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Those Huntress addon changes suck.
The haste addons for Huntress grant literally less than one meter of distance if used together. Leather Loop and Infantry Belt are worthless. Please change these addons to something else.
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Hunting Hatchets are no longer thrown towards center of screen.
Thrown hatchets are now slightly offset from the center of the screen (slightly left of center) rather than thrown towards center. This bug is can be produced via throwing a hatchet as Huntress. This bug was introduced last hotfix. Most likely due to this change: "Fixed an issue that caused The Huntress arm to glitch when…
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How I Would Change Dead By Daylight: A Steam Guide.
Using the steam guides system, I have created what I call a "booklet" of changes that I feel would improve the game. You can read more about it here: I would love to know what everyone thinks! Please feel free to leave comments here or on the guide itself.
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New killer idea: The Addict
Basic Stats Height: Average Speed: 4.6 m/s (115%) Terror Radius: 32 meters Ability 1: "Agility" Stimulant Hold the Ability Button to inject The Addict with the "Agility" Stimulant over a 1 second period. Once the "Agility" Stimulant is fully injected, The Addict is granted the Agile status effect for the next 7.25 seconds.…
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Onryo Rework Idea
Yukari's Onryo Rework ------------- Basic Stats ------------- Movement Speed: 4.6 m/s (115%) Terror Radius: 32 meters Lullaby Range: N/A Height: Short Power: Anti-Loop --------------------------------------------- Ability - Toggle State, TVs, and Curses --------------------------------------------- Hold the "Ability…
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The facecamping changes were needed... However...
So what is the killer supposed to do now? How do they gain pressure? By getting downs? Yea right, usually 2-3 gens pop by your first down anyways. EVEN if you manage to get a down before 2-3 gens pop, the remaining 3 survivors not on hooks (unless someone DC'd for some reason) will usually pop said gens shortly after…
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Mastermind's pallet/window vault CRITICAL bug. Breaks part of his kit.
If you vault a pallet/window and move to the side of it (as survivor) before "The Mastermind" finishes vaulting it, the survivor can phase through "The Mastermind" without taking damage and vault back over the pallet before "The Mastermind" can actually hit them. This makes this ability utterly worthless at both pallets…
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Original Chapter Idea: Bound By Hate
New Killer - The Deadeye Ability 1 Hold the Ability Button to draw The Betrayer, a signature revolver wielded by The Deadeye. While drawn, press or hold the Basic Attack Button to fire The Betrayer. Survivors hit by The Betrayer's ranged attacks are afflicted with stacks of Execution. Upon reaching a certain amount…
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Fan-Made Chapter: Look To The Darkened Skies
New Killer - The Consumer -------------------------------- Lore and Minor Details -------------------------------- An ancient hunter, hunting oblivious prey in the night, and consuming their flesh to attempt to satiate a never ending hunger. The Consumer has been alive and hunting for an unknown amount of time, but some…
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The problem with Trickster.
In most situations when playing as any of the other ranged killers (Deathslinger/Huntress/Clown), there are usually situations where I feel I would have a better time playing one over the other. With Trickster, however, he seems like he has no area where I would ever want to play as him. He takes too long to actually apply…
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The Trickster: Pretty Bad.
Right now, the Trickster's niche is being able to basically fire knives like a machine gun. The problem is, Trickster is basically a killer that requires 8 of these knives to hit. This game has literally TONS of debris to block your shots and 8 shots are required to actually deal damage. The amount of time taken just to…
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WIP: Figure In The Woods
Hey guys! I am looking for feedback for my new killer. Any feedback is appreciated! New Killer - The Leaper -------------------------------- Lore and Minor Details -------------------------------- Being stuck somewhere for days with no food can cause even the most strong-willed of people to act like monsters. When Laura…
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Chapter Idea - Blood Trail
New Killer - The Hunter -------------------------------- Lore and Minor Details -------------------------------- Born into a wealthy family with a popular history of competitive archery, Alexander Moser did not have it easy. With the pressure of obtaining the unobtainable in perfection, the child was forced into a role he…
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How to make "The Twins" much more fun to play as and against.
When controlling Charlotte, press the ability button while Victor is sitting idle at any location in the trial to swap places with him. This ability has a channel time of 3 seconds and cannot be cancelled. This ability can only be used once every 20 seconds and has a global audio cue. This change would allow The Twins to…
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New Killer: The Goalie
-------------------------------- Lore and Minor Details -------------------------------- Noah Bisset loved hockey more than he loved anyone, often ridiculed for being too "in love" with the sport. While Noah was young, his dream was to become a popular Goalie by playing at the top of his class in his high school team.…
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New Killer: Frozen In Fear
New Killer - The Goalie ------------------- Summary ------------------- An athletic killer, able to toss powerful "Nitrogen Pucks" that detonate shortly after hitting the ground and freezing nearby survivors in place for a short time. His personal perks, Cold Front, Hex: Hypothermia, and Pass Off, allow him to create…
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New killer may have the worst power in the game.
