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Diminishing Returns also includes effects from the opposing sides. is it in intentional?
I made a video with three examples with different situations.
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Why Isn't There A Ping System?
I understand not adding full on comms because the devs would likely have to uproot the foundational code in order to do so. But surely a radial wheel with things like going for save, I'm near, and opening gate along with other stuff the devs might deem useful could be simple enough to add, right? It'd help with balancing…
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D/C penalty
I think the penalty for leaving a game is ridiculous, why am I being forced to continue to play a game that is no longer fun or winnable, I just went against a trickster that tunneled and camped my friend, downed a random teammate and then downed me left us slugged to go look for the last survivor, why do I have to wait…
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Killer and Survivor Concept - The Monk
Killer Name - Akeri Tokona Backstory - Akeri Tokona had always been an aggressive soul, even as a child. His first kill had occurred when he was 6 and his mother had asked him to 'handle' a particularly annoying rat bothering the pet cat, Mittens. Akeri had taken it upon himself to find the rat, and pull it's limbs off its…
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How do I fix Frame Stuttering on PC?
Over the last 2 months I have had the WORST frame stuttering whenever I try and look around. Sometimes I go into chase and all of a sudden I've accidentally spun 180degrees. I miss skill checks as well. I have an RTX 3050 so its not super super new but its not totally abysmal. Other games I play don't run into these…
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Please be careful about buffing Springtrap
I play Springtrap alot and find games quite easy enough already. Once you learn the axe is all over. Idd hate to see him become easier. Because the problem with Survivors not using his counterplay is not that Springtrap is too weak imo. its that it does nothing to hinder him at all than reveal him. Therefore I hope hope…
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Are you tired of?
So the entire game I take one down, multiple chases, blight goes and kills 2 of our mates, me and another left, he downs her on death hook and leaves her, so I have the perk that lets me see the hatch and a key as a solo q player, so I wait until he hooks her, refuses to participate in normal gameplay by hooking her then…
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We are getting primed to have 2v8 put in permanently
Watching stream the 2v8 section was interesting they are adding play as you wait to the normal 1v4. I personally think is a sign that they are looking to have it as a permanent mode but are cautious to do so as they are clearly aware of how long the que times get. but the causal playbase love this game mode I think it…
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New Hex: Face the Darkness Bug
Survivors will keep screaming and leaving sound bubbles even while dead or sacrificed. Very distracting if you’re trying to find a rat and you’ve forgotten where you killed other survivors.
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make wifi a seperate queue
main queue should be wired connection only and 50 ping limit
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Ghoul vault compromise
Now everyone is mad about the ghoul and weve nerfed her ability to vault since survivors can now walk through your collision mesh. Give me back my vaulting auto attack and in return you the ghoul gets bumped down to 4.4. Thoughts?
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Trapper Mains
Trapper mains I summon thee, is there a discord for trapper mains where I can look at cool trap spots and such?
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Proposal for a Killer whose appeal lies in not having to chase much
(I'm using a translation tool because my English isn't very good) I've come up with a Killer recommended for people who are bad at or uninterested in chasing. This description focuses on the gameplay style of the Killer and does not include character lore or world-building. Killer: The Croupier Power: Fatal Stakes "The…
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Killer bots are a problem.
