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Weapon stun projectiles for survivors
Flashlights & fireworks aren't very reliable against The killer ; with all the cosmetics content being created why shouldn't 'there be purchasable Add-ons. I would definitely Buy this instead.
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Moved: NEW KILLER/MAP IDEA
This discussion has been moved.
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ULTIMATE WISH LIST. Please BHVR notice it.
Seasonal-Rewards aka Exclusive Outfit for reaching Rank One New Gamemode - because old one is boring and new Content is not changing it. New Seasonal Events (like Easter) Emotes for Survivor/Killer in Store Flashlight colours in Store New Mori Animations in Store Custom, Sandbox, Uncaped KYF Mode…
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Cross platform and account link
So with Bill coming to consoles will cross platform and progress link be possible to happen?
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Freddy needle fingers.
If this could happen this would be awesome.!
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Need perk to counter Freddy putting u to sleep
Need perk to counter Freddy putting you to sleep so fast. Maybe one perk to not put you asleep at all. Freddy is op.
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KYF bloodpoints
Why can't we keep like 50% of our bloodpoints gained in KYF (Kill your friends) after a match. Now that i finally have some friends to play this amazing game with i find it really frustrating that the mode we want to play the most have zero rewards when the grind is SOOOOOOO massive. I get that i shouldn't reward as much…
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Change request - Kill switch for mori animations
Hello dear Devs, because of the massive toxicity in the game, I thought about it and think I could name a cause: In the game, false, even disadvantageous or undesirable feelings are generated. An example: The Mori animations. I believe that you wanted them to produce horror feelings, but I also believe from my own…
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The Legion desperately needs a Band-Aid fix
As a long time Legion player, I was happy to see Frank's Mix Tape neutered and the moonwalk exploit removed. It was also quite fair to deplete The Legion's power meter when missing an attack. These changes added counter-play for survivors and removed the most annoying aspects of Feral Frenzy. But many nerfs beyond this…
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Perk Rotation, Tribute Rework
Welcome fellow gamers! I've been following these forums ever since I picked it up for free on the PS4; While my personal experience with the game has overall been great, I know that many of us feel this love/hate relationship with it. I'm posting here (finally) because I've seen far too many posts talking about "nerf this,…
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Perk Rotation, Tribute Rework
Welcome fellow gamers! I've been following these forums ever since I picked it up for free on the PS4; While my personal experience with the game has overall been great, I know that many of us feel this love/hate relationship with it. I'm posting here (finally) because I've seen far too many posts talking about "nerf this,…
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New Meg Cosmetic
I saw this Meg hair from someone on the forums in the past and absolutely fell in love with it. Art Department, PLEASE MAKE MEG THIS HAIR PLEASE AND THANK YOU <3
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Map doors
The map doors need to be further apart. Not right next to each other so the killer can just camp the middle and watch both doors. Getting real frustrating. Also they need to remove the closing of the hatch. Especially since bill has a completely useless perk now. Does absolutely nothing. Bonus speed when hes the last one.…
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Nerf time?
leatherface and hillbilly idk but..the saw never runs out of gas?(gasoline) and they never get tired? and legion why does he have to wait for his special talent? then the nurse killer has to wait for his special power :v Isn't it time to restrict the power of these killers? (leatherface, hillbilly and nurse)
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Random player/killer generator
Be fun to add a random player selection for both players and killers in lobby~?
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Generators
Can we please have longer gen times so killers actually get a chance to win instead of only getting to kill one person. Its so boring having to play billy, nurse, spirit just to keep control and it's still hard to keep control with any of them
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Moved: Dead hard?
This discussion has been moved.
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Beast of pray
Quality of life improvement change the % bonus of bloodpoints to 50/75/100% instead of 30/40/50%
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Make SWF dependant on ranks.
I'm tired of seeing rank 2s in my games. This ######### is ridiculous when a rank 2 abuses game mechanics to queue up with rank 15s. I've been seeing this ######### multiple times today and it's ridiculous. Only allow groups to queue together if they are near the same rank, or at the MOST one color difference off. Haven't…
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Increase match bloodcap
Increase maximum amount of bloodpoints we can earn from match, each categoty from 8000 to 10000 please.
