The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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Devs are a joke. They didn't add new ways to get tokens. Those were already in game..
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I love the idea of extending its duration of hiding scratch marks/blood to 12/14/16. I guess what I was trying to get around to was a simple QoL change and not so much buffing the perk. But like I said I think extending its duration and allowing the unhooked survivor to see the killers aura as well would be nice!
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I actually really love this idea. It’ll make it a good perk! It probably won’t replace any of the current meta perks but that is okay, strong perks that are situational I find are the most fun. I hope they look into your suggestion!
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Maybe not to 30 seconds because you have to remember the haste effect is 7% additional speed. To put this in perspective, the perk Hope also gives a 7% haste effect which grants the survivor a now 107% movement speed. Mind you, most killers are 115% so you effectively made the killer slower by 50% because of that 107%…
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Does post game chat really make a difference though? It's usually filled with toxicity, racism, and insults. Lol
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If it's that simple why are there so many threads complaining about not wanting to play with pc players? xD I think our concept of simplicity are different. I just don't get the amount of complaints for a feature that can literally be turned off. And if your argument of finding games when opting out is true, doesn't it…
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You can also OPT out. Why complain about a feature where you can literally OPT out of it. It's kind of like a customer service job at this point where you offer a solution to the customer but they're not happy with it because it's not the solution they want. "How dare you offer me a solution that I know about but don't…
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Looping doesn't need to go, safe/god loops need to go. Loops that have no mind games, need to go.
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Console players have a tendency to wait out Corrupt Intervention. I don't play console but I believe they went through a stealth meta for sometime because a lot of them play that way. Which there is nothing wrong with, learn your play style, pick perks that strengthen your play style, and obviously adapt. But yeah, if it…
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Well the game isn't dying, cross play was just activated so the game isn't dying anytime soon. I do agree that the game is obviously survivor sided, that is a fact. In a full swf, you almost can never lose against even the strongest killer because that's how strong survivor is. This is coming from someone who plays both…
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Considering how the heat mechanic basically never works as intended (unless you're just new to playing Billy and/or holding your rev) I'm shocked that I haven't seen much Billy players either. Not complaining though, I'm getting a nice variety of killers these days.
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They're probably insecure, had a rough match last game and wanna take their anger out on the next game, or plan and simple.... they're just bad and they need to rely on crutch offerings/add-ons/perks.
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I'm waiting on the day Quentin finally gets cosmetics.
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Dead Hard is easily predictable, counterable, and there are perks/add-ons to help with exhaustion. It is not OP, it is annoying and a crutch perk at best. Learn to bait, and ALWAYS assume dead hard is in play.
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The only time I've ever hated self care is when sloppy butcher is involved. If you're aware the killer has sloppy, please just find someone else and get healed, do not waste those 40 seconds in the corner of the map healing yourself.
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Pretty sure console players used those perks before cross play was a thing. Lol Anyways I thought it was common knowledge that solo queue is ass, regardless of platform? It's not impossible to play solo queue, you just need a "solo queue" build. My solo queue build is: Kindred - Love the ability to see my team mates when a…
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Why are you concerned with how someone plays? If it's not a bannable offense I don't see an issue.
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There will always be something people want to complain about it. Although, the amount of complaints where a feature can literally be disabled is kind of laughable. Cross play has been nothing but a positive experience for me.
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See you back in a week.
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Clown or Huntress. My bets are definitely Clown, didn't they say they were already working on him?
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There is an option to disable cross play. Hope that helps with your frustration!
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Well I'm sorry you're frustrated, disabling can help ease that emotion if your experience is that bad. However, it would result in longer queue times because I imagine most console players are happy cross play is a thing and they're able to play with their friends. Remember the most appealing thing about cross play is the…
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Survivor~ Most Liked: Midwitch Elementary, visually appealing, the best indoor map, has some really unsafe pallets that make chases fun. Most Disliked: Meatplant, terror radius goes through both floors, small map, every room looks the damn same. Killer~ Most Liked: Coal Tower, good pallet placements, not a huge map,…
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It's hard to say whether or not console players will disable cross play because if they disable it won't their queue times be longer? Having said that, I imagine they'll be willing to wait that amount of time if it means not versing PC killers who clearly have an advantage. There's also the fact that survivor queues across…
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I had this issue the other day as PH. It was so annoying, but if you m2 twice you can eventually get yourself unstuck. That same game I had two survivors get stuck in the hill, unstuck them, and left them slugged to give them a chance since it technically wasn't their fault.
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I really only experienced lag with console players when we got on Ormond. I'm guessing their fps was plummeting?
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Welcome to PC survivor's world. Yes it gets boring, there's really no flavor when it comes to killer variety. I play both roles pretty equally and I main Demo/PH because from my survivor experience they're both fun to go against. 😃
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Weren't survivors queues on console already terrible because no one wanted to play killer though?
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Funny how console players think every PC player is a god survivor/killer. If you have a problem with playing with a variety of platforms then OPT out, it's not a hard concept to grasp. I'm not shocked at the amount of complaints that have been coming in, BHVR can never win. There will always be something to complain about.…
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Survivor queues in general are long because I'm guessing most people played survivor on all platforms. Meanwhile killer queues are godly.
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Queue times for survivor are tragic, but killers queues are godly. Probably because everyone wants to play with their friends, I'm playing with my friends right now and they're pretty long.
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Are you attacking me or the developers? Like I said, I doubt they'll remove pc players from playing with console players. I apologize for your frustration.
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No it was added a while back when EGC was introduced. Most killers wait at hatch and when they see the survivor they close the hatch in front of their face to kill them. On the other hand, survivors sometimes wait at exit gates until the hatch gets closed so they can start powering up the exit gates. Hope that clarifies…
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When you close the hatch all the gens get instantly powered up, allowing the last survivor to open the exit gate.
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Isn't there a lot of threads floating around saying to disable pc players from being able to play with console because of unfair advantages? Anyways have fun being delusional and trying to start an unnecessary fight. 🤡
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You can simply disable it and move on.
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I doubt they'll ever implement an option where you can only queue with pc players. If anything they want ALL platforms to play with each other. I understand that PC players have advantage but it's kinda weird to just straight up remove PC players from cross play, don't you think? Anyways, as the mod stated, which I DON'T…