Lately I've been getting Myers and Doctor bots quite often. It's obvious that they're bots and it's confirmed in their username, which is usually the name of the software they're selling. They're relatively easy to fool, but something needs to be done. If you're a new player and you come up against them, you stand no…
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chainsaw killers should not be able to be matched onto maps where level geometry doesnt match hitbox
i'm not sure why bhvr makes this design decision for certain maps but it makes chainsaw killers functionally unplayable without memorising the invisible hitboxes by rote. its healthier for the game for the killers to simply not be on these maps
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The nerfs to Blight don't matter if they don't nerf the rat and the crow which are the main problem
As I said in the title, making Blight 4.4 won’t change a thing—it’ll still be problematic and powerful, and experienced players know this. Blight’s main problem has always been the Rat and Crow add-ons; with these add-ons, the survivor has no reaction time, guaranteeing a guaranteed hit due to the absurd mobility these…
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Suggestion: Scaling Effects Based on SWF Group Size
(I am not very good at English, so I used a translation tool.) This is a suggestion to introduce mechanics that scale depending on the number of survivors playing in a Survive With Friends (SWF) group. The intention is to create gradual differences in the Trial depending on whether the group size is 2, 3, or 4 players.…
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Diminishing returns effects
Ok so I read the patch notes and they were kind of vague about what exactly diminishing returns effects. So I assume if I stack pwyf and batteries included that is effected. But what if I bring pwyf and windstorm for wraith? Or two trap setting speed addons for hag? Does it effect if I bring 4 window vault speed perks? (Is…
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Can we please at least have killer bots in customs
I wanna test out some builds on the survivor side of things but people on oceanica servers seem to not care for this PTB in the future can we at least have 1 killer bot so we are able to test perks and stuff <3
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Disconnects in Endgame Incorrectly Count as Escapes / Lack of Proper Penalty Differentiation
Hello, I would like to report an issue regarding how disconnections (DCs) are handled during the endgame phase. Currently, when a survivor disconnects near the end of a match (especially when they are about to be killed), the system may register the result in a way that does not clearly reflect a disconnection. In some…
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Allow us to put BP into killswitched Characters
My plan for the bloodmoon was to p100 legion, and while I understand and agree with the killswitch its incredibly frustrating that during the biggest BP event of the year I am unable to invest in a character I enjoy playing As of right now we can open up a killswitched character, but if you click the bloodweb it will send…
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Any goofy play styles people do?
By goofy I'm referring to things like "xenokitty" where xenomorph chases survivor flashlights or basement Bubba guarding his basement chest. I tried basement bubba don't like it. xenokitty can be funny if people catch on for it. I've "created" something I've not seen anyone else do (yet) that I call guard dog dracula. ONLY…
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How to help stop killers to tunnel
BHVR please, if we nerf gen speed perks, I pretty sure killers will less likely tunnel, camp, and slug, Im a survivor main that plays a lot of killer so when I lose a gen before I even hook someone my mind set is OH OK I’m going back to hook cuz gens are just gonna fly anyway.
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Offerings Could Be So Much Better
Survivor main from way back with a few thousand hours, apologies if this is discussed elsewhere, I don’t spend much time on the forums. Happy to be redirected to other discussions on this issue or any dev responses. Offerings kind of suck. Most players want BPs as a priority. Therefore, most players exclusively play BP…
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Autohaven wreckers yard.
This map needs a pallet reduction immediately. The amount of safe pallets on this map is actually insane. I had a massive loop with a pallet at it, connected right next to a TNL which was right next to shack and on the other side of shack was ANOTHER massive loop with a pallet. Why is this map so insanely safe? Not very…
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Additional Buff Proposal for “The Doctor”
Currently, The Doctor’s movement speed while channeling his Shock Therapy attack is 3.08 m/s. This corresponds to 70% of 4.4 m/s, which is a remnant from when The Doctor previously had two separate modes: Shock Mode Treatment Mode At that time, his movement speed in Shock Mode was 4.4 m/s, which is why the current value is…
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PTB scoreboard HUD: A new discussion to a universal solution for stealthy killers
ill keep this short, but as i see many people discuss the new TAB menu displaying teammate perk loadouts and the killers power icon, a lot of the criticism stems from being able to see who the killer is straight off the bat. now this has pretty much been normalized via killer powers appearing the moment the trial starts…
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[Feedback] Give Killers Crouch or an emote so we can teabag&BM survivors
It's only fair. The game is toxic as it is, so adding this would enhance the quality of life as a killer. I play both roles about 50/50….but yeah I'd say I get the most BM when I play killer. So now I just walk back and forth and nod my head. It's not quite as good as traditional FPS tea bagging though so I think it would…
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Buff Series- Demo
Tomorrow is the PTB and demo is on the buff list what are you hoping for that he receives in buff?
