The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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Make it 9'999 blade capacity and 1 knife hit to down a survivor at any health state and I think we will have a killer that can rival old Freddy in effectiveness.
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RIP Billy, never forget what they took from you. Singularity is definitely next on the chopping block, I'm calling it now they are reducing his max pods by 1 and slurry will only give 1 extra pod and emp'd pods can't be replaced.
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I've noticed a lot more Boil Over and Sabotage swfs recently and I've also noticed the lack of hooks on some corners of maps.
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Been slugging since Knock Out was released, I always slug; it's my favorite playstyle and I'm always respectful of everyone in my matches. I've never met survivors who prefer to bleed out over getting hooked, first choice I see a lot is dc'ing once all survivors are downed, it was most common before the 5 minute dc bans.…
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We see your ideas and have decided to make Sharp Hand Joe 110 and removed his Teleport. New voice line added: "Darn." You are welcome
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I completely agree, keep moving up the ones who meet the win conditions and let the low mmr players get chill games. I wish more survivors were chill with slugging, I love the perks that support it but I usually just get a lot of salt when I try it.
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I like Singularity's kit more but I don't like how oppressive good survivors with EMP's are, survivors being able to boost the resawn time kind of annoys me when I want to run his Iridescent Paperwork but it can be countered quickly by a single survivor.
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If a win for survivors is a 2 or more escape I agree, having a buffer of letting half your swf die and still secure a win would make the win rate look extremely unbalanced. I don't think we will ever see a high mmr survivor win rate % ever because the number would be very high.
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I hope he finds a better game to spend his time on but still finds a way to enjoy this game somehow, if thats even possible at this point.
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If it was possible it would be smart to assume this method was attempted, but its also safe to assume it wasn't and will never be. It sounds like a simple fix and I like the idea.
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skill issue
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Let me press the active ability button on a downed survivor to spike then into the ground preventing recovery progression and movement.
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I'll take a 2 minute queue for a slightly more balanced match over a instaqueue into agony any day.
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Anything that reveals an aura should be your go to method, unlike killer instinct you are able to see the outline of the survivor and can identify which survivor is the one you left oblivious.
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They feel great to play, I love all the addons and their base kit is unbelievable better than all previous versions. They have tons of great perk combos, counter a lot and if you are struggling with DH meta you should try: Legion Pin + Blood Echo + Fearmonger. Its pretty much forever exhaustion.
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I love it, I've been saving up Haddonfield offerings for almost 5 years, the map is really nice on a lot of killers; my new favorite and I have thousands to use. Best update.
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High mmr sweats spilling into low mmr because of lack of killers and hackers. I can take the L's but im kinda sick of the death threats and Ddos'ing.
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I just find it shocking that if you play Killer often at times where the least killers are playing and you decide to not play today, you are most likely increasing the queue time for survivors dramatically. We could be one controversial change from disaster for some regions servers. like base kit BT.
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Knock Out, Infectious Fright, Ruin, Undying for a 4k slug bleed out build. Ring Drawing makes 4k Condemned extremely easy. With iri tape it feels broken.
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Plaything to get them to break totems to activate Pentimento for -30% gen speed, Thana to reduce gen speed futher, Plague to prevent healing or allowing her to get corrupt purge. Pop to top it off. Its a great combo idea.
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I've tried a similar build before and usually its countered by Booning the Plaything Hex or just focus gens while Oblivious if you really hate Pentimento.
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What I do is use a build that I personally love that supports a playstyle I am good at, the perks are not meta but they counter a majority of survivor meta. It makes survivors very mad and I unfortunately get a lot of hate but atleast I am out of the cycle and play different.
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In Solo: Rarely. In my 4 stack SWF bully squad: One of us every match, but we can't blame them.
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By having 2 bodies they make very good hockey goalies; this means survivors may make more shots on goal that are easily blocked but if you don't win did those shots really matter?
