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RobMeister88

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RobMeister88
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  • If survivors farm each other with BT it doesn't matter if the killer camps or not. To give a good example: A survivor can farm with BT before a Nurse can blink across the map, or before a Billy can even rev up his chainsaw. Sure killers can go for the unhook but for M1 killers it's almost a waste of time, since they need 2…
  • So basically remove any form of counterplay to BT and encourage more rank 20 plays in high ranks?
  • OP is either low quality bait or some bby survivor who needs to git gud. Either way, no one should take OP seriously.
  • TFW the balancing team thinks stripping QOL's away is balance Feelsprettygoodjobsofarman
  • There was no teaming in OP's case. Feng deserved to be ratted out, she was a useless teammate who was displaying unsportsmanlike conduct.
  • Huntress along with Plague, idk why but tall girls just seem more attractive.
  • It's actually been the other way around, at least in patch 1.9.2. and previous patches. After 1.9.2. the Devs kinda chilled on all the survivor buffs, but they still nerfed killer metas and stripped away QOL's (freddy slowdown add-ons, Oni 180 flick, Ruin, Spirit, Nurse, etc.). They've also done the same recently with…
  • What's up with all the low quality bait posts these days?
  • Don't listen to the people trying to label you as the bad guy, they're probably doing so because they themselves are immersed players. You did the right thing, as did Yui. The Feng was not participating in normal gameplay, meaning she wasn't doing gens, running the killer around, etc. If you were to be punished, then she…
  • Looks like you're fortunate enough to get tons of potato survivors who can't run shacks or jungle gyms correctly.
  • 7 minutes? With 4 pallets? I mean kudos to you, but what kind of killers did you go up against? And more importantly, what kind of teammates did you have that allowed you to get chased for 7 minutes? I think that's a case of player skill alone and not balance. Any killer with an ounce of basic understanding of how the game…
  • Selfcare is used by immersed players who let people go into 2nd phase selfcaring 20 meters away from hook, or selfcare when they're right next to a gen that's at like 95%, ready to pop. Consequently, the best killer perk is actually Selfcare, since you make survivors waste 32 seconds healing, which is roughly 42% progress…
  • My bad, should've been more specific. Infinites needed to be removed, and big maps needed to be reduced, but middle sized maps didn't need to be touched. Plus removing pallets isn't balance. Pallet issues were fixed way back then, when double pallets and pallet vacuums were removed. Plus with bloodlust still being around,…
  • Mate just camp shack if you're doing that bad as survivor. If you're playing killer just wait a little longer for the next update, they're slowly turning killer into baby mode, which is what survivor role used to be (it still is currently, but not for much longer). I can understand having trouble as killer, but if you…
  • So basically as a survivor they want you to play as a potato who doesn't know what teamwork is and make you play as sweaty as possible with killer (unless you get potato survivors, which there are plenty of, if RNG is in your favor). Well with the maps being smaller and pallets being removed, I guess the sweat won't pour…
  • As someone who actually plays both roles and understands real balance, keys and moris should be removed. EVERY survivor who brings a key is selfish and plays immersed, sucks for the rest of us who actually contribute to gens and chases. Anyone who says they're team players even with a key is just lying. And moris, oh man.…
  • I agree with buffing mettle of man, it didn't need to be nerfed in the first place, only insta heals needed to be nerfed. Besides, I'd rather have people waste time healing themselves (to try to make optimal mettle of man plays) instead of doing gens when injured. Mettle of man in its current state is a game throwing perk,…
  • Anything that can be used to affect innocents, even if it's only one or a few who get affected, is not worth it. Sure, legitimately toxic players would get what they deserve, but the same toxic people, can abuse the proposed system to what they deem "toxicity". It's like facial recognition: it can be really good for…
  • It's mostly mains who are promoting all the drama. The issue with mains, is that they never play their opposing side and are inherently biased. They disregard true balance and only care about what buffs/QOL's they receive, and if they receive any sort of nerfs, it's the end of the world for them. Not all mains are like…
  • Literally 90% of survivors who are green rank and lower. The red ranks who complain about balance are just boosted by their swf crutch buddies because "solo is literally impossible to play killer 4K's EZ". Whenever these types of survivors go against baby killers and stomp them, the game is "balanced" GG2EZ post-game chat…
  • Probably. So many games, as killer and survivor, I see the nastiest set ups (mostly on McMillan Estates) with shack literally in between two jungle gyms, and if that wasn't enough, in between the shack and jungle gyms, there's usually safe pallets with at least 15 seconds of looping potential if done optimally.…
  • Oof, we've all been there.
  • Is this the baby survivor/green rank thread? Seems lit. Didn't realize there were survivors who still don't know that killer shack and jungle gyms exist in 2020.
  • Bruh moment. Alright, jokes aside, it's just a meme thing to do, and Doc just probably wants to play around and most likely feels bad for you. Would you rather have meme Doc or a rank 1 Billy main who's been playing consistently since 2017 and decides to slug everyone 2 minutes into the game? I shock the last survivor a…
  • Same end result, at least for xbox (don't know how ps4 fares). Without dead by dedication, we would suffer from lag switching wraiths and bubbas from time to time in green ranks (thank goodness I got out of there). We'd get hit from 20 meters away, either that or we'd constantly teleport backwards. When dedicated by…
  • Low skill/mediocre survivors think he's op. Red ranks make a joke out of him if they remember to stay awake. He's already had his slow-down add-ons nerfed, which was ridiculous since they only added like 8% penalty to repair speeds. He's essentially M1 with potential loop manipulation/destruction. Anyone who says he's op…
  • Could you at least put some seasoning on the bait?
