Comments
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Is it? The only other killer I can think of whose name doesn't fit their power or design is trickster.
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Good. I know it sounds harsh, but there are plenty of other alternatives for slowdown if players feel like they need it. Pain res, DMS, jolt, overcharge, COB, deadlock, pop, merciless, gift of pain, plaything+pentimento, thana+dying light, even ruin is still pretty underrated when mixed with surveillance or undying. The…
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Passive slowdown is awful to verse though and requires no skill by the killer, and usually carries bad players by slowing the game enough for them to tunnel out a survivor. Active slowdown like pig's traps (and I guess legion) is much better, we do not need another pinhead under any circumstances!
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Nice way to expose that you haven't played Bubba friendo. Does billy have unlimited turning in his chainsaw? Can billy control his chainsaw movement in any direction at any time, letting him moonwalk and mindgame? Does billy have addons that get wallhacks on survivors when charging his chainsaw, or give his saw built in…
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Don't forget Iri tag, undetectable addon, pallet block addon since it got buffed, green and yellow turning and his wallhacks addon. Nobody talks about these but they're just as busted as his others. Blight just needs a full addon rework honestly, make them good and more balanced like artists addons
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Meat Plant is more killer sided than survivor sided. Garden honestly isn't even that unbalanced now that they nerfed the bush collision. There's massive deadzones in front of the house, to the side of the house, in the street, the treehouse is one giant deadzone... honestly all they need to do is just put a breakable wall…
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Mad Grit.
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THIS. So much this.
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As mean as it sounds I'm happy pinhead isn't getting more skins. More skins = more players, more attention, and if your teammates aren't amazing his box literally wins the game for him if he is any degree of confident. I don't get why his box is completely passive when pig at least has to down someone and pop a gen first.
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Nurse is fairer than huntress? Ehhhhh idk pal. Hitbox is pretty bad but definitely not as bad as nurse noclipping onto you with no counterplay.
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What if we fix all his exploits (j flick, lag flick, hug tech, shoulder flick, 180 flick, moonrush), cap his maximum turn rate while attacking in rush to like 30-45°, and then make him 4.4m/s? I think that'd do miles of good to make him a bit more normal and less nurse tier.
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Well I'll give them my appreciation when I see them. But my schedule seems pretty full of 4 slowdown tunneling blights nurses knights and pinheads so far.
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What do you mean Huntress hitbox adjustments I haven't noticed a difference in her beachballs
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They copied a post I made about sadako for some reason?
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Did you just copy my post? Lol.
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Yeah but that was because they screwed up and were getting massive community backlash from the skins being AC only. Then people complained about the ridiculously high price of buying skins with shards, so they turned it down to 9000, which should honestly be the price for all purple skins.
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I don't think there's ever been an iridescent shard sale sadly. Would cut into BHVR profit.
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I think they've kinda stopped that realm beyond thing. As far as I can tell they can either do a map rework in the midchapter or do a new map in the chapter after, but they can't do both. I guess they're prioritising adding maps with chapters now, so we'll probably have to wait until the next paragraph or licensed chapter…
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I'm still used to the old timing so I can't tell if it's actually affecting me. Not sure I agree with the change though, I liked the skill curve of beamer saves.
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I wouldn't mind if they changed up condemned a little bit, because it's definitely the weakest part of her power, but I've seen so many people suggest outrageous buffs to it that honestly I wonder if it's worth the hassle. Like, people suggesting you should gain a stack of condemned after getting hit when sadako manifests,…
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There's this too, yeah! I feel like the game is moving away from more traditional killers in favour of killers that just don't engage in looping, whether through zoning or get-hit/drop and get hit projectiles, or cheese like blight and nurse. Sure these are technically stronger than standard killers, but they're very…
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Who buys cosmetics with shards anyway
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I doubt it. EA and there isn't really a main villain/main monster worthy of being a killer, unless they go the RE Resistance route and make the Marker a killer that controls ai necromorphs in a RTS mode. Plus main character has a helmet on all the time and wouldn't have any skin options/wouldn't work with lots of Morris.
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Why would this be bad? Seems kinda weak honestly. Like the idea but like FTP you're just opening yourself up to be tunneled.