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The Addon System is bad for balance.
@Peanits please refer to my other thread. I will link it if you need it. If you don't want this game to be competitive, just say it. Stop keeping the community in suspense with your phony "ranking system" and whatnot. The addon system ruins balance because it gives killers a variable level of power. This means they are…
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Small adjustments for the End Game Collapse
The End Game Collapse feels like a glorified timer for survivors to finish up any late game objectives while killers have to either force survivors that are hanging out at the exit gates or wait the timer out. The ideas I've come up with would be the following to help the end game for killers and add a bit of pressure for…
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Simple Balance Idea to Exhaustion Add-Ons
With the developers worried about add-ons that change how survivors cannot use their exhaustion perk, well.. I feel there is a better way to do this. Along maybe change other killers add-ons to make it the same for them. Like, giving Freddy or Legion an exhaustion add-on. Remember the OLD Exhaustion? Yeah.. Maybe make a…
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buff dead hard
Dead hard is in a really bad state as of late. It sucks. My suggestion of a buff would be this: Instead of dashing forward, you should just g
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Post Game Chat - Rework
The verbal abuse that killers (and sometimes survivors) suffer is pretty sickening. Being attacked for using NOED when you're just starting out as killer, being attacked for not being as altruistic as some might want as survivor just because you didnt want to die in the first 5 minutes of the game. This needs to be fixed,…
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NEW killer chucky
Is it possible to add the killer chucky?. There could be several chucky dolls on the map and the killer could teleport to one of them that we chose after a kind of incantation. very good idea and good gameplay.
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Left Behind perk from 1 to 2 survivors remaining
With the new "End Game Collapse" in place, Left Behind is nearly useless since the killer closes the hatch right away, or the survivor finds it first - covering the generators and powering the gates, or ending the game from the last escape. Can we make this useful again? It would not be overpowered, and would be useful, if…
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How to fix Sabotaging hooks .
Here's how I can see Saboteur being buffed. Sabotage no long drops a hook along with notifying the killer. When a hook is Sabotage it now leaves the hook looking the same but when the killer tries to put a player on it the hook will fall. The killer does not drop the player but rather has to walk around for a new hook…
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Make insidious the opposite of distressing
Please? :) 26% decrease in terror radius with a 100% increase to deviousness. I know it's not the most creative tweak, but I feel that it would make for incredibly fun builds and take away from the strategy of camping which isn't exactly the most fun on either side. Maybe test on the ptb atleast?
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Base game characters only mode/balancing
Is it possible that maybe we can get a base game only series of servers, because I enjoy playing as the killer and it’s mainly due in part to the ease of winning and I only use the basic killers which are somewhat balanced not really though survivors generally always have the short end of the stick and I get that it’s four…
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Trapper Buffs.
Trapper needs a buff, maybe not as badly as Legion or Bubba, but to have a killer that relies this much on luck isn't good. Taking the time to set traps in the beginning of a game puts zero pressure on survivors. And with how easily traps are disarmed, makes it even more unfun. I'd say set no cap to how many traps trapper…
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Ghost face needs some sort of buff to his terror radius something like shapes.
Ghostface needs some sort of buff to his terror radius some thing like shapes? Cause they are both stalkers so why can't ghostface have the same terror radius as shape does? See here's the difference between them shapes terror radius is set to 8 but goes up as you gain evil within:) But ghostfaces terror radius is set to…
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Hex: No one escapes death balance change
As it is right now, Hex: NOED will likely never be removed from the game as per fan wishes - it's there to stay. To balance this perk and make it a little more fairer on survivors, and to literally ease the salt this perk has, NOED's movement speed buff should be altogether removed. Will be an unpopular opinion but there…
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We're Gonna Live Forever needs a buff to be on par with Barbecue & Chill
About a year ago, I made a post in the steam discussions for Dead by Daylight about how the survivor perk, "We're Gonna Live Forever" needs a bit of a buff to be equal the killer's version of that perk which is, "Barbecue & Chili. As of right now, "Barbecue & Chili" does two things, it gives bonus bloodpoints post-game,…
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wm1 killers all needs gen teleporting ability
its not needs to special like freddys one in big maps wm1s all wasting too much time to travel how about test them with 6seconds of gen teleporting ability wm1s, trapper wraith shape doctor cannibal pig clown legion plague
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I beg that for Legion
Please remove this "lose all your power gauge when miss a attack while in Feral Frenzy". It's the only thing I ask, you can decrease the duration of FF to make it fair, it's been so hard to me :( I see no purpose to bring add-ons with Legion since I never use their power.
