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Sienna Shaw Survivor Concept
To follow up on my Art the Clown Terrifier Chapter Killer Concept, here is my Sienna Shaw Survivor Concept. Please share your thoughts! Thank you.
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Dear Behaviour Vecna Map is a problem.
Forgotten Ruins if you are not a teleporting killer has only one counterplay. Let survivors finish the 2 or 3 gens in the building while trying to clear pallets and get some hooks up top. This is in fact a strategy, but if the team you are up against is even remotely competent, the chances of stopping the next 2 or 3 gens…
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Updated "Terrifier" Art the Clown Killer Concept
The following is my updated concept for if Art the Clown were to enter the fog. Please share your thoughts and criticisms. I'm open to any ideas that can make the concept better. Thank you. I don't think a new map is necessary for him, but I'd love to see Sienna enter the game as well. I will probably design a concept for…
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Happy Death Day Killer Concept (hear me out, it's pretty cool!)
To add to what I have in the image, there are some other possible items. For one to make the killer not another M1 killer, a stealth element could be added. Since two crouching stealth killers already exist, I propose a 20 second less crouched stealth with better movement speed than Ghostface or Pig, but with a 60 second…
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Dead by Daylight needs a real Witch! (Nancy Downs "The Craft" Killer Concept)
Mikaela needs competition from a magical baddie. I think this would make for a great killer paragraph, and I love the idea of a killer that comes with storms and lightning. Please let me know your thoughts and criticisms, and what you like about the concept. Thank you!
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Predator Killer Concept: The Yautja
The following is my concept for what I would like to see from a Predator Chapter regarding the killer and perks. The only idea not listed in the image is that it would be a nice touch to have high up perch points that the Predator could jump up to for better observation of survivors. This would be less useful, but still…
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Killer Concept for Ju On the Grudge
The following is my concept for Kayako as a killer in Dead by Daylight: Please give your feedback in the comment section. I'd love to hear opinions and ideas!
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New Survivor Items (that won't ruin the game)
Survivors players have been wanting new items in the game for a while, but how can this be implemented without making the game and bloodwebs too chaotic. Well have I got an idea for you! In order to not clutter the bloodwebs or make chests less likely to give out med kits and toolboxes when those are needed, I decided to…
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Ultimate Anti Camp and Anti Tunnel Perk Ideas?
The Anti Camp Perk is as follows: Rousing Revenge: "Your pain drives you to survive against your foe." Whenever a killer remains within 24 meters of the hook you are hooked on press the ability button to activate Rousing Revenge. The longer they stay the more health you receive towards your health once unhooked. 20% of…
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Survivor Specialty Offerings: (A safer way to implement survivor specific powers)
So, I know that there has been some requests for a while now to see if survivors could possibly have slight benefits that make sense with their lore applied to each survivor. This would make choosing a survivor more than just a cosmetic choice. I personally feel like this would be a bad move if every survivor got built in…
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Springtrap: Killer Concept (Five Nights at Freddy's) FNAF fans should like this one!
I've done a concept before for Springtrap, and I wasn't happy with it. I haven't really felt like any of the concepts did justice to the main purpose fans of FNAF would want from a Chapter. It should feel like FNAF. Springtrap is cool, but there's so much more to the lore of the game. Please check out this build, review…
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Twins are still bugged.
Twins are my main killer. We will now be going on to nearly 3 months that I haven't been able to play them. The glitch: Platform: PC Description of the Issue: When switching from Victor to Charlotte, sometimes when you get to Charlotte her POV is permanently angled down. She can move and break items, but can't swing her…
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The Nightmare: Freddy Krueger Rework Concept. Bringing back the horror!
The attached image shows my full rework idea. It covers reworks to his base kit powers and 2 of his perks. Please let me know your thoughts, if anything seems over powered. I'd also love to hear any ideas you have of your own. Let's see if we can make Freddy interesting again!
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Art the Clown "Terrifier" Full Killer Concept
Check this out! I really love the perk ideas on this one in particular. Would this not be so much fun? Be sure to comment your thoughts and constructive criticisms!
