Comments
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One thing was tried once when the game was in a very different state, so there's no point in iterating or trying anything else? Sorry, I don't follow your logic here, especially considering you refuse to address any reason outside this one. I'm willing to listen to your justification for this point of view, but just…
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Belt, if it were all or nothing no one would care.
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That's very general, and is therefore barely an argument, can you state how survivors would abuse his proposed fix specifically?
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Okay, I'm really not trying to be a jerk here, but did you even read the other responses? You keep making the same generalized arguments without responding to criticisms of your arguments directly. Whereas I have been very careful to address your arguments directly. What perks do survivors have to deal with a Leatherface…
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Have you considered at all that survivors have to be ready to respond to 21 different killers x perk builds, whereas killers have to be ready to respond to 1 standard survivor x perk builds x 4? If a killer creates a build that is generally effective vs. a common survivor perk build, then all survivors can do is run…
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If this is true, this is actually fascinating. Is it possible that stadia hasn't implemented servers and is still P2P? I know for me that's when the game took a real downturn and latency truly became really bad.
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I mostly meant it as a joke, but laws only count if someone enforces them.
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Well the current camping meta is a lose-lose for the opposite side assuming no voice coms. Either all survivor players check if killer is camping which will probably cede a 3k to the camping killer, or assume the killer is camping which could create a meta of 1 hook deaths, which is absurd. Killer is allowed infinite…
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I play on console without crossplay, so take that for what you will. But I'm not lying, that is genuinely my experience. There are rare times when I get 0-1k but it's usually as a result to me playing in a clearly suboptimal way, such as trying to tunnel down one survivor that I would be better off leaving for later. As…
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Nobody wants to watch a streamer play easy mode. Spirit is my main killer, it's ridiculously easy to 4k with 2-3 gens left. Usually if I 3k it's because they found hatch before me.
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Ironic considering... Already kinda answered your question. SoloQ is so disadvantaged in this situation because3 different players might waste time to find out the killer is camping. So what's the solution for them? Assume the killer is camping every time and never save? Maybe it would help if all survivors had chase…
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Honestly I got nothing for techniques on creating a cosplay, but i couldn't help myself but post this drunk joey :D
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I do use kindred, but that doesn't change the fact that using a perk slot that wouldn't be required by the survivors who are already at an advantage only further exacerbates the issue. I know the jumping jacks tech, but that doesn't stop other players from ignoring or misinterpreting the signal. You seem to be of the mind…
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Why lie? It certainly won't, I promise you that OP.
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This only exacerbates the issue with the gulf between power of solo survivors and SWF. 3 solo survivors have no way to know is a killer is camping if he is just outside of kindred range, or if the individual survivors are not running kindred. SoloQ is already seriously suffering in the current state of the game, and…
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They have before, they showed that killers averaged 3k a game and all the killer stans lost their collective minds and spent the next 3 months justifying why the statistics weren't accurate, and since killers have only recieved more buffs.
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Nerf survivor perk more Nerf killer perks less Wow, I wonder what role you enjoy playing.
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Is this an ad? The game's latency fundamentally breaks the game even when the files are stored locally. I can't imagine how screwed up grabs, windows, and pallets are when you're streaming the game.
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The problem isn't the playerbase, it's the devs. The players should not be responsible for the experience of the opposition. Complaints about camping and gen times didn't start last month, they started 4 years ago. The core game mechanics are totally out of wack now, especially considering the amount of new killers, perks,…
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Yeah they could add entity blockers or something, but there would be an uproar from killer stans.
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If you were able to mount a proper offense against them, they wouldn't have been as cocky. You were wildly outmatched which is the fault of behavior, not you, not them. Each survivor is individually at fault for what they said, but none of you should have been in the position where one side was so severely outmatched, that…
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Why are you blaming the survivors? It's not their fault that behavior has proven incompetent at programming a competent matchmaker.
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My rank updated after logging in the next day. It was the first time I logged in after I had received the rank reset notice. It went to 5 from 3.
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I think it would be cool if they made Tomie survivor personally. Her whole thing is that she is kind of cursed to live out her death at the hands of jealous lovers over and over, kind of like how survivors live their deaths repeatedly at the hands of the killers. I would think her perks would... 1. Make her more likely to…
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Tbf it's pretty hard for survivors to go off-meta in this game. Don't run DS? Get tunneled, don't run BT? Killer camps. Those are 2 perks that can be rendered completely useless based on the behavior of the killer, yet they are the most complained about perks in the game. In all games people will take the path of least…
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Playing as: very easy. Passive stealth, teleport, deceptive melee range compared to animation, easy anti-loop ability, access to copious slowdown, all combined make it easy to do well with little skill required. Playing against: short timer before passive sleep debuff, above means most teammates pretty much give up before…
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People who aren't involved in forums/reddit/4chan don't feel the need to play victim constantly and just plain enjoy playing killer. They might even think killer is easier, and more fun.
