The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Thank goodness I found others reporting this. I have been trying all day to get this yellow glyph challenge done and I fail when I honestly hit each zone! Very frustrating.
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It is more of a gurgling or snarly breathing sound. You can only hear it when he is fairly close to you - but can still give you an early enough warning to take off before he can uncloak.
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Slugging at least brings some thrilling variety into the game that is not the same when just placed on hook.
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They brought in a new skill check interactive component which is really nice but I don't think it is an excuse for not putting any resources for Lore, Story, and Mori (aka the 3 stooges). The Skull Merchant is such an after-thought. There must have been something else in the works.
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Two things to enhance the mori experience: Multiple moris for each killer where you never know which one you will get Give survivor an interactive ability where they actually have a tiny, tiny chance of escaping it - kind of like how you want your character to respond in defense to the action. That would be very engaging.
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I would love to see animated interactions between lobby players. Would I pay for it though? Probably not.
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A dodging killer perhaps just wants to be able to get to Iri 1 as fast as possible. Personally, I can never get to even Gold 2 and I play close to 100 matches per month. The de-pipping is the top thing that needs to change with this game. If a killer player knew that they wouldn't get punished with de-pipping after getting…
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I know you are talking about "exerienced" killers, whereas I just started playing DBD about a year ago. I think BHVR is trying to do something about this, at least in the lower ranks. For instance, on rate occasions I will run a Med Kit with the Built To Last perk. Almost every time, I get matched with a killer that is…
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Just plan ahead once they release the chapter. You will be back....they always come back
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This just sounds like a bad matchup. Does this really happen that often in solo Q? Maybe I'm just too low in MMR to come across this? Then again, maybe that was me standing by the pallet or exit gate just not knowing what to do? jk jk no one is that clueless.
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I am supposing a re-work is in order. When a killer is released it often comes in as a concept that has had some real world testing but only in the Steam PTB. It is great that BHVR is trying to come out with new powers and play-styles for killers. When that happens it may take several months in full release to gather the…
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I didn't know that was a thing. That would suck.
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Map of the Realm and Gritty Lump are must-haves. What they should do is buff the detection distance and speed of the base guards because without these 2 add-ons my guards hardly have a chance of even detecting someone let alone catching them.
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What, there is an aim assist? I never noticed so I can't blame my misses on that. Are they doing AB testing with a new Aim Assist feature or something??
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I think they are going to still have the mori offerings in the bloodweb that allow them to change something about end-game mori.
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I agree. No harm in letting you see your own number. If anything, it would be incentive for bragging rights. Some would argue that would create more try-hards, but who cares? Gamers love stats and there is no solid reason for keeping MMR ratings hidden.
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I may not be a good survivor but I rarely escape Sadako and most games end up being a 4K. I have never played her as killer but to me she seems really strong. I have never watched vids on how to counter Sadako so maybe that could help me.
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Currently kill rate against me as soloQ is 77%
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No one complains about depips in silver? Man, I am struggling with that right now. These de-pips suck and I am not one to face camp (maybe a rare proxy camp) or tunnel (at least not intentionally).
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I'm glad others have my positive experience on the new matchmaking. As for still getting pipped when not killing? Well, I think BHVR really needs to put more work into not punishing fair-play killers with de-pips as I unfortunately still experience that a lot.
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I figured not eveyone has my same experience. I think lower-mid level soloQ gains a lot from these MM changes. It just feels good to be able to practice some looping skills as survivor. I never seemed to have that opportunity much before this 6.4.0 update.
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Hi I must be in low MMR but I am enjoying playing Knight. I only have about 15 games with Knight (as killer) and about 9 as survivor. I think there are still some skill tactics to be worked out. I will let you know after I get 100 games under my belt. Yes, Knight needs some buffs nd re-works to be more fun, but is still…
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Next game I played using Doctor with same build registered the 4k in the Stop The Presses challenge.
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Me too. What a total bummer. Adam using only Sprint Burst and Quick & Quiet perks. I had a BPS offering as well as a med kit with items but it didn't say anything about not bringing items - just perks. Grrrrrrr.
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I don't think I understand exactly how complex the pip system is. I just thought it gave you pip(s) if you did some stuff and took one away (de-pip) for not doing enough stuff. I just find de-pipping frustrating and I don't do any of the toxic stuff you mentioned here. So in that case, you are probably right.
