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Game Mode vs Modifier
An observation: everyone in the community seems to be referring to Lights Out and other ideas as 'Game Mode' but BHVR seems really intent and avoiding that phrase and instead using 'Modifier'. To me I think it signals what they are going for. They aren't looking for new game styles, but modifying the existing game. That…
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Why not have a second round of PTBs?
Something I've always wondered about the way PTBs work, and the latest one brought it to mind, is why is it that BHVR does a PTB and then sometimes (usually) makes massive changes without a second PTB? This isn't a criticism of their balance decisions per se, the whole point of the PTB is that even if something looks good…
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New Update will Be a Killer Buff
Sure its an us vs them style headline, but despite the posts we're seeing on the forum the new patch is a buff to killers. Let's start with the basics, every killer has just gained increased gen regression. Double the regression from a kick and survivors can no longer tap gens to stop regression. So that is every killer.…
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Thoughts at 500 Hours: Loathing the End Game, but otherwise kind of positive.
I've done reviews at 30, 100, 200, and 350 hours, now hitting 500. This is nothing more than my personal thoughts about the game. Unchanged Thoughts A lot of my thinking about the game has remained the same. There are certain design elements that I strongly dislike: add-ons feel like a difficulty slider, what the goal of…
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A Different Way to Approach Balance Issues
I imagine given all of the time the game has been around someone has suggested what I'm about to, but I thought I'd give it a go anyway. There are 2 obvious issues with perk balance - there are so many perks it's really hard to imagine them all being remotely equal and that if an overpowered perk on either side is nerfed…
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350 Hours: Embracing, and sometimes hating, playing killer
At 100 hours, when I was very much a survivor main, Gamedozer7 recommended: Do you have any of the newer killers because most of the older ones are pretty simple but they have little tricks that you would never think of but most of the new killers have more to there power. After 200 hours my play for the game flagged quite…
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200 hours thoughts - the Prohecy is Fulfilled
This is my third in thoughts about the game as I get more hours. 30 Hours: https://forum.deadbydaylight.com/en/discussion/342870/noob-thoughts-the-balance-is-a-joke-right/p1 100 hours: https://forum.deadbydaylight.com/en/discussion/comment/3196090#Comment_3196090 In the 100 Hours thread I had two sets of comments that…
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Sales
As a relatively new player, what is the frequency of sales? Is it like a once a year occasion or do they happen around major holidays.
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3 Non-Balance Things I Hate When Playing Killer
So I was finally playing during a time where killers got a BP bonus, didn't care about the blood just a chance to play killer without a long que. However having an evening of playing killer did remind me why I generally don't play it. Most people complain about the balance/other player behavior, these are more game design…
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The Bloodweb is Really Boring
The first time I saw the bloodweb I thought it was a neat concept. Then when I saw that the Entity would start to devour nodes I planned out what I was going to do. It was really exciting. That feeling lasted maybe an hour. I just spent 800k bloodpoints of mindless clicking. I have no concern what the entity takes. Not…
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Trying to Figure Out Why People Are Upset
Okay, instead of just posting in other people's threads, let me try my own. Maybe there is some issue that I'm missing about the idea of survivors being able to get back up after 45 seconds, but it sounds like a great change. Let's cover fun, theme, strategy, and testing. 1: Fun - Laying on the ground is boring. Now not…
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100 Hours/Thoughts + Never Have I Ever
I posted my thoughts at 30 hours (https://forum.deadbydaylight.com/en/discussion/342870/noob-thoughts-the-balance-is-a-joke-right/p1) and figured I would do something similar for having hit a 100. Here's the things I've Never Encountered but I see others discussing. 1: Never escaped via the hatch. If it's down to 2 and the…
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Adds-Ons are a Weird Game Concept
So every now and then I would see post on here complaining about flashlights. And I always thought 'those things that almost never work? how are you getting hit by them' Well I just played my first game against a player running a purple flashlight with an odd bulb and high end sapphire lens. Suddenly we're in a different…
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That Rare Great Survivor Game
So I picked up DBD about a month ago. Played constantly for a week, then occasionally for the next two, then took a few days off and figured I would come back for some daily challenged. My first game back was amazing: Played a Huntress who was good, but not great (could hit hatchet throws, but not a guarantee, she had a…
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Noob Thoughts: The Balance is a Joke, Right?
So I'm 30 hours into DbD and I thought I'd join what seems to be the true game: long rants about DbD. So before I started playing I noticed lots of complaining between 'survivor mains' and 'killer mains' about the need to try the other side. So I thought as a new player I would give each side a go with no starting bias…