Comments
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Okay, rude. Not asking for a 4 k if I played badly or bring non-meta perks but at the very least I want to secure a 1k without all these crutches that prevent me from doing so.
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it’s because of the increased gen efficiency and the escape rate that what I said is a problem. Listen, if I had a ######### game I at least wanna secure my one kill but bc of survivors being able to just escape after being hit at the exit gate without consequence it’s crappy. I think making it so the survivor keeps their…
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Her baseline trap radius is only 3 meters I don’t think it’s a basekit change you need, just a change in strategy. If you’re noticing that the survivors are really good at juking your traps don’t instaswing when you teleport, it’ll save you the frustration from misses. Also, NEVER use her radius increaser addons, they make…
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as a new addon would be cool because it sucks that she doesn't have anything that applies a status effect really.
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Currently my favorite heal build is: Empathetic connection + Leader+Desperate measures+Borrowed Time Rationale: Empathetic connection {>} empathy= It's better for you to focus on doing gens than running around the map finding injured teammates. When they wanna be healed they know where to find you. Leader = After a certain…
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Meh, I like most of your ideas but the numbers can use some tweaking. For the lullaby 16 meters seems really small, I'd go half way with you and say maybe a 20 meter lullaby would be better. Like you said, she doesn't have a breathing or other sound que (other than manifesting) to alert the survivors. seems okay Honestly…
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Also.....they didn't touch stun recover speed from pallet stuns. The only thing related to stuns that they touched was a reduction in time from Decisive strike.
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They didn't touch miss attack time, only successful basic hit attack time. The base time for miss attack recovery is 1.5 seconds. This hasn't been touched.
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.....why'd you list pennywise and IT in the same list, they're the same thing. also, who's regan Mcneil and benjamin willis?
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I like most of your ideas. The numbers on meters, etc can use a bit of tweaking for balancing reasons but they can figure that part out. As an iri idea i just thought of, what about when a survivor is fully condemned they become exposed! It's an iri and being fully condemned is sorta rare but it'll make the mechanic more…
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apparently he's stingy with his licenses. I wouldn't be surprised if they've been trying for years.
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2 V. 8 PLEASE, NON-CUSTOMS ( I DON'T HAVE THAT MANY FRIENDS).
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I’m surprised it wasn’t changed this time around 👀. they probably have another big rework patch saved up for next mid chapter
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If I knew I couldn’t hook someone bc of Boilover, I kept them slugged. If I can’t hook you I’m def not gonna just let you go…
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I wouldn’t mind this suggestion honestly. Survivors sure to love their comp corners. Let’s be generous and say after a minute of all survivors being slugged, the match ends with a mori animation on a random survivor. The killer has basically won at that point anyway might as well end it in style.
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DBDLeaks revealed a regressing exit gate mechanic forever ago but I guess the devs scrapped the idea? 🤷🏽♀️
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Other than being unique its effect does not accomplish anything and wastes an addon slot that could be used for an effect more productive. If anything, the noise effect can still be part of the addon but personally the addon itself needs something else to make it both useful and fun. From the killer POV you don't know…
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how do you do that? I’ve never seen the option
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Yeah lol not sure what BHVR can do from that front but as far as what transpires within the game itself, end-game chat off option would be nice.
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At the very least they should be reworked into their own special version of scourge hooks…..maybe it’ll be part of the perk rework 👀👀👀
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It’d be nice for something to spice up The Generator repair game we have right now. Unfortunately the idea well is dry at BHVR on how to diverge from its roots.
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Really anything is countered by SWF’s due solely to the communication factor, so…. The RNG factor is not too bad for trapper like it is for Pig. A 16% chance per escape attempt from trap baseline. With my suggestion, the percentage would be lower due to the increase in max attempts.
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I didn’t say it had to be an either/or situation. I’m sure there are plenty of submitted cosmetics they can use for both the rifts AND the prime gaming. The idea is that it encourages community engagement while also benefit BHVR financially with Amazon’s prime gaming deal. There are soooooo many amazing and beautiful…
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Your views on some cosmetics being restricted to a third party isn’t a universally shared opinion. Personally I’m indifferent on where or how I get the cosmetic. If I like it I buy it.
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I highly doubt they’ll ever come to the store. It would defeat the whole purpose of having such a collaboration with Amazon.
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What about…. when a survivor is trapped no other survivor can see the aura of the trapped survivor outside 16 m + increased max escape attempts to 9 (up from 6). survivor still remains uninjured
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Not really. It doesn't specify numbers. The addons, yes, they give the percentage affected. but to know the base number that is affected you gotta google it on dbd wicki. So basically outsourcing the games information.
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annnnddd that's the point :)
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lmaooooo ok.
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I believe so, yes.
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it can be stressful, yeah but a lot of times it's fun. As long as you don't take getting 0 kills or hooks in a match as a huge downer, bc honestly it's not every game. CoH nerf definitely helped killers a lot, especially me. Once dead hard is changed it'll be a lot more fun to be killer. Where as being survivor isn't…
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I mean....it may be "another ghost" but the mechanic is different. She sinks into the ground, basically victor pov, and the only thing you see as the survivor is hair literally moving your way. I'm sure more can be added into her power mechanic but that part alone adds jump scare moments. I don't think i license holder…
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oh wait, i just re-read it. dying survivors aren't the one's triggering the traps in the bug fix you posted. It's that their bodies were preventing other survivors from triggering them. If i was the only one confused, well. But anyways, the bug im talking about it the dying survivor bodies going over the trap and the trap…
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They're disarming, like as if someone used the flashlight on them but no notification. also....i've never seen a dying survivor fully trip a trap.....it should definitely not be basekit lmao
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oh ok, well....there ya go.
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correct. The traps are just disappearing.
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I think this would ok. The only thing I would add is it would put you in the dying state while injured UNLESS another survivor rescues you. Basically basekit honing stone. If you were uninjured before getting trapped then the speed and the amount of time needed to get out yourself should be dramatically reduced to…
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Hehehehehe killers gotta have their fun too 🤣🤣🤣.
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yes.
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Do you use controller or mouse?
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definitely. honestly people only use the range addons bc the other ones aren't worth the slot when you can actually pull them off.
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oh yeah I rarely ever see honestly, so from survivor POV i have no idea how effective some of her addons are, like disfigured ear and grandma's hear (which i feel should get reworked bc they do nothing).
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Mandy ain't here for your BS lmaoooo. Stop crying about it and learn to play around it.
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My main! <3 <3 Yes! we need more Hag lovers in here! People don't like her for the same reason they don't like going against nurses...she's strong (not S tier but she is high A). People don't like her because there's no chasing with hag, which is what a lot of survivors like. But playing AS her is a different story,…
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i feel like it would be hard to make fun addons that change playstyle without going outside that set number and sacrificing some commonly used utility addons. they should increase it if they're dead set on keeping all killers on the same number of addons.
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oh ok. well in that case....I WANT MORRREEEEE @BHVR
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Honestly I rather have a weakness tied to a singular item than it be base-kit weakness, if they HAVE to have that weakness.
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yes and no, IT IS A NUISANCE i agree but under small niche circumstances it helps the survivor in chase. Lightburning the nurse is incredibly hard to pull off but tbh any weakness for her doesn't change her strength too much. Removing the Artist's crows with a flashlight CAN help but most of the time doesn't. Lightburning…