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If the last 7 days during the most hype time in the last 3 months is the most accurate data you want to share we should at least be able to see the big picture aswell. Its nice to not hide things and you do agree you wanted to hide it. The game is not going to die but it's more fun with more people, once the hype dies down…
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I like how you purposely cropped the chart for All Time because it clearly shows a sharp decline at the end of 2021 and a dwingling playerbase that only plays for a handful of days once an update drops in 2022. Please show the full chart next time and toggle off the last [7 Days] and change in too a larger output like [6…
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I didn't know unrestricted teleport meant a 100 second cooldown teleport that can be disabled by survivor for 60 seconds. I enjoy her but without her iri add on every small power she has also carries a easy and harsh way to counter her.
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Knock Out 4k bleed outs. I don't like using hooks, slugging counters a lot of meta and it gives me lots of pressure if I don't mess up. Sadako is extremely effective at this playstyle but it makes survivors mad and I get reported a lot.
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Unfortunately the counter to meta can simply be Facecamping as Bubba with big slowdown but that makes people upset by how effective it can be.
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I haven't tested it but does the lullaby persist once manifested? I find it very sad that a quiet constant lullaby like Tricksters can ruin undetectable/Oblivious builds. I'd like to use Plaything but if Oreo won't stay silent whats the point.
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In my personal opinion id be cool with any visual effects like what doctor has but I think adding Exposed is too much to her kit. Now that I've gotten a hang of her and now know how to abuse condemnation I get 2 to 3 Mini Moris a trial.
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If you got the first hit and the survivor stops all movement to insert a tape nearby; you gain distance. You can use that to get a quick down, STBFL can assist you in this situation.
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I've noticed this in 2 matches and felt confused. My only advice would be to record the clips if possible and review them to either improve or notice what really happened.
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Horrible, it feels much worse recently.
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4/5 players in the match said it hurt their feelings. 1/5 players in the match said it made the game more enjoyable. Results: Pig Nerfed.
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The only counters iv found for this is to take the tiny bit of distance to secure the down to take the hook. OR Let them insert the tape and continue the chase, teleport 3 more times and get the mori. (I'd only suggest this if you really hate that survivor or have time to spare) Maybe just stand infront of the TV if your…
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I already knew it was coming from the PTB but I didn't know she can turn herself to the camera so it got me the first time and got me the 62nd time when I was reading an add on.
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I purposely lowered my mmr by going for 0k's for about a year, looking for chill matches but I 4k'd 2 matches as Sadako when she dropped so im back up to strong survivors who run meta every match. The killer population must be really low.
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Im glad you pointed out the TV issue, on some maps I get a TV spawn 8 meters from another TV yet there will be a massive area with no TV at another part of the map.
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Why change your mind if you are correct from the start.
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I like the Killer but its another hybrid mash up Killer, I could be playing Demo, Wraith or Freddy and have the same experience. The only thing im enjoying is the new coat of paint on the main menu that will be gone forever one day.
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Same thing happened to me as Sadako, can be triggered while slowly going into the locker as well. I don't know if survivors can move because they like to abuse exploits like these and stay in the exploit spot.
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The Tomb 7 Vampire Castle video has the same Anniversary Logo highlighted and identified by the Observer before taking it back to his own realm. Who knows, a vampire could be possible, the same Anniversary Logo on the castle can be found on the Year 1 Anniversary weapons given to Trapper, Wraith, Billy and Nurse.
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Nurse? Never heard of her.
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I stopped playing seriously after Blight but I still have the habit on console of pressing the guide button to check for new messages after every match. I used to get death threats and horrible offensive messages every match just by playing killer but now since I let all survivors get free escapes I only get the occasional…
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Survivors have many options to counter slugging by themselves IF they have the perks, if you are new or are behind on the grind I suggest you get yourself a swf group to counter basic slugging.
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That would make too much sense.
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Always be pressing the teleport button constantly during normal gameplay or if possible have it permanently held down by using a macro.
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I belive nobody playing killer is the main issue. I can safely estimate my MMR rating is about 0 to 10~ yet I still see the spill of very strong teams finding their way into my lobbies; I feel bad for any new player trying to get into the game in the last few months.
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-Worn Boots now base kit -Rework his Rare/Green Add Ons (Except Doom Engraving) AND -Remove Overheat and rework the related Add Ons OR -Create a new mechanic like: The chainsaw charges faster when Underheated <33% Heat