Comments
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Elaborate on that, like how hard is it to play AGAINST them or how hard it is to PLAY them.
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OR we can make the phasing and footsteps fade in&out depending how close she is to you?? Like the idea that she's listening for you and your listening for her seems neat.
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The sounds like a similar argument that we won't get into.
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Wouldn't The Gorgon make more sense? Unless the killer is license, it shouldn't be too specific-
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Well, if you are running multiple second chance perks, it can get a little annoying I guess. Chasing someone down only to have them deliverance in your face at the end of the game and unbreakable/DS'ing their way out involving little to no skill at all can be irritating especially if every survivor has it.
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99ing the doing is probably the smartest thing to do. Because A) If you know someone is about to die, why would you start the EGC? B) If you are all safe and you can confirm simply open the door. C) It's more annoying when your teammate opens the door early without confirming the safety of you and the others. So you got…
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That's tea actually..
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Yui is just a badass, and a strong independent woman, who don't need no man to fight her battles.
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Depend on what rank you are playing pal..
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Thanks girlies!
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I like the add-ons since they give me an advantage.
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Make them all gay for my pleasure please :)
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Don't run out in the open either, cause that's pretty stupid. Actually don't do that with any killer with instant downs, unless you are a god at 360's.
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Ew self-care I'd much rather run spine chill.
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Claudette tho...
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As someone who plays as a Blendette, it's my main objective to not be found all match, but I don't lack empathy for my teammates, I'll go for the save if no else is and I'll do the gen, and if I get caught I for sure will loop the killer around for a bit. But if you get caught on a hook and it's just you and mean at 3 gens…
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Are we just gonna forget how Freddy got his butt cheeks handed to him by two teenagers or-
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Empathy. Whenever anyone is injured you know where not to be and if they aren't in a chase anymore, you can get an easy heal if you're injured yourself.
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I'm having some troublesome memories, thanks.
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Or you can become a spirit main and demolish them by being unpredictable. That's just me though.
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Head on gets 'em every time, every time, when they least except it :)
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Ace has built in Iron Will.
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If I get one of those on my team I'm usually gonna motion the killer over to me and let them follow me back to the hook, then I tbag mr. sandbag until he's dead.
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Wow thanks! I feel like some people claim it's OP and gives people immunity. I don't think that's really the case, but some disagree.
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I ask a simple question and wanted to see peoples opinions, I'm not exactly against a nerf I'm asking why? What the big deal, but I can see that most killer mains hate the way this perk is. I'm a curious person. Curiosity killed that cat I can see.
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Slugging sadly doesn't get enough credit that it should. If you slug the DS user go after the person whom unhooked, that'll force another person off a generator, you have 3 people not doing any gens. And if you manage to catch the person quick enough you could probably interrupt the person healing the slug. Let's face…
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Evading the killer for 5 hours while I wait for my teammate to die on hook and getting the hatch. Super fun.
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I don't care about DS it's fine by me I'd hated more if it was permanently active through out the match.
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Yeah but then they'd have to let "this is no happening" effect it.
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M E H, those do sound balanced but can still be abused in someways, I'd like to keep DS the same but if I'd have to change it,I'd it have to be earned like deliverance or detectives hunch, like maybe you'd have to run the killer around for double the amount of time the timer of DS is and win the chase. If not then shorten…
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That's why I eat DS early game so they have nothing to save them endgame :)
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If you think about it, it'd be a 2.5 second stun for DS. 1.5 for Head on so that probably be a buff for enduring which killers probably wouldn't complain about, can't say the same for survivors...
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If each survivor cleansed a totem that would almost reach the amount of time it takes to do a gen. Survivors main objective is to do a gen, taking a 5 second stun early game doesn't sound so bad if you take into consideration that each totem takes 14 seconds to cleanse. I play killers who have no problem ending chases…
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Cool you abuse a perk you know that you can abuse. But why be a hypocrite if you hate when survivors use it? I don't get why people complain if they're gonna use the perk. That's like complaining about a killer or survivor bringing in a mori/key((which they themselves are very broken and I don't like them but lets not get…
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Never said it was an argument just stating an opinion, I respect yours but disagree, you'd be surprised how many times someone had BT and didn't use it. I don't run DS or Noed on a daily. But when i do I put them to good use. But I want to ask you something getting rid of DS early game or letting it stay until endgame…
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It is, if prevents you from being D striked it's a counter, I play at rank 1 killer and survivors can be a real pain sometimes, but they think they are untouchable with DS ((which they aren't)) and get really cocky, I eat the DS and catch them real quick (( Spirit)) and hook them again. Slugging takes someone of a gen…
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But you can- Slugging exist and adds pressure forcing someone to come aid there fallen teammate, and Noed can make a 1k to a 4k real quick if the survivors are really altruistic, which red ranks do like coming back for their teammates, it's all about what kind of setup you use with perks, DS by itself is meh for me because…
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Cool, I like the hypothetical scenario you gave me, but you are (( assuming)) at red ranks, you are going to expect high IQ plays, the best you can do in that situation is to get rid of DS before endgame so it's not a viable resource, as for someone going for the save with BT on them, I don't think BT stops you from…
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Both are get out of jail free cards, both reward bad players, both have counters even if they aren't the best counters, both waste your time, both have huge impacts, seems PRETTY Comparable if you ask me.
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I'd like to think, depending on what kill you run how much DS can impact a game, such as a huntress, spirit, nurse, clown or any other killer that has some nice mobility and or slowing survivors down, (( I main spirit and I have fun with tanking DS then catching them 10 seconds later)) if you are running killers who aren't…
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I know that you want your 3k and such and tunneling someone down(( which btw sucks for the person who is getting tunneled down)) seems like the only efficient way but there are other ways such as playing respectively and finding someone else and ending a chase easily if you have a basic understanding of mind games. Same…
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If nea isn't the entity in this fanfilm I'm gonna be pressed
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Literally anything that STOPS you from getting D striked is it's counter. It's an anti tunneling perk, don't feel like dealing with it endgame EAT THE DS, don't feel like getting DS'd wait 60 seconds. DS let's you do bold plays but a 5 second stun against the killer shouldn't stop you from finding them again and downing…
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It's a 1 time use with a easy counter. Same as Noed, failing all game then getting a free kill because of it, that sounds like a get out of jail card to me. Both of these perks are complained about A LOT and I see no reason why. I play both survivor and killer and I face them most of my games and really don't see an issue…
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But it's a perk meant for surviving just like how NOED, haunted ground,and devour soup is meant for kills. Yeah paired with other perks makes it seem impossible to deal with but who doesn't get those feelings with killer builds and perks, not even just killers but survivor perks too.
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I mean either eat or ignore it, there really isn't another way around it, UNLESS you are playing pyramid head ofc.
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Saaame
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Then eat it before endgame? A lot of threads go into how DS makes a survivor invincible, but it really doesn't if you are smart about it like most killers who don't brainlessly act like DS is a myth.
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If you are into zombie shooters, I'd say left 4 dead 2, if you use steam, the game may be old but it's still fun to play with a bunch of downloadable content and mods.