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Deduced Scroll bar functionality
So the scroll bars of the Character Selection, Customizations, and Bio don't allow you to drag it with the mouse unless click on the most extreme right side of the bar. The scroll bars in all the store sub menus function as normal however.
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Oni/Chemical Trap Visual Bug
During an Oni Trial I encountered a visual bug with Chemical Trap that caused the Icy shader to persist for the remainder of the trail. Pictured below during the Finsher Kill, several minutes after the survivor even using Chemical Trap had been killed. This bug was encountered on PC I believe the bug was caused by…
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Yun-Jin Lee eyelid bug
Seemingly a simple Rigging/Animation bug in Yun-Jin Lee's eyelids, which I struggled to better capture in the picture bellow, presented in the event "Danse Macabre Cameo" outfit: Yun-Jin Lee's eyelids don't function correctly when she blinks during her menu interrupt animation. Her right eyelid fails to animate completely…
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Bad trap placement on Shattered Square edge tile
A inaccessible trapped spawned inside a wall on the edge of the map, seen here. This tile is "Bd_Fence193," on the Shattered Square. I'm unsure why a trap would spawn on an edge tile like this, it seems very unusual, so I'm unsure if perhaps the trap is from a neighboring tile or something. It's also interesting to note…
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Minor Animation Mistakes
Nemesis is no longer preforming his alternate attack cooldown animation in which he roars. Nemesis is also no longer preforming abridged cooldown animations while striking zombies. Trickster is not playing the correct animations within custom game lobbies, most obviously, he is framed very poorly, however this doesn't seem…
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Artist chest piece clipping
the artist's nipple is actually clipping through her chest piece, only on her right side
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I'm not feeling optimistic about these planned Knight changes.
So unfortunately this post is going to fairly negative, I've seen a lot of people excited about the PTB knight changes but I think the changes just show a lack of understanding, or perhaps just an unwilling, or inability, to address the problem actually plaguing the Knight. It's no secret that BHVR has had layoffs…
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Knight's Cape Bugging out on Lobby screen
A simple bug, a few verts are bugged on the knight's cape, this is visible on killer selection screen by turning him around, but as time goes on, the verts will change position and can even been seen when the knight is facing the camera. This all applies to his prestige body too, naturally.
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Extremely Benign Lobby bug
I just noticed that The Clown seems to have what appears to be a blinking motion (or just slight brow movement as far as his default head cosmetic goes) in his lobby animation but on the "Fateful Glace" head cosmetic the eye/brow region seems to be incorrectly rigged. Completely inconsequential but I figure it's worth a…
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Input locked as Trapper
I was playing a match as Trapper on Hawkins Laboratory. Towards the end of the match I am chasing two survivors in the observation room that contains the rift to the upside down, the two survivors approach the bottom glass window, which I have trapped on the other side. The first survivor vaults and gets trapped, the…
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7.6.0 Crash
The game consistently crashes for kill during the final countdown in the lobby before a trail. It seems to be caused if you have a randomized perk challenge active, changing archive challenge stopped the crashing immediately.
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Bite the Bullet + Strength in Shadows incompatible.
These two perks don't seem to be working together? From my understanding Bite the Bullet and self healing general work so I assume this is a bug.
