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Pig - RBT addon issues
Three of Pig's addons which apply status effects when installing a RBT (Face Mask, Utility Blades, and Slow-Release Toxin) have a couple of problems. First, the addons do not work correctly if the same survivor gets more than one trap. The addons will work on the first trap placed on a survivor, but if the survivor removes…
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Twins - Baby Teeth addon has the wrong trigger condition
This addon says it applies blindness for 30s when a survivor removes Victor while attached. This is not what it's actually doing. It is actually doing nothing while Victor is attached and is instead applying blindness when Victor is kicked on the ground (either while he's idle, or after an attack where he is vulnerable). I…
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Legion wall breaking uses the wrong sound
When the Legion breaks a breakable wall it incorrectly uses the pallet-breaking sound effect for the first kick in the animation, instead of the wall-breaking sound. This happens every time, but only from the Legion's POV. Nearby survivors will hear the correct sounds.
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Doctor hallucination auras visible in Madness 2 without addons
Doctor is currently able to see auras of hallucinations near survivors in Madness 2 without any addons. While it is normal that Madness 2 causes hallucinations to appear, the auras of those hallucinations are only supposed to be visible to the Doctor if the survivor is in Madness 3, UNLESS the Doctor uses any of the…
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(Oni) Renjiro’s Bloody Glove incorrect addon description
This addon causes survivors to absorb blood orbs and reveals their aura for 2 seconds per orb. This addon was changed way back in patch 3.4.2 from 3 seconds per orb to 2 seconds per orb (as well as causing blood orbs to be absorbed and allowing the effect to stack with itself). However, the description incorrectly says the…
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The Spirit's terror radius incorrectly fades out from her husk while she is phasing
When the Spirit begins a phase walk, her husk normally retains her terror radius until the husk disappears (when she stops phasing). I'm not sure what patch this broke in, but for a while now the husk's terror radius has begun to gradually fade out and become smaller until being reduced to nothing (very similar to how…
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Invocation buff + conspicuous actions
I think the main issue with invocations right now is that they simply take too long to do. While up to the equivalent of 7 BNPs is a significant reward and I do feel permanent Broken is a fair tradeoff for a reward that big, it doesn’t feel worth it because sitting in the basement for 2 whole minutes is just too long. Not…
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Is Gift of Pain's penalty after being healed meant to be 9%?
So obviously Gift of Pain got changed in today's update due to the Mangled changes putting it on a timer. However the repair/healing penalty after being fully healed was also changed to 9% (instead of 16% like it was before). There was no mention of this part of the perk being nerfed in the patch notes or dev update so I'm…
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Guess this is going to become a recurring theme
Can't say I'm surprised after the winter event unfortunately.
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EMP quality of life update
This is mostly a suggestion to help newer players. Since charging an EMP reduces survivors' movement speed, survivors should see the hindered status effect on their screen when charging an EMP. All other killer powers in the game that reduce survivors' movement speed make it clear to them exactly when this is happening,…
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Dying Light + Trapper
If you use Dying Light on Trapper, for some reason the 33% healing and unhooking bonus the obsession gets from the perk also applies to un-trapping other survivors from bear traps. Video:
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Hex: Huntress Lullaby notifies survivors while it has no tokens
Huntress Lullaby tells survivors the perk is active as soon as they get a skillcheck even if the perk has no tokens at all. It used to only do this once it had at least 1 token.
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Thank you for the bloodweb auto-purchase change!
This is perfect and will make leveling up new DLC characters less tedious than before. Thank you for taking the time to make this QoL update!
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(Blight) Compound 33 + Adrenaline Vial allows 4 rushes
The new Compound 33 states that you can't rush more than 2 times. This works correctly with Iridescent Blight Tag and caps the rushes at 2 (and doesn't allow unlimited rushes), thus implying it's a hard cap of 2 rushes (and not just decreasing the rushes by 3). But if you use Adrenaline Vial with C33, then you actually can…
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Champion of Light working with non-flashlight blinds again
Champion of Light's Hindered effect is only supposed to work with flashlight blinds, this was bugged in the PTB and was fixed in the 7.5.0 release: However, after the 7.5.1 update today it's back to working with flashbangs and blast mines again (or at the very least it is causing the perk to go on cooldown, I only got to…
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Shiny Coin spawned too many chests on the map
I used a Shiny Coin in this match and it should have added 2 extra chests (for 5 total) but there were actually 9 chests on the map (4 more than there should have been). You can see 7 of them in the picture which is already more than there should be. I was the only one to bring a chest-related offering and the killer was…
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Alan Wake is in the wrong place on the menu
He's still way up here near the top like new PTB characters normally are instead of being at the end of the list like he should be.
