Comments
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I just feel like some of this stuff is so obvious that they shouldn't even come to a testing server. They should have been identified as bad and never seen the light of day. If something is so problematic that players could predict it before even testing it what is the point
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Yeah, this map is awfull for survivor. Unsafe loops and full of dead zones. Not even the typical strong structures like shacks or main buildings. This map is rough
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Her power is broken. Blight obeys the game, but his add-on make him broken. Nurse's power breaks all mechanics of the game and until her core kit is touched she will always be a problem.
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Can i atleast give the feedback that using the turrets is not as fun to counter a killer compared to normal looping skills. I am not even getting to the argument if the turrets are enough, considering alien that Alien has add-ons that make the turrets really weak. But this type of design is just not as fun to face. I would…
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My issue is that the devs buff things too quickly from ptb but don't make adjustments when they get live for months
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Not when he is the only killer without a speed penalty to wind up the shot. Imagine if Huntress or nemesis could have their m2 at 4.6 and gaining BL. So of course the miss needed to be punishing
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Yeah, things feel bad if you screw up, but the killer was new and clearly had potential. So buffing him so much in such a short window of time is just becoming comical. I wouldn't even be mad about that aproach if we got frequent updates to tune things up and down, but no it's buff or nothing for how many months or years…
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You are invisible and run at almost 2* the speed of survivors, how are getting stunned. Also, they already had an add-on that removed the "hiss" sound. All spirits abused the speed add-ons and discordance to gen grab people. Use the add-on that makes your "hiss" sound omnidirectional and map wide if you want to confuse…
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Why should you exactly? Survivors don't get to know your game name or even your connection quality, so what exactly is your argument besides, "I want to know when i need to try harder"
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You don't see broken very often because it is very rarely given to killers. Killer Powers: Plague and Twins Add-ons: Bubba, you have an insta down and bubba is add-on reliant for chase. Legion, noob trap, you want to stay injured to counter legion Singularity, new killer, add-on dependent and is the weakest of only 30s…
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Broken is not a very common status effect because it could be very OP if easly abused by Top tier killers. That is why the best easy to affect broken tools are killer specific. Broken doesn't need any buffs. And honestly your version is quite absurd with 3 really strong effects, one of them being a slugging buff.
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Pig is only good with videotape. You really shouldn't focus too hard on trapped survivors, so the exhaustion doesn't make much sense. If it was from the ambush attack, and you could actually use the ambush attack to well, ambush people, it would make sense.
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I think the Huntress exhaustion add-on and fearmonger are the only well balanced killler exhaustion tools. Easy to apply, is enough of challenge for survivors without killing perks, but rewards the killer if they skilled to finish the chase early enough. Everything else is kinda lackluster
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How would you make it not too similar to Knight?
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He is not bad. But playing him is like getting a job and one that doesn't even pay that nice
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Is there any perk that insta downs a survivor without warning like that besides the Exposed Hexes? Also Starstruck
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Skill issue on your part then? If you don't believe that NOED is a good perk don't use it.
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Each Killer also have restrictions on add-ons, maps and perks. It's a different game from regular Dbd.
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If you never make it to end game Adrenaline is a dead perk. That doesn't make the perk bad. NOED brings easy value that demands an answer from the survivors and can by itself give you kills you wouldn't get otherwise. I don't care if the perk can also be countered, the perk can give you 1 or 2 free kills. Also if you…
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Still don't know where the idea that NOED is bad came. NOED + NWO is a banned combo in comp. NOED was always one of the most picked perks in comp and in general. NOED is a good perk, who knew...
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Better keep dreaming. Just use the buffed cooldown add-ons if you want that reduced cooldown. They were buffed for a reason in the same patch that nerfed her other add-ons.
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What you are asking is not a simple qol change, it is a massive buff to one of the best killers in game. She doesn't need buffs, much less of that caliber.
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I would wait for a shrine, unless you are a big fan of Ripley as a character. - Chemical trap is the best one, but is just a funny perk for some meme builds - Lightfooted is an ok stealth perk, but has too many restrictions for a buff you have very little control over and very little input if it did anything to help you…
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I am not opposed to disabling her until the rework comes. I don't see any good on having her roam around free making most matches horrible I just don't think bhvr wants to do it. It would be really embarrassing for them.
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I mean, i have only seen a few companies in general disabling content because of how toxic or disliked it is, but i have also never seen something that extends games to 4* or 5* regular match length on the level of SM, so she is a big failure. Still, some people paid for her, so i doubt bhvr would be happy to disable paid…
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Might get alien, but not on release. Positive for the chapter overall, but not really super excited.
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I think it should warn the survivors that the add-on is in play, and let survivors choose how to deal with it. If they want to cleanse or if they are ok with Plague seeing them when they puke.
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I understand, just don't like seeing good stuff colecting dust in characters i have no intentions to play.
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I mean killer don't share add-ons besides the event add-ons that i forgot when making this post.
