Comments
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Hello ! I agree with everything you said and if I make an edit to this idea I will definitely be reworking a lot of these perks and perhaps the power some, too. Thank you !
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BHVR doesn't need to add this. Just use a spinner wheel or go to https://www.dbdperkroulette.com/killer-character
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This is really weird because I never face Weskers for some reason. Sucks for you, but I guess you are just unlucky.
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About 400-500 between all my characters.
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I hate how people always say this. Tunneling sucks and is really annoying, but it is not at all an effective strategy. If the killer is tunneling and face camping, just let the man die and do gens and you will escape with only 1 person dead most of the time. It's terrible for the survivor getting tunneled, but killers only…
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This would be funny as hell if it was added.
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Here's an on-the-spot build ! Killer: Pig Add-Ons: Jigsaw's Sketch, Video Tape Perks: Surveillance, Spies from the Shadows, Jolt, Merciless Storm Have fun with this aura-reading + generator defense build on my favorite killer !
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I'm able to think about a lot at once and very fast (and like to), so I like that aspect of killer, and that aspect of survivor bores me so much.
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I still think killer is way more fun than survivors. Killers are way more unique than survivors, there is more to do, and you don't have to depend on terrible randoms.
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Finally !
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Hello ! I feel like this is a problem I have heard a lot from many people. First of all, don't base your fun off getting kills. You could get 0 kills and still have an amazing match. Also, try learning tips and tricks about how to play killer or even your favorite killer specifically. I watched a few Otzdarva matches and…
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Greatest post on these forums. The cute stuff is needed after some of the DBD games I get.
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I agree that the prove thyself nerf was really weird. It's usually a very situational perk that tends to benefit the killer more than the survivors. I think the bloodpoint nerf was fair though, although it is really funny.
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The team most likely does try to balance things, but a lot of people give conflicting opinions, and the team pretty much has to choose who they are going to upset and who they are going to make happy. Also, it's common business practice for games to make DLC characters strong on release to get more sales early after…
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As a killer main, I like interacting with weird killer powers and facing survivors who know the power and can have a close game with me. I always root for survivors when they actually know a gimmicky killer I'm playing or chase me really well. I always give hatch/exit gate to the best player.
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Note: I said in the comments that a second shred would only apply deep wound if the first one already hit.
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Do an attack from right behind the survivor at an unpredictable time instead of lunging. Attack survivors that are stuck in animations If you are playing wraith, you can start the animation for hitting your bell but then cancel it because it looks a lot like your hit animation. If you are playing nurse, teleport in front…
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There is so many other obsession perks than just DS. Also, some killer perks even create an obsession. Bring a perk like for the people or literally any of laurie's perks.
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I think if they added stuff like this it would be cool.
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The point of her traps really isn't ever to kill. It's to stall. Exactly though. Not seeing the boxes stalls them, because then it takes longer to search for them, and occasionally, it will get you an easy kill. Combat straps should probably become base kit. I think that her crouch time should be reduced, but Combat straps…
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I know about combat straps and last will, the thing is, i want more add-ons that do the same thing, but of a higher reality so they can do it better. Combat straps is only a 0.3 second change, and last will only gives you 1 more trap, but thats the only trap-giving add-on. Combining last-will and this new add-on that does…
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👍️
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It's a little bit weird. You have to be looking at a large part of his body for it to work. From my experience, looking at his face or a part of him sticking out from behind a wall doesn't work.
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He is kind of average. He could still definitely use a buff.
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I think the cooldown is meant so that he can't constantly camp gens and exits, which would make him overpowered late game.
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It is gamer.
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I don't think so. It would mean that he would be just hitting 2 survivors instead of 1. However, I think it would be fair if he couldn't chain a shred on the same person twice. That would be annoying.
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He moves at 100% speed when revving a chainsaw last time I checked. I believe his missing and hitting speed are the same as other killers hitting and missing, which is 86.25%.
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You have to pounce at just the right angle and at a slight distance from the pallet. Go into a custom game with the cat figurine and try it out. It isn't hard once you get use to it.
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The Gargoyle power is very interesting, and it seems quite balanced. I think this is a great idea and I'm surprised no killer has ever had any power like this.
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Looks good! You have good art skills!
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What does the "Survivor Area" mean? If you mean within a certain radius of survivors, give specific numbers. This goes for the rest of the killer power. The ability of fighting a survivor with skill checks would be extremely underpowered, especially in higher ranks, because everybody will get perfect skill checks and…
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Haunted Grounds could just be extended to like 70 or 80 seconds with Organikoskinesis.
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Very good idea! However, I think it is a little bit weird that Haunted Grounds needs to be tier 1 or 2 for organikoskinesis to extend it. I think it should extend all tiers of haunted grounds.
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Humming bird sounds a little bit useless, considering spies from the shadows is better in basically every way. Infectious deaf sounds like it might be a little too strong. The overall power sounds pretty good, and it would most likely be a very strong but balanced power. I like your idea! Not many killers focus on sound,…