He needs a smaller collision box while rushing, and normal lunge turning. His ability actively hinders him. Currently, the most optimal method is purposefully whiffing a hit during the rush just to gain distance on survivors, which is extremely boring to play as and against.
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List of bugs that are not fixed.
Console and PC - Deathslinger's Redeemer no longer locks a survivor in place for a short time upon spearing them. Console and PC - Killers have a chance to be unable to use their power or lunge if a survivor is picked up and either struggles free or disconnects while being carried. This also will slow down their movement…
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Hooks, Keys, Mori Offerings, The Grind, oh my!
The killer needs pressure, but doesn't have the time to effectively create it. By putting survivors on hooks, it not only causes the game to become much more tedious for both players, since it can create issues like camping or tunneling, which are both unfun, but it's removal would also increase the pace of the match.…
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So PH still has the attack indicator?
Welp. He sucks.
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Huntress gets no deviousness for Hatchet hits.
Another great update that was definitely tested extensively. Pretty good job so far.
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Message to the DEVS: The problem is not survivors repairing together. It is when they are not.
Survivors repairing the same gen is honestly a good thing. The problem is when survivors are not together. One survivor on each generator is what gen rushing really is. It is most efficient to remain away from each other and complete each gen individually, up until the last generator. These "repair" changes are going to do…
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Fan Chapter: Blood Trail
New Killer - The Hunter -------------------------------- Lore and Minor Details -------------------------------- During the first great war, Alexander Moser and his family quickly traveled into the nearby woods hoping to avoid the bloodshed of war on their old home's soil. When the Austrians moved through their land and…
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It's not even worth playing killer anymore.
I really just wanna give up with this mess of a game. The gen speeds are so ridiculous that every damn match I have played so far just results in a 4 man escape in the first 5-6 minutes. No amount of slugging (especially since it was nerfed) or pressure can stop it. I will get quick downs, does it matter? nope. Game over.…
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My Idea Booklets (LONG)
A detailed booklet containing ideas I have for chapters and game reworks. Part 1: Part 2: https://steamcommunity.com/sharedfiles/filedetails/?id=1405031810 Part 3: https://steamcommunity.com/sharedfiles/filedetails/?id=1934056774
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DBD's Current Health: Revised!
The current system of Dead By Daylight is pretty flawed, and I wanted to make it much more fast paced and reduce the frustration from both the killer's end and survivor's end. The following are changes that I feel will help reduce the game's stress level and make it much more fun. All opinions are welcome, as long as they…
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The Doctor: Reworked
Base Kit The Doctor no longer generates a static field in Treatment Mode. The Doctor is no longer slowed down while charging or using Shock Therapy. The default range of Shock Therapy has been increased by 75 percent. Madness gain from the use of Shock Therapy has been increased by 55 percent. Madness 1 Afflictions…
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Can I get some feedback on my chapters?
Please leave a comment on the guide to let me know what you think! Guide 1: https://steamcommunity.com/sharedfiles/filedetails/?id=1080830467 Guide 2: https://steamcommunity.com/sharedfiles/filedetails/?id=1405031810
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The Doctor: Reworked
Yukari's Doctor Rework Base Kit The Doctor no longer generates a static field in Treatment Mode. The Doctor is no longer slowed down while charging or using Shock Therapy. The default range of Shock Therapy has been increased by 75 percent. Madness gain from the use of Shock Therapy has been increased by 50 percent.…
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This end game is just lazy and fixes nothing.
The games will still end in 4 minutes. This is just a Pig nerf and the ability to close the hatch. This just further encourages survivors to rush gens and get out of the match as fast as humanly possible. This is such a huge letdown. The only thing this end game event does is allow the ground to look cool after my free…
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Are the devs ever going to fix game time?
Do you guys think we will ever see a fix for game time being too short if survivors play optimally? Most of my games I have played results in me just getting rushed and I cannot do anything if survivor players decide to win. I simply do not have enough time, even with ruin. It isn't a matter of skill, but a matter of you…
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How to make the Clown strong.
[u][b]Base Kit[/b][/u] * Increased Slow effectiveness to 65% movement speed while survivors are inside the gas area. Movement speed is 85% after leaving the gas area while still under it's effects. * The gas effect forces a medium pallet vault. * The Clown starts with 3 bottles. * Increased the area of the gas effect. *…
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Haha yes The Clown is so strong haha /s
https://steamcommunity.com/app/381210/discussions/0/2788173147733879539/
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Yukari's Chapter Ideas 2 is out now!
https://steamcommunity.com/sharedfiles/filedetails/?id=1405031810
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Yukari's Chapter Ideas
There are loads of chapter ideas I came up with, so I am just going to link the whole guide.https://steamcommunity.com/sharedfiles/filedetails/?id=1080830467