RoaderFrost

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RoaderFrost
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  • I play less because: *As survivor I'm nearly always get hooked first, tunneled and camped. Not fun. *As killer I'm facing sweaty SWF who abuse bugs, such as Dead Hard hit validation and Unsnuffable boons. Not fun also. Game must be scary and fun. But it's not.
  • We have "bot mode" for survivors, to unlock it select perks on all 4 in the party: Dead Hard, Borrowed Time, Decisive Strike and Circle of Healing. Once "bot mode" unlocked survivors can pretend that killer doesn't exist and just do gen rush :)
  • Use VPN. If you ever get any lag/freeze - change VPN server before launching the next trial. Depending on MMR, time of the day, moon phase... etc, you still get lag and freeze every 7-10 trials. But with VPN you don't get DC and continue to play.
  • Don't ragequit. Use VPN. Check your modem. ... Git good :) Yet occasionally you still get DC penalty. Live with it.
  • Don't forget free aura blocking, simply denies BBQ.
  • Hooks? One! If someone is afk... joking, around 8-9. Less with SWF.
  • Strange. Now they abuse reports too? Played Artist today, got extremely annoying clicky-clicky, that was running with flashlight and trying to bait me into chasing her. Unfortunately she forced me to report her after the game (sacrificed all 4). Reason for report is simple - clicky-clicky used some nasty macros and clicked…
  • After TTV streamer brings iridescent map, removes all 5 totems to prevent NOED (and there was noed). He don't need to bee surprised to hear, that his SWF is toxic and all they did feels like a cheating ;)
  • 1. That's an offering. When survivors feel grateful for killer's actions or they are cornered and asking for mercy so dropping item is a gesture of surrender. When killer lost the game, survivors may leave item at the gates as sign of respect. 2. Jumping is fun, but it's 50/50, killer hits them with the lunge or misses.…
  • Okay, if survivors equip both Borrowed Time and "Reserve Borrowed Time", and unhook someone in front of the killer. What killer needs to do? Hit the unhooker? Unless you are exposed... if not he will mandatory tunnel the unhoked person, as it's easy to track (blood, noise) and have one less health state than unhooking…
  • Boon: Surprise Party Bless 4 totems with this boon to open the gates without fixings the generators, aura of the last totem is highlighted for 5/10/15 seconds, so you can easy remove NOED.
  • The only killer I didn't brought. Not fun to play and not fun to play against. His only strong side is Plaything perk. But it can be obtained from the Shrine.
  • Wait what? And if you stop repairing generator or healing survivor, DS should still be available? Most just run around killer when they have DS ready. And if Killer don't take the bait, they are upset.
  • I'm terribly sorry, but even if killer understands such situation, he just don't have an ability to unhook you, if teammates are toxic and refuse to do so. Guess all that occuring "sandbagging" can also be not just coincidence...
  • Oh no. You need to use boons every game, especially CoH, because it's just busted, it ruins game balance and turn killer's walk in the park into Battle of Verdun. The more you use it, the faster BHVR will realise it's completely broken and needs to be nuked.
  • Personally I feel bad, when survivors have their friends disconnect early. I even try to give them mercy. But I won't wait until they finish the gens and open the gate. Only last can have chance for escape. Really, it's not killer's fault, that survivors DC, maybe he brought Iridescent add-ons this trial. Their value is…
  • "You are supposed to have a fair chance of winning". SWF, cheaters, DDoS kids, maps rigged against the killer, meta-shmeta perks, CoH... there is nothing fair. Then try to reason with killer. Hope they aren't toxic SWF member taking a break while their friends still not online.
  • I don't like Huntress without style. She is much creepy with that "goat" skin. So adorable when hatchet's fly past you. Huntress is easy recognisable by lullaby and somewhat scary because of that. With Monitor and Abuse she can walk to you too close for comfort. Mostly I'm not sure what to expect about Huntress perks, but…
  • And what about items, offerings, add-ons? Trial canceled, they are refunded? Let's see. Example. I'm a survivor, part of 3 player SWF group. I use R.P.D. offering. Trial started, map is not R.P.D. so two my friends disconnect before 15 sec is up. I get offering refund, next game I use it, it's R.P.D. and now we can abuse…
  • Trapper have limited supply of traps. Hag gets new ones over time. Sabotage and flashlight are a little bit different. If you are able to jam bear trap and lose your item... that would make you happy?
  • You aren't supposed to win every trial. If game is busted from the start - play smart. And if you see that you can't escape after too many teammates disconnect, just walk to the killer, drop your item and wait.1-2 DC isn't fun for killer too. He can just let last survivor to escape.
  • Starting from scratch is hard, doubtfully that's a "smurf" account. Sometimes even I want to return back in time and keep all my knowledge about the game. Next goal: invent time machine to erase all traces of Mikaela Reid from history. That would prevent (or delay) appearance for boons and ultimately save the universe.
  • Boon : Noob. Killer's perks and powers are disabled inside 24 meters radius of the blessed totem. Stop making boons. They aren't fun to play, as they can't be snuffed permanently, hard to find in two story buildings and just annoying when people spam them all over the map.
