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Placeable Hex Totems
Let's say that as a killer you decide to pick ruin as a hex perk. You start the match, but instead of it getting destroyed after 30 seconds give or take, you start with 5 dull totems as always and you can choose which dull totem you can use as your hex totem. You would go up to the dull totem and do a short interaction. Of…
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[Colorblind] Make Trapper Traps highlight white while playing as trapper
Let me start out by saying: peanut butter is green. I'll never know why this is "wrong" to people, but it is my reality, I see peanut butter as green... I am colorblind. I've been asking practically since beta for colorblind options to the game, specifically how near impossible it is for someone like me to see "killer…
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And if LEGION receives the major or minor stun depending on the chains with Feral Frenzy?
I will detail the QOL about legion: At present: Legion receives a stun of 4 seconds always QOL (idea) Legion's stun base is reduced by each stroke with feral frenzy in survivors. So, if you chain 1 hit only, the stun when you stop the power is: 1 hit x 0.5s = 0.5s; 4 seconds - 0.5s = 3.5 seconds final stun. So I would look…
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We Need Evil Ash!
While I can understand that maybe there was some rights issues or not enough time, not having any Deadites come with Ash in a DLC named "Ash Vs. Evil Dead" just feels incredibly wrong to me especially since Ash's interactions with the Deadites are part of what make him such a fun character I would gladly pay for another…
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mori / killers
houw about remove mori offerings and add 1 use of mori as base kit to all killers , also adding an effect that after hooking person this person need be 45 seconds out of chase , so that you cant be toxic tunneler , and this will also kinda remove little toxicity to survivors who run to killer and click flashlight , since…
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Upgrades I would love to see on the Pig
As a proud SAW fan I really expected a bit more from the Pig. I'm not gonna discuss her current state instead I will state the upgrades that I feel would give her a more enjoyable gameplay. 1.- Chair Puzzle: The key element of the SAW series are definitely the puzzles, sadly on DBD the Pig can only rely on the reverse bear…
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Moved: The Shining Chapter Concept
This discussion has been moved.
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I want my struggle points dammit.
I still think it's BS that the last survivor is automatically sacrificed and therefore doesn't get their struggle points in.
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Before anyone strarts complaining about Freddy being OP and fustrating to play against...
Can we remove Hag from the videogame? Thanks for the attention.
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not balanced
this.game is not balanced
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Giving the plague something to force survivors to cleanse.
This is one of the biggest pet peeves of this killer. That people don't cleanse and that cut's her power a lot, specially because a good survivor can loop for a good ammount of time. So I have some suggestions: So what about making black incense part of her basic power? then change the add on to something like what was…
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Close the Gap between SWF and Solo Queue
1 ) Chase indicator on the HUD. It would be the killer symbol from the menu in red and it appears in the upper right corner of a survivor being chased on the HUD. 2) Action indicator that tells what a survivor is doing. Nothing if the survivor is just running around, a generator symbol if they're on a gen, totem symbol if…
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Borrowed Time change to fix hook rushing with it
You are fuelled with an unexpected energy when saving an Ally from a Hook within the Killer's Terror Radius. After unhooking a Survivor within the Killer's Terror Radius, for 20/25/30 seconds, any damage taken that would put the unhooked Survivor into the Dying State will instead apply the Deep Wound Status Effect to both…
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Remove legion
plz nerd legion he to op. No, but jokes asides. Legion and obsession such as spirits Rancor and one of Myers perks encourages tunneling wich in my opinion is utterly annoying and frustrating to play. What were the devs thinking introducing such mental handicapped killer into the game? PS: Buff urban evasion
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For God sake please give legoin there more then one try stabbing
I loved the idea getting more then one try of stabbing it felt right and was good if survivors we're doing something that made it hard to stab bit now I can't. It hard to stab them and on a side note fix ######### match making
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For the healt of this game,nerf Freddy's slowdown addons!
Expecially his green one,if you combine it with Thana,Ruin or other anti Gen build's it is simply too strong! I play both side's but this is ridiciolous.I love strong killer but they need a small counterplay.
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actually doing something about cheater in this game
i haven't been playing the game for years to complain much...i started this year but man oh man this game is full of cheaters. lag switching is just normal in this game if a killer cannot catch you baam lagswitching and reporting them doesn't do anything because you want us to record all our games to prove everything,…
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I knew that some players would start complaints about the freddy rework.