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Minor Visual Wraith Menu Bug
Something I noticed when switching characters is that the "flaming transition fade" has assoisiated particle effects that are not properly aligned with the "Grim Tidings" set of weapons with the same model. Instead of embers floating up off the weapon as it fades away, the particles seem to be manifesting in the Wraith's…
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Moris being removed from perks. (Non gameplay, discussion about themes)
Okay so firstly if you didn't read the title this thread isn't meant to discuss the gameplay effects of removing manual Moris, just the emotional and thematic value that is being lost. For me personally, I'm very saddened by the loss of manual Moris, and I think either their removal from perks should be reconsidered, or…
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The Twins complete softlock
So I was just playing twins on Midwich and I got stunned and when I try to change to victor I was blinded and this completely seized all my controls, no moving, no switching, couldn't even look around, from what I could hear since victor was behind me the survivors could attempt to crush victor but the action would just…
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Unnecessary collusion boxes
On Family Residence in the main building there are twigs hanging from the ceiling that have collusion for seemingly no good reason, they don't block standard movement but projectiles will collide with them in a very unnatural way and they completely stop Hillbilly and Cannibal in their tracks if they try to use their…
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Glitchy gen on Lery's
There's a generator in the entrance tiles on Lery's that can't quite be kicked from one side, instead you get pushed into the air and the break action is canceled, in this case I was playing Nemesis and I am unsure if it happens to other killers. Here's the tile in question, the glitchy side being the exposed wire side,…
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Huge invisable wall on Ormond hill
while playing Ormond I encountered a large invisible wall on the side of a hill facing towards the main building the wall didn't extend across the entire side so I could strafe to the side and fit between it and one of the protruding rocks by the hill's entrance the wall is pictured here directly in front of me I could…
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Blight's killer power doesn't mention being able to break pallets or walls
Just a small thing I noticed, the info box for blighted corruption doesn't mention being able to natively break pallets or walls with lethal rush at all since it was patched in, it'd be great if someone could whip up something like, "A Lethal Rush behaves the same as a Rush, except that The Blight may launch an attack by…
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No crown spawns on Rotten Fields
I was playing a legion game on rotten fields and did multiable laps around the map and could no crowns, no other players could find them either, even ones who used event offerings. A player did DC during the opening pan without the game canceling and on completion the game was unable to update player level so perhaps the…
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The Oni Demon Strike awkward sudden turn
When using The Oni's Demon Strike to successfully hit a survivor The Oni will often suddenly turn away for some reason, this Reddit post demonstrates it toward the end. https://www.reddit.com/r/deadbydaylight/comments/m4agma/a_bit_of_a_close_call/?ref=share&ref_source=link Looking at all the things in common I have with…
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Clown's bow tie (and design nitpick)
Bow's bow tie is purple on all of his default cosmetics, I assume this is a glitch because it's not consistent with the preview images on the customize screen. (pictured below) This change occurred when his model was revised following his buff. Also when if it's possible it'd be nice if the skin of his hands could be made…
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Two stuck spots
I encountered two swamp stuck spots while playing, I didn't take a proper screenshot of the first unfortunately.
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Perk Sorting
So I have to start out by saying I totally disagree with the proposed PTB perk sorting method, I just find it much more boring, and very disappointing because I still dream of a return of brown and pink perks. But in particular I think the idea of making the perks sorted more alphabetically is a poor choice in terms of…
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Father Campbell's Chapel - Unintended Perch
There is a safe perch that is easy to drop down onto from the chapel's broken stained glass window Load into Father Campbell's Chapel (*Unsure if specific tile RNG is required*) See the small stack of boxes just outside of the drop down window hold forward to land on top as survivor, killers need to lunge in order to land,…
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Unable to pick up a survivor
After I downed a survivor with my basic attack while he was trying to unhook a teammate I wasn't able to pick them up at all. It looked like when survivors moved behind a hooked survivor to avoid the killer but this survivor didn't move from the spot they where downed in. My best guess is that they where still interacting…
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The Wraith using old unused trapper animations
The Wraith is now using the original trapper first person idle animations as seen in the screenshot, tested in custom game. It's really funny to me because I'm pretty sure The Trapper's new first person idle is based off The Wraith's so it's as if they swapped idles.
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Lag induced movement error for survivors.
When a survivor is lagging and vaults a pallet and the killer breaks it soon after, the survivor will become stuck in place but from their point of view they will rubber band constantly. Tested in Custom Game.
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The steam library should use graphic pertaining to the most recent content update
The steam banner could be more interesting, the stock screenshot of huntress isn't as interesting as the beautiful artwork that the art department puts out, and it leaves a lot to be desired, for the Stranger Things chapter I changed the artwork and moved the logo as seen here, and I think it would be great if the same…