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Every time I play against stagnant survivor builds
Every single game I play as killer seems to be against the same perks. Lithe, Windows of Opportunity, Adrenaline, Sprint Burst, Unbreakable, Background Player, Flip Flop, Boil Over, flashlights, brand new parts, styptics. Every time I do, I remember that these are the people complaining about killers slugging for the 4K,…
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I had a dream they added Predator
It was wild. There was a huge open map that looked like it was inspired by the first Predator movie, in the jungle with a lot of shacks and buildings. The Predator himself played a lot like Vecna - hold Ctrl to select from 4 weapons: the wristblades, the plasmacaster, the smart disc, and the combi-stick (spear). The…
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Licensed Chapter Suggestion: Big Trouble in Little China
Hey, the forums are on fire and people are mad about everything! Let's talk about an idea for another licensed chapter, since DBD is on a roll with them. BIG TROUBLE IN LITTLE CHINA The 1986 action-comedy film featuring Kurt Russell, James Hong, Dennis Dun, Victor Wong, and Kim Cattrall among many others centers around an…
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My Suggestion For a Skull Merchant Rework
It's the hot topic lately, and here's yet another opinion from a killer main who hasn't played Skull Merchant! I haven't ever touched SM because her power, to me, is so boring. If survivors know how to counter her power effectively, she's an M1 killer. If they don't, she's a mostly passive but oppressively dull killer to…
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Survivors should NEVER be able to fully bodyblock hooks
I don't care what you think of the bodyblocking meta, hooks themselves should never be bodyblockable. You think "Oh just hit the survivor and you can get past it," but I have had games where one survivor is enough to make every hook attempt a failure because the survivor they're bodyblocking for is using perks to make it…
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I am begging you to please reduce the perk grind
It's been in discussion for this game for so long, and even with the blood point reduction and changes to unlockable perks/prestiging, the grind for perks is just too much. As someone who has not and cannot put 1,000 hours into this game, it is unbelievably disheartening and discouraging to jump into games with three tier…
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Vecna's Curse: Freddy Had Good Ideas Actually
THIS THREAD CONTAINS DISCUSSION AND MINOR SPOILERS REGARDING STRANGER THINGS SEASON 4 (part 1) So, with rumors about Stranger Things returning and the possibility of Vecna as a killer, I wanted to bring up how Vecna's abilities could translate to the game and how Freddy's original power concept is both thematically…
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BHVR timed this announcement
Looking at it from the perspective of the backlash it has caused and the upcoming mid-chapter release alongside Halloween events, I think BHVR knew. They knew back when they misled the community into believing there were no NFTs in the game. They knew that announcing that they were working with NFTs in any capacity was…
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BHVR should do the right thing and remove all Hellraiser content from DbD
I believe that the only ethical decision in this situation would be to remove all of their Hellraiser content from DbD until such a time as no one involved in licensing Hellraiser is also associated with NFTs. I understand that in order to get this IP and include it in the game, BHVR likely had to agree to terms of a…
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The Bloodweb grind is tedious and unrewarding
That's basically the thread. Having to grind for randomized perks through multiple bloodwebs and banking on addons that make the game more interesting or mechanically different isn't good. The game needs to move on to some kind of store system where you can buy the perks you've unlocked on survivors and killers, as well as…
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Random perk and addon unlocks is a garbage system
I'm not going to stop harping on this until it's changed. Here I am with several survivors and several killers sitting unplayed at level 1 because the game just is not possible without perks. Nobody's going to play "perkless" just because I haven't unlocked the meta perks. If I go in with a level 1 Huntress to try and…
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Pyramid Head needs a rework now
With the release of Nemesis, I think we can see that Pyramid Head is just objectively worse in every way. It feels like nobody knew how to design Pyramid Head as the first video game crossover character, but they were successful with Nemesis. Knowing what makes Nemesis feel strong and fun to play I think they should go…
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The game needs more objectives
I'm sure this topic has come up a lot. In a game of DBD, there's really almost nothing to do except do gens and get chased. You either escape or get hooked. While sometimes this can lead to secondary objectives (like "save that guy from the hook") I think the game would benefit from different types of objectives - and not…
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Trapper Suggestion: What if Trapper could trap other things?
This is just something I was thinking about since we've gotten lots of new mechanics since Trapper was designed in the first place. One of the things that's possible now probably WASN'T possible when Trapper was implemented is interaction with the environment. Perks like Bamboozle and the Entity blocking windows is a…