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Alternate Game Mode Idea: The Mimic
Kind of like an Among Us simulator in DBD. SWF would be disabled from this game mode. Each player has the same appearance except different colored shirts. 6 players per lobby. One player is randomly determined to be the killer. Killer moves at same rate as survivors. Killer has the same abilities as survivors (crouch, work…
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Infection Game Mode
I would be interested in is an infection game mode with like 12 or 16 players. One player is randomly chosen to be a random killer. If the killer puts a survivor in the dying state then they respawn in 30 seconds as a random killer. Dead survivor observes the killer who killed them for the 30 seconds. This progresses until…
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The Candelabra Was A Nice Addition To Lights Out
Lights Out is 90% less miserable to play as a survivor this time around. It'll never be my preferred game mode but I do appreciate the changes that were made. Being able to actually find generators is such a huge quality of life improvement. The first game of survivor I played, I was on The Doctor's map and didn't…
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Lights Out - Some Suggestions
The #1 thing I want changed is to make it so players can bring offerings that increase bloodpoints. All other offerings should be restricted. The amount of bloodpoints gained for playing this mode is pathetic compared to even the regular game mode for this reason. And there is no reason it should be. It's not like more…
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The Inevitable Nerfing of Weave Attunement
First lets just get this part out of the way, yes it needs nerfed. Having played it extensively over the last few days, I don't think that part is even debatable. For large parts of a match it is like having infinite wallhacks. The value of knowing where players aren't is almost as valuable as knowing where players are.…
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Weave + Franklin's + Hoarder + Human Greed = Lulz
If you haven't tried this combination yet, do yourself a favor and give it a go. Win or lose, you'll have a good time.
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FNaF Announcement Leaked?
The timing of the FNaF announcement is extremely suspect. It doesn't make sense logically to announce this content right now. It's almost a full year before it will be released and the Castlevania PTB came out shortly after. Why would a company intentionally spit their consumers attention like this? Shouldn't the focus be…
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New Possible Survivor Classes For 2v8
For those that aren't already aware, you don't get to pick perks for survivors in 2v8. You choose a "class". Current classes are: Medic = see injured survivors, you and any nearby survivors heal faster Guide = see gen auras, survivors see your aura and gen aura if you are repairing, more progress on great skill checks on…
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Now that the anniversary event is wrapping up, did you accomplish the goals you set for yourself?
The anniversary event is the best event in the game for collecting bloodpoints. Surely you've created and accomplished some goals over the last couple weeks. Brag about them!
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Hypothetical Question For Killers On These Forums
If you had the choice of generators taking 120 seconds to complete but you had to give up all perks that could effect generator progress, would you take it? The purpose of the question is simple. You see complaints about gen speed all the time on the forums with players feeling that they are required to bring gen slow down…
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Add Bloodpoint Bonuses to Underused Perks
+50% bonus toward objectives: Ace in the hole Boon: Illumination Clairvoyance Corrective Action Deadline Fast Track Friendly Competition Poised Potential Energy Red Herring Rookie Spirit Scavenger Stake Out Technician This is not Happening Visionary +50% bonus towards altruism: Autodidact Babysitter Better Than New…
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Special Event Expeditions
I was thinking about the Battle for Fort Hope and how it would be really cool if they introduced special expeditions. The way I would envision it working is when the player is on the expedition raid menu, off to the side is a pop out window that would have some kind of marker or exclamation point indicating that there is…
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Do You Feel Like You Are More Discerning About Accolades After The Social Raid Revamp?
Accolades actually matter a little bit now. It makes a difference how visible your outpost will be in social raids. Since this is the case, are you a little more critical with accolades than before?
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New Player Guide
Resources: Cells - Red resource. Acquired from leveling up chimera and expeditions. Primarily used to unlock and upgrade stuff. Parts - Blue resource. Acquired from expeditions, raid drops, and from kills in outposts you build. Primarily used to purchase hardware and upgrade stuff. Synthite - Orange resource. Acquired from…
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Social Raiding 2.0 Suggestions
I love what they have done with social raiding changes. I do have quite a few suggestions. I've asked for this on a number of occasions, but now more than ever, I want to be able to favorite builders. I think that should be the top category displayed on social. Favorite builders. Then I want different ways to prioritize…
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Anyone Else Notice That Duo Raiders Are More Stingy With Accolades?
I don't exactly have any hard data to back this claim up but it seems like duo raiders tend to be more stingy about handing out accolades. My theory on this is that the raiders don't want to hold each other up getting to the next raid and pass through the post game wrap up stuff quickly. Maybe it is all in my head though.…
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Lost?