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I think your idea is a simple change that would basically fix everything that is wrong with the pip system. I can take it if the Entity decides "no pips for you!" on a game that I did pretty good in, but it is just a kick in the teeth to get a -1 pip for a good, fair, and fun game played.
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Thank you for bringing this up. Over the last few months, I have found it painfully difficult to pip up past Gold IV when I could usually reach Gold I or even Iri I. I'm not better than average, but I play regularly and find the recent de-pipping for a decent and fun game (for both sides) demoralizing. Re-working pip…
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Please Please Please BHVR do this!
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Since I'm not on Steam I cannot see the PTB. I guess they will release info when they are confident with changes to be released. I am excited to see new Knight show up in main release soon and love to see updates on how the PTB is going. It has been pretty silent lately, though.
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I just finished a match as Doctor. I got 2 kills, a DC on death hook, and escorted the last one to escape - and there was only 1 gen to go. Although the tally was clearly on my side, I gave a ggwp and the survivor replied with a gg. They were crushing gens in the beginning and there were some good chases from survivors. I…
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Yeah it's annoying. Very rarely ever do I face camp except for some very rare circumstances. If I get FC'd as a survivor, well I just laugh it off and hope the other 3 are cranking out gens (I go soloQ)
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I didn't even know I was waiting for this but now I am...
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DBD is still recovering from the over-correction of increasing gen times and giving killers shorter times to down in a chase (and this is coming from a killer main). That big change really made for some boring matches, win or lose. It seems when I play survivor, it is usually a 4K. I'm below average on survivor but I doubt…
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There is no difference. I get the same amount of junk as I did in lower prestige levels. I think BHVR should prioritize this as something to be adjusted as I seem to remember hearing them say they are looking into it.
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@FriendlyKiller that is EXACTLY my situation. I am a killer main who is having a heck of a time trying to get 4 stuns in a single match - especially since I don't have Head On perk or Blast Mine in my collection. I'm just trying pallets and flashlights. I don't notice a difference in gameplay yet either as you said, if I…
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It is possible that they were playing from an extremely great internet pipe connection. In that case, your computer could be dropping 6% of all its packets. If running over huge bandwidth/fast speed internet, the transaction to re-send a missed packet would still be a pretty short round trip time. It could also be that the…
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Everything sent over the web are pieces of data broken down into many TCP/IP "packets". So if you click M1 in the game, the key code might get sent in its own packet over the internet to the game server. Hundreds or thousands of packets can be sent/received in a short amount of time. Sometimes if your internet modem is…
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Now is the "Abuse" part the verb or the noun? For example: Monitor and Ab-yooz Monitor and Ab-yoos People want to know.
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That's right. Nerf darts can still take out an eye in certain situations.
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I'm with you on that. I love to play the Twins because Victor is hilarious. By the way, don't call him a baby. He hates that. He is the same age as his sister! You are right about the Artist. Huge upside. I am working at getting better at Artist but just don't play her as much lately. I think I will go play a few rounds of…
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I like any killa characters that seem to be having fun. I could not stop playing Doctor for the longest time because his laugh after each attack would bring a smile to my face. And Clown. I mean, who doesn't love a playful clown??? I got Hag 5 or 6 weeks ago and much more upside and fun than the Trapper. Note: My MMR may…
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Nemi's what? WAT?
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and replace basement with what? You can't just take it out without something better to stand in its place.
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But both sides in tournaments have restrictions. I think Nurse is a powerhouse if you can play whatever perks and addons drip with bloodsweat.
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I was going to argue with your claim in the title by saying the changes are really only felt by low and mid tier survivors whereas skilled ones won't see much of a difference in wins. Although you have a small sample size, it made me hold back a bit since some if not all of those are very skilled. From my games, I go 8…
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Having fun should be the #1 matchmaking goal. If there is a way to do that again, I really hope BHVR will implement it.
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Hey stop dumping on Bill!
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Removing struggle and forcing a boring wait will encourage even faster disconnects. I think the best is to replace a DC player with a bot. Sure, you have half a potato on your team but it is better than nothing.
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I have no idea on how to become a Fog Whisperer, let alone a Fig Whisperer.
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I am also confused by people's statements that cheaters are "targeting" Fog Whisperers and content creators. Are we sure this can even happen the way the lobby system is set up? I think the best answer so far is for BHVR to step up their anti-cheat sub-system instead of forcing players to get punished for legitimate…