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Dark Theory and Shadow Step not applying blessed status effect correctly
Never got the blessed status icon on the right side of the screen. This bug did not occur with CoH.
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Dead Man’s Switch should only trigger if a survivor manually lets go of a generator
Title. And to clarify what I mean by this: anything forcing a survivor to let go of a generator would not trigger the perk. This includes the generator being blocked by a different perk, as well as screaming. This would help address the issue with the Grim Embrace synergy as well as with certain screaming-oriented builds.
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Adrenaline Vial changes
Now admittedly, Adrenaline Vial was pretty bad on the PTB. You got 2 extra rushes but your turn rate was much more limited than normal. Without the 10% speed and faster cooldown, it wasn’t really worth using. The turn rate penalty allowed this addon to be an alternate playstyle type of thing (with the old version). The…
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Since you said you're looking for a way to address FTP + Buckle Up.
First, thanks in advance for addressing this combo. It definitely needs a change. Imo, there's a very easy solution to this: Just make FTP not count as a healing action anymore. With this change, both perks remain the same when used by themselves, but using FTP with Buckle Up wouldn't work anymore since you need to heal…
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Thwack does not have a proper scream indicator
When survivors are affected by Thwack they are supposed to scream and have their auras shown. They do scream and have their auras shown, but there is no scream bubble notification like other screaming perks have. This isn't a big deal in most circumstances but it means if there are aura-blocking perks in play then you…
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Machine Learning erroneously activating when exit gates are powered
When there is only 1 generator left for survivors to complete, if you have any of the 3 final generators affected by Machine Learning, the perk will activate regardless of which of the 3 generators are completed (even if it is not the compromised generator). Steps to reproduce: Have survivors complete 4 generators…
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Xenomorph's "Cat Carrier" addon has an incorrect duration
The description for this addon says you get Undetectable for 20 seconds, but it actually lasts 30 seconds as shown below:
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Resurgence does not work if you unhook yourself
Resurgence gives no healing progress after unhooking yourself.
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Became the Obsession mid-match for seemingly zero reason at all (possible Dramaturgy bug?)
I'm attaching my log file and hopefully it helps because I don't really know for sure how this happened. I ran up to a teammate to unhook them and before unhooking them, I became the obsession. I was not using any perks that do this, nor was the killer using any perks that change the obsession. I have one random idea that…
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Anti-facecamp doesn't work at all if 2 survivors are hooked in basement
I was hooked in basement with another survivor and the camping meter never filled at all even though the killer was standing in the basement directly in front of me for well over 15 seconds. The other 2 survivors were nowhere nearby so they wouldn't have been preventing it from working. I'm aware that it was changed from…
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New official stats
Thoughts?
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Several addons which apply Hindered don't specify the actual number (how strong the effect is)
There are several killer addons in the game which apply Hindered to survivors but do not say in their description what the percentage of Hindered is (how much it reduces their movement speed by).
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Adrenaline heals through Deliverance (Broken while healthy)
If you use Adrenaline and Deliverance together and unhook yourself after the exit gates are powered with Adrenaline on hold, you come off the hook with full health and the Broken status effect from Deliverance does not correctly prevent that heal. Steps to reproduce: Equip Adrenaline and Deliverance Activate Deliverance by…
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Made for This is getting a nerf soon
Image speaks for itself.
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Calm Spirit is occasionally (but not always) not suppressing scream location bubbles
While Calm Spirit is properly silencing the screams themselves, it sometimes fails to suppress the associated location bubble revealing the survivor's position to the killer. I had previously seen the same issue with Ultimate Weapon and thought it was specific to that perk, however I just had this happen while I was…