't gain anything, the difference in speed between the players remains the same 100% / 115% -> 4.0m/s / 4.6m/s 101% / 116% -> 4.04m/s / 4.64m/s That increase would be just a fast forward with extra steps for the first chase and then a perma buff for survivors, also…
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Then i'll see you in the fog next chapter.
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i mean, the last few patches had game breaking bugs, delayed or not, so i don't expect them to fix much even with a delay. That argument would have worked 2 years ago, but now not so much.
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What makes you think devs can't make stupid assumptions as well. Remember OoO? I'd rather have some insight about why some changes are made (or not), even if that means others will draw stupid conclusions. At least we can filter out threads about misinterpreted data.
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Unfortunately, the devs are afraid to give killers more power over survivors, so all you can do is load into a match as a killer and learn the power without expecting to get any kills, at least not in the first few matches. That way perhaps you wont feel so frustrated. I know it's not the best thing, giving survivors a…
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I'm really sorry you have such an awful experience while playing killer, i know how it feels because i was in your shoes a few months ago. My advice is that, if playing killer keeps being frustrating, just quit for a while and find other games to play, that is what i did since the twins got released. There is no point in…
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i have a suggestion for the bug report section. Why not merge threads containing data regarding the same bug? that way the dev team could read all comments inside a single thread. Consider the original post of a duplicate thread as another comment and put all other comments from the duplicate thread at the end of the first…
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i've spent 40-50 euros on base + some DLCs, most of them at reduced price. For the record it was NOT worth it, that is why i stopped buying anything after plague dlc
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Vlad the Impaler (the guy that inspired the legend of Dracula) as the killer. HELL YEAH
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That is why i wrote they didn't even consider to reset the timer on other actions, like unhooking a survivor, cleansing a totem, etc. The timer could be something like 4-5 min and perform an action for x amount of seconds or finish it (for example interaction time is 8 seconds and unhooking takes 2-3 seconds, if you…
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@Orion as much as you (and i ) don't like @BioX wording, he does have a point. Not testing something because of some edge cases is worse than having to deal with said cases. Tweaks could be made along the way since the playerbase will give feedback and also data could be gathered, but that can only happen if such a change…
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Seems like the "aim dressing" targeted the hooked survivor, not the unhooker so you hit the wrong survivor both times. Did you try to hit them coming from behind the unhooker or at an angle? i never had issues hitting the unhooker if i was right behind him but a lot of times i was screwed by the auto-aim if i was comming…
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You ask the community to nominate the game for "Labor of Love" Award yet the very next day you release a broken DLC with nothing working and still have the audacity to DEMAND respect from the community when you clearly show NONE. I would like to respectfully ask you and your colleagues to stop insulting us through your…
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If you would have read the thread carefully, you would have understood that OP didn't complain about the speed increase as that is almost useless in a chase, but about the free info about the killer position and direction he is facing, making mindgames significantly harder for killers and easier to counter for survivors,…
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If it's any comfort, the hooks are bugged too and killers sometimes can't hook survivors so it's kind of a balance with these bugs 😂