Comments
-
that makes sense, thanks
-
What about those who are epileptic? They're the ones suffering since they can literally have seizures from it.
-
Any rework is better than his current power, but this one actually sounds decent. I'd be on board with it.
-
But you can, this is why you destroy pallets and doors around a high activity area or near your gens, and if you loose you can at least try to understand why you lost and improve on it, maybe run more slowdown perks or try diffrent tactics, maybe even try to be in a swf yourself to see how they play. SWFs are not killing…
-
You couldn't be further from the truth, most SWFs aren't that sweaty. I maim killer and I get happy when I see a SWF because I know it'll be a fun game for once. You just need to chill out and git gud.
-
How do you know if they're in a SWF? The game doesn't tell you so this is just a unfair statement overall. I still stand my point, SWFs aren't a problem, just learn how to counter play.
-
While they can report dead zones and pallet drops, you can still gain control of the chase and push them into dead zones, especially if the dead zone is in your 3 gen.
-
Theres nothing wrong about camping or tunneling, they're both fair tactics to use. But you can always switch up a playstyle since when chasing a survivor they're bound to report how you play to the rest so when you get into another chase you can switch your playstyle up to keep them on their toes. You can also try to make…
-
SWFs aren't a problem at all, not every SWF you face is a comp squad doing all gens in 4 minutes. Most of the time it's friends trying to have a chill game. There's lots of things to counter good swfs too but people don't want to learn.
-
The nurse has plenty of counterplay of you would take some time to learn them you wouldn't have to give up on hook.
-
A good way to counter is to find out first if this nurse predicts when you cut off line of sight or if she follows you by blinking to your Last seen point, if she predicts then cut off line of sight and double back, but if she doesn't hold W and play as unpredictable as you can. If you play on a map with a floor underneath…
-
I dont think it is, they are constantly communicating every play you make which means you can switch up how you play and mind game to keep them on their toes, and since they are telling each other how you play, this means each survivor makes a diffrent report. You can also slug, tunnel and camp to gain an advantage since…
-
Idk if I agree, I dont mind running against SWF's. It creates a challenge which I like and I also learn from my loss if I lose, this way I can improve rather than farming solo q players. But to be fair to SWF's, they're not always that good or coordinated and often you can use they're altruism against them or even make…
-
I hate when either is being toxic or hateful in endgame chat, there's no need to to behave like that over a video game.
-
I'm tired of the current meta even if it is balanced, I'm happy to see a change in perks because hopefully it'll encourage players to run more diverse builds.
-
out of all suggestions for DH rework I have seen, this is probably the most balanced one out there. I like it.
-
It doesn't matter. If you feel like tunneling or camping will win you the game, then just do it. You're not responsible for others fun and there's no rules against it.
-
Yeah I've experienced same thing, killer side seems to be laggy for some reason and its been like this since last update but when I play survivor it's ok.
-
He might have had lightborn
-
I like that for certain strong loops and its an intresting idea. Problem is the devs have to be careful where they place them so survivors don't loose most their loops.
-
What I tend to do is stealth the second I load into the game and try to stalk and down a survivor ASAP, once they're hooked I either get away a bit and stealth again then keep checking the area, usually I can find a survivor running to get the save and get them downed or I head to gens and check them and see if I can…
-
I would agree with most of your points here, some I think aren't necessary or some are maybe even bringing trapper to being too OP such as survivors getting status effects without addons, I love the locker idea since this stops trapper from moving across the map to get a trap and wasting precious time.
-
I think some players have gotten used to looping killers conventionally but when they run into a killer that doesn't follow these rules and makes survivors play differently they don't know what to do and get mad.
-
Out of my entire friend group, not one smashes their stuff. If you lose you should just move on, it's a game at the end of the day. I agree with others, you should seek help and stop getting excuses to smash stuff from YouTube.
-
I've started to see less and less of dead hard users recently and more of other exhaustion perks such as lithe or balanced landing but I personally find it more annoying than overpowered since most of the time you can just bait it out. I definitely think dead hard needs a tweak to make it more fun and viable for survivors…
-
Its only a challenge with a few places you can't reach, yeah it's bad they can't be reached but just try next game, it's not that big of a deal.
-
The difference is, survivors are able to vault windows and pallets, are able to blind the killer and also have a their perks on top of that to help them escape. On top of that survivors also have their team to rely on, the speed killers have make up for all of this.
-
Idk, I feel like they're more rewarding to play now and still just as easy to counteract. I would say they're sat in their sweet spot right now because I still have fun facing and playing as legion and I still win and lose playing as and against them.
-
If I run across people I can't hook then I just tunnel the others I can hook then try go for the others.
-
First, try to check your NAT type, if it's set to strict then try to change that, you can also try to get a wired connection if you're on Wi-Fi. Another method is to check your internet speed to see if there are any faults with your internet at home.