Everyone gets a little twisted around raiding once in a while. But watching replays it has become apparent that a lot of players don't know some fundamental techniques to find their way through outposts. The easiest solution is to just use the pathfinder biolink. But not everyone has it unlocked so let me share a simple…
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Dreamnomad's Outposts
Outpost Simeon - This is one of my personal favorites. It is not particularly difficult even though it is rated Brutal. Virtually any build is viable. Raids: 80 Kills: 263 Kill Ratio: 3.3 Artistic: 32 Fun: 30 Ingenious: 20 Brutal: 19
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This Is What Compromising Looks Like Folks
Survivors: lose gen tapping and gain 3 gen solution. Killers: lose 3 gen locking games and gain no more gen tapping. Everyone gains something and everyone loses something. That is what compromising means. We'll all be better off afterwards. Anyone looking only at what they lose without considering what they gain is losing…
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Simple QoL Improvement For Sledgeblade
Please make it easier to break armor on dead guards bodies with sledgeblade. We shouldn't have to jump around and hit it at just the right angle to break armor. This is a more practical request than it might sound. Dead guards with armor still on can effect your grappler and the way bolts and stuff interact.
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Expeditions 2.0
I'm really excited about the new expeditions. It is much more engaging and rewarding than the old system. It feels really good having that immediate gratification with rewards constantly coming too. The rewards are great. Extra resources and enhancements are nice. With all that said, I do have some notes. I would like to…
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How To Incorporate "Favorite Builders" And Keep It Balanced
This is one of the fundamental problems of the game. How do you balance giving raiders outposts they want to raid while evenly distributing raids among all outposts? Unless all outposts are of equal quality then this is fundamentally impossible. I've spent a lot of time pondering the issue and this is the solution that…
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New Weapon: Filling the Gap Between Volt Lancer and Falconic Plasmabow
So I was having a conversation on discord and it got me to thinking that there is a gap between the volt lancer and falconic plasmabow that should be filled. More ammo than volt lancer but less than plasmabow. Breaks traps, but doesn't break armor. As far as range, fire rate, etc, etc, those could all be balancing points…
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Sword + Gun Custodian
The idea behind the custodian is to have it reward the raider for using both a melee and ranged weapon. Destroying stuff with melee gives bonus to ranged and vice versa. Then destroying traps/guards with both repeatedly gives a bonus. Here is what I would recommend: Ammo Restore: After destroying a trap or guard with a…
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COLLECT ALL YOUR EXPEDITION REWARDS BEFORE UPDATE!
All expeditions and expedition points will be reset tomorrow. If you were planning on getting all your expeditions completed ahead of time and collecting the expedition points as soon as the new expedition starts, it doesn't work that way. If you do not collect your current rewards for each expedition then you will lose…
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New Round of Pantheon of Builders Winners!
Congratulations to Facechild, DeathcoreTacos, A-Bucket, Ohm is Futile, MythicMikeneto! Great work guys. I'll run through them on social and give reviews later.
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DBD + MYM Cross Promotion
I was having a conversation with my son yesterday about which guard from Meet Your Maker would make a good killer in Dead By Daylight. Cannonback would be hilarious but probably too difficult to balance. Assassin would be pretty amazing but thinking about it, Assassin would essentially be a cross between Wraith (cloaking)…
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200 Outpost Limit And Financial Opportunity
I think the 200 outpost limit is pretty generous. But if I keep playing the game the way I have been, I will eventually reach a point where I have 200 outposts and won't want to delete any of them. So how about offering players the opportunity to purchase an increase to the outpost limit? I'm thinking +100 outpost capacity…
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DBD + MYM Cross Promotion
I was having a conversation with my son yesterday about which guard from Meet Your Maker would make a good killer in Dead By Daylight. Cannonback would be hilarious but probably too difficult to balance. Assassin would be pretty amazing but thinking about it, Assassin would essentially be a cross between Wraith (cloaking)…
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Application for Devious Team!
For those not in the know, there are a series of outposts at each difficulty that are just part of the game itself. If you were the first person to play the game then whose outpost would you raid? The default outposts that are part of the game all have the same builder... Devious Team. I would like it if players had a way…
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I Want To Be Able To Copy My Outposts!
