Comments
-
The Devs already said in the most recent Q&A that they are probably going to change Dead Hard in the 'near' future, and that they dislike that it gives free distance no matter what, so there prob going to make it that you only get the extra distance if the killer hits you during it or something
-
They changed it from a 10% to a 15% reduction, not from a 1:1, and also gave survivors a perk to counter the reduction.
-
You are wrong about gens, they have always done that since the start as stated by the devs, all they did was make it a red bar so people knew about it, it was never a 1:1 ratio
-
i forgot what they were called, and yes that does.
-
Ruin is a hex, Iron Will just makes you have no sounds while injured permanently, that's a big difference, it also makes perks like 'Off the Record' & 'Self Preservation' nearly pointless with its current existence as a absolute perk, the only one that competes is Bite the Bullet
-
It's a meme build but it's mean, Coin Flip Pig, use Amanda's Letter and another Trap addon, then after you trap the one or two Survivors Bodyblock one of the jigsaw boxes so they can't use it, so because of Amanda's Letter there is only two jigsaw boxes and you block one of them so the trapped survivors have a 50% chance…
-
Minotaur Oni
-
Just so you know this is NOT a problem with Blight, this is a problem with the objects themselves, since blights bounce is based off if you can smack the 'wall' with your weapon, which is why if you look up or down it changes what he can bounce on, the problem is some of the objects i guess don't have the correct collision…
-
Id say Blight might be stronger then Spirit (or the same strength as her), i always do good with blight and find him way funner, not counting stupid collision stuff but id say the main thing is that he is harder than spirit, im not going to count some of her stupid addon combos like MD Ring and Amulet since thats a red and…
-
Well its not like the doctor can down you in ten seconds like spirit can, and lockers do counter him and the perk Calm Spirit hard counters the info part of his power, its just not meta.
-
If all survivors are not doing gens and just hiding for an extended period then that is 100% Holding the game hostage since its extremely easy to do at least one gen (ON HADDONFIELD) it clearly shows a want to not do the objective and just hold the game in place.
-
I remember this being a glitch with the twins, they would ignore DH, maybe they didn't fix it.
-
The huntresses hitbox is bigger then deathslingers, and also the survivor leans forward while injured and the hitbox stays where their feet are, so they lean out of their hitbox, and then add latency then its a party.
-
We have never had to pay for new maps, they are just added to the roster of maps, you don't have to pay for chapters to play on maps for those characters, all you get when you buy chapters is the characters, this has always been true.
-
Its not really the hatchets problem its just they forgot to fix areas of autohaven I guess, it will hopefully get fixed with Trickster since he does the same thing as huntress. Also, some tiles cant be thrown over if you are to close to them, you have to step away a bit to throw over, if you don't the hatchet will just…
-
The Hatchet Has two Hitboxes, Ones the damage box that hurts the survivor, the other is the Collision Hitbox that breaks the hatchet when it hits something. They Are Separate.
-
There are no truly overpowered perks in dead by daylight currently, in recent years the only overpowered perk was original mettle of man but it's got a well-deserved Nerf. NOED- can get destroyed before you can use it and makes you only use 3 perk slots for almost all of the game. DS - is getting nerfed OoO- You need…
-
Id like to reiterate the point that he said you can only play killers once, so you cant only play Spirit and Nurse, you have to be good with multiple killers. so you also have to strategize whether to use the strong killers at the start or save them.
-
https://www.youtube.com/watch?v=YZlLZqJu9Mw Here you go EDIT: That was the Sequel Video Here is the Original- https://www.youtube.com/watch?v=dB-AbVDFsY4
-
If you actually listened to Trues idea you would know he has it so you can only play any killer only once, so you haft to be good with multiple killers, and it adds strategy of when to use stronger killers, so your argument is void.
-
Oh my god, a bug added in a bugfix only patch that hard counters slugging, BHVR at their finest 🤣
-
I use to main Nurse, and i have to say that when playing survivor good nurses are some of the most fun chases i have ever had, running a nurse is all about getting distance and losing line of sight and tricking her, but here is the problem, I feel your putting all the blame on the nurse and not the map, the game is her…
-
This is probably just a mistake from the map team, like the autohaven bus currently.
-
Yea, I think the biggest problem is the devs aren't communicating in a good way, i hope they learn from this and succeed, because i want to see this games true potential.
-
The Problem with your argument is that DS Is Stronger then Power Struggle on its own, Power Struggle needs other perks to be good and plus its still situational, DS you can run into a locker and stay up and not get downed, but with Power Struggle The killer can just leave you on the ground.