See freddy needed this rework. Because before he was very weak and he could not hit survivors until there in the dream world. But now since his rework he has gotten better. And he is also more reliable and is fun to play as and fun to play against :) Also I knew some players would complain and say he's too op plz nerf him.…
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Borrowed Time
Borrowed time is a great perk although, the fact that it only works within the terror radius range while heartbeat is active is a rather unfortunate requirement of the perk. I believe borrowed time could be more effective if it were to work that same way kindred does. Ex. If the Killer is within a range of 32 metres of the…
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Killer offerings should be returned if all 4 survivors rage quit.
As a survivor, if the killer rage quits, you get everything back. But as the killer, if all 4 survivors rage quit, you lose your stuff. I needed to mori a survivor and I only had 3 mori offerings. First game, the last survivor rage quit out mid-mori so not only did I not get the ritual done (which is another glaring…
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Doctor buff
New ability: Shockwave. Let Doctor target a distant gen the way Freddy can. He summons a hallucination of himself that grabs onto the generator and sends bolts of electricity into it, causing it to overcharge. Any survivor working on it or within a certain range is shocked, unable to move for a few seconds and sent…
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Moved: Doctor buff
This discussion has been moved.
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First Person Survivor
I thought a good fix to all the game balance issues/complaints that have always been around would be to make survivors first person similar to killer with slight changes. Can give them a camera turn radius of 180 degrees similar to games like rust, this would allow them to check behind while working on generators, running,…
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Self-Care Balancing
Self-Care should not exceed 50% or go lower than 50%. Perks like sloppy butcher and dying light should only have affect on teammate heals and med-kit heals. You waste a lot of time healing with self-care which gives the killer time to do stuff (which is fair). Perks like botany knowledge and leader should not increase the…
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Decisive Strike Buff
This perk is literally not worth it anymore. It needs to last the rest of the game once you're put on the hook. It's the only perk that makes Laurie worth playing for. This needs a buff. By the time I'm freed from the hook and start self healing, my DS is already expired. Since it's a one time use, making it last all game…
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Loop balances
I will keep it simple. Windows should block after 3 vaults regardless of chase. Bloodlust should last a bit longer so that long walls and the killer shack can not be abused as infinite loops. This would help so many killers.
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Fix The Hag Flashlight Glitch
Theres a glitch in the game where you can’t blind The Hag with a flashlight when she’s breaking pallets 😂 I love being toxic so please fix it 😢
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Maps showing Freddy's pallets
Do you guys think maps (rainbow or red twine) should show Freddy's pallets? I feel it's kinda strong.
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My Patch Notes
Disclaimer: These Patch Notes aren't official. Killers Trapper Traps Spawn In Lockers Each Locker Contains 1 Trap Lockers With Traps Inside Will Be Revealed To The Trapper Within A 32 Meter Range Traps No Longer Spawn On The Ground Traps Stay Sabotaged For Double The Amount Of Time, But They Take Triple The Amount Of Time…
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Fix hit box range
I would like the hit box to be a bit smaller I would love that.
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Audio and Scratch marks a bit wonky in the dream world for Freddy.
This isn't a bug but more of a feedback thing so I stuck it in Balance. As Freddy I think scratch marks are currently too dim in the dream world. They don't seem to glow or have the "Popping out/Contrast" effect they have. It always has been a thing for Freddy but with the removal of his aura reading his scratch marks need…
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Legion OP
Who’s idea was it to make a killer (who is already twice as fast as survivors) be able to sprint at the same time, he can vault pallets and jump through windows just as fast. I don’t care if you don’t agree because many people will laugh at the idea of him being OP but it’s ridiculous what he can do
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General game balance needs
I think the game is in a good state right now, even though there are some things that should be looked at. First and foremost, End Game Collapse. A good mechanic, useful for not having a stalled match. That said, there should be a rework here, even though it is about level design and not about the mechanic itself. Even…
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Update of texts and symbols for greater beauty and consistency
@not_Queen @Patricia @Peanits Some gameplay mechanics are born before the corresponding status effect icons, and in the most dating perks' texts they are described with a periphrasis, rather than with the appropriate keyword. For example: 1) while Devour Hope, Hope and NOED contain a direct reference to Haste, on the…
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Dream Pallets are Weak Due to No Collision
I noticed while playing Freddy that survivors have already came up with a counter to the pallets so they never have to wake up and memorize pallets. The simple way to tell if a pallet is a dream one is by running into it and you will phase through it into the surface it is against allowing you to move to another real…
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If you got the chance to rework doctor, how will you do it?
