Comments
-
The event quite literally punishes survivors, having team mates spend time on the blood hurts everyone. Between that and them adding invocation its been a fun combo. You lose half to full gen worth of progress from teammates doing the event with no benefit to the team.
-
What are you enjoying about the gameplay changes on both sides?
-
They had been nothing but friendly and supportive of you, and you responded with sarcasm and condescension, unsure why you are reacting this way now. Like they said play however you want to play, you can have your own definition of words! Doesn't hurt them nor me for you to have that.
-
Are you doing a random perk quest? I know those have been buggy for people lately.
-
I'm not trans but I use the trans flag because I support them and I've experienced it. Let me know how many people you know who use it who dont experience it and we can compare, but i'd guess its well over 70%
-
they literally told you in the post they posted 10 minutes before yours, did you take 10 minutes to type up 15 words?
-
You're right, sorry. I just got caught up in the current issue of preventing my friends from reliving their abuse. But these are work arounds, and they'd be fully useful if the issues weren't so severe. The issue is that they're fully manual which means every time they do them they get to relive stuff, instead of having a…
-
I can't speak to their experience, but from what they've said its specifically legions mori. But literally it doesn't matter! People should be able to opt out of graphic kill scenes!
-
Thank you! I personally love legions mori but when my friend explained why he hated it I couldn't get it out of my head why people should be able to skip it.
-
This is a bad option for something devs should have known about earlier, there's always going to be 'work arounds' i'm asking about them making the game accessible. People with epilepsy have always had workarounds, but it doesn't mean a game is accessable
-
My friend who hates the legion mori has never be thrown on a hook but has been SA'd by someone grabbing their foot, is that graphic enough for you?
-
You can never unhook without risks because simply being hooked is the risk. I'm sorry you're unable to understand that lol
-
The unhook isn't free either it takes time away from the survivors goals, a survivor unhooking isn't a survivor on a gen. Even for self unhooks, the time spent on the hook is time away from a gen, no unhook is free. I can be intentionally obtuse too
-
in the past BHVR has explicitly stated without a video and a ticket submission online they wont do anything. Idk if that's still the case
-
I dont think killers have ever complained about a perk and that perk not get nerfed, so if they start complaining I'm sure it'll get destroyed with something to make it useless like doesn't work when exhausted or injured.
-
'I look down on others because I have to play a game where I'm guaranteed a 60% win rate to soothe my ego'
-
Nowhere did they state they were high mmr, they were using their rank/grade to indicate play time and how negatively the recent changes have impacted that play time.
-
I literally stopped playing killer because if I put in literally any effort I had a 90% kill rate. I'd frequently play while watching tv in order to get it closer to 75%. Its braindead easy even after 4king 50 games in a row to try and boost my mmr. Maybe you're just bad?
-
You should probably have rephrased this because everyone is sticking on the lottery aspect. A better phrasing would have been a developer in charge of balancing things evenly in a PVP setting would be immediately fired and blacklisted for having numbers like this in any other mainstream PVP game if the goal was actual…
-
You just tell them what you saw so its documented, so there's some kind of paper trail when they inevitably try to ban you for 'cheating' because they cant moderate their own game to save their life
-
You immediately dc the second you notice and report it to bhvr, all you can do. Its not like they're any good at stopping cheaters anyways
-
My issue is the opposite, i keep getting put with survivors and killers miles above me, its clear i'm the survivors punishment for winning too much lol, but it leads to consistently bad games for me
-
Imma be real with you cheif, noone's reading all that, esp with all of the caps. Hard pass
-
"Make the prestige cosmetics for killers and survivors a set." Why?
-
Im sure you got a bunch of snarky answers to this but i'll assume you are being genuine. If you dont have franklins first look for it in the shrine weekly, its been there I think 5 times since it came out which is better than nothing if you cant afford the DLC or dont want bubba. In the mean time you can dodge lobbies,…
-
Franklins is an answer to keys. Other than both sides complaining about the other, there is no relation to them. Keys are in the same slot as a killer ability, and just like killer abilities they have counterplay outside of pure skill. Mori's have no counterplay outside pure skill, or at least they didn't, this fixed it.…
-
Based on your extreme overraction to a simple balancing change they have said they were working on for at least 3 months, you taking a break is probably for the best for your own health, and to be honest, for everyone you might be put in a lobby with too.
-
Removing that you passively fall asleep would be enough imo, make the gauge only go up in his TR or something.