  • Keys: Require no (maybe minimal) effort and can change the game in an instant >Working as intended Moris: Require minimal effort and can change the game in an instant >Working as intended Gearhead: Literally a watered down bastard child of surveillance and discordance >Overpowered and would break the game upon release,…
  • Funny how we've had worse (way worse) pandemics in the past yet everyone loses their minds over an over glorified cold/flu that hasn't directly killed anyone. Most covid19 deaths are of people who are elderly and/or already have existing diseases/conditions. On social media/news, everyone's dying and infected, yet when I…
  • They're just a bunch of bright cookies, pay no mind to em. Brush em off, report em, and rinse and repeat. It's all you can do in online gaming.
  • Removing viable counter play won't solve anything. If anything, you're just nerfing survivors with no compensation and essentially make Resilience useless. We need to come up with viable and fair solutions, aka solutions that don't involve nerfing one side into oblivion or buffing one side past the heights of mount…
  • I like how before ruin nerf, no one actually came up with a logical reason as to why ruin needed a nerf, literally no one. It was all "ruin op pls nerf" by some baby green and yellow ranks. Now when the Devs announced ruin was going to be nerfed, suddenly all the arse kissers started writing a plethora of essays as to how…
  • I wish I could say with 100% confidence that your comment is bait, but unfortunately, you're most likely spot on with your speculation. With the recent ridiculous threads of "nerf Billy" and "Billy needs to be discussed", I can't see anything less than tragic happening for Billy.
  • You just hurt the egos of baby survivors who sweat against killers who moonwalk at pallets with no cover.
  • No, just a rank 1 survivor and rank 6 killer, aka someone who plays both roles and understands the state of the game beyond petty "survivors are op and toxic" and "killers are op and toxic" fisacos. DC'ing is only right to do when the killer has the worst ping and the game is literally unplayable since survivors get hit…
    in DCing Comment by RobMeister88 April 2020
  • R.I.P. I thought I was the only one who had this happen to me.
  • So being able to do a full 360 as a survivor is balanced but being reduced to a 270 at most while lunging isn't? And Oni can turn at 90 the most when in rage mode. This whole thread is a yellow rank mood ffs.
  • Ultimate green/yellow rank mood right there
    in DCing Comment by RobMeister88 April 2020
  • Pig is S tier on small maps against potato survivors or those who don't have spine chill. S tier only belongs to Nurse and Freddy. They're the only ones who can teleport, with one literally able to teleport to gens, which also serves as a mind game mechanic against survivors who can't dedicate to gens. Spirit mind-games…
  • Legion kinda needs to camp/tunnel sadly. Unless he goes against baby/potato survivors.
  • Deliverance and 4% should synergize with BT.
  • DBD is in a permanent state of the same old content being recycled. It's unique enough to attract a small fanbase willing to try out a non-mainstream game, yet not enough to attract even a slightly considerable amount of the masses. Besides, with the decisions the Devs make sometimes, I don't know if I'd trust them to be a…
  • Let's just say this community has a few bright cookies. Also Ochido didn't really help to alleviate the already existing toxicity...
  • It's way more balanced, that's for sure, it just feels empty. DBD has life to it, it has comical and relatable characters, where as REsistance has cliche survivors and a cliche enemy. To be honest, it's not even going to surpass F13 (even in its current state, much less during its peak), let alone be on the same level as…
  • Most positive thread I've seen in a while since the AAAAAAAAAAAAAAAAAA post. R.I.P. to everyone who doesn't like the font though, I actually think it's pretty neat. Also, I love how the community can go from debating about whether or not killers/survivors are OP to debating over fonts. This community does have its moments…
  • This thread lowkey makes me wish I payed more attention in Economics.
  • It's 3 AM, if it wasn't for the sudden realization that April Fool's was upon us, this bait would've actually worked on me. Kudos to OP. 10/10 April Fool's joke. Really nailed the seemingly entitled attitude -Rank 1 killer main who's played since 2017 Lowkey actually relatable to OP -Rank 14 Claudette Lmao git gud bby…
  • Are you trying to summon Ochido and his cult following? Lol jk but I'd imagine Neas and Aces would have a field day with this kind of game mode.
  • I've usually been rank 10-12 as killer, but for the past 2 months I've left my rank 1 survivor alone and ranked my killer up to rank 5. At the moment I'm debating whether or not I want to sweat for the rank 1 on killer. And yes survivors can dodge the Entity Blocker with nasty set-ups (most nasty ones imo are ones with…
  • But bloodlust isn't necessary to catch someone. Windows get blocked, pallets can be broken, and moonwalking and double backs exist (mind games). There's nothing preventing killers from getting hooks when there's sufficient counterplay to survivors' defenses. Killers are also faster than survivors, so running in a straight…
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