Comments
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"""It serves no functional purpose when the killer chooses to bleed you out solely to waste your time."""' You die and the killer is happy. Its simple because sluggin is Part of the Game. """It is not a good part of the game, you cannot argue that it is.""" Of course, it's not a good part of the game, but like it or not.…
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I have to agree with you. Who likes to lose? Nobody does. I'm just saying that anti-perks have a right to exist and deserve to be used.
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exactly, and that's a good thing
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thats right and a very good point
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nope, too bad I can't show you my stats
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So anti-tunnel and anti-slug perks are there for fun and as a gimmick, have I got that right?
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if it is wrong here, please move it once. sry
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the most boring aspect of the game? Camping, tunneling, sluggin. These are all mechanics that can be frustrating for the survivors, BUT THEY ARE PART OF THE GAME and should remain an integral part of the game. In my opinion, the devs have interfered far too much in the actions of the killers in recent years. What else are…
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Great news but what about moris ?
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"If new invocations complicate things further, they can make it so stacking invocations makes the ritual take longer. But right now, I don't see any reasonable argument for why the current two invocation perks shouldn't be able to be cast at the same time." That is yet to come. Wait and see
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You can't compare blessings with invocations. "You can snuff Boons, you can destroy Hexes, but the Killer can do nothing once an Invocation is cast. Because that's the point of Invocations" "It's about the whole package. You're comparing apples with bananas.
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I TOLD YOU. This is not about whether the single benefits are strong or weak.
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Oh thank you very much, I didn't know that ❤️ Can you pin that please? 🙏 I think this is an important point for many players who are looking for something up-to-date.
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This is not about whether the benefits are strong or weak. Have you not seen what happened to the blessings in the beginning? Have you learned nothing? That's right, you know everything better again. That makes no sense
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You have to think further. Much further. These will not be the only Invocation Perks. More are guaranteed to come. Imagine 4 Invocation Perks all activated at once. Those are powerful effects for all survivors, and for the price of just one Broken effect and 60s (if you do it solo). That would be way too powerful. Not to…
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exacly
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it would be OP
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Why Do Survivors Play So Sweaty? A Rant.
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There are now even disconnects when playing a full hex build without Thrill. Recently people were complaining about Thrill because it was supposedly sooo op. Now I'm even playing without that totem and people are still disconnecting. I wonder what excuse people will come up with next time. Oh Hexbuilds OP ?! this is…
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Shhhhhh 😉
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"They're currently re-evaluating this addon and plan to revisit it in 2025, but ultimately wanted to ensure that heading into the holidays, the risk of an over-tuned combo was minimized." And that's why you have to destroy it completely instead of reducing it further first, right? What's the point? I've always said that…
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RIP CHUCKY !
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use anti slug perks, that's what they're there for
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no hes not. Def not
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In the beginning Chucky was great fun. Now he's just garbage. I don't buy licensed chapters anymore. Nope
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yep this is to much of a good thing. I will never buy a licence chapter again. NO !
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I've already pointed out in other posts that" BHVR " doesn't just weaken something, they tends very easy to completely destroy it. This nerf was completely unnecessary stop it pls.
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It's not quite that simple
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Calm down, the nerf is coming. I can't wait to see what's coming next. It'll probably be about Genregress, camping and tunneling again. Thank you all for your opinion. I'm out for now
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Don't pretend you know everything better. Discussions usually fail not only because of differing opinions, but also because of conflicting values
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I'm not trying to defend anything here. I'm expressing facts and the truth and something else “I'm not in favor of winning or losing. I want to have a chance to win.” That is so contradictory. That's when I stopped reading…. Be that as it may. The nerf is coming. But that won't stop me from playing and testing crazy…
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Counter Force and Inner Strength are a powerful combination and save a lot of time. Hardened benefits from Counter Force and Plunderers. It also works against Face The Darkness and other perks that make you scream, and Plununderers additionally gives you a chance to find a key if the round goes horribly due to the…
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i am a survivor main …… 🙄 The difference is simply that I'm not interested in winning and losing. (nobody cares about the MMR because you can't see it anyway) I just have fun (unlike many others)
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Yeah, I'm looking forward to NOED, Painress, POP, Corrupt and stuff again. It will be fun, believe me, and with WoO DS DH it will be one of the best metas ever. Definitely not boring. You really have to try it out. 😊
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Yeah, rather 3 chapters a year (one every 4 months) and more quality of life changes, perk and balance adjustments, much less bugs and so on than 4 chapters and a bunch of frustration. I think BHVR earns enough with the store already.
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Even if you completely remove Thrill from the game, most survivors will complain because they don't like clearing totems. They want to do gens in peace and that will never change. Of course, other factors also play a role. For example, being prevented from clearing, having a bad start and much more but, even if this is a…
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What do you mean by dirty method? HexPerks have to be strong, otherwise it's not worth the effort.
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Don't forget that the survivors also have map Items with certain offers to track down totems. This saves additional time
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"Survivors have many tools to counter the killer, which they do not want to use" This is a very important point that should not be ignored. It's just like in real life: Make yourself as comfortable as possible, and if that doesn't work out, then complain, yep.
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yep no hex no perkslot anymore. Its a high risk for killers and Hexperks must therefore be strong. They have to be. Otherwise the risk is not worth it
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Oh yes... you don't have time. It's much more exciting to go through Gens in peace... I'd forgotten all about that.
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I am absolutely with you and agree with you 100%. It is what it is. First they complain about gene regression. Now it's the totems. It's getting dumber and dumber.
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Why do single players always get dragged into every little thing? This is so ridiculous. How about this one?: Remove everything directly and put the murderer in a corner..... It's always the same here in this Forum. SWF players will ALWAYS have an advantage no matter how well the developers balance the game. Imagine if…
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Don't get me wrong, but how much more feedback do you need?... have a look at the suggestions section of the forum. I have a feeling that 0.5% of the suggestions there are implemented (if you're lucky) .... I think that's terrible. On top of that: Take Otz as an example: this guy has made soo many great and awesome…
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How? Not quite right? What are you talking about? Of course that's right. There are other factors that play a role. Honestly, the only reason you wrote this post is because you're frustrated about it, otherwise you wouldn't write things like that last sentence. What do you expect? That you will always play against equally…
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How come I (1500h) go up against a survivor with 10500 hours? The answer is simple. If you have a hidden MMR of 2000 and so does your opponent, then you will meet. There are differences. The duration of the game doesn't matter. It only reflects experience.
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There is no best survivor or killer build. Everyone has strengths and weaknesses
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Oh no, they extended the event for a short time...I'll still play a bit more civilization 🤣
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will finally be over soon
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I agree with you wholeheartedly. Unfortunately, there are some who prefer this mode. That is a pity