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Moved: Great idea for NEW perk. Nice strategy against camping.
This discussion has been moved.
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Unrelenting Buff Idea
Unrelenting is a token gain based perk. With each successful hit you gain a token, which reduces your next successful hit cooldown by 10% up to a maximum of 4 tokens. After each successful hit you have 60 seconds to either gain a next token by injuring a healthy survivor, or downing an injured survivor. Downing an injured…
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Make all totems look the same regardless if they are hex or not!
Tru3Ta1ent suggests this, and I think it is a brilliant idea. Remove the lit totem mechanic. Make all totems look the same, hex or not. This encourages players to remove any totem they see, in the hopes that it is one they want to get rid of. This helps extend the game slightly, and helps balance totem play in general.…
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Freddy's Snares
Freddy's Snares should be brought in line with other killers and cause a pause in his motion when he sets them. Currently the number that can be set and the fact that they can be set while at full speed is an overpowered mechanic.
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Ghostface or Freddy?
So, I’ve bought some killers On the third year sale, and I still have 500 auric cells. Who do you think I should buy? Freddy looks more reliable, but GF looks way more fun and has a nice mind game potential.
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PRE-Build Perk Menu
So, i've been thinking... many of us got different builds that we enjoy/love and repeat playing them very often; also, we have different builds that allow us to have extremely different playstyles.. (both as a survivor and a killer) So, how about giving us the option to make at least 5 pre-builds (of perks ofc) on a sub…
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An addon perk?
So I've been thinking about how killers get slightly more bloodpoints then survivors. If I remember correctly this was added back when survivors became able to escape with their items. Survivors basically have 3 sources of items; the blood web, the loot chests on a map, and the bodies of sacrificed team mates. (When I say…
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Jekyll and Hyde
I would love to see a Jekyll and Hyde inspired killer that can transform between two states, perhaps one for chasing and one for tracking. A fast and mobile tracking state but cannot M1/R1 and must transform to other state to do your damage. For the power maybe your could climb over a wall on a cooldown, allowing mind…
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Ease the Blood point Grind
3 ideas to help with the grind of leveling characters up, but not so drastic as to break the game or make it too easy: Allow killers/survivors to sell back unwanted add-ons and offering for half-price (brown= 1500 blood, etc.). Example: I'm never going to play a Coldwind Farm offering for Myers or Spirit so they're just…
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Riddle me this?
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An (extreme?) buff to the pig
Been thinking bout this: How about making an active RBT pretty much a death warrant, for example giving it only 45 seconds before it activates. to avoid survivors trap being activated by mistake, give survivors a notification someone is getting trapped (for example the clock appearing big in the middle of the sceen and…
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Shuttable, windowed doors
Currently there are pallets and windows. I would like to make a hybrid in the form of doors with the top section broken off. A survivor can run through and slam the door, stunning the killer like a pallet. They can then jump back and forth through the window, and the Entity will block them after 3 jumps like a normal…
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Serious Anti-Facecamping perks suggestion. For both killers and survivors
Pretty simple, for survivors: if the killer is within a certain range while you're hooked, then you get a stackable 2/5/10% bonus chance to successfully unhook yourself with every attempt. If the killer is out of the primary specified range, but within a wider secondary range, and facing your direction at the same time,…
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Mettle of Man change
Getting 3 protection hits is not worth it ever, you basically have to let the killer hit you 3 times just to get 1 free hit. You could literally just put on adrenaline instead and in all that time you spent you healing and taking hits you can just get gens done and get an extra heal/hit from triggering that. I say make it…