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So, camping. An idea to chew on.
Just tossing this out there to see what people think. Every survivor gets two hooks guaranteed. Your teammates can rescue you early, but if they don't, the entity swallows you and you travel to a spawnpoint (random placement on the map, invisible to the killer, no auras for anybody - think demo's upside-down travel) where…
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LOL I'm trying
I swear to christ is there a scenario that occurs in DbD where I'm not expected to let survivors escape? Playing a match, leveling up my brand new level 12 Deathslinger. Hook a survivor. Next one has cosmetic sparkles, so I slug and move on. Hook another. Now two have sparkles so they don't really get chased, and if they…
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Can't hear anything, matchmaking still fubar
And still getting teabagged and flashlight clicked, lol. I can deal with a buggy game but good lord these children. They need to rebrand this game as a terrifying bullying simulator where one hapless ugly creature gets put in a cage with four mean spirited teenagers. Can you sacrifice enough of them* in time to escape with…
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I accidentally clicked on custom game
Just wasn't paying attention. For a second I thought that instead of trying to fix the perk grind they just said F it and got rid of it entirely. For a second I was so happy and started putting together neat builds (in my mind) I'd been wanting to experiment with from day one (which wasn't super long ago) but unfortunately…
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Killers need something else to do
This is not a killer vs. survivor issue, this is not a "survivor OP" complaint. This is feedback on the general design of gameplay. Right now virtually everything a survivor does besides dying helps them advance their objective, while nothing except dead survivors helps the killer's objective. This creates a…
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The strongest survivor perk in the game
Is teammate 2, 3, and 4. If your team plays as a cohesive unit you don't need any other perks to be competitive as a survivor against any killer build. It also doesn't require comms to do - that's why so many solo groups get accused of being SWF, they're just good and understand the game. Because teamwork is difficult and…
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Killer vs Survivor - the imbalance is pressure
Survivors start the game with pressure on the killer. As the game goes on, survivors increase that pressure on the killer, unless the killer can quickly remove survivors from the game. That's what leads to both tunneling and camping (real or perceived) as well as complaints about second chance perks (counter-able or not).…
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Just an FYI for survivors
If you play well as a group (or the killer plays badly) and finish last gen with someone on a hook and no current chases going on, that hook is getting camped. There is no other option for the killer but a total forfeit. Take the less than complete win and move on. If you get over altruistic and your rescue goes badly and…
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Can we just get a killer surrender option?
Sick of the invincible swf 4-man groups that I just have to suffer through teabagging, light clicking, pointing, and general BM. Primetime EST is just a cesspool of this. I want to play the game but my time is too valuable to just sit through the bullying. On a related note, does anyone know of a game like DbD where the…
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How do I deal with a genrush as a new killer
Hi guys, looking for legit advice. I'm sub 100 hours and rank 8 killer and am starting to run into coordinated swf teams rushing gens. I play mostly Pig cause she's fun but don't have much more than Pig/generic perks. Is there anything I can really do to a coordinated team that just takes turns tapping gens or am I just…
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Barrier to entry
Hi guys, new aspiring serial killer here. I want to love this game. I've put a number of hours (and dollars, ugh) into it, and though I'm nowhere near a veteran at level 45 and a rank of green 10, I've got enough time to confidently say I'm a committed beginner. That said, this game makes it freaking HARD on someone just…