Deverer

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Deverer
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  • Are there any plans for looking at overall map balance? Things like the Badham and now Lery's rework are nice, but the biggest problem in this game I feel from most players is map balance. Maps feel too big for most killers, while also possibly containing complete dead zones for survivors. Not to mention things like exit…
  • Probably not the best example. That clown wasn't playing very well, doing things like not breaking pallets that were too safe and throwing bottles when he didn't need to. I mean I agree you don't need the meta stuff but this isn't the best evidence.
  • Medic on Call: Pharmacy, Streetwise, Botany Knowledge, and Empathy.
  • Honestly for the longterm health of the game it's a good idea to keep balance normalized. However at this current point in time it's kinda iffy. Especially when (in my opinion) Huntress can be screwed over by maps and LF's only good addons are his charge ones. As for the instasaws and instahatchets I'm glad they're gone.…
  • Don't think it was supposed to be a Q&A but a panel video update. Last week we got the week 5 livestream: #105 "Empower Hope." Could have been a schedule conflict. I remember there was a Q&A on the reddit that got cancelled. Not sure if there's any relation and/or if I'm remembering that right.
  • LF because his power feels so useless. If it wasn't for the fact it has the potential to instant down or at least scare out an early pallet drop I'd say he'd be below Wraith. Nurse because no matter what I can't get the hang of her, and I'm not willing to suffer in the meantime. Only play her at reset to try and practice…
  • That's Amanda's Letter. Amanda's Secret is a purple addon.
  • * list * list Huh, doesn't show it works in the preview. Thought something was wrong, but thanks for all the info!
  • 4 man SWF who all switched at the last moment to their items (2 purple flashlights, 1 BNP, 1 syringe). I was Huntress, and we ended up on Sheltered Woods so I knew (vacuum) pallets probably wouldn't screw me that much. Despite my Ruin cleansed early, I got a couple downs, and I quickly learned how altruistic they were so I…
  • Note that despite what I say, depending on the map you get and the skill levels of survivors: some games might just end up being tunneling to get something. No matter what, sometimes you end up with that team who coordinates too well that ending a chase early will net you nothing. I'm also kinda killer biased as I think…
  • Actually Borrowed Time works even if the rescuer is awake when he does the save (only in the Lullaby range), so Coulrophobia and other terror radius perks might work.
  • This isn't really any proof. You start them in different spots plus there's the fact that tile spawns can make their paths different which messes up their times. You can't draw any conclusive result when they're run in completely different test environments. Like in your test video Trapper never had to walk around a rock…
  • What I would like is that teleporting to a trap doesn't kill your momentum, or you can full lunge from teleporting. I've missed a lot because you have to run for a second before you can lunge, or sometimes it just doesn't lunge at all. I think this alone could make her so much more consistent.
    in The Hag Comment by Deverer May 2018
  • What I would really like is some kind of training addon like Doctor's Maple Knight or Nurse's Plaid Flannel where it shows the destination/zone. Like it could help so much for those learning. If nothing else maybe if the tutorial is expanded you can have these things for the killers in the stress free environment.
  • (sorry for triple post)
  • (sorry for triple post)
  • What makes him so useless is how he walks slower than a survivor when revving the saw. It makes those times when you can actually use the saw so rare agains. I really wish the actual chainsaw frenzy lasted longer than 3 seconds so you could actually use it better in a chase. If not that then just give him at least nurse or…
  • What makes him so useless is how he walks slower than a survivor when revving the saw. It makes those times when you can actually use the saw so rare against competent survivors. I really wish the actual chainsaw frenzy lasted longer than 3 seconds so you could actually use it better in a chase. If not that then just give…
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