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Just thinking that most people want her to get Freddied is cute. I would bet most people would love her to get the Delete treatment. Atleast Freddy has pop cultural icon status and ton of power possibilities from his movies. Atleast killers like Nurse and spirit are unique and fully realize their fantasy. SM is supposed to…
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For people saying that kinship is fine. The only buff kinship needs is to take it out and put reassurance or Deliverance instead in your builds. The perk doesn't even has the decency to show that it's active to everyone.
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I would remove the line if sight requirement and make it so you need to be inside the TR. It doesn't counter stealth killer but actually works, instead of giving you info that you already know. Also bring back the vault speed, that would be a nice bonus. How does a perk with a cat as an icon not make sense to improve the…
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She has multiple zones that constantly give her info, the cooldowns aren't even that long for how long the drones stay unhackable and active. Yes, all the issues are from the popular strategy, but if her design directly promotes that strategy, then she is badly designed. It doesn't matter that if she doesn't play the game…
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I disagree and think her core design is problematic. She has passive tracking with some stealth capability and lethality on the side. The most problematic part is the passive tracking, just got look at the Doctor rework that also got that part of his kit completly removed. Add the fact that she doesn't have to make…
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I don't like the idea of buffing blindness. The status is very toxic for solo queue while not affecting SWF that much. Even if it was buffed in way to affect both, ut would still hurt solos more if it was any popular. Being stuck on hook or slugged because solos don't know where you are is not fun no matter what you do. It…
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They are useless: - way too restrictive - heavy cooldowns - go against the basics of survivor gameplay Useless in solo and really bad in SWF, they aren't even good for beginers. They are the definition of adept perks in this game.
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You have a different rating for each killer you play. Besides you are also free to change add-ons offerings and perks. Basically you can change the entire loadout of the killer you choose. Survivors are just skins, doesn't really matter which one you face.
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I don't think some killers should get changes, even if they aren't the best. Legion isn't amazing but he is popular and has a decent kill rate, but if he got buffed it would create problems for lower skill levels, so i think he is in a decent spot. Sadako got changes and now she is terrorizing solos. Some killer designs…
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I don't think bhvr has the ressourses or means to rework/buff more than half the cast. So the best is just to choose what killers really need a rework and hope for some quality of life changes to some killers. Also not every killer can be A tier, its just reality.
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He is more liked more then the two most disliked chapters of Dbd in a while. We aren't really raising the bar too high. People just don't play him because he is too hard. Imagine if you had too try so hard to win while not even being that impressive when you do. Billy is hard, but he is impressive when mastered, SM is a…
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I don't see any of this changes stopping her from just 3-genning and forcing survivors to give her buffs while not having to earn any of it. Making her more complex but keeping the exact same design flaws doesn't fix anything. You are just putting chantilly on top a burned cake, the cake is still burned, you just got to…
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That would be a bandaid fix. You can't stop people for choosing to not play. There are a ton of different ways for people to give up and stop playing. The devs need to fix the issues that cause people to give up nowadays. You can't fix everything, people will still give up, but you can atleast make it more rare. And not…
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If you make it so it doesn't stack with STBL. We already had the machine gun build when STBL and unrelenting used to stack those cooldown reductions. It was busted.
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My guess is that the devs don't want perks that counter exhaustion to be easly acessable. Since exhaustion are almost like an ability for a survivor, i guess easy negation of those perks aren't going to be a thing. Still, i do agree that they could buff some of the anti exhaustion perks for killer. Having fearmonger as the…
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I am fine with even with perks like CI and DL. Again, i never meant to say that they need nerfs. CI is good but it is only active until the first down. And deadlocks duration and limited activation makes it ok, especially since you can do other stuff like heal or re group. They are really good on every killer and i think…
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I can call whatever top tier, i will find anyone say it isn't. I already got called out in the foruns for saying that perks like corrupt, deadlock or pain res for being top tier, apparently these perks are not used enough and need buffs. So if people are going to complain about it, i will just say a perk is strong or…
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Sure, Deadlock and corrupt are obvious picks, free slowdown, info and map control. There is a ton a free value perks that are good but not really top tier, or just decent, so i won't be talking about them(banboozle, brutal strength, fire up, overcharge if you still making SM 3 gn builds). But more examples: -NWO, yes you…
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I was talking about design of the perks, i never said if the perks are good or bad. Also, don't come with the talk like all killer perks are bad. Killers have way more variety of builds and fun stuff to try out, thanks to different powers and sinergies. Thats what i do when playing killer. I am so tired of seeing…
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They are comback perks, or perks that help you when in trouble. Both sides have perks like that. NOED, Enduring, bitter murmur, coupe de grace... They all only activate by you not doing anything or by making mistakes. It's not something new or unfair.
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I already told you that i am not saying if the add-ons are strong or not. Iri hatchet is not Huntress's stronghest add-on or even broken. I just don't like the design of the add-ons and think they are toxic by nature. It's fine if you like them, but i like add-ons that give different tools or expand your playstyle. This…