Comments
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lol you're the only person ik that likes him alot
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his perks & overall aesthetic i guess. the only perk i actually like using from him is deliverance. also, that trench coat......👎
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probably curtain call. i love kate but don't really like clown, but also shattered bloodline brought spirit (who i love) and i also don't really like adam.
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fr, they need to leave him alone bc i know for a FACT he isn't gonna receive any new chase music. and that's all i care about in a killer rework tbh
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no dude, i'm just asking for the perk to be changed. at that point it would be like adding a new perk but it would just be easier to rework a perk they already have instead of having to like, implement a whole new perk which could take some time. the perk has barely any use and it's just a bad perk in general.
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yes omgg
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imagine if survivors could interact w/ the attractions, that would be so fun
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i hope it's original. if it's another killer that's an "ancestor" or "relative" to another killer we already have, i'm uninstalling lmao
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i'm not a newer player. also i really don't wanna argue, not here, not now. it's 11:40 in the morning and i'm pressed.
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i already know what the perk does. i see how people think that but they should read the effects carefully. wiggling effects and wiggle speed are two different things
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definitely remake. the scene where erin hotwires the van is 😍
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no really, what else would it do?
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yeah true. the devs are so survivor-sided that it gets omn
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some killer perks do need to be changed and i bet multiple people are discussing that in their own threads.
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yeah i know. i don't see how people are concluding i'm asking for survivors to get a free escape each time. i'm not. the perk is so bad that it REQUIRES a rework in order to be somewhat viable. different effects.
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true but it could be an idea for the future. imagine hearing carnival music play and lights flicker/change color as you're getting chased next to a ferris wheel that moves on its own.
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yessss. i can also see him getting a map & realm that's completely revolved around him as well, instead of a single map that's 3/4 disturbed ward w/ a chapel & 1/4 of a carnival that really isn't anything.
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oh my god.... have you not read what i've been saying... i still can't believe people think that's a reasonable buff.
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2009 jason is the best jason for any horror game, point blank period lol his ability could allow him to be stealthy & immobilizing but in a way we've never seen before.
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ghostface. i love gf <3
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yeah just rework it completely. really don't see how people are commenting "just buff the numbers" like that's gonna do sum😹
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survivor: default survivor: kate cosmetics: anything from jane & kate tbh event: feng or ace's new year cosmetics killer: default killer: nurse and plague cosmetics: anything from spirit event: hallowed blight plague
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definitely clown bc he's complete trash atm lmao also circus music would be cool as his chase theme or sum like that
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i mean, that 20% that breakout gives you isn't even fast enough. maybe give the perk a 20% bonus to wiggle speed, the same wiggling effect values from before and increase the aura range a tiny bit more (4 meters, 6 max). then the perk could be okay.
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yet it still aids survivors in various ways. @not_Queen
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oh true, i mean.. i don't have a response.
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why would you nerf surge??? you said buff but still gave it an increased cooldown? just make the 40s cooldown across all tiers & increase the range. if you're gonna give BS that extra effect, add a cooldown of, let's say, 30s, then allow it to decrease its cooldown when leveling it up. the 20% faster break speed can be…
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@not_Queen
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dang, i really like your suggestion. although the reduced wiggle speed made me cringe lol my idea was something like this Boil Over: If a killer picks you up within 3m of a hook, that hook is instantly destroyed by The Entity. Hook auras are obscured within a range of 36 meters. Within a 12/14/16 meter range of a hook,…
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luckily i'm not one of those people. i want the game to be balanced but that will never happen in an asymmetrical horror game. do you have any ideas on what the effects should be if it was reworked?
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the fact that bo has to require on another perk to have a slight impact..
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that.. that's what i'm saying. i don't know how it's not obvious. rework the perk completely and give it a new effect.
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i mean, that would be a waste. they can keep a perk they already have and completely rework it instead of creating a whole new one. and i'd rather not have a perk like that. imagine if boil over became s tier lol
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that's not my point. i'm saying that the perk needs to be reworked because its effects are so weak and they have no use at all.
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yes, but it's still so situational! the killer is bound to pick you up right as you get downed (unless, yk there are survivors around that can stun you) which gives you no time to use those perks effectively.
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regardless, most of the noises that killers emit cover up practically anything. happy new year everybody <3
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how ab a mode where survivors try to fix a vehicle & escape? i know it was the first concept of DBD and a little similar to F13 but that game is dead now and i think this would be a somewhat okay addition. i'd be totally up for a 2v8 mode tho <3
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they didn't attack anybody. in fact, they were speaking facts. but that's none of my business <3
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right? also thanks for the positive feedback. i felt like somebody was gonna say something negative about this but i guess not haha
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i consider it weeb LOL and the power could be used for another killer concept, i'm not sure if it fits a japanese schoolgirl if they were a killer. spirit is nothing like ayano. other than the outfits ofc, but the powers and the gameplay differ from each other.
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yeah seriously. especially when you do a farming build w/ legion during a double bloodpoint event, you'll get hella bloodpoints.
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yeah noed would probably be last on my hex farming build list. i realize that this suggestion was not very good. 😐️
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yes! the struggle mechanic needs to be changed. preferably holding the struggle button could be a simple solution and to be sacrificed you could let go, or instead, succeeding skill checks. but yes i agree with you :)
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that sounds like a wayy better suggestion than what i came up with. :)
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lmao
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good. predator is already a bad perk and shouldn't be used unless it's for a gimmick/tracking build.
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it was a suggestion. but i don't think it was a very good one lol
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probably? but who runs those perks anyway??
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it could probably look something like this Predator: Scratch marks left by survivors spawn considerably closer together. Uninjured survivors will leave behind scratch marks if they walk within 6/8/10 meters of you. basically it can counter fixated, and probably lightweight. Lightweight: Scratch marks that you leave behind…
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people like you need to stop clogging up the forums with these types of posts. accept the fact that keys and moris shouldn't be nerfed heavily. quit crying over something that happens infrequently.