  • Regarding the Plague. Watch the add-ons. Getting Corrupt Intervention and 2 add-on for object infection time is a good tactics. You just bleeeeeee on 4 gens and survivors have very limited options. Wait 2 minutes or get infected. Base object infection duration is 40 seconds. Limestone Seal +20 sec, Haematite Seal +30 sec.…
  • Yep. Because Killers and Solo Survivors are doing what they are supposed to do. But SWF are different thing. They are harmful for everyone. Any solo survivor that plays with 2-3 man SWF is considered expendable, at best they are "generator boy" - you fix all 5 gens while SWF distract and abuse the killer. But most of the…
  • Oh, please tell me, that source of the boon plague in the Entity's realm, the "patient zero", Mikaela Reid... isn't a Witch! So magic she is doing to the totems is not a witchcraft :) Entity is displayed every time survivors escape. Entity hungers for sacrafice. Asking a favour? It's like getting a basket of food and…
  • Boons are foul sorcery and witchcraft. DS works to prevent you from being tunneled after unhooking. If you have time to find and bless totem (and that's foul act of heresy against the Entity) it means you aren't being tunneled.
  • Agreed. Nuke the Boons! Don't let the game turn into cartoon or The Benny Hill Show.
  • Sounds fun... eye trauma and half screen goes black. Leg trauma to make them slower, hands to reduce repair speed and item usage. Unfortunately it never gets implemented as game is more cartoon style with all that friendship, magic and Circle of Healing. Definitely not horror.
  • Sounds like an Uroboros concept. New killers get stomped and refuse to play. Then it's even less killers, so range of stomping increase.
  • Dead Hard bug validation. Circle of Healing. In horror movies victims can have first aid kit, can be a doctor or even have entire hospital at their disposal... and still get killed fast. But here we have a "legalized cheat", CoH is so broken that in turns the game into cartoon style. SWF that want to force you uninstall…
  • Tried her on release date. Brutally crushed, total gen rush and flashlight clicking. Still didn't understand how to use her power. Need more practice and muscle memory. Even didn't understood why survivors was so greedy. Clearly gens done, no hooks, no one in danger, yet they just rush, abuse and flee. About SWF. Maybe we…
  • And do you have any proofs? Fairy tales are good, even I can tell that I found five Dwights in one locker :)
  • Dear Twins players, please stand near the Deathslinger, sorry sit next to him, as he can't stand now. Victor is so easily countered by Dead Hard, survivor hear sound, presses the button and then stomps. By the time Charlotte woke up and gets there, survivor already gone and healed... So Twins was turned into M1 killer with…
  • New boon and one teammate with flashlight forces you into no win situation. You need to pick up and hook downed survivor, you can: Just grab him ASAP - possible flashlight save. Look for the totem to snuff - losing time, survivor can get up with or without help from teammates. Wait and look around or chase another survivor…
  • That's good, thanks for all that stuff. But what if someone already completed the rift?
  • Sorry, friend. But less killers mean more range for MMR speculation. Beginners will be faced with SFW.
  • There are SWF groups that play not to win, but to abuse killers in every way they can, mostly their endgame chat is something like that: "ezgg", "uninstall plz", "noob killer". Removing endgame chat is like kicking the cherry off from the top of the toxic cake.
  • Next killer? God of Hate Armed with the Spear of Hate for longest ever lunges. His power would be: "Hate incarnated" - pressing the M2 throws the spear forward, any survivors hit by the spear can't be healed by any means until they are hooked. "Hateful trick" - once, when generator is completed God of Hate can use active…
  • Hello there. Since you mentioned that you play killer a lot, please describe how you are going to play against 4 survivors with "meta-shmeta" Dead Hard, Borrowed Time, Circle of Healing and Spine Chill. Game started, first survivor found, while you chase him 2 totems was blessed with "legalized cheat" Circle of Healing,…
  • He can use temporary speed boost after being revealed. So survivors will think twice instead just trying to reveal him every time they got a chance. But 120% is too much.
  • Sorry to hear it, I know how bad can be constant camping and tunneling. But on the other side. There's opinion that currently Boons are broken, completely off balance when compared to other totem mechanics we all know as the Hex. Since killer can't snuff them permanently and impact of CoH is too great... killers got…
  • Deathslinger is fun to use, but you can't hope for easy win. Not even just a win. Yeah, if you bring 4 teachable perks from other killers, hook offering, know the map, mandatory tunnel survivors and never miss a shot - he got like 50/50 to make 3K. He should be named "Slowslinger" because he's literally slow: *Moving speed…
  • I can understand your frustration about the changes but, please, don't mix how blessing a totem and DS works together against power of just one of 26 killers. Also, when we talk about blessing a totem after being unhooked, there's not much time spent to find the totem as you should know where at least one of them is…
  • @Evgenyk27 is it worse than Cenobite you mentioned earlier or even more unbearable and imbalanced? Personally I tried Artist yesterday... and got crushed, not a single hook, as her power have unique learning curve. Also I don't believe you already meeting her 30 times and losing all of that trials without learning anything…
  • Totem spawns are random. I once removed both Ruin and Undying less than a minute after game started. They just wasn't too far away. Today survivors want to get their boons up as fast as possible, so they search for the totems. So just including single Hex Ruin is a lottery, rigged against you. Use more extended Hex build…
  • No. Just no. Even being killer main I strongly disagree. That would ruin the balance. Also don't forget about Hex : Ruin and Hex : Devour Hope. We don't want to make more ludicrously overpowered things like Circle of Healing.
  • CoH looks like a bug or even "legalized cheat". Totems cursed by foul witchcraft just pop in here and there. If for any reason you can't find even a single totem, survivors retreat to it, heal all the damage and begin their toxic behaviour by overusing bodyblocking, swarming around you, they sabotage hooks and complete…
  • When someone reaches Red 1, they no longer lose any pip and can play more relaxed. And since you can't lose rank - don't be surprised even to see not just gold but red ranks. The closer to 13th every month, the greater amount of gold and red ranks in play.
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