-
My suggestion was to swap them kinda. Make ToTH give the aura reading but at a much larger zone (12 or 16 meters) to go with the theme of hunting. Give undying the notification when a hex is touched.
-
I really like the idea of cruel limits being map wide. I feel like the duration would need to be halved to like 5/10/15 seconds, but it would be really fun to use and the fear i'd feel as a survivor when i saw it proc mid chase would be fun.
-
Nowhere has anyone refuted that this totem counters its own counter, which again, is an example of poor game design. Im not saying the perk is too strong, nor did i say it was too hard. Something countering its counter is unfun to go against, and braindead to use, its bad game design 101. Its power should be shifted so you…
-
found the killer main brain rot. *disregards everything someone says* *makes a sarcastic unhelpful remark to compensate for looking stupid* "haha, I have bested them once again". Im done reading your replys, strike 3 of being intentionally obtuse and irrelevant.
-
The problem isnt that totems cant be found, its that finding totems is punished by a perk that can only be countered by finding totems. I get you dont like DS/UB, idc, i dont run either. My default is UE, spin chill, Iron will, and either balanced landing or sprint burst. Stop trying to deflect on the point that the perks…
-
I love coming to the forums, killer mains not understanding basic mechanics and still complaining is always entertaining
-
They didnt replace anything, from my understanding when the web is generated each tile is given a color, then it generates a random item from that color, so the blueprints are fighting with grey bp token and grey items. My guess is that for the first month of their release they'll be spawning more frequently so there's…
-
Honestly dont think them fixing the bloodweb would cause real problems, i can see every complaint being critiques, not full on complains, as in "this is better than it was but this needs to be fixed"
-
That doesnt mean the base counter isnt countered. im unsure what your not getting so im going to stop responding
-
The problem isn't that the two effects are powerful, the problem is that undying counters its own counter which is bad gamplay design. I was simply giving an analogy, that if DS let you stand up as well as having the pickup stun, it would be a similar situation, one where the best way to counter a perks effect is in itself…
-
Gotta say, i love the idea that if a spirit takes stridor and you breathe louder with exhaustion it could be like a perpetual airhorn in their ears, no matter where they go some sweaty person breathing heavily on their shoulders.
-
Tbh they really just need to get basic AI into the game to take over for DC's, would lead to games that are a lot more fun than first hook death survivors or afk killers as you note
-
I understand how its different but the problem behind it is the perk has two abilities, 1: the hex shifting and 2: the vision. 2 by itself would be fine as a non-hex perk, and 1 by itself is fine as a hex perk, but together you have a perk that counters its counter which is bad game design. It'd be like if they added a…
-
Still unable to read, not worth my time so im done replying to you, should have picked up on the fact that literally noone else was replying to you. I like this advice, breaking chases vs survivors that felt unwinnable really helped me a ton originally. They tend to send their best looper to get your attention, if you…
-
=( you still missed the point, where I said clearly even winning vs them isn't fun, but thanks for congratulating me on my reading comprehension skills, one day maybe even you will have them too!
-
Using basic reading comprehension I was able to glean that not once did he ask about how to deal with SWF, simply that they weren't fun. And I agree, i have 4k'd sweaty swf because they get greedy and even then it doesnt feel good. Its like getting a mole removed, your glad its done but it shouldn't have been there in the…
-
Your whataboutism is as strong as your comment is irrelevant to the thread. I really like the combo together, the only thing I think should be changed is a minor nerf to undying, i feel like it does too much. Either make it so it only shows auras while they breaking totems, or only shows auras around hex totems not all…
-
I love this challenge because it punishes camping killers. If you camp in any form you wont get this challenge. You can do the survivor ones and go up the middle if you cant get a 4k without camping to skip the challenge.
-
If the killer has to slug to prevent the last person from getting the hatch they weren't paying attention to where the hatch was during the game. If im on the ground for 60 seconds i DC, not wasting three minutes more enabling a bad killer because the killer wasn't paying attention. I'm sorry you have to generalize so much…
-
Sounds like you got outplayed because you tried to slug. I DC if there's one survivor up and im slugged, not going to bleed out for 4 minutes because the killer is bad. Play stupid games win stupid prizes
-
The link was trying to get me to download something first time i clicked on it instead of showing the video so i didnt see it, just saw it. Wonder if its similar to the issue they've been having with rocks spawning where pallets should be in ormond, like a blank spot there replaced by a tree
-
You can reach that one, at least you could on ptb, saw multiple streamers struggle to find the entrance to the hovel but its there.