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Please stop with the "Give half an addon, nerf the addon by half"
It's so irritating when a weak killer like Doctor gets a "Buff" by giving them half of the most popular addon and then nerfing the addon. When a killer is as weak as Doctor or Skull Merchant or Trapper you don't need to do this, it's pointless. A flat 0.05 second less delay on Doctor's power isn't going to change anything…
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the animatronic survivor buffs are actually a killer buff
hi, I'm "that guy" that drains all the battery power trolling the killer. with this update, I can continue to neglect my generator duties and fulfill my fantasty of playing fnaf versus Pingtab himself. will we all die? sure. but all them bunnies start acting a tad ornery when you get into their business. they are shy…
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Improved (Maybe) Way to See Team Perks
The new thing they added to be able to see your teammates perks is definitely an improvement, but I think it was not that greatly implemented. I say that because sometimes you need to know what perks your teammates have right then and there, but it's not always viable to have to stop and open up the tab menu to see their…
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The Problem with Springtraps power on the Survivor Side, and potential fix (BATTERY ISN'T THE ISSUE)
I was dissapointed with changes to Spring-traps power. Battery was never a problem, the problem is there is no incentive to see where he is. He isn't concealed in stealth that often, and you run from him anyway when he gets too close and traversing the doors is just too risky, battery has nothing to do with any of those…
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Fast vaults, I don´t get it
Hey there I hope you had a good easter days, I have a short question, because I don´t know if this is intended or not. From time to time when I play Killer I stumble above the following szenario. A Survivor stands close to a window like in shack and seemingly with no effort of running they do a fast vault without a single…
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The Ghoul Nerf
As a Survivor but also Killer and I played ghoul often since release, I think he needs a nerf. First of he can hold after his first leap his second leap way to long, it should be less time and after he leaps to an already marked survivor he has a to short cooldown and can literally just stay at the survivor not giving the…
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Survivors need a proper Education / Tutorial
I can't say how many times I've been in a match where a teammate runs the killer near a hooked survivor, not to mention going down near the hook. I feel like in most cases survivors don't do that on purpose. Rather, there is a lack of education and/or general game sense / awareness with so many people. It kind of feels…
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New Patch Notes: What are they aiming for the win rate for killers to be?
It seems like the amount of buffs to killers and hard nerfs to survivors continues as time goes on? The win rate is already between 55-60% for killers, leaning towards the higher side. If we continue to drive survivors into the ground, why are we expecting them to stick around?
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Seriously scared for DBD - Hackers
Over the past 3 days I have gone against probably 10-15 hackers. These are all bot accounts. I actually felt I was being targeted so I changed to Anon mode, added matchmaking delay, hid my name etc. Still happening. At first it was all doctors with a full hex build that could teleport over pallets. Then I got a string of…
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Moved: Diminishing perk stacking makes sense, but it diminished the fun factor of builds.
This discussion has been moved.
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Moved: Now that we have Diminishing Returns, can we please re-buff Haste perks?
This discussion has been moved.
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PTB Day
Today is PTB day remember to give your feedback in the feedback section and tell them how wonderful and perfect those Blight nerfs are 😁. Also to test the other killers that have been buffed
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Moved: Fast Track is Dead
This discussion has been moved.
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Option to restore Steve’s "Steagull" scream as a Legacy Voice toggle
"Dear Developers, please hear me out! Many players, including myself, deeply miss the legendary 'Steve Seagull' scream. It was a huge part of the community's love for Steve in his Scoops Ahoy outfit.Could you please consider adding a toggle in the settings or a separate skin variant that brings back that specific scream?…
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Killer Buff and Nerf PTB Changes
How are we feeling about the proposed PTB changes to killer? I mostly play survivor, probably 80/20 surv/killer split, and I must say I’m feeling disappointed that some characters got barely anything changed: the ones that stand out the most to me are Skull Merchant and GF. I was hoping we’d get something like this for GF:…
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Lockers..
Why does it take so freaking long to exit a locker? What did they do and why??
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Day 26 of the Krasue arc
OK so six times the amount of blood points apparently means six times the amount of grinding as in I may or may not have gotten prestige 19. In like two days… anyways the final day will be the vote on what killer I dedicate myself to next and would personally love some suggestions. I’ll probably go to prestige 10 or 15…
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KILLER BUFFS (Affecting all killers)
This post is an extension of this post, which seeks to finally solve toxic tunnelling, and create a healthy version of the game where the survivor will be at fault of tunnelling, and not the killer (a change long overdue); How to solve Guaranteed Tunnelling FOREVER — BHVR With that said, there are a lot of areas where I…
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Playing against huntress right now
Nvm figured it out
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9.6.0|Notas de la PTB
Importante Como resultado de actualizaciones del motor, el tamaño del archivo de descarga para esta actualización será mayor de lo habitual. Características Actualización de Rendimientos Decrecientes Mientras estés en una Prueba, los modificadores de juego positivos o negativos repetidos y los efectos de estado ahora se…
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Please stop forcing me to play Nostromo and Badham.
Please stop this torture. I probably won’t be playing the event for much longer.