The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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I miss how how the maps used to look. After the map reworks they just dont feel the same. Macmillians blue hue is burned to my head and i miss it so much.
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Overall pretty fun patch to soloq but bit annoying that the tunneling has gotten so prevelant i feel like im forced to run ds+otr+bt when i could just run full 4 perk meme build before. If i had to guess in a month most killer players will play the exact same way as before and this small complaint is gone.
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I have as a habit rated every single match for 3 years now and i can confidently say it does absolutely nothing. I will continue to use it tho.
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As an objective chasing and killing survivours is way more interactive and probably for the majority of the players more entertaining than holding m1 on a generator so whats the issue? Its the rest of survivour gameplay outside of doing generators ( getting chased, going for saves, for some people hiding, fun builds and…
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I just feel bad for killer players now that survivours are forced to learn how to loop safer. I have hoped for dh nerf for ages but its scary what the effect will be long term. Sprint burst has always been good for safe play and i hope the game doesnt go back to everyone using it.
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Because playing against nurse requires completely diffrent skillset compared to other killers and the reason why people are okay with it is that back in the day 60% of your games were against a nurse and you got tons of experience to learn to play against her. It creates very diffrent experience as nowdays players barely…
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Cleansing the totem takes 16 seconds in other words 20% of a generator which can be often more detrimental. If you actually have to manuever a bit to get to the totem the number gets higher. If your team has the time to afford for you to do that its fine but if you guys are having a close match you are throwing by not…
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ah yes the ol reliable. nice
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In my opinion most overrated perk from both sides would be pop and prove thyself. Most of the perks in the game are under rated so i cant really pick anything.
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I respect the cultured perk pick my favourite has to be infectious fright huntress
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cant recommend after an hour of that you will be bored out of your mind most of the games are so similiar its starts feeling like a joke
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bt can be waited out and is obvious most of the time ds is run like 15% of the games now aside from it being the obsession there isnt much point to ever respect it. you always expect her to have more hatchets because she can always try baiting you into thinking she doesent. spirit fury is also extremely annoying to play…
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make him purchasable skin for huntress as huntress did everything well
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Okay map control trough traps although requires luck or purple addons to become great. Her pallet play is essentially m1 killer as dash is so easy to play around as survivour. Using her stealth is at best tricky as you need to start stealthing before they can hear your heartbeat on the generator making you waste too much…
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all hallows and frosty eyes on nea... every other idea is meaningless to me.......
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Goodbye DS. Pebble is my new best friend.
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I mean you cant just pick any rock from the ground it has to be beautiful enough right?
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I respect your wisdom fellow scholar.
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Repressed gets value more often making and i would rate it higher because of it.
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It isnt bad at all people just give it a bad rep because it requires diffrent skillset to swf and they cant adapt to it.
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Installation takes only few minutes with 970 evo.
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"Survivors decide they hate the Killer because Survivors can't stand losing. Killer gets nerfed and is never played again." This sentence is so delusional that it has to be a bait.
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Sometimes the map rng screwes you over and you can be in a situation where there isnt much you can do at all. You shouldnt dc but i wouldnt blame someone for being frustrated about it.
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Swf is just potential it doesent make them good or make them have reasonable decisions. 4 soloq players can be leagues ahead of 4man. Granted swf reduces how good you have to be but at the same time it promotes overaltruism which is a detriment.
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i vibe with this
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The matchmaking makes you win alot so it makes most people have bit too big egos as they rarely feel like they got ######### on. This is why when they do get ######### on they start blaming something else than themselves as they are not used to it. Many killers i play against blame soloques for swf and survivours blame…
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Many survivours who thinks its a ggwp when they die they just leave to the next match as why delay the queing if you dont want to vent in chat.
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Its rare that i see a post i actually relate with here but damn i thought it was just me that thought this? Id rather play against nurse for the rest of existance than face more than 1 blight per 100 hours.
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Because there are only a handful of twins players and they are most likely good so twins stats get bloated to high hell. Most likely because they miss so rarely with victor is why devs made that change. They mostly care about stats which is why these abominations of a change happen.
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They could also improve his cake a bit but the chest physics would go pretty far.
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Ah yes 4 good players versus 1 good player why would it not be a struggle. Even then they still do win them quite alot.
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Killers say nice swf to me although i play soloq and i doubt im the only one. Just because survivours cooperate doesent mean they are a team as you know cooperating is part of what makes you a good survivour. In those cases its more of the killer players ego refusing to say that they got outplayed. That being said when you…
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Oh yeah that turns me on.....
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I dont usually burn any of the items before prestiging as i could play with someone else and make decent bp regardless.
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Trough changing the game files yes. If their detection system brainfarts and bans you for it they wont unban you but plenty of people change the look of the game and are fine.
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And you are assuming this person just happens to waste all their heals and bnps because "urf theyll get nerfed". If you know they did its fair but still condesending. Shaming someone for being annoyed at it will only be there to make you feel better. Yes they get to complain and so do the killers about the key bs. Voicing…
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Ah the good ole times where you could just go afk ontop of the hatch for an hour and the other side thinks you are having a standoof #egctotallydidintfixanything
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It depends on if your team mates are willing to play safely and focus on the gens. Flip of a coin as always. Occasionally maps can provide bit too hard of a 3 gen tho but they are very rare. For example crotus prenn has a generator spawn upstairs, at the green room, and next to the green room making the effective time to…
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4 hooks is quaranteed for you pretty much every match as a passive effect and going for saves every time usually is not very productive if you want to win aswell. You need to focus on altruism and if your teammates already do that you should just be the gen jockey. Bbq is pretty much passive effect wglf has conditions if…
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Getting leatherface and grinding him for bbq is the requirement. Its either buy the dlc or farm the shards for a little bit neither one takes that long lol.
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4 wglf stacks is way harder to get than 4 bbq stacks. Baseline you get more bp and easier stacks for more consitent double bp. What was your point?
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I wouldnt even put it in top 5 because its a waste of perk slot during the match and only helps you once. When you get it to work its really good but most of the time adrealine does nothing.
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If you get bbq first i completely disagree. Your bp gain as killer outweighs survivour so much that youll be faster in getting what you want.
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Stomping is boring. Soloq might be really stacked against you but that just means you have always room to play better to have a chance to win.
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Why? :c
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You need to point two times in a row. Itll be pretty easy when you do it everytime your premonition procs just to be sure. you shouldnt worry if the killer thinks its bm
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After you hit 3-4 people once you can slug very freely. As every hex perk tho its very inconsistant and even at its best its decent Its biggest upside is that literally no one ever uses it and i doubt many players have even the slightest clue why they are blinded. I see around 1 third seal gamer per year and they have been…
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Searching chests is also not the objective it could also give more insentive to search chests so you dont immediatly hop on a gen. Id say chests arent really a bad one as it could potentially help the killer.
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If you play against a good killer it is very often your only option as they will punish you heavily for not doing it. It can be a shotgun in a swordfight when playing against newer killers tho. Many survivours are bit boosted and go down really fast and give exponental snowball potential to the killer and troughout the…
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If you have time to get fully healed 16 seconds and the killer isnt tunneling you the only thing left to do expect throw is to start doing gens. When you start doing gens it deactivates. The perk doesent do anything in the situation you are complaining about. Better complaint would be why does it not deactivate when…