Obviously they are able to do this as they already do it with Pantheon of Builders. I just want to be able to straight up copy an outpost that I've built. Why? Maybe I love the plot it's on and want to strip it down and build something entirely new. Maybe I love the outpost just the way it is but it would be fun to make…
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Rating All Enhancements From Best To Worst
These are my opinions only. Feel free to comment on how you would rate them. Hardware Expansion - This is an easy first place for me. Phoenix pods = extra lives. More phoenix pods means more extra lives. Could anything possibly be more powerful than extra lives? Cluster Shot - This is an extremely powerful mod. You can…
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Unlimited Enhancement Rewards At End Of Expedition Season
Once you get through all the expedition reward tracks there are like 10 more cosmetics that are recolor options you earn. Once you get all of those you get either a random epic enhancement (x6) or random rare enhancement (x9). What I would personally prefer is x3 of each rarity. I have a habit of not wanting to use my…
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There Should Be Multiple Types Of Player Blocks
There are people who I don't want raiding my outposts because I just don't like the way they raid. (abandon an outpost that took a great deal of time after playing less than 2 minutes for instance) There are people's outposts that I don't want to raid because I don't like how they build (mindless low effort builds like…
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Future PoB winner Short List
There are some absurdly talented builders that haven't won PoB yet but inevitably will. In my mind, they have already won Pantheon of Builders but the announcement hasn't been made yet. Here are a couple people I expect to win that haven't yet (in no particular order): Shadybetz101 FaceChild Protein ghastlyskull Kathleen…
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Enhancement: Acid Resistance
I would like to request the following enhancement, Acid Resistance. Each increase in rarity would increase the amount of time acid (and acid puddles) take to kill you by .1 sec.
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My Building Methodology
Sometimes I have a vision of what I want to build before I ever start and it's just a matter of finding an adequate plot. Sometimes I look at the plot and bedrock and just try to visualize what it could be. Kind of like looking at clouds and thinking of what the shapes remind me of. I only buy a plot if it is the maximum…
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Update to Dynamic Difficulty
So today they changed the way the skull difficulty is calculated. What used to be a one and a half skull difficulty yesterday is now a one skull difficulty today. This means what qualifies as a normal difficulty map has been expanded. Likewise, what used to be a 3 skull difficulty yesterday is now a 2 and a half skull…
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Let's Have A Conversation About Dynamic Difficulty
So what does everyone think of the dynamic difficulty system? I like the concept but in practice it has some issues. For example, one of the things I think is happening is certain outposts that are brutal are being beat with relatively few deaths because the types of players that play brutal tend to be more experienced and…
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Decal Requests
I really want color gradient decals. Preferably of currently existing colors. I want decals that would improve communication from builder to raider. For example, a green check mark and a red circle with a slash through it. Then a series of decals for weapons, suits, enhancements. That way the builder can put a sign at the…
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Theme Music
It would be nice if there were a handful of different theme music tracks that we could choose from for our outposts. It could add a whole different element to the game.
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Patch Notes 11/14 (Spontaneous mod nerf thank god)
If the only thing this patch did was nerf Spontaneous then I would rate it as a fantastic patch. But it also fixed the decals that were switching to Light's End 1. So now we can actually use those pretty snow, ice, and hazardous orange decals.
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Anyone Else Get Those Weird Raids On Old Outposts?
I'm not talking social raids. I'm talking about the oddball raid on an outpost that hasn't been active for a while. Sometimes they are even on an old version of the outpost. I had one recently where my current outpost is level ten but the person was raiding the level three version. How does this happen? Any theories?
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Resetting P10 Outposts Early
For the love of all that is holy, why can't we reset a prestige 10 map early? Please change this.
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MYM discord
For any new players coming to these forums and thinking that no one plays this game, know that you are wrong. The Meet Your Maker Discord is always active. Reddit MYM subreddit is also quite active. I would still encourage players to post on the official forums if for no other reason than to let new players feel less…
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Decal Swap
So there is currently a bug where if you use the ice or snow decals, if you leave the outpost and return to it the ice or snow decals will swap out with the red and white lighthouse decal. This is super annoying and has cost me a lot of build time but it is also the source of inspiration for this post. Wouldn't it be nice…
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Post Expedition2.0 Resources Acquisition Rate
I don't know how everyone else feels, but I feel like the last update really did a lot to address resource concerns. I've had no issues what-so-ever with keeping bases activated. Now part of that has to do with me grinding a lot to unlock all the new stuff but even so, I've had to buy up a bunch of outposts just to use up…
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11/8 Hotfix
There are a couple stand out notes in there. Supposedly the issue with 5 star brutal bases being labeled as .5 star should be resolved. Acid puddles now take 0.6 sec to kill you instead of 0.5. I somehow doubt that is going to stop the low effort spontaneous CC outposts though =/ Also, they made is so if you join someone's…
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Speed Landing Enhancement
I have to be honest here, this is one of the most disappointing enhancements out there. But there is a simple change that will make this worth running occasionally. Make it so this enhancement also removes the stagger effect from large falls. I think the speed bonus should also be increased significantly, but the most…
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New Corrosive Cube Mod Spontaneous Needs Nerfed
(Corrosive Cube) Spontaneous: Deadly liquid is constantly ejected from the Trap. Lets be honest, this mod is BS. I would be happy if they just deleted this mod from the game. But at the very least it needs nerfed. It is entirely too easy to stack a bunch of these near the entrance to a kill box. What is the raider supposed…