Honestly, i'm out of ideas, i don't even know WHAT to buff, the madness status effect or carter's spark... i'd love to hear what the doctor mains would want
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Perk activity status
A suggestion for a simple visual change to differentiate an inactive perk, from one that is no longer usable for the rest of the trial. This would apply to: -Consumable perks (E.g. Decisive Strike, Distortion, Corrupt Intervention etc.) -Hex perks (E.g Devour Hope, Ruin etc.) I feel this would be a solid quality of life…
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UI and Menus
Anyone else think the UI and Menus for this game need drastic overhaul? They feel old, clunky and really dated to me. I think the shop and all the menus linked to that is a poor design, sluggish, poorly optimised and just a bit naff. I wonder if they will update this in due course? You guys agree?disagree?
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Freddy is OP
Well, everybody had problem with Legion. I dont know why. I have problem with FREDDY!!! All game I have been playing so far are rank down, no chance against millions freddy skills. Teleporting to gen, traps, faker pallets also add idiotic campers andf tunneler and add-ons. All survivors down, 5000 - 7000 poins, while…
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Locating items in Trial
Just a thought that I had, but I feel like the lost & found, in the realm of the Entity, is close to bursting. How many item are not utilized by survivors because they can't find them. A survivor might not bother to even glance at an opened chest, with an item in it, because they presume it to be empty. And good luck…
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Make skill checks stick when you let go
Everyone who plays this game has had it happen - you let go of the gen, and it explodes in your face. Overcharge sticks the skillcheck on the first person who touches the gen, regardless of whether they let go or not. It shouldn't be too hard of a fix to make, since the mechanic already exists, and it'd be nice to not have…
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Suggestion: "Try outfit" option
Simple suggestion: as now, when you want to buy a specific outfit from the shop you're gonna see it before the actual purchase, so you can see how it actually looks like. Perfect, what i would like to be implemented is this option to be active for every 3 pieces, at the same time, so that i could create outfits, and see…
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Instead Of Rank Reset...
Rank Bleed-Out. Every 24 hours, everyone loses 1 pip. Those who don't want to play with casual players won't end up with them every month, while they also can't just race to the top in 2 days and stay there doing nothing for the next 29 days. I prefer 1 pip per day, as it'll still be a constant battle to stay there, yet…
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Add an option for chase music volume
Set it at a minimal amount of 15% for example, and let us adjust the volume of the music on this base.
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Suggestion for players with disabilities...
My cousin likes to play DBD on my PS4, but unlike some buttons which can be re-mapped to other buttons on the PS4 - there's currently no way to re-map the wiggle to anything other than the thumbstick. Could you make an option to change it to a button to press (like people have on PC)?
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Killer Adepts
I've asked several times and i'm still being refused an answer. Could you please make killer adepts less frustrating? Getting 4ks with bad perks is challenging enough without the added requirement of the survivors playing well enough for the killer to earn a double pip. If you loosen the requirement a bit to where it's…
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i have idea buffing doc "without rework"
current his default range is joke charge speed is not fast enough to shorter loop base range buff and change all range addons to charge speed or mode switching speed addons than his ability can shorter the loop cycle in structures
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Plague adjustments to make her better in high rank play
Plague is one of my favorite killers in the game, but I find that she isn't very useful at purple rank and beyond, which is a shame. Her issues become glaring at rank 4 and above. As I see it, her biggest problem is that her power forces survivors into optimal play, when in reality a killers power should do the opposite.…
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New hex perks
Hello here are the ideas i would like to suggest 1 ) Hex ? : At the begining of the trial of totem get light up. For each totem remaining , survivors receive a penality of 5/6/7% on repair, healing, sabo speed. If a totem is light by another hex perk, the light totem will not cumulate to the list. Good points : => There…
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Can Snare traps be stronger for every sleeping survivor like Freddy's TP?
Like the TP, Freddy gets a 15% reduction in CD for every survivor in the world of Freddy ... why not also get a slow % increase for every survivor he has in his dreams? Since Freddy does not have ADDONS to improve THIS. Examples of Numbers: 1 Survivor: + 0,75% ....... Totally: 15% BASE +3% = 18% If the survivors (4) gets…