Nineball

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Nineball
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  • It's kinda funny, really. In the past Wraith was bottom of the barrell. Trash-tier killer. Needs addons to even be playable. Now he's got people asking for arbitrary nerfs to his basekit just for the sin of being a good killer. Started from the bottom, now we're here. You havent truly made it til you get calls for your…
  • Midwitch is fine. Honestly some killers have a harder time there than others but the same is true for any map. I want to tell you a story though. Recently I forced Midwitch with a plan in mind. 1)Get hit 2) Trigger Blood Pact 3) Loop as long as possible. Killer was a Legion, bless his heart. He chased us for like 4…
  • This. I'm surprised more people dont just run KO, given all the complaining about SWFs. You'd be surprised how many teams rely on those auras, or dont know how to accurately describe where they are over comms.
  • I tend to play super aggressively and dedicate my perks and addons to just getting information. Play a lot of Bubba, Hag, Pig, Clown, and Wraith, but been playing more Deathslinger lately.
  • You cant notice a bright yellow triangle bouncing on their left hip? I mean when you hook survivors they're literally right in your face.
  • I mean, it's no different than smashing survivors based on that pineapple pizza charm.
  • People complain about Spine Chill? I mean, it can be annoying if you're trying to catch someone off a gen and they just SB away top speed at the first flash, but there's ways around that. It's just another perk killers need to consider if they're having issues catching a survivor out of position. Personally I try to…
  • Sounds like the killer got taunted by your actions. Not necessarily toxic but... TBH I do the same thing at the pallet and I get my butt kicked on the regular for it.
  • Maybe it's okay to tunnel SOME survivors...
  • I wasn't trying to imply that. What I was meaning was if you're in a wide open area, or there's no safe pallets the Deathslinger can't just swooce around, that's either a problem with the map, the RNG, or your teammates. Or perhaps the game's gone too long and there's little resources around. Deathslinger's power would be…
  • If there's no cover, jungle gyms, or moderately safe pallets within that 5 seconds with the speed boost you get from being hit, and he doesn't fall for your attempt to dodge, your problem isn't necessarily Deathslinger.
  • My #1 strategy against PH if they're trying to bait them to use their laser going into the loop. It's not 100% because of servers and a patient pyramid head might be able to get past it but I've gotten out of a lot of nasty surprises with that technique. Also, I'm considering testing and incorporating abusing lockers into…
  • If DH is not even that good against good killers, why would you run it? Because it is good, even against good killers. When I'm talking killer strats with people, especially new players, I always tell them they have to learn how to play around meta perks like the ones you mentioned.
  • So your idea is to: Give the survivor a 4-second heads up that the killer is using their one-shot-reload power, giving them ample opportunity to time a dodge After that 4 seconds make it so the killer has to 'maybe' score a hit, with a ~3-second reload, but if he doesnt time his 4-seconds properly he'll more than likely…
  • I really like the Blight's power in concept. It could use a little more finessing to get to a point, specifically with how wonky the Lethal Rush is, and maybe give like a extra half second on aiming after Slamming, but all in all I really like Pinball Alchemist. Tunneling and Camping is a tactical decision on the Killer's…
  • I mean the hatchets are addressed. They're addressed to you, fly-by-mail.
  • Oh hell yes, let's make BBQ force screaming on far off survivors. Run that on Doctor with Tremors, Nemesis, and Dead Man's Switch and literally block all gens all the time.
    in BBQ is OP Comment by Nineball July 2020
  • Tunneling is extremely un-fun for the survivor that's being tunneled, and makes it harder for the rest of the team to complete their objective. But survivors have a number of techniques that make it harder for the killer to achieve their objective as well, most notable being comms and second-chance perks that allow them to…
  • PH's ability to zone survivors is pretty strong, but I think this will only necessitate developing better looping strategies against him. PH is certainly shaking things up as far as how you're supposed to run your loops.
  • I run Second Wind on a Mettle of Man build and I get it off successfully about half the time, which in my opinion is about what a perk should do. Some killers inherently stop it, but thats the risk one runs with those kinds of perks.
  • Honestly sounds like your issue is with your teammate, rather than the Bubba. I'm gonna assume you're one of the three red ranks, so I really have to question why you decided to insult the low rank killer post game when there's no way he was getting kills normally with how you say you were looping him.
  • Bubba, hands down. His addons are at best decent and at worst do not work, and he doesnt even have Iri addons. His power is very basic and simple, like a flowchart. Hug a surv>M2>Release M2. I play a lot of Bubba and I really enjoy it, but I would be ecstatic if he got a rework that made his gameplay even just a bit more…
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