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I'm not trying to be a jerk, but those are noob ranks. I consider myself still pretty bad at survivor and killer, but regularly hit rank 3 as surv and 7 as killer. It is a big deal if you don't "recall all the perks" because it means you don't understand the meta. You should play more and create your own opinion, not base…
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What does he call that? The "selfish, waste time, screw your team build?" This guy didn't even read the OP. Or he plays killer so exclusively, that he doesn't know the survivor perks. This is the quality of discussion on this board folks, don't take anything you read here too seriously.
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I agree, he should be 115% but shouldn't do damage or deep wounds unless he reels you all the way in.
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Annoying bird! I am the great Leon! I call him annoying *insert favorite 4 letter word here*
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Keys and moris are often seen as the mirror opposites of each other. If moris are made standard how would you feel about reducing points for hatch escapes and make unlock hatch standard for survivors? Having the ability to unlock hatch off the bat creates a choice for survivors; a high risk, high reward situation where…
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Player doesn't like perk being called "crutch," says other perks are for "scrubs." In other news, a pot calls a kettle black. Back to you Jim.
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To be fair I played quite a bit of payday 2 back in the day, so I have some familiarity with the character. I think she's mostly just a trashy conwoman. She's from Glasgow, Scotland making her t-shirt less hot topic and more cheap tourist shirt. As for the jewelry, there's at least 2 jewelry store heists in the game, so…
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You've never worked retail, huh? I've met plenty of folks of all different types. I've met plenty of Bonnies in my time. Outside of that I get your argument though. It seems that folks that want a lot of representation really only care about a very narrow portion of the population being represented. There are plenty of…
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Is that what happened? I was wondering why xbox killer didn't feel like easy mode anymore.
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I just wish the doctor didn't cause the console version to **** itself.
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"Why can't people adapt." Ask all the people who cry about perk nerfs for either side.
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You know I'm not on the design team, right? It's not the nerf I would have chosen for ruin, but by the time BL got nerfed killer partisans should have seen the writing on the wall. Nothing is allowed to be strong anymore.
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Their problems are apples yours are oranges, but when you look closer it turns out they're all pears. You can't see the forest from the trees. All of these strong perks, none of them completely prevented the other side from completing their objective, they were just "annoying" and slowed down the other side's objective.…
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If it was a a survivor nerf, the poem would have reflected it by pointing out killer nerfs. Ironically your second paragraph hit the nail on the head for what I was trying to say. Perks aren't allowed to be strong anymore. All outliers are being nerfed.
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Perks aren't allowed to be strong anymore. First they came for borrowed time, And I said nothing, for I do not run borrowed time. Then they came for decisive strike, And I said nothing, for I do not run decisive strike. Then they came for balanced landing, And I said nothing, for I do not run balanced landing. Then they…
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1. Learn what a paragraph is. 2. The game shouldn't be balanced around 1 perk. 3. First they came for borrowed time, And I said nothing, for I do not run borrowed time. Then they came for decisive strike, And I said nothing, for I do not run decisive strike. Then they came for balanced landing, And I said nothing, for I do…
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What your describing is a failure of the ranking system, which is ridiculously lenient to survivors while being too harsh on killer players.
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People that want to ignore the stats will come up with a million excuses to, even if the reasons are over-stated or just plain wrong. When a bad survivor player fails to survive it's because they're "screwed over." When a bad killer player fails to kill it's because "the game is survivor biased." The harsh truth is that…
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That would be the realm of twitch players and YouTube creators. When the changes go live, some killer players who aren't connected to the larger playerbase at all will say "well, that sucks," and otherwise continue as normal. People that watch other dbd players will feel however that player has told them to feel. And forum…
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It's the thing I hate the most about this game's community. There's no room for any real discussion because there's too much screeching and tears and finger pointing back and forth. Honestly at first the shitposter in me revelled in it, but it's all become so tiring.
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Strong overused perks get nerfed, that's the environment we're in now. People cry and point their fingers at each other and nobody shows any sympathy for the other side. That's the meta we've created. If it was a survivor nerf, I would have changed the poem to reflect nurse, spirit, and freddy.
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First they came for borrowed time, And I said nothing, for I do not run borrowed time. Then they came for decisive strike, And I said nothing, for I do not run decisive strike. Then they came for balanced landing, And I said nothing, for I do not run balanced landing. Then they came for ruin, And there was no one left to…
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First they came for borrowed time, And I said nothing, for I do not run borrowed time. Then they came for decisive strike, And I said nothing, for I do not run decisive strike. Then they came for balanced landing, And I said nothing, for I do not run balanced landing. Then they came for ruin, And there was no one left to…