The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update
Comments
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This is not a Knight problem, its a perk problem. You could do this with any high mobility killer like Blight, Billy, Nurse and even Wraith.
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Hes similar to old Freddy when he still had his slowdown addons. You can loop them endlessly, Legion even more so cause he hasnt got a power to down you. The game just goes on forever cause you constantly mend, which is even less interesting than doing gens. With an inefficient team, its horrible. I still think Legion is…
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These are not exploits by any means. You can hook trade against Knights, just like you can against any killer without an insta down. If you are struggling with that, its a skill issue. After unhooking the guards dissapear anyway, so you will not get two-tapped. The only thing Knight is really good at is holding 3-gens, but…
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Its completely fine if they want to keep it as a solid object. But then it needs collision for both the survivor and the killer with or without a chainsaw. These kind of inconsistencies dont seem intentional.
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He did consider it a bug. Live, on a stream.
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The addon description never said anything about increased blink speed.
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These forums exist to talk about current problematic things in the game. Nurse, and especially her new range addons (which are intended apparently) are one of those problems. If the community keeps posting about it, they will likely do something
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Nerfing the 10 strongest perks is obviously much easier than buffing all weak perks, and also much more effective. For this they needed basekit changes, which they did. With the exception of Off the record and maybe Overcharge, i think they did a great job.
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Well thats just wrong. But its fine if you believe that. It actually first occured in 5.6.0 was later patched and re-introduced in 6.0.0
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If you read my post, so will see that i explained it in detail. The change isnt recent if thats what you mean.
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You can disable it in the config files.
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Would easily be the strongest survivor perk in the game. Using strategic hooks to force survivors into certain areas is the key skill to playing killer. This perk completely deletes that.
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If you choose to wait out corrupt its your doing. You could just go and find an unblocked genarator.
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Doctor: Rarely Hag: Almost never, and all of them will have Shackles+Mint rag
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I hope youre joking. If you DC frequently it can go up to hours of penalty anyway. Since you can oftem be forced to DC because of hackers, bugs or bodyblockers, 5 minutes is more than enough.
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A devotion shop for exclusive skins would be cool. Would finally give me something for my ridiculous playtime.
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I wouldnt call it extreme desync. There is certainly frequent micro stutters but that happens with a lot of new patches. Will be fixed soon im sure.
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I cant remember a state of the game more bugfree and polished than it is now. People are tired of SBMM and the never changing Meta, and BHVR isnt trying to fix any of it.
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No, this would be highly abusable. Like in any other video game, a match with someone leaving is not going to be great. MMR should be adapted and thats it.
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I have noticed a lack of Twins since they came out.
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The devs dont seem to realise who unhealthy dead hard is for the game. If they rework it I might actually be motivated to play it more again.
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I have a simple solution: Just dont care. People who feel the need to BM you in a video game probably have nothing else going on in their lives to exert power.
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I tried everything. I know youre supposed to put him in middle-top of your screen but that still didnt work. You could be staring directly into his face and get exposed. I got used to it and eventually didnt even try anymore and rather focus on running him for 45 seconds but it was very frustrating.
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Hag scares the ######### out of me
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I dont need my ears to bleed.
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If they think thats an issue they should think of a new character that actually makes sense to be LGBTQ. Announcing a random character to be gay all of a sudden is just forced inclusion and doesnt feel genuine.
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You must be brand new. Legion has NOTHING in chase. You can run them forever. I still think hes one of the weakest killers in this game.
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Legion is still the exact same. Hes got no 1v1 potential, so chases against good survivors can last minutes. His addons are much better now but by no means oppressive and his 5th hit pretty much doesnt happen ever if survivors play smartly.
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I dont understand why BHVR felt the need to bring sexual orientation into DBD. I didnt think of any character as Straight or LGBTQ, cause it simply doesnt matter. It couldve happily stayed this way.
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They dont design this game for good players
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I only ever get validated on hatchets
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Yes it does and that makes sense with certain killers: If your Trapper MMR is maxed, its very likely you will be able to play killers like Pig or Wraith at similar MMR. It doesnt make sense with all killers though. If I have a 1900 MMR M1 killer, I wont all of a sudden be able to play Nurse or Huntress at that same MMR.…
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Yes, apart from visuals the game is extremely similar to when I started in 2018
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Dont get me wrong, they shouldve changed this years ago. I just feel like people blame it on everything. I have a little bit of comp experience where probably 90% of survivors play stretched, and it doesnt make a huge difference. There are certainly loops like Autohaven Jungle Jims or hay tiles on Coldwind where you notice…
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Its definitely not OP, but its certainly badly designed. Its needs some sort of stipulation like: Get 4 individual hooks or something like that
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How about adding a brightness switch into the game? Make the maps darker by default and let people choose how bright they want their game to be.
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I think people will be surprised how little impact this will have.
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Its fine to have weaker killers just as its fine to have weaker perks. Not every killer can be Nurse
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Evaluating strenght is not the point no, but obvious flaws should be pointed out so the devs are aware of them. Thats exactly what the PTB is for
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If almost every survivor uses a certain perk its concerning
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I completely understand where you are coming from i terms of the Ruin change. My problem with Ruin is this: Its either completely useless or an absolute game changer, and that serverly depends on what killer youre playing. In general, high tier killers like Nurse and Blight will benefit the most. My change attempts to find…
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You could make it 30% which would be a one stack of Pentimento. I dont think that would be all too crazy since its a hex perk. Freddys slowdown addons were active all the time and you couldnt do anything about them, thats not the same. Noed is not something that needs changing in my opinion. 1. Youve played with 3 perks…
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They have to think about the changes they make. Isolated hooks are a big No-no. If theres a hook up there the staircase needs to be wider.
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As much as i dislike overheat, i dont think he feels much different in terms of movement or steering.
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Yes. Moonwalking and basic faking are very common and important to learn. Other "techs" wont work against experienced killers.
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Im sure what you are saying. How would overheat combat a Bubba facecamping? Also Bubba already has a sort of overheat. If you rev for too long you will tantrum.
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The only times this map is playable if you have some pallet breaking ability. Wraith with shadowdance is pretty fun on the game
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Im glad its Pig this time, i enjoy a Pig game
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Its a perk that wont do anything in most situations, but its highly abusable if survivors choose to do so
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Huntress Ace