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I really do not get why people are kicking up such a fuss about this. No-one's forcing you to buy them, you still get to keep Winter cosmetics post Winter if you own them, you can always wait until the next season to get them if you miss this year, and if it makes BHVR more money, good! Means they'll be able to buy more…
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Killer main's worse nightmare, having fun
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And this is a bad thing why? Knight dropping a guard instantly took no skill and had next to no counterplay if there wasn't a pallet immediately near the loop to run to. Seems like they're incenticising a more dynamic way to play him
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A good fix would be making it so when the killer hooks someone they teleport to a hook far away so it's harder to camp. Like pyramid head's cages.
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What's wrong with this? None of these scenarios ever happen anyway and it adds risk reward.
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We don't need more flashlight nerfs. They're the weakest items in the game we don't need to coddle baby killers who can't figure out that they're being blinded.
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Ah yes clearly god nurse and bully squads are balanced and fair because you don't see them very often. My mistake.
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Whoever thought blight needed an instadown was doing too much blight serum. That addon has next to no counter if the blight knows how to use it, and desperately needs a nerf alongside like all of his others. I suggest that it should reduce his movement speed while rushing for each rush, like a reverse blighted crow so…
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Oh no I don't mean they don't fit in DBD, I agree that's gone out the window recently. I mean as skins they don't fit many killers - it'd be another Minotaur and Hunk situation where you don't feel like you're playing a different character, you feel like you're playing the killer dressed up as that character. Like take the…
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As much as I'd love it I don't think the Sparda bros would be easy to fit in DBD. Vergil fits the killer role a lot better than Dante but he wouldn't really work as a legendary for any killer currently in the game without massive animation overhauls and lots of work, which they won't do for a single skin as shown in every…
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He has something like an 8 meter heartbeat radius in tier 2 so he's basically undetectable for most of the game. If he gets within 8m and you only get a warning then odds are you're gonna get hit anyway cause you don't have time to run. Worse still if he's got instadown ready from stalking a useless teammate and you get…
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I mean you are playing nurse. It's like kickin a hornet nest and crying that you got stung. Like you wouldn't expect people to roll over and compliment you if you played basement bubba or blight with slowdown or addons, or slugging twins. That's ridiculous, and nurse is the same way. Plus, you're running double recharge…
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Nurse, blight, pinhead- nah, I'm kidding. I'm always hesitant with direct buffs, not only because of the incredibly significant sweeping killer buffs a while back, but also because just because a killer is below average doesn't mean they're fun to play against, contrary to what many people seem to think. Take wraith. Back…
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I don't agree. Ruin was hella annoying to verse every game, required next to no skill to use, works completely passively - just play the game and you'll get ruin value - stacked horribly with nurse, blight, spirit, pinhead, etc, and worse of all decimated solo q while barely touching people playing with friends. Bring old…
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Probably camped and tunneled too. Average nurse main
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Hell no! Blight needs a nerf urgently he's not the "most balanced". That'd probably go to demopupper or billy in trained hands.
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You're thinking of DBDLeaks not LeaksbyDaylight. LBD hasn't posted information that hasn't already been leaked by DBDLeaks in like 2 years.
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Cannot believe iri head hasn't been nerfed yet. The infantry belt fix did nothing, it's still completely busted to fight
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So weird to see. I didn't think Onryo was S tier or even A tier really. I wonder what nerfs she'll get? Maybe slowing down the manifesting?
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Yeah, but obviously range and recharge aren't going to be things anymore when her balance pass comes around. They're way, WAY too strong compared to all of her others on the strongest killer in the game. Having blinks be so readily available is dumb, plain and simple.
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Strongest killer in the game? Idk I think nurse and blight are stronger than her. But it's just your opinion. I guess I never realised that it's kinda weird how you don't get a speed boost from plague. Bug maybe?
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Exactly. No reason why it should be as fast as it is with how game breaking blinks are. They should make it like weskers charges, like 6-8 seconds per charge. Would actually give some penalty to missing her blinks.
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I like the no traps within 12 metres change, but not a huge fan of the rest. Mending is the most boring type of slowdown, starting with all his traps means he can camp and lockdown really easily, the camouflage traps is ridiculous and way too strong and instadown for stepping into a trap is also way too powerful. He'd be a…
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Big Buckle would like to disagree 😎
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A bug which killswitches nurse and blight for six months or more
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Sadako worst killer?! Someone hasn't been keeping up with the stats. Even putting them aside she has everything needed to be strong - instant mapwide teleportation to gens, stealth she can activate at the drop of a hat (with a barely perceivable lullaby, allegedly, though I've never heard it in game) and exit in literal…