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Can't play as Twins on PTB 27 SEP 2022
I'm on PC with Steam. Every match after using Victor one time, Charlotte is forced to look straight down and can't swing her weapon. Then if you deploy Victor again they both freeze. I'm running Jolt, Darkness Revealed, Scourge Hook Pain Resonance and Surveillance if that matters. Trying to do a stream to show they are…
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(Crossplay) PC/Steam/Twitch streamer looking for SWF with Discord
@Ryanartist64 I have been playing DBD for a few years (1,500 hours), I play survivor and killer evenly. My previous SWF doesn't play as much as I do anymore, and I'm wanting to join a decently strong team. I try and be a relatively family friendly streamer. I've done an absolute ton of solo queue and for obvious reasons…
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Art the Clown "Terrifier" Series Killer Concept
In light of him being added to desired killer surveys, and the fact that a sequel to "Terrifier" comes out this year, I revisited and updated my Art the Clown Killer Concept. Art certainly fits the aesthetic of DBD, and while he is another clown, he is different enough to have a niche in the game. The jump scare…
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Vecna Killer Concept
The following is my concept for Vecna from the Stranger Things Season 4. This would be pretty fun for survivors to play against in my opinion. The visuals would be awesome. The Demobats would take a while to group up, giving time for someone to disturb more on purpose to tank them to a new area. Also Vecna's telekinetic…
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Robin Buckley "Stranger Things" Survivor Concept
This is my idea for perks relating to Robin of Stranger Things. Let me all know what you think. If there is a Chapter 2 I hope we get two actual characters like they're doing for Resident Evil Chapter 2.
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Nancy Downs "The Craft" Killer Concept (UPDATED)
I revamped this design. What do you all think? To clarify, if the breakable wall or dropped breakable pallet isn't both inside the cone and inside of Nancy's terror radius, it will not be broken. Also while I know that there is no real anti loop here, her speed should make up for it in generator pressure. If you have an…
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Alien (Xenomorph) Killer Concept: Power and perks.
In light of recent rumors I have designed my build for the Xenomorph. I ran out of room, so there are a few more points to make. Incapacitated means you cannot work on objectives or interact with other survivors. There would be 4 flamethrowers on the map. Once one is used it would take 60 seconds to refresh back in its…
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Wendigo Original Killer Concept (Very Unique Power)
This is my concept for the Wendigo: Correction: The mimicked sounds would only be grunts of pain. Please let me know in the comments what you think about the power or perks. I do think Scent of Fear might be a little slugging friendly, but perks like Infectious Fright do exist. It makes sense with heightened senses.
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Springtrap Killer Concept (Most Faithful?)
Take a look! If you like what I came up with, let me know. Also please comment any constructive ideas you'd use to improve this build! Dig in. I really hope he's in the cards for DBD soon.
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Ringu (Sadako Yamamura) Full Killer Concept
This build in my opinion should serve to be reasonably powered, while lending the feel of the character of Sadako and the film to Dead by Daylight. The M1 attack will appear as a telekinetic strike with an air distortion. Please leave a comment if you read this post with your opinion and preferably any constructive…
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Nea High Fashion
A look based in the Gold and Silk Collection appearance: What do ya'll think?
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"Friday the 13th" Jason Voorhees Killer Concept
This is my take on how best to get the feel of Jason in a chapter. Let me know what you like or think is broken. Hope you like it!
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Jack Torrance "The Shining" A Killer Concept.
First of all I think the biggest win of having a Shining Chapter would be the map. Imagine maps of the Overlook Hotel potentially with the hedge maze in the snow! Anyway this is my concept for making Jack a viable killer in Dead by Daylight. Hope you enjoy. LOYD'S BOURBON would not stack with Play With Your Food's haste…
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New game mechanic to make hook camping less valuable, but with killers in mind.
What if a game mechanic was implemented that reduced blood points earned by hooking a survivor based on proximity to the unhooked survivor for 15 seconds after they are unhooked? Then have the penalty reduced 25% per generator completed. This way a desperate killer, who is just trying to get even a single sacrifice is less…
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Is the Doctor ever fun to play against?
My poll to see the communities thoughts on what I consider by far the least fun aspect of the entire game. Worse than No One Escapes Death bad!
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Candyman Killer Concept (A good middle ground)
What do you all think of this?
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Pennywise "The Shapeshifter" Killer Concept
This build does possess a fair quantity of ideas from Ghostyboi's YouTube video, so credit where due! I feel I have fleshed out the feel of this killer pretty good. What do you all think? His mori would be the deadlights, which would leave the killed survivor floating eerily in the air for the rest of the match. His pallet…
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Nancy Downs "The Craft" Killer Concept
Attached is my concept for Nancy Downs if a Craft chapter were ever introduced. I will add the survivor concept soon. I believe Sarah Bailey would be interesting as a survivor as she could be used to introduce a new ability for survivors to light dull totems to create their own hexes. Let me know what you think. This is…
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Killer Face Off Mode Viable?
So, I know this isn't the first time this has been brought up, but I feel it is a viable game mode that a lot of players would enjoy seeing. 2 killers enter a map. 6 survivors have 3 generators to fix to escape. Totems are now divided between killers. Killers can injure to slow or possibly stun eachother to impede progress…