The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
The November Developer Update is now available: https://forums.bhvr.com/dead-by-daylight/kb/articles/481-developer-update-november-2024-ptb
Comments
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They could just make it like syringe and have bnp destroy the toolbox
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I'm sure everyone has those games but it doesn't happen often when your teammates try to sabotage you. I've had teammates that always run the killer to you and try blocking you in corners when you are removing a hex.
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Honestly adding being unhooked removes hemorrhage when using this perk would be a nice buff to it
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Increasing her crouch walk to at least 4.0 would be nice
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People have suggested showing who was in a swf at the post match screen but then people would complain about how many 2 man and 3 man swfs they get
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Billy definitely needs better steering. It feels awful without using at least one steering addon
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Maybe instead of remember me use nemesis so you don't need to find the obsession. Nemesis would work well with myc and furtive chase because the new obsession becomes oblivious and you see their aura for myc
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I'm pretty sure matchmaking doesn't work because you can barely win against a strong group then get survivors that don't know how to loop the next game
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That's exactly what's going to happen when they remove non meta synergies
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Freddy's dream world needs to be more of a threat. Maybe give him increased teleport recovery for every survivor in dream world. Give him both pallets and snares basic kit. Maybe give setting up a snare outside of a chase give some additional effect.
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Run at the traps at an arc then if they swing you will be out of range
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Basically 99 the gen then spam vaults or lockers and hope a teammate doesn't come over and finish the gen
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Strongest killers are probably Myers and pyramid head since they can just ignore the entity and just kill survivors.
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Last will is the speed one because it use to be the add-on that gave you an extra rbt
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Even if old ironwill was still in the game dcb completely counters it. You can play spirit without headphones with that add-on.
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They Nerfed it because they wanted to shake up the meta. I doubt they will revert the change
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Would it be overpowered if they switched it to survivors outside of your TR? Then survivors would be encouraged to heal in your TR. I guess if they made that change it would not have much synergy with doctor.
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Before I got my adept on clown I had a game like that. The last two survivors were tbagging then the moment I down one they dc giving the other hatch. I lost my adept because of that.
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The problem with the range add-ons is if the nurse makes a mistake or wrong prediction the survivor doesn't make much distance when the nurse uses the range add-ons.
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I don't understand why it doesn't work because they are hitting a great skill check from oppression
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There are tiles in the game that you can use against a nurse that would be an easy hit for a m1 killer. For example the walls/ tiles on the edge of maps. I believe basic kit nurse is fine. It's only range add-ons that wreck the counter play of nurse.
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I always thought this would be an easy way to buff trapper too
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They could make it like legions mix tape so you can have different terror radius music depending on the add-on
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Even if you don't try to slug with victor if Charlotte is across the map on a big map and the survivor has the new unbreakable they will be up before you can pick up
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Devour hope feels so rewarding when you get to 5 stacks to Morri a survivor. Rancor with nemesis is a hilarious end game build.
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But once solo q is closer to swf levels then killers can be looked at
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If they changed her crouch time to less than 1.3 seconds and her dash charge to 0.75 seconds then the devs would have no choice but to disable the disconnect penalty. That change alone would break dbd.
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Every perk gets nerfed due to pig. Pig is in a league of her own. The devs have to constantly nerf pig just so the survivors have a chance. Pig makes nurse look like a D tier killer.
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You should try open handed with bond and windows. You get a ton of information
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I've ran into a few but everytime I do they have dcb or mdr
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If you need to travel around the map to get the flashlight then it would be nice slow down but you would have to be careful with how many charges it gets.
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I did see it once for 25% bonus
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It's only the range add-ons that are the problem. I can still loop a range add-ons nurse but then it depends on the structure you are at and the map.
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Survivors need someone else to heal them to keep otr. You suggested being able to heal yourself without another survivor
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Survivors would just start healing off the hook and be invincible for 60 seconds. Ds only needed the deactivated once the gates are powered nerf. The stun time reduction killed the perk because you don't make it to anything in 2 seconds (1 second for the animation)
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You are using two perk slots to be able to get that healing speed. You can still get faster speeds with medkits with the locker refill perk
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The problem when playing curve billy is the random objects in loops and in the map and weird hit boxes. Curve billy is probably the most difficult killer to master in the game. You have to know every tile in the game for every map just because of the object hit boxes.
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There's no visual cue but you can hear the survivor scream. So you can tell which gen has the most progress my finding that survivor
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Cleansing is fine as long as you are smart about it. Cleanse somewhere where plague has to go out of her way to get to a fountain. If the whole team over cleanses enough you can force the plague to have her power and reset all the fountains
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Hopefully this bug gets fixed
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The zoning problem could have just been fixed by adding a slow down to bringing the gun back down after pulling it up.
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With old slinger what was the bigger problem the quick ads shots or the zoning from the quick ads?
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They should just rework thana. It's supposed to encourage survivors to heal and is really only useful on two killers. They should change it so it's good on other killers too. Maybe depending on how many survivors are injured it gives a different effect and only effects injured survivors. These effects would not stack…
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Inner strength should work since it still works with DS.
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You can with inner strength
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Unless you are playing against legion or slinger
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You lose the endurance effect once you do any conspicuous action. So anyone running it will not be doing gens or they lose the endurance effect. It also won't work against legion or slinger if they give you deep wounds
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If you have a problem with sprint burst just run fear monger
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They need to add Mike Meyers as a survivor 🤣
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